..
board
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
cards
Cache correct providerId cards on deck load ( #5668 )
2025-02-28 11:10:06 -05:00
deckview
Cache correct providerId cards on deck load ( #5668 )
2025-02-28 11:10:06 -05:00
filters
Fix Crash with "c:" in deck editor ( #5537 )
2025-02-01 04:32:01 +00:00
player
Fix move to top of library shuffling an extra card ( #5672 )
2025-03-01 13:32:07 +01:00
zones
Expand/shrink card view window on double click ( #5652 )
2025-02-25 18:32:45 -05:00
game_scene.cpp
Fix segfault when game is closed while card view window is open ( #5507 )
2025-01-21 03:06:55 +00:00
game_scene.h
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
game_selector.cpp
Fix size and image quality issues with new user icons ( #5546 )
2025-02-02 15:08:23 +00:00
game_selector.h
Support right-click on game list menu ( #5522 )
2025-01-25 14:03:29 +00:00
game_specific_terms.h
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
game_type_map.h
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
game_view.cpp
Refactor files in src/game to new Qt Slot/Signal syntax ( #5431 )
2025-01-09 06:32:25 -05:00
game_view.h
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
games_model.cpp
Fix size and image quality issues with new user icons ( #5546 )
2025-02-02 15:08:23 +00:00
games_model.h
Invert "Show" games, so all games are visible by default ( #5521 )
2025-01-25 07:03:36 +00:00
hand_counter.cpp
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
hand_counter.h
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
phase.cpp
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
phase.h
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00