..
board
game: Automatic update of arrow position ( #5729 )
2025-03-16 22:58:06 +00:00
cards
game: Automatic update of arrow position ( #5729 )
2025-03-16 22:58:06 +00:00
deckview
Use native hover events ( #5722 )
2025-03-15 19:07:51 +00:00
filters
Fix Crash with "c:" in deck editor ( #5537 )
2025-02-01 04:32:01 +00:00
player
Use native hover events ( #5722 )
2025-03-15 19:07:51 +00:00
zones
game: Automatic update of arrow position ( #5729 )
2025-03-16 22:58:06 +00:00
game_scene.cpp
Use native hover events ( #5722 )
2025-03-15 19:07:51 +00:00
game_scene.h
Use native hover events ( #5722 )
2025-03-15 19:07:51 +00:00
game_selector.cpp
Fix size and image quality issues with new user icons ( #5546 )
2025-02-02 15:08:23 +00:00
game_selector.h
Support right-click on game list menu ( #5522 )
2025-01-25 14:03:29 +00:00
game_specific_terms.h
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
game_type_map.h
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
game_view.cpp
Refactor files in src/game to new Qt Slot/Signal syntax ( #5431 )
2025-01-09 06:32:25 -05:00
game_view.h
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
games_model.cpp
Fix size and image quality issues with new user icons ( #5546 )
2025-02-02 15:08:23 +00:00
games_model.h
Invert "Show" games, so all games are visible by default ( #5521 )
2025-01-25 07:03:36 +00:00
hand_counter.cpp
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
hand_counter.h
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
phase.cpp
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00
phase.h
Major Directory Refactoring ( #5118 )
2024-10-20 10:11:35 -04:00