Cockatrice/cockatrice/src/game
2025-02-25 18:35:56 -05:00
..
board add missing override and explicit specifiers to all classes in src/game (#5511) 2025-01-22 12:57:56 +00:00
cards Also parse "colors" field in xml (#5635) 2025-02-18 20:04:59 +00:00
deckview add "open in deck editor" to VDS right-click menu (#5634) 2025-02-25 18:35:56 -05:00
filters Fix Crash with "c:" in deck editor (#5537) 2025-02-01 04:32:01 +00:00
player fix transform from non-table zones not moving card (#5648) 2025-02-25 18:30:38 -05:00
zones Expand/shrink card view window on double click (#5652) 2025-02-25 18:32:45 -05:00
game_scene.cpp Fix segfault when game is closed while card view window is open (#5507) 2025-01-21 03:06:55 +00:00
game_scene.h add missing override and explicit specifiers to all classes in src/game (#5511) 2025-01-22 12:57:56 +00:00
game_selector.cpp Fix size and image quality issues with new user icons (#5546) 2025-02-02 15:08:23 +00:00
game_selector.h Support right-click on game list menu (#5522) 2025-01-25 14:03:29 +00:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
game_view.h add missing override and explicit specifiers to all classes in src/game (#5511) 2025-01-22 12:57:56 +00:00
games_model.cpp Fix size and image quality issues with new user icons (#5546) 2025-02-02 15:08:23 +00:00
games_model.h Invert "Show" games, so all games are visible by default (#5521) 2025-01-25 07:03:36 +00:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h add missing override and explicit specifiers to all classes in src/game (#5511) 2025-01-22 12:57:56 +00:00
phase.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00