Cockatrice/cockatrice/src/game/zones
2025-07-31 10:34:44 -04:00
..
card_zone.cpp Refactor: remove second param from CardZone::getCard (#6041) 2025-07-16 05:54:31 -04:00
card_zone.h Refactor: remove second param from CardZone::getCard (#6041) 2025-07-16 05:54:31 -04:00
hand_zone.cpp change default sorting 2025-07-31 10:34:44 -04:00
hand_zone.h add function to sort hand by type and name 2025-07-30 16:47:24 -04:00
pile_zone.cpp Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
pile_zone.h leave some documentation on Zone classes (#5199) 2024-11-28 14:40:49 -05:00
select_zone.cpp Remove isView flag from CardZone (#5728) 2025-04-26 19:55:54 -04:00
select_zone.h Remove isView flag from CardZone (#5728) 2025-04-26 19:55:54 -04:00
stack_zone.cpp Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
stack_zone.h Fix StackZone crash when divideCardSpaceInZone overflows (#5751) 2025-03-21 00:30:46 +00:00
table_zone.cpp Refactor: use ExactCard to represent specific printings (#6049) 2025-07-28 21:04:45 -04:00
table_zone.h client: Support arbitrary game zones (#5877) 2025-05-06 21:18:08 -04:00
view_zone.cpp Refactor: use ExactCard to represent specific printings (#6049) 2025-07-28 21:04:45 -04:00
view_zone.h Add search filter to card view window (#5791) 2025-04-11 23:00:46 -04:00
view_zone_widget.cpp Add setting to auto focus search bar when opening card view window (#5906) 2025-05-04 20:09:11 -04:00
view_zone_widget.h Add search filter to card view window (#5791) 2025-04-11 23:00:46 -04:00