Cockatrice/cockatrice/src/game/deckview
DawnFire42 bd5cbb89d4
refactor: extract CARD_HEIGHT to shared CardDimensions header (#6668)
* refactor: extract CARD_HEIGHT to shared CardDimensions header

  Move duplicated CARD_WIDTH/CARD_HEIGHT constants to card_dimensions.h.
  Fixed documentation in z_value_layer_manager.h.

* WIDTH_F used directly instead of casting

* Improved consistency and added missing newlines at end of files
2026-03-05 19:13:58 -08:00
..
deck_view.cpp refactor: extract CARD_HEIGHT to shared CardDimensions header (#6668) 2026-03-05 19:13:58 -08:00
deck_view.h [Cleanup] Unused #includes (#6367) 2025-11-29 18:53:11 +01:00
deck_view_container.cpp [DeckLoader] Make save/load methods static (#6476) 2026-01-16 13:20:36 -05:00
deck_view_container.h [Refactor] Pass around LoadedDeck instead of DeckLoader (#6422) 2025-12-20 13:39:00 +01:00
tabbed_deck_view_container.cpp Forward opponent deck view signals to deck view container as well instead of just the player deck view signals. (#6283) 2025-11-08 13:25:40 +01:00
tabbed_deck_view_container.h [Documentation] Sort *every* file into a doxygen group. (#6198) 2025-09-30 12:13:32 +02:00