Cockatrice/cockatrice/src/game
2025-01-15 02:52:39 -08:00
..
board Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
cards Properly check if a duplicate already exists in the list, no longer break loop. (#5470) 2025-01-14 10:12:53 -05:00
deckview refactor DeckViewContainer into own file (#5455) 2025-01-14 07:00:09 +00:00
filters Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
player fix segfault that happens when account tab is closed (#5474) 2025-01-15 06:10:03 +00:00
zones turns out new slot/signal syntax can ignore extra params 2025-01-15 02:52:39 -08:00
game_scene.cpp Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
game_scene.h Support viewing the bottom X cards of library (#5410) 2025-01-05 21:17:18 -05:00
game_selector.cpp turns out new slot/signal syntax can ignore extra params 2025-01-15 02:52:39 -08:00
game_selector.h turns out new slot/signal syntax can ignore extra params 2025-01-15 02:52:39 -08:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
game_view.h Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
games_model.cpp fix segfault that happens when account tab is closed (#5474) 2025-01-15 06:10:03 +00:00
games_model.h fix segfault that happens when account tab is closed (#5474) 2025-01-15 06:10:03 +00:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00