Commit graph

6105 commits

Author SHA1 Message Date
DawnFire42
d93a8d7f7e
comment fix 2026-06-30 10:59:53 -04:00
DawnFire42
a11e70efb3
Added shortcuts registration with empty default 2026-06-30 10:18:47 -04:00
DawnFire42
04f18aa0c8
rebase fix 2026-06-30 09:59:22 -04:00
DawnFire42
bc09a19b50
Wire command zone menu, harden counter command handling, and expand tests
- Connect aMoveToCommandZone to cmMoveToCommandZone; the menu item was
    added, shown, and shortcut-bound but never wired, so it did nothing
  - Extract evaluateModifyCounter() and route cmdIncCounter/cmdSetCounter
    through it, replacing isCommandZoneCounterBlocked; reject inc/set on
    an inactive tax counter so a hidden counter cannot accumulate value
  - Reject reserved tax counter names in cmdCreateCounter to prevent a
    client from spoofing a system tax counter via a user-created counter
  - Route AbstractCounter::valueChanged through the virtual setValue() so
    CommanderTaxCounter clamps and refreshes its tooltip on value changes
  - Deduplicate actPlayAndIncreaseTax/actPlayAndIncreasePartnerTax into a
    single playAndIncreaseTax(counterId) helper
  - Move MINIMUM_STACKING_HEIGHT from CommandZone to the PlayerGraphicsItem
    layout code, its only consumer
  - Remove unused AbstractCounter forward declaration from player_logic.h
  - Add EvaluateModifyCounter tests and PartnerTax cases for
    evaluateSetCounterActive
  - Pin the FirstUserId floor in new_counter_id_test using ids 3 and 5 so
    a naive "highest id + 1" regression fails the test
2026-06-30 09:30:29 -04:00
DawnFire42
0bfb0f4131
fix clamping 2026-06-30 09:30:29 -04:00
DawnFire42
f74f83c5ec
Sync command zone visibility on construction and reflow stack on height change
- Sync command zone visibility in the PlayerGraphicsItem constructor in case processPlayerInfo runs before the signal is connected.
    - Emit CommandZone::effectiveHeightChanged() when a minimized zone's height changes so the stack zone repositions.
2026-06-30 09:30:28 -04:00
DawnFire42
4c60fd2ebd
Hide 'increase tax' play actions on multi-card selection 2026-06-30 09:30:28 -04:00
DawnFire42
25e2633ee7
Reconcile tax counter visibility ownership and harden tax log formatting
- Make AbstractCounter::setActive() the sole owner of counter visibility; document the contract.
  - Drop the redundant setVisible() from CommandZone::rearrangeTaxCounters(); it now only lays out by isActive().
  - Format tax log lines with a single atomic 4-arg arg() instead of mixing string and int overloads.
2026-06-30 09:30:28 -04:00
DawnFire42
3fb3a329ef
Prefix shadowed CounterState constructor args with underscores 2026-06-30 09:30:27 -04:00
DawnFire42
2c77509ad3
Extract counter command authorization into testable helpers
Pull the pure guard logic out of cmdDelCounter and cmdSetCounterActive
  into static evaluateDelCounter/evaluateSetCounterActive methods, leaving
  the handlers as thin shells over the decision. Add command_zone_tests
  covering every authorization branch of both evaluators.
2026-06-30 09:30:27 -04:00
DawnFire42
eefdb6a6f0
Harden command zone tax counter handling and more clean up
- Initialize commandZoneGraphicsItem to nullptr so the pervasive null
    checks have defined behavior before initializeZones() runs
  - Remove unused getTaxCounterWidgets()
  - Enforce the "reset tax to 0 before deactivating" invariant server-side
    in cmdSetCounterActive, not just in the UI
  - Hide tax increment/decrement menu actions at their bounds (0 and
    MAX_COUNTER_VALUE) to avoid sending no-op commands
  - Drop redundant/inconsistent toggle labels from CommandZoneMenu::
    retranslateUi(); updateTaxCounterActionStates() owns them
  - Add default=-1 to Event_SetCounterActive.counter_id for parity with
    Command_SetCounterActive
2026-06-30 09:30:26 -04:00
DawnFire42
01399b3dfc
Add test coverage for setActive change-detection behavior 2026-06-30 09:30:26 -04:00
DawnFire42
1fd5335754
Add default=true to Event_SetCounterActive.active for consistency with command 2026-06-30 09:30:26 -04:00
DawnFire42
66ce8f1684
Resolve PlayerActions at call time instead of capturing at construction 2026-06-30 09:30:25 -04:00
DawnFire42
6a9c7efcca
Fix command zone menu showing Minimize even when zone is already minimized 2026-06-30 09:30:25 -04:00
DawnFire42
e9e02c51c8
Prevent user counter IDs from colliding with reserved range
In non-Commander games, newCounterId() could return 8 or 9, colliding
  with reserved commander tax counter IDs. A malicious client could
  exploit this via cmd_set_counter_active. Now user counters always
  start at ID 10+.
2026-06-30 09:30:25 -04:00
DawnFire42
f233d87d6d
Restrict cmdSetCounterActive to tax counters only 2026-06-30 09:30:24 -04:00
DawnFire42
db26191f2c
Code cleanup
- Add missing isCommandZoneCounterBlocked check to cmdSetCounterActive
  - Revert accidental deck view layout change from b4057a86
  - Fix duplicate @param in playSelectedCardsImpl doc
  - Add null check for PlayerLogic in CommandZoneMenu constructor
  - Add index bounds check in CommandZone handleDropEvent
  - Add index bounds check in StackZone handleDropEvent
  - Add ownership comment for tax counter widget creation
  - Add command zone to zoneGraphicsItems map
  - Conditionally show command zone menu item based on server support
  - Remove layer-violating includes from player_logic.cpp
  - Fix tax counter increment (1 per cast, not 2)
  - Add getTaxCounterIfActive() helper to PlayerGraphicsItem
2026-06-30 09:30:24 -04:00
DawnFire42
928b0a1483
Fix Command Zone graphics/logic layers separation
1. CommandZoneMenu: Changed to take PlayerGraphicsItem* instead of
     PlayerLogic*, accessing logic via player->getLogic()

  2. Removed getCounterWidget() from PlayerLogic;
     method already exists correctly in PlayerGraphicsItem

  3. PlayerMenu: CommandZoneMenu, fixed signal
     connection to use player->getLogic() for commandZoneSupportChanged

  4. AbstractCounter: Connects to CounterState::activeChanged signal,
     removing direct graphics calls from PlayerEventHandler

  5. CommandZone: Explicit tax counter registration via registerTaxCounter()
     with auto-cleanup, replacing childItems()/dynamic_cast iteration

  Also fixed PlayerActions to query CounterState instead of AbstractCounter
  for proper layer separation.
2026-06-30 09:30:23 -04:00
Lukas Brübach
cbee3726c9
Adjust to rebase.
Took 28 minutes

Took 7 seconds

Took 2 minutes

Took 8 minutes

Took 13 seconds
2026-06-30 09:30:23 -04:00
DawnFire42
b4adb20a5f
[Game] Add Command Zone support with commander tax tracking
- Add CommandZone and CommandZoneLogic for commander
  - Add CommanderTaxCounter
  - Add counter active state protocol (show/hide tax counters)
  - Add "Enable Command Zone" option in game creation dialogs
  - Add context menu actions for command zone operations

Took 9 minutes

Took 11 minutes
2026-06-30 09:30:13 -04:00
DawnFire42
18b23b19a7
Split trice_limits.h into dedicated headers (#7025)
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* Split trice_limits.h into dedicated headers

* Updated docstrings
2026-06-29 14:37:52 -07:00
DawnFire42
4a384f2a75
fix theme manager return type warning (#7026)
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2026-06-29 08:03:30 -07:00
DawnFire42
05ae6f47a6
Unify counter clamp arithmetic into shared addClamped() helper (#7009)
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* Unify counter clamp arithmetic into shared addClamped() helper

- Add addClamped() in new header clamped_arithmetic.h; uses a 64-bit
  intermediate so the addition cannot overflow int.
- Use it in Server_Card::incrementCounter() (clamps [0, MAX_COUNTERS_ON_CARD])
  and Server_Counter::incrementCount() (clamps [INT_MIN, INT_MAX]), removing
  the duplicated overflow-safe logic and its keep-in-sync TODO.
- Inline incrementCount() into server_counter.h; server_counter.cpp now holds
  only the constructor and getInfo().
- Clarify the card-counter bounds comment in trice_limits.h.

* Rename MAX_COUNTERS_ON_CARD to MAX_COUNTER_VALUE

The constant caps the counter's value, not how many counters can be on the card

* Add direct unit tests for addClamped() helper

* Harden offsetCardCounter() against signed-int overflow

Replace the raw oldValue + offset sum with addClamped(), clamping to [0, MAX_COUNTER_VALUE] without overflow.

* Comment update

* Remove class names from addClamped() docstring
2026-06-28 16:10:57 -07:00
RickyRister
fcac7493ad
[Card] Add facedown property to CardRelation (#6997)
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* [Card] Add facedown property to CardRelation

* trailing newline

* fix comments

* update schema
2026-06-28 02:03:07 -07:00
DawnFire42
055ba9a16f
Add subtype breakdown counter for card selection (#6923)
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* Add subtype breakdown counter for card selection

  Display a categorized count of creature subtypes (and other card type
  subtypes) when multiple cards are selected. The breakdown appears above
  the total selection counter in the bottom-right corner.

  Subtypes are grouped by main card type and sorted by frequency, with
  the most common subtypes positioned adjacent to the total count for
  quick reference. The feature can be toggled via a new checkbox in
  Settings > User Interface.

* Alignment fix

* Computation logic moved to helper funtction in separate file

* Rename SubtypeCounter to SubtypeTally

* Fix subtype tally alignment by using grid layout instead of character padding

* Rename count to tally in the subtype breakdown feature

* partial rename

* list position fixed

* Clean up code and documentation

* Rename subtypeCountLabelStyle to subtypeTallyLabelStyle and fix include ordering

* Fix include path for selection_subtype_tally.h after file relocation

* fixed count to tally rename inconsistencies
2026-06-27 15:53:21 -07:00
BruebachL
ad4922537d
[UserListDelegate] Supply providerid in cmd, position popup correctly (#7020)
* [UserListDelegate] Transmit providerId in cmd when setting user banner card

* [UserListDelegate] Position popup correctly

* Lint.

---------

Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
2026-06-27 14:44:24 -04:00
dependabot[bot]
4cbc00b9c4
Bump actions/cache from 5 to 6 (#7019)
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2026-06-27 17:25:30 +02:00
BruebachL
6dc974a05d
[UserListDelegate] Consider providerId (#7018)
Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
2026-06-27 11:23:55 -04:00
BruebachL
2914874720
[Room][UserList] Introduce style delegate (#6981)
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* [Room] Additionally show a tab for friends and ignored users instead of just all online users.

Took 21 minutes


Took 12 minutes

* [Room][UserList] Introduce style delegate for user list
- Allow users to set a card name and parameters as their background banner
- Allow mods to white/blacklist cards
- Allow toggling back to the old display style

Took 7 minutes

Took 28 seconds

Took 2 minutes

Took 2 minutes

* Right checkstate.

Took 14 minutes


Took 2 minutes

* Utility for test.

Took 9 minutes

Took 8 seconds

Took 2 seconds

* Lint.

Took 10 minutes

* Algorithm for sql schema migration

Took 13 minutes

* Use {prefix}, bound card name, return errors.

Took 27 seconds

* Convert queue to while loop.

Took 19 seconds

* Hover popup.

Took 36 minutes

Took 1 minute

* More granular signals, popup for user info.

Took 25 minutes

Took 8 seconds

Took 16 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-26 20:52:24 -04:00
tooomm
c9ebdb451f
CI: Avoid failing tx step if secret can not be accessed (#7012)
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2026-06-26 16:39:33 +02:00
Zach H
80426d77bc
Add Discord account registration monitor (#7013)
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A read-only cron script that posts new Servatrice account registrations to a
Discord channel via webhook. Dedups by an auto-increment id high-water-mark
(single-integer state, no duplicates, nothing missed across downtime). Reads DB
credentials and the webhook from a servatrice-style ini via --config.
2026-06-21 01:09:57 -04:00
Phred Lane
e99a55ccab
CI: Simplified build workflow (#6995)
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* simplified build workflow

* cleaned up translation workflows

* fixed typo

* updated format based on code review

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* restored quotes around `group` string

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
2026-06-20 22:44:37 +02:00
dependabot[bot]
2a3c4a2455
Bump actions/checkout from 6 to 7 (#7011) 2026-06-20 19:11:10 +02:00
Phred Lane
687e6644bc
replaced dynamically injected variables with environment variables (#6996)
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This prevents some injection attacks and makes all the scripts valid Bash.
2026-06-19 16:42:15 +02:00
transifex-integration[bot]
e28f31c93e
Translate oracle/oracle_en@source.ts in es (#7006)
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2026-06-17 22:16:26 +02:00
DawnFire42
0c140d866f
[Card] Respect disabled sets when loading v3 card databases (#6882) (#7004)
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2026-06-17 14:09:05 +02:00
RickyRister
45d0cedb5c
[Game] Setting to restore old chat autofocus behavior (#6992)
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* [Game] Setting to restore old chat autofocus behavior

* fixes
2026-06-15 17:04:30 +02:00
BruebachL
309e4730a3
[Lobby][DeckView] Always at minimum create main and side deck zone containers. (#7001)
Took 12 minutes

Took 3 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:50:04 +02:00
BruebachL
0c4cc3f824
[DeckView][DeckEditor] Implement shortcut for load deck from website (default: Ctrl+Shift+O) (#7002)
Took 12 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:49:47 +02:00
BruebachL
dfbe944c31
[App][Windows][NSIS] Use QProcess::setNativeArguments on Windows, properly order portable detection (#6989)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:23:18 +02:00
RickyRister
0f3e6fbe26
[CardDatabase] Pass CardInfoPtr by const ref (#6998)
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* [CardDatabase] Pass CardInfoPtr by const ref

* trailing newline
2026-06-14 04:46:18 -07:00
RickyRister
5ffe344779
[Game] Fix facedown predefined tokens leaking tablerow (#7000) 2026-06-14 03:21:17 -07:00
kongwu
f28ede7ae3
[UserContextMenu] Add confirmation dialog before kicking a player (#6987)
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2026-06-13 02:42:55 -07:00
BruebachL
7aaacbf347
[Update][NSIS] Use single string shell invocation (#6986)
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Took 18 minutes


Took 2 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-11 21:17:28 +02:00
tooomm
694adc9e64
Use Visual Studio 2026 (#6985)
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2026-06-11 10:45:17 +02:00
BruebachL
b17d879da8
[Game][Graphics][Player] Add named zone lookup-map to player graphics. (#6984)
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Took 16 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-10 10:58:28 +02:00
ebbit1q
6be9cec6e2
do not save a const reference to the user data in the info dialog (#6974)
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* do not save a const reference to the user data in the info dialog

* cmake format
2026-06-09 23:35:00 -07:00
kongwu
6d0a423dcf
[Messages] Add option to ignore private messages from non-buddy users (#6966)
* [Messages] Add option to ignore private messages from non-buddy users

* [Messages] Exclude Moderator/Admin from non-buddy ignore filter

Moderator and Admin messages should not be filtered out when the
'Ignore private messages from non-buddies' setting is enabled, to
ensure that important warnings from server staff reach users.
2026-06-09 20:49:29 -07:00
kongwu
f72c82d0f9
[DeckEditor] Replace mainboard/sideboard with tokensboard for tokens (#6971)
* [DeckEditor] Replace mainboard/sideboard with tokensboard for token cards (#6546)

* [PrintingSelector] Replace std::tuple with ZoneCounts struct for readability (#6546)
2026-06-09 20:46:43 -07:00