Commit graph

8 commits

Author SHA1 Message Date
Christian Daniel Jensen
1670137064 Continuumatrice: add Limbo Refuge Oblivion support to player_actions.cpp 2026-11-02 01:52:21 -07:00
Christian Daniel Jensen
e23b5eb27e Continuumatrice: add Limbo Refuge Oblivion support to card_menu_action_type.h 2026-11-02 01:52:07 -07:00
Christian Daniel Jensen
61faf612a1 Continuumatrice: add Limbo Refuge Oblivion support to player_logic.h 2026-11-02 01:52:02 -07:00
Christian Daniel Jensen
034b7189e3 Continuumatrice: add Limbo Refuge Oblivion support to player_logic.cpp 2026-11-02 01:51:50 -07:00
Christian Daniel Jensen
4a201aa5b6 Document Continuumatrice table row indices 2026-11-02 01:30:34 -07:00
Christian Daniel Jensen
d11db291e1 Align tablerow placement with Front Support Command order 2026-11-02 01:30:32 -07:00
BruebachL
ff393b8990
[Game] Connect zone dump response before sending the request (#7711)
ZoneViewZone::initializeCards() connected PendingCommand::finished only after ZoneViewZoneLogic::requestZoneDump() had already sent the command. Local games process the dump synchronously, so finished was emitted before the view connected and the library/sideboard view stayed empty.

Split requestZoneDump() into prepareZoneDump() and sendZoneDump(), and connect before sending, matching the TabRoom prepare/send convention.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-11-01 12:49:35 +01:00
BruebachL
345b0e8ba9
[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game

* [Refactor] Include card_state.h in player_actions.h

* [Game] Inject settings providers into libcockatrice_game, drop Widgets

* [Game] Follow base rename to createCardRequested after rebase

* [Game] Drop unused CardItem forward declaration

* [Game] Fix includes after moving game logic into libcockatrice_game

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-31 18:44:15 +01:00