Cockatrice/cockatrice/src/game
2025-01-20 22:43:05 -05:00
..
board Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491) 2025-01-19 13:14:23 +00:00
cards Fix segfault when game is closed while card view window is open (#5507) 2025-01-21 03:06:55 +00:00
deckview Hide load from remote button in local games (#5499) 2025-01-19 12:59:33 +00:00
filters Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491) 2025-01-19 13:14:23 +00:00
player Fix segfault when game is closed while card view window is open (#5507) 2025-01-21 03:06:55 +00:00
zones fix after merge to use ZoneView::close (#5509) 2025-01-20 22:43:05 -05:00
game_scene.cpp Fix segfault when game is closed while card view window is open (#5507) 2025-01-21 03:06:55 +00:00
game_scene.h Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491) 2025-01-19 13:14:23 +00:00
game_selector.cpp delete overloaded signal in PendingCommand (#5477) 2025-01-15 13:16:06 +00:00
game_selector.h delete overloaded signal in PendingCommand (#5477) 2025-01-15 13:16:06 +00:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
game_view.h Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
games_model.cpp Move UserlistProxy to src/server/user and fix capitalization (#5475) 2025-01-15 13:14:16 +00:00
games_model.h Move UserlistProxy to src/server/user and fix capitalization (#5475) 2025-01-15 13:14:16 +00:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00