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board
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Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491)
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2025-01-19 13:14:23 +00:00 |
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cards
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Fix segfault when game is closed while card view window is open (#5507)
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2025-01-21 03:06:55 +00:00 |
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deckview
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Hide load from remote button in local games (#5499)
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2025-01-19 12:59:33 +00:00 |
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filters
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Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491)
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2025-01-19 13:14:23 +00:00 |
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player
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Fix segfault when game is closed while card view window is open (#5507)
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2025-01-21 03:06:55 +00:00 |
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zones
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fix after merge to use ZoneView::close (#5509)
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2025-01-20 22:43:05 -05:00 |
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game_scene.cpp
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Fix segfault when game is closed while card view window is open (#5507)
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2025-01-21 03:06:55 +00:00 |
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game_scene.h
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Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491)
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2025-01-19 13:14:23 +00:00 |
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game_selector.cpp
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delete overloaded signal in PendingCommand (#5477)
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2025-01-15 13:16:06 +00:00 |
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game_selector.h
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delete overloaded signal in PendingCommand (#5477)
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2025-01-15 13:16:06 +00:00 |
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game_specific_terms.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_type_map.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_view.cpp
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Refactor files in src/game to new Qt Slot/Signal syntax (#5431)
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2025-01-09 06:32:25 -05:00 |
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game_view.h
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Refactor files in src/game to new Qt Slot/Signal syntax (#5431)
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2025-01-09 06:32:25 -05:00 |
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games_model.cpp
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Move UserlistProxy to src/server/user and fix capitalization (#5475)
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2025-01-15 13:14:16 +00:00 |
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games_model.h
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Move UserlistProxy to src/server/user and fix capitalization (#5475)
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2025-01-15 13:14:16 +00:00 |
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hand_counter.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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hand_counter.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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phase.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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phase.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |