Cockatrice/cockatrice/src/game_graphics
sentry[bot] 8b0c980e85
Some checks are pending
CodeQL / Analyze (cpp) (push) Waiting to run
CodeQL / Analyze (actions) (push) Waiting to run
Build Desktop / Configure (push) Waiting to run
Build Desktop / Debian 13 (push) Blocked by required conditions
Build Desktop / Debian 12 (push) Blocked by required conditions
Build Desktop / Fedora 44 (push) Blocked by required conditions
Build Desktop / Fedora 43 (push) Blocked by required conditions
Build Desktop / Servatrice_Debian 12 (push) Blocked by required conditions
Build Desktop / Ubuntu 24.04 (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 (push) Blocked by required conditions
Build Desktop / Arch (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 cover (push) Blocked by required conditions
Build Desktop / macOS 13 Intel (push) Blocked by required conditions
Build Desktop / macOS 14 (push) Blocked by required conditions
Build Desktop / macOS 15 (push) Blocked by required conditions
Build Desktop / macOS 26 Debug (push) Blocked by required conditions
Build Desktop / Windows 10 (push) Blocked by required conditions
Build Desktop / Prune caches (push) Waiting to run
Build Docker / Servatrice (arm) (push) Waiting to run
Build Docker / Servatrice (x86) (push) Waiting to run
Build Docker / Publish multi-platform Servatrice image (push) Blocked by required conditions
[Client] Guard dragged card ghost from painting or dropping deleted cards (#7688)
* [Client] Guard dragged card ghost from painting or dropping deleted cards

* [Game] Revert handling for cards destroyed mid-drag

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>

* [DeckView] Access pointer through QPointer in DeckViewCardDragItem

---------

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>
Co-authored-by: zeldazach <7460172+zeldazach@users.noreply.github.com>
2026-11-02 08:39:07 +01:00
..
board [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
deckview [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
dialogs [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
log [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
tally [Refactor] Move card selection actions to GameScene and p/t parsing to CardState (#7426) 2026-10-31 18:44:12 +01:00
zones [Game] Connect zone dump response before sending the request (#7711) 2026-11-01 12:49:35 +01:00
animated_item.h [Game] Generic Animation Interface (#7098) 2026-08-12 20:36:33 +02:00
card_dimensions.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00
game_scene.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_scene.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_view.cpp [Game] Raise rubber band above count label and collapse multi-selection on click (#7451) 2026-10-15 11:35:03 +02:00
game_view.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
hand_counter.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
hand_counter.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
phases_toolbar.cpp [Refactor] Emit phase toolbar intent instead of protobuf commands (#7419) 2026-10-31 18:44:10 +01:00
phases_toolbar.h [Refactor] Emit phase toolbar intent instead of protobuf commands (#7419) 2026-10-31 18:44:10 +01:00
z_value_layer_manager.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00
z_values.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00