..
board
refactor: extract AbstractPlayerComponent interface for polymorphic player component management. ( #6696 )
2026-03-24 12:31:34 -07:00
deckview
refactor: extract CARD_HEIGHT to shared CardDimensions header ( #6668 )
2026-03-05 19:13:58 -08:00
dialogs
[Game] Refactor options in DlgMoveTopCardsUntil into struct ( #6718 )
2026-03-22 12:32:42 +01:00
log
Refactor zone names ( #6686 )
2026-03-12 00:34:05 +01:00
player
[Game] Improve context menus and fix face-down play from stack ( #6739 )
2026-03-25 15:03:59 -07:00
zones
Add moveToTable context menu action and extract tableRowToGridY helper ( #6738 )
2026-03-24 13:45:52 -07:00
abstract_game.cpp
Player refactor ( #6112 )
2025-09-10 18:49:33 -04:00
abstract_game.h
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. ( #6212 )
2025-10-09 07:36:12 +02:00
card_dimensions.h
refactor: extract CARD_HEIGHT to shared CardDimensions header ( #6668 )
2026-03-05 19:13:58 -08:00
game.cpp
[Move refactor] Move tabs to interface/widgets ( #6235 )
2025-10-09 14:51:47 +02:00
game.h
[Documentation] Sort *every* file into a doxygen group. ( #6198 )
2025-09-30 12:13:32 +02:00
game_event_handler.cpp
[Cleanup] Unused #includes ( #6367 )
2025-11-29 18:53:11 +01:00
game_event_handler.h
Fix names in qtlogging.ini ( #6265 )
2025-11-03 18:55:32 +01:00
game_meta_info.cpp
Removed unused fields in GameMetaInfo and GameState ( #6142 )
2025-09-15 10:22:11 +02:00
game_meta_info.h
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. ( #6212 )
2025-10-09 07:36:12 +02:00
game_scene.cpp
Add card selection counter ( #6685 )
2026-03-16 23:44:29 +01:00
game_scene.h
Add card selection counter ( #6685 )
2026-03-16 23:44:29 +01:00
game_state.cpp
[Game] Fix game timer starting twice, not stopping and not resetting correctly. ( #6177 )
2025-09-26 19:28:07 +02:00
game_state.h
[Cleanup] Unused #includes ( #6367 )
2025-11-29 18:53:11 +01:00
game_view.cpp
Add card selection counter ( #6685 )
2026-03-16 23:44:29 +01:00
game_view.h
Add card selection counter ( #6685 )
2026-03-16 23:44:29 +01:00
hand_counter.cpp
Player refactor ( #6112 )
2025-09-10 18:49:33 -04:00
hand_counter.h
[Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board ( #6342 )
2025-11-20 12:52:14 +01:00
phase.cpp
add phase to delete arrows in to protocol ( #6159 )
2025-11-26 09:16:10 -05:00
phase.h
add phase to delete arrows in to protocol ( #6159 )
2025-11-26 09:16:10 -05:00
phases_toolbar.cpp
Refactor zone names ( #6686 )
2026-03-12 00:34:05 +01:00
phases_toolbar.h
[Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board ( #6342 )
2025-11-20 12:52:14 +01:00
replay.cpp
[Move refactor] Move tabs to interface/widgets ( #6235 )
2025-10-09 14:51:47 +02:00
replay.h
[Documentation] Sort *every* file into a doxygen group. ( #6198 )
2025-09-30 12:13:32 +02:00
z_value_layer_manager.h
refactor: extract CARD_HEIGHT to shared CardDimensions header ( #6668 )
2026-03-05 19:13:58 -08:00
z_values.h
refactor: extract CARD_HEIGHT to shared CardDimensions header ( #6668 )
2026-03-05 19:13:58 -08:00