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222 commits
2025-12-31
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@ -9,20 +9,18 @@ RUN apt-get update && \
|
|||
file \
|
||||
g++ \
|
||||
git \
|
||||
libgl-dev \
|
||||
liblzma-dev \
|
||||
libmariadb-dev-compat \
|
||||
libprotobuf-dev \
|
||||
libqt6multimedia6 \
|
||||
libqt6sql6-mysql \
|
||||
libqt6svg6-dev \
|
||||
libqt6websockets6-dev \
|
||||
libqt5multimedia5-plugins \
|
||||
libqt5sql5-mysql \
|
||||
libqt5svg5-dev \
|
||||
libqt5websockets5-dev \
|
||||
ninja-build \
|
||||
protobuf-compiler \
|
||||
qt6-image-formats-plugins \
|
||||
qt6-l10n-tools \
|
||||
qt6-multimedia-dev \
|
||||
qt6-tools-dev \
|
||||
qt6-tools-dev-tools \
|
||||
qt5-image-formats-plugins \
|
||||
qtmultimedia5-dev \
|
||||
qttools5-dev \
|
||||
qttools5-dev-tools \
|
||||
&& apt-get clean \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
|
|
|||
29
.ci/Ubuntu26.04/Dockerfile
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
FROM ubuntu:26.04
|
||||
|
||||
RUN apt-get update && \
|
||||
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
|
||||
build-essential \
|
||||
ca-certificates \
|
||||
ccache \
|
||||
clang-format \
|
||||
cmake \
|
||||
file \
|
||||
g++ \
|
||||
git \
|
||||
libgl-dev \
|
||||
liblzma-dev \
|
||||
libmariadb-dev-compat \
|
||||
libprotobuf-dev \
|
||||
libqt6multimedia6 \
|
||||
libqt6sql6-mysql \
|
||||
ninja-build \
|
||||
protobuf-compiler \
|
||||
qt6-image-formats-plugins \
|
||||
qt6-l10n-tools \
|
||||
qt6-multimedia-dev \
|
||||
qt6-svg-dev \
|
||||
qt6-tools-dev \
|
||||
qt6-tools-dev-tools \
|
||||
qt6-websockets-dev \
|
||||
&& apt-get clean \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
|
@ -10,9 +10,11 @@
|
|||
# --test runs tests
|
||||
# --debug or --release sets the build type ie CMAKE_BUILD_TYPE
|
||||
# --ccache [<size>] uses ccache and shows stats, optionally provide size
|
||||
# --evict-ccache <age> runs ccache eviction based on given age after build
|
||||
# --dir <dir> sets the name of the build dir, default is "build"
|
||||
# --cmake-generator <generator> sets CMAKE_GENERATOR as used by cmake
|
||||
# --target-macos-version <version> sets the min os version - only used for macOS builds
|
||||
# uses env: BUILDTYPE MAKE_INSTALL MAKE_PACKAGE PACKAGE_TYPE PACKAGE_SUFFIX MAKE_SERVER MAKE_NO_CLIENT MAKE_TEST USE_CCACHE CCACHE_SIZE BUILD_DIR CMAKE_GENERATOR TARGET_MACOS_VERSION
|
||||
# uses env: BUILDTYPE MAKE_INSTALL MAKE_PACKAGE PACKAGE_TYPE PACKAGE_SUFFIX MAKE_SERVER MAKE_NO_CLIENT MAKE_TEST USE_CCACHE CCACHE_SIZE CCACHE_EVICTION_AGE BUILD_DIR CMAKE_GENERATOR TARGET_MACOS_VERSION
|
||||
# (correspond to args: --debug/--release --install --package <package type> --suffix <suffix> --server --test --ccache <ccache_size> --dir <dir>)
|
||||
# exitcode: 1 for failure, 3 for invalid arguments
|
||||
|
||||
|
|
@ -71,6 +73,15 @@ while [[ $# != 0 ]]; do
|
|||
shift
|
||||
fi
|
||||
;;
|
||||
'--evict-ccache')
|
||||
shift
|
||||
if [[ $# == 0 ]]; then
|
||||
echo "::error file=$0::--evict-ccache expects an argument"
|
||||
exit 3
|
||||
fi
|
||||
CCACHE_EVICTION_AGE=$1
|
||||
shift
|
||||
;;
|
||||
'--vcpkg')
|
||||
USE_VCPKG=1
|
||||
shift
|
||||
|
|
@ -84,6 +95,15 @@ while [[ $# != 0 ]]; do
|
|||
BUILD_DIR="$1"
|
||||
shift
|
||||
;;
|
||||
'--cmake-generator')
|
||||
shift
|
||||
if [[ $# == 0 ]]; then
|
||||
echo "::error file=$0::--cmake-generator expects an argument"
|
||||
exit 3
|
||||
fi
|
||||
export CMAKE_GENERATOR=$1
|
||||
shift
|
||||
;;
|
||||
'--target-macos-version')
|
||||
shift
|
||||
if [[ $# == 0 ]]; then
|
||||
|
|
@ -156,6 +176,18 @@ function ccachestatsverbose() {
|
|||
|
||||
# Compile
|
||||
if [[ $RUNNER_OS == macOS ]]; then
|
||||
# QTDIR is needed for macOS since we actually only use the cached thin Qt binaries instead of the install-qt-action,
|
||||
# which sets a few environment variables
|
||||
if QTDIR=$(find "$GITHUB_WORKSPACE/Qt" -depth -maxdepth 2 -name macos -type d -print -quit); then
|
||||
echo "found QTDIR at $QTDIR"
|
||||
else
|
||||
echo "could not find QTDIR!"
|
||||
exit 2
|
||||
fi
|
||||
# the qtdir is located at Qt/[qtversion]/macos
|
||||
# we use find to get the first subfolder with the name "macos"
|
||||
# this works independent of the qt version as there should be only one version installed on the runner at a time
|
||||
export QTDIR
|
||||
|
||||
if [[ $TARGET_MACOS_VERSION ]]; then
|
||||
# CMAKE_OSX_DEPLOYMENT_TARGET is a vanilla cmake flag needed to compile to target macOS version
|
||||
|
|
@ -239,9 +271,16 @@ cmake --build . "${buildflags[@]}"
|
|||
echo "::endgroup::"
|
||||
|
||||
if [[ $USE_CCACHE ]]; then
|
||||
if [[ $CCACHE_EVICTION_AGE ]]; then
|
||||
echo "::group::evict ccache files older than $CCACHE_EVICTION_AGE"
|
||||
ccache --evict-older-than "$CCACHE_EVICTION_AGE"
|
||||
echo "::endgroup::"
|
||||
fi
|
||||
echo "::group::Show ccache stats again"
|
||||
ccachestatsverbose
|
||||
echo "::endgroup::"
|
||||
elif [[ $CCACHE_EVICTION_AGE ]]; then
|
||||
echo "::error file=$0::ccache eviction is enabled while ccache is disabled!"
|
||||
fi
|
||||
|
||||
if [[ $RUNNER_OS == macOS ]]; then
|
||||
|
|
|
|||
|
|
@ -3,17 +3,28 @@
|
|||
# This script is to be used by the ci environment from the project root directory, do not use it from somewhere else.
|
||||
|
||||
# Creates or loads docker images to use in compilation, creates RUN function to start compilation on the docker image.
|
||||
# <arg> sets the name of the docker image, these correspond to directories in .ci
|
||||
#
|
||||
# usage: source <script> <name> [--get] [--build] [--save] [--interactive] [--set-cache <location>]
|
||||
# <name> sets the name of the docker image, these correspond to directories in .ci
|
||||
# --get loads the image from a previously saved image cache, will build if no image is found
|
||||
# --build builds the image from the Dockerfile in .ci/$NAME
|
||||
# --save stores the image, if an image was loaded it will not be stored
|
||||
# --interactive immediately starts the image interactively for debugging
|
||||
# --set-cache <location> sets the location to cache the image or for ccache
|
||||
#
|
||||
# requires: docker
|
||||
# uses env: NAME CACHE BUILD GET SAVE INTERACTIVE
|
||||
# (correspond to args: <name> --set-cache <cache> --build --get --save --interactive)
|
||||
# sets env: RUN CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
|
||||
# exitcode: 1 for failure, 2 for missing dockerfile, 3 for invalid arguments
|
||||
#
|
||||
# exported RUN function will run the BUILD_SCRIPT inside of the docker container.
|
||||
# note that the docker container will not inherit any environment variables!
|
||||
#
|
||||
# usage: RUN [arguments for build script]
|
||||
# roughly equivalent to `docker run $IMAGE_NAME bash $BUILD_SCRIPT $@`
|
||||
# uses env: CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
|
||||
# exitcode: 3 for invalid arguments, returns the returncode of docker run
|
||||
export BUILD_SCRIPT=".ci/compile.sh"
|
||||
|
||||
project_name="cockatrice"
|
||||
|
|
@ -41,12 +52,17 @@ while [[ $# != 0 ]]; do
|
|||
shift
|
||||
;;
|
||||
'--set-cache')
|
||||
CACHE=$2
|
||||
shift
|
||||
if [[ $# == 0 ]]; then
|
||||
echo "--set-cache expects an argument" >&2
|
||||
exit 3
|
||||
fi
|
||||
CACHE=$1
|
||||
shift
|
||||
if ! [[ -d $CACHE ]]; then
|
||||
echo "could not find cache path: $CACHE" >&2
|
||||
return 3
|
||||
fi
|
||||
shift 2
|
||||
;;
|
||||
*)
|
||||
if [[ ${1:0:1} == - ]]; then
|
||||
|
|
@ -149,10 +165,11 @@ function RUN ()
|
|||
args+=(--mount "type=bind,source=$CCACHE_DIR,target=/.ccache")
|
||||
args+=(--env "CCACHE_DIR=/.ccache")
|
||||
fi
|
||||
if [[ -n "$CMAKE_GENERATOR" ]]; then
|
||||
args+=(--env "CMAKE_GENERATOR=$CMAKE_GENERATOR")
|
||||
if [[ $GITHUB_OUTPUT ]]; then
|
||||
args+=(--mount "type=bind,source=$GITHUB_OUTPUT,target=/gh_output")
|
||||
args+=(--env "GITHUB_OUTPUT=/gh_output")
|
||||
fi
|
||||
# shellcheck disable=2086
|
||||
# shellcheck disable=2086
|
||||
docker run "${args[@]}" $RUN_ARGS "$IMAGE_NAME" bash "$BUILD_SCRIPT" $RUN_OPTS "$@"
|
||||
return $?
|
||||
else
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@
|
|||
# used by the ci to rename build artifacts
|
||||
# renames the file to [original name][SUFFIX].[original extension]
|
||||
# where SUFFIX is either available in the environment or as the first arg
|
||||
# if MAKE_ZIP is set instead a zip is made
|
||||
# expected to be run in the build directory unless BUILD_DIR is set
|
||||
# adds output to GITHUB_OUTPUT
|
||||
builddir="${BUILD_DIR:=.}"
|
||||
|
|
@ -22,8 +21,8 @@ set -e
|
|||
|
||||
# find file
|
||||
found="$(find "$builddir" -maxdepth 1 -type f -name "$findrx" -print -quit)"
|
||||
path="${found%/*}" # remove all after last /
|
||||
file="${found##*/}" # remove all before last /
|
||||
path="${found%/*}" # remove all including first "/" from right side
|
||||
file="${found##*/}" # remove all including last "/" from left side
|
||||
if [[ ! $file ]]; then
|
||||
echo "::error file=$0::could not find package"
|
||||
exit 1
|
||||
|
|
@ -35,21 +34,16 @@ if ! cd "$path"; then
|
|||
fi
|
||||
|
||||
# set filename
|
||||
name="${file%.*}" # remove all after last .
|
||||
new_name="$name$SUFFIX."
|
||||
if [[ $MAKE_ZIP ]]; then
|
||||
filename="${new_name}zip"
|
||||
echo "creating zip '$filename' from '$file'"
|
||||
zip "$filename" "$file"
|
||||
else
|
||||
extension="${file##*.}" # remove all before last .
|
||||
filename="$new_name$extension"
|
||||
echo "renaming '$file' to '$filename'"
|
||||
mv "$file" "$filename"
|
||||
fi
|
||||
name="${file%.*}" # remove all including first "." from right side
|
||||
new_name="$name$SUFFIX"
|
||||
extension="${file##*.}" # remove all including last "." from left side
|
||||
filename="$new_name.$extension"
|
||||
echo "renaming '$file' to '$filename'"
|
||||
mv "$file" "$filename"
|
||||
|
||||
cd "$oldpwd"
|
||||
relative_path="$path/$filename"
|
||||
ls -l "$relative_path"
|
||||
echo "path=$relative_path" >>"$GITHUB_OUTPUT"
|
||||
echo "name=$filename" >>"$GITHUB_OUTPUT"
|
||||
echo "name=$new_name" >>"$GITHUB_OUTPUT"
|
||||
echo "fullname=$filename" >>"$GITHUB_OUTPUT"
|
||||
|
|
|
|||
|
|
@ -10,7 +10,6 @@ Available pre-compiled binaries for installation:
|
|||
|
||||
<b>Windows</b>
|
||||
• <kbd>Windows 10+</kbd>
|
||||
• <kbd>Windows 7+</kbd>
|
||||
|
||||
<b>macOS</b>
|
||||
• <kbd>macOS 15+</kbd> <sub><i>Sequoia</i></sub> <sub>Apple M</sub>
|
||||
|
|
@ -18,6 +17,7 @@ Available pre-compiled binaries for installation:
|
|||
• <kbd>macOS 13+</kbd> <sub><i>Ventura</i></sub> <sub>Intel</sub>
|
||||
|
||||
<b>Linux</b>
|
||||
• <kbd>Ubuntu 26.04 LTS</kbd> <sub><i>Resolute Racoon</i></sub>
|
||||
• <kbd>Ubuntu 24.04 LTS</kbd> <sub><i>Noble Numbat</i></sub>
|
||||
• <kbd>Ubuntu 22.04 LTS</kbd> <sub><i>Jammy Jellyfish</i></sub>
|
||||
• <kbd>Debian 13</kbd> <sub><i>Trixie</i></sub>
|
||||
|
|
@ -28,6 +28,8 @@ Available pre-compiled binaries for installation:
|
|||
|
||||
<sub>We are also packaged in <kbd>Arch Linux</kbd>'s <a href="https://archlinux.org/packages/extra/x86_64/cockatrice">official extra repository</a>, courtesy of @FFY00.</sub>
|
||||
<sub>General Linux support is available via a <kbd>flatpak</kbd> package at <a href="https://flathub.org/apps/io.github.Cockatrice.cockatrice">Flathub</a>!</sub>
|
||||
|
||||
<sub>We provide a <kbd>Docker</kbd> image for "Servatrice" in <a href="https://github.com/Cockatrice/Cockatrice/pkgs/container/servatrice">GHCR</a>. You can docker pull it or use our Docker Compose files!</sub>
|
||||
</pre>
|
||||
|
||||
|
||||
|
|
|
|||
49
.ci/resolve_latest_aqt_qt_version.sh
Executable file
|
|
@ -0,0 +1,49 @@
|
|||
#!/bin/bash
|
||||
|
||||
# This script is used to resolve the latest patch version of Qt using aqtinstall.
|
||||
# It interprets wildcards to get the latest patch version. E.g. "6.6.*" -> "6.6.3".
|
||||
|
||||
# This script is meant to be used by the ci enironment.
|
||||
# It uses the runner's GITHUB_OUTPUT env variable.
|
||||
|
||||
# Usage example: .ci/resolve_latest_aqt_qt_version.sh "6.6.*"
|
||||
|
||||
qt_spec=$1
|
||||
if [[ ! $qt_spec ]]; then
|
||||
echo "usage: $0 [version]"
|
||||
exit 2
|
||||
fi
|
||||
|
||||
# If version is already specific (no wildcard), use it as-is
|
||||
if [[ $qt_spec != *"*" ]]; then
|
||||
echo "version $qt_spec is already resolved"
|
||||
echo "version=$qt_spec" >> "$GITHUB_OUTPUT"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
if ! hash aqt; then
|
||||
echo "aqt could not be found, has aqtinstall been installed?"
|
||||
exit 2
|
||||
fi
|
||||
|
||||
# Resolve latest patch
|
||||
if [[ $RUNNER_OS == macOS ]]; then
|
||||
if ! qt_resolved=$(aqt list-qt mac desktop --spec "$qt_spec" --latest-version); then
|
||||
exit 1
|
||||
fi
|
||||
elif [[ $RUNNER_OS == Windows ]]; then
|
||||
if ! qt_resolved=$(aqt list-qt windows desktop --spec "$qt_spec" --latest-version); then
|
||||
exit 1
|
||||
fi
|
||||
else
|
||||
echo "aqt command for $RUNNER_OS not defined."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "resolved $qt_spec to $qt_resolved"
|
||||
if [[ ! $qt_resolved ]]; then
|
||||
echo "Error: Could not resolve Qt version for $qt_spec"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "version=$qt_resolved" >> "$GITHUB_OUTPUT"
|
||||
25
.ci/thin_macos_qtlib.sh
Executable file
|
|
@ -0,0 +1,25 @@
|
|||
#!/bin/bash
|
||||
|
||||
# The macos binaries from aqt are fat (universal), so we thin them to the target architecture to reduce the size of
|
||||
# the packages and caches using lipo.
|
||||
|
||||
# This script is meant to be used by the ci enironment on macos runners only.
|
||||
# It uses the runner's GITHUB_WORKSPACE env variable.
|
||||
arch=$(uname -m)
|
||||
nproc=$(sysctl -n hw.ncpu)
|
||||
|
||||
function thin() {
|
||||
local libfile=$1
|
||||
if [[ $(file -b --mime-type "$libfile") == application/x-mach-binary* ]]; then
|
||||
echo "Processing $libfile"
|
||||
lipo "$libfile" -thin "$arch" -output "$libfile"
|
||||
fi
|
||||
return 0
|
||||
}
|
||||
export -f thin # export to allow use in xargs
|
||||
export arch
|
||||
set -eo pipefail
|
||||
|
||||
echo "::group::Thinning Qt libraries to $arch using $nproc cores"
|
||||
find "$GITHUB_WORKSPACE/Qt" -type f -print0 | xargs -0 -n1 -P"$nproc" -I{} bash -c "thin '{}'"
|
||||
echo "::endgroup::"
|
||||
6
.github/CONTRIBUTING.md
vendored
|
|
@ -461,7 +461,11 @@ revoke the tag by doing the following:
|
|||
git push --delete upstream $TAG_NAME
|
||||
git tag -d $TAG_NAME
|
||||
```
|
||||
You can also do this on GitHub, you'll also want to delete the false release.
|
||||
You can also do this on GitHub.
|
||||
|
||||
> [!NOTE]
|
||||
> If you want to push a new release to replace it immediately with the same
|
||||
> name you have to delete the automatically created release first!
|
||||
|
||||
In the first lines of [CMakeLists.txt](
|
||||
https://github.com/Cockatrice/Cockatrice/blob/master/CMakeLists.txt)
|
||||
|
|
|
|||
5
.github/ISSUE_TEMPLATE/config.yml
vendored
|
|
@ -1,9 +1,12 @@
|
|||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: 💬 Discord Community (Get help with server issues, e.g. Login)
|
||||
url: https://discord.gg/3Z9yzmA
|
||||
url: https://discord.com/invite/3Z9yzmA
|
||||
about: Need help with using the client? Want to find some games? Try the Discord server!
|
||||
- name: 🌐 Translations (Help improve the localization of the app)
|
||||
url: https://explore.transifex.com/cockatrice/cockatrice/
|
||||
# it is not possible to add a link to the wiki to this description
|
||||
about: For more information and guidance check our Translation FAQ on our wiki!
|
||||
- name: 📖 Code Documentation
|
||||
url: https://cockatrice.github.io/docs/
|
||||
about: Helpful source focusing on developers, but there are also references for users!
|
||||
|
|
|
|||
24
.github/dependabot.yml
vendored
|
|
@ -2,19 +2,21 @@
|
|||
|
||||
version: 2
|
||||
updates:
|
||||
# # Enable version updates for git submodules
|
||||
# Not yet possible to bump only on tags or releases, see:
|
||||
# Enable version updates for git submodules
|
||||
# If SemVer is used, updates will happen to new releases only (not HEAD)
|
||||
# https://github.com/dependabot/dependabot-core/issues/1639
|
||||
# https://github.com/dependabot/dependabot-core/issues/2192
|
||||
# Alternative: Action that updates submodule and can be manually run on demand (workflow_dispatch)
|
||||
# - package-ecosystem: "gitsubmodule"
|
||||
# # Look for `.gitmodules` in the `root` directory
|
||||
# directory: "/"
|
||||
# # Check for updates once a month
|
||||
# schedule:
|
||||
# interval: "monthly"
|
||||
# # Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
|
||||
# open-pull-requests-limit: 1
|
||||
- package-ecosystem: "gitsubmodule"
|
||||
# Look for `.gitmodules` in the `root` directory
|
||||
directory: "/"
|
||||
ignore:
|
||||
# Ignore updates for vcpkg (Bump to latest tag not working (no SemVer used) & macOS Intel triplet broken with newer releases)
|
||||
- dependency-name: "vcpkg"
|
||||
# Check for updates once a month
|
||||
schedule:
|
||||
interval: "monthly"
|
||||
# Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
|
||||
open-pull-requests-limit: 2
|
||||
|
||||
# # Enable version updates for Docker
|
||||
# Not yet possible to bump from one LTS version to the next and skip others, see:
|
||||
|
|
|
|||
216
.github/workflows/desktop-build.yml
vendored
|
|
@ -38,15 +38,15 @@ on:
|
|||
- 'vcpkg.json'
|
||||
- 'vcpkg'
|
||||
|
||||
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on master)
|
||||
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
|
||||
concurrency:
|
||||
group: "${{ github.workflow }} @ ${{ github.ref_name }}"
|
||||
cancel-in-progress: ${{ github.ref_name != 'master' }}
|
||||
cancel-in-progress: ${{ github.ref_type != 'tag' }}
|
||||
|
||||
jobs:
|
||||
configure:
|
||||
name: Configure
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-slim
|
||||
outputs:
|
||||
tag: ${{steps.configure.outputs.tag}}
|
||||
sha: ${{steps.configure.outputs.sha}}
|
||||
|
|
@ -142,21 +142,28 @@ jobs:
|
|||
- distro: Ubuntu
|
||||
version: 22.04
|
||||
package: DEB
|
||||
test: skip # Running tests on all distros is superfluous
|
||||
|
||||
- distro: Ubuntu
|
||||
version: 24.04
|
||||
package: DEB
|
||||
|
||||
- distro: Ubuntu
|
||||
version: 26.04
|
||||
package: DEB
|
||||
|
||||
name: ${{matrix.distro}} ${{matrix.version}}
|
||||
needs: configure
|
||||
runs-on: ubuntu-latest
|
||||
continue-on-error: ${{matrix.allow-failure == 'yes'}}
|
||||
timeout-minutes: 70
|
||||
env:
|
||||
NAME: ${{matrix.distro}}${{matrix.version}}
|
||||
CACHE: ${{github.workspace}}/.cache/${{matrix.distro}}${{matrix.version}} # directory for caching docker image and ccache
|
||||
# Cache size over the entire repo is 10Gi:
|
||||
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
|
||||
CCACHE_SIZE: 500M
|
||||
CCACHE_SIZE: 550M
|
||||
CCACHE_EVICTION_AGE: 7d
|
||||
CMAKE_GENERATOR: 'Ninja'
|
||||
|
||||
steps:
|
||||
|
|
@ -180,29 +187,45 @@ jobs:
|
|||
- name: Build debug and test
|
||||
if: matrix.test != 'skip'
|
||||
shell: bash
|
||||
env:
|
||||
CMAKE_GENERATOR: '${{env.CMAKE_GENERATOR}}'
|
||||
run: |
|
||||
source .ci/docker.sh
|
||||
RUN --server --debug --test --ccache "$CCACHE_SIZE"
|
||||
RUN --server --debug --test --ccache "$CCACHE_SIZE" \
|
||||
--cmake-generator "$CMAKE_GENERATOR"
|
||||
|
||||
- name: Build release package
|
||||
id: build
|
||||
if: matrix.package != 'skip'
|
||||
shell: bash
|
||||
env:
|
||||
BUILD_DIR: build
|
||||
SUFFIX: '-${{matrix.distro}}${{matrix.version}}'
|
||||
package: '${{matrix.package}}'
|
||||
CMAKE_GENERATOR: '${{env.CMAKE_GENERATOR}}'
|
||||
NO_CLIENT: ${{matrix.server_only == 'yes' && '--no-client' || '' }}
|
||||
server_only: '${{matrix.server_only}}'
|
||||
run: |
|
||||
source .ci/docker.sh
|
||||
RUN --server --release --package "$package" --dir "$BUILD_DIR" \
|
||||
--ccache "$CCACHE_SIZE" $NO_CLIENT
|
||||
.ci/name_build.sh
|
||||
args=()
|
||||
if [[ $server_only == yes ]]; then
|
||||
args+=(--no-client)
|
||||
fi
|
||||
if [[ $GITHUB_REF == "refs/heads/master" ]]; then
|
||||
args+=(--evict-ccache "$CCACHE_EVICTION_AGE")
|
||||
fi
|
||||
args+=(--ccache "$CCACHE_SIZE")
|
||||
args+=(--cmake-generator "$CMAKE_GENERATOR")
|
||||
args+=(--suffix "$SUFFIX")
|
||||
RUN --server --release --package "$package" "${args[@]}"
|
||||
|
||||
- name: Save compiler cache (ccache)
|
||||
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
|
||||
- name: Delete remote compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master' && steps.ccache_restore.outputs.cache-hit
|
||||
continue-on-error: true
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
if gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}; then
|
||||
echo "Cache deleted successfully"
|
||||
fi
|
||||
|
||||
- name: Save updated compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master'
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
|
|
@ -212,10 +235,10 @@ jobs:
|
|||
- name: Upload artifact
|
||||
id: upload_artifact
|
||||
if: matrix.package != 'skip'
|
||||
uses: actions/upload-artifact@v6
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{matrix.distro}}${{matrix.version}}-package
|
||||
path: ${{steps.build.outputs.path}}
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Upload to release
|
||||
|
|
@ -225,24 +248,24 @@ jobs:
|
|||
env:
|
||||
GH_TOKEN: ${{github.token}}
|
||||
tag_name: ${{needs.configure.outputs.tag}}
|
||||
asset_name: ${{steps.build.outputs.fullname}}
|
||||
asset_path: ${{steps.build.outputs.path}}
|
||||
asset_name: ${{steps.build.outputs.name}}
|
||||
run: gh release upload "$tag_name" "$asset_path#$asset_name"
|
||||
|
||||
- name: Attest binary provenance
|
||||
id: attestation
|
||||
if: steps.upload_release.outcome == 'success'
|
||||
uses: actions/attest-build-provenance@v3
|
||||
uses: actions/attest@v4
|
||||
with:
|
||||
subject-name: ${{steps.build.outputs.name}}
|
||||
subject-digest: sha256:${{ steps.upload_artifact.outputs.artifact-digest }}
|
||||
subject-path: ${{steps.build.outputs.path}}
|
||||
show-summary: false
|
||||
|
||||
- name: Verify binary attestation
|
||||
if: steps.attestation.outcome == 'success'
|
||||
shell: bash
|
||||
env:
|
||||
GH_TOKEN: ${{github.token}}
|
||||
run: gh attestation verify ${{steps.build.outputs.path}} -R Cockatrice/Cockatrice
|
||||
run: gh attestation verify ${{steps.build.outputs.path}} --repo Cockatrice/Cockatrice
|
||||
|
||||
build-vcpkg:
|
||||
strategy:
|
||||
|
|
@ -258,13 +281,12 @@ jobs:
|
|||
override_target: 13
|
||||
make_package: 1
|
||||
package_suffix: "-macOS13_Intel"
|
||||
artifact_name: macOS13_Intel-package
|
||||
qt_version: 6.6.*
|
||||
qt_version: 6.11.*
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
cache_qt: false # qt caches take too much space for macOS (1.1Gi)
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: macOS
|
||||
target: 14
|
||||
|
|
@ -274,13 +296,12 @@ jobs:
|
|||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-macOS14"
|
||||
artifact_name: macOS14-package
|
||||
qt_version: 6.6.*
|
||||
qt_version: 6.11.*
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
cache_qt: false
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: macOS
|
||||
target: 15
|
||||
|
|
@ -290,13 +311,12 @@ jobs:
|
|||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-macOS15"
|
||||
artifact_name: macOS15-package
|
||||
qt_version: 6.6.*
|
||||
qt_version: 6.11.*
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
cache_qt: false
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: macOS
|
||||
target: 15
|
||||
|
|
@ -304,48 +324,34 @@ jobs:
|
|||
soc: Apple
|
||||
xcode: "16.4"
|
||||
type: Debug
|
||||
qt_version: 6.6.*
|
||||
qt_version: 6.11.*
|
||||
qt_arch: clang_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
cache_qt: false
|
||||
cmake_generator: Ninja
|
||||
use_ccache: 1
|
||||
|
||||
- os: Windows
|
||||
target: 7
|
||||
runner: windows-2022
|
||||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-Win7"
|
||||
artifact_name: Windows7-installer
|
||||
qt_version: 5.15.*
|
||||
qt_arch: win64_msvc2019_64
|
||||
cache_qt: true
|
||||
cmake_generator: "Visual Studio 17 2022"
|
||||
cmake_generator_platform: x64
|
||||
ccache_eviction_age: 7d
|
||||
|
||||
- os: Windows
|
||||
target: 10
|
||||
runner: windows-2022
|
||||
runner: windows-2025
|
||||
type: Release
|
||||
make_package: 1
|
||||
package_suffix: "-Win10"
|
||||
artifact_name: Windows10-installer
|
||||
qt_version: 6.6.*
|
||||
qt_arch: win64_msvc2019_64
|
||||
qt_version: 6.11.*
|
||||
qt_arch: win64_msvc2022_64
|
||||
qt_modules: qtimageformats qtmultimedia qtwebsockets
|
||||
cache_qt: true
|
||||
cmake_generator: "Visual Studio 17 2022"
|
||||
cmake_generator_platform: x64
|
||||
|
||||
name: ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
|
||||
needs: configure
|
||||
runs-on: ${{matrix.runner}}
|
||||
timeout-minutes: 100
|
||||
env:
|
||||
CCACHE_DIR: ${{github.workspace}}/.cache/
|
||||
# Cache size over the entire repo is 10Gi:
|
||||
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
|
||||
CCACHE_SIZE: 500M
|
||||
CCACHE_SIZE: 550M
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
|
|
@ -356,7 +362,7 @@ jobs:
|
|||
- name: Add msbuild to PATH
|
||||
if: matrix.os == 'Windows'
|
||||
id: add-msbuild
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
uses: microsoft/setup-msbuild@v3
|
||||
with:
|
||||
msbuild-architecture: x64
|
||||
|
||||
|
|
@ -375,13 +381,61 @@ jobs:
|
|||
key: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-${{env.BRANCH_NAME}}
|
||||
restore-keys: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-
|
||||
|
||||
- name: Install Qt ${{matrix.qt_version}}
|
||||
- name: Install aqtinstall
|
||||
run: pipx install aqtinstall
|
||||
|
||||
# Resolve given wildcard versions (e.g. Qt 6.6.*) to latest version via aqtinstall to avoid stale caches on new releases
|
||||
- name: Resolve latest Qt patch version
|
||||
id: resolve_qt_version
|
||||
shell: bash
|
||||
run: .ci/resolve_latest_aqt_qt_version.sh "${{matrix.qt_version}}"
|
||||
|
||||
- name: Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }} libraries (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS'
|
||||
id: restore_qt
|
||||
uses: actions/cache/restore@v5
|
||||
with:
|
||||
path: ${{ github.workspace }}/Qt
|
||||
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
|
||||
|
||||
# Using jurplel/install-qt-action to install Qt without using brew
|
||||
# qt build using vcpkg either just fails or takes too long to build
|
||||
- name: Install fat Qt ${{ steps.resolve_qt_version.outputs.version }} (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
version: ${{matrix.qt_version}}
|
||||
version: ${{ steps.resolve_qt_version.outputs.version }}
|
||||
arch: ${{matrix.qt_arch}}
|
||||
modules: ${{matrix.qt_modules}}
|
||||
cache: ${{matrix.cache_qt}}
|
||||
cache: false
|
||||
dir: ${{github.workspace}}
|
||||
|
||||
- name: Thin Qt libraries (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
|
||||
run: .ci/thin_macos_qtlib.sh
|
||||
|
||||
- name: Cache thin Qt libraries (${{ matrix.soc }} macOS)
|
||||
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
path: ${{ github.workspace }}/Qt
|
||||
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
|
||||
|
||||
- name: Install Qt ${{matrix.qt_version}} (Windows)
|
||||
if: matrix.os == 'Windows'
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
# qt 6.11.0 only works with aqtinstall directly from git until aqtinstall 3.4 is released
|
||||
aqtsource: git+https://github.com/miurahr/aqtinstall.git
|
||||
version: ${{ steps.resolve_qt_version.outputs.version }}
|
||||
arch: ${{matrix.qt_arch}}
|
||||
modules: ${{matrix.qt_modules}}
|
||||
cache: true
|
||||
|
||||
- name: Install NSIS
|
||||
if: matrix.os == 'Windows'
|
||||
shell: bash
|
||||
run: choco install nsis
|
||||
|
||||
- name: Setup vcpkg cache
|
||||
id: vcpkg-cache
|
||||
|
|
@ -409,19 +463,30 @@ jobs:
|
|||
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
|
||||
DEVELOPER_DIR: '/Applications/Xcode_${{matrix.xcode}}.app/Contents/Developer'
|
||||
TARGET_MACOS_VERSION: ${{ matrix.override_target }}
|
||||
CCACHE_EVICTION_AGE: ${{ matrix.ccache_eviction_age }}
|
||||
run: .ci/compile.sh --server --test --vcpkg
|
||||
|
||||
- name: Save compiler cache (ccache)
|
||||
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
|
||||
- name: Delete remote compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1 && steps.ccache_restore.outputs.cache-hit
|
||||
continue-on-error: true
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
if gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}; then
|
||||
echo "Cache deleted successfully"
|
||||
fi
|
||||
|
||||
- name: Save updated compiler cache (ccache)
|
||||
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1
|
||||
uses: actions/cache/save@v5
|
||||
env:
|
||||
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
|
||||
with:
|
||||
path: ${{env.CCACHE_DIR}}
|
||||
key: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-${{env.BRANCH_NAME}}
|
||||
key: ${{ steps.ccache_restore.outputs.cache-primary-key }}
|
||||
|
||||
- name: Sign app bundle
|
||||
if: matrix.os == 'macOS' && matrix.make_package && (github.ref == 'refs/heads/master' || needs.configure.outputs.tag != null)
|
||||
if: matrix.os == 'macOS' && matrix.make_package && needs.configure.outputs.tag != null
|
||||
id: sign_macos
|
||||
env:
|
||||
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
|
||||
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
|
||||
|
|
@ -433,7 +498,7 @@ jobs:
|
|||
fi
|
||||
|
||||
- name: Notarize app bundle
|
||||
if: matrix.os == 'macOS' && matrix.make_package && (github.ref == 'refs/heads/master' || needs.configure.outputs.tag != null)
|
||||
if: steps.sign_macos.outcome == 'success'
|
||||
env:
|
||||
MACOS_NOTARIZATION_APPLE_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}
|
||||
MACOS_NOTARIZATION_TEAM_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}
|
||||
|
|
@ -465,46 +530,47 @@ jobs:
|
|||
fi
|
||||
|
||||
- name: Upload artifact
|
||||
id: upload_artifact
|
||||
if: matrix.make_package
|
||||
uses: actions/upload-artifact@v6
|
||||
id: upload_artifact
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{matrix.artifact_name}}
|
||||
path: ${{steps.build.outputs.path}}
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Upload pdb database
|
||||
if: matrix.os == 'Windows'
|
||||
uses: actions/upload-artifact@v6
|
||||
- name: Upload PDBs (Program Databases)
|
||||
if: matrix.os == 'Windows' && github.ref_type != 'tag'
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: Windows${{matrix.target}}-debug-pdbs
|
||||
name: ${{steps.build.outputs.name}}-PDBs
|
||||
path: |
|
||||
build/cockatrice/Release/*.pdb
|
||||
build/oracle/Release/*.pdb
|
||||
build/servatrice/Release/*.pdb
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Upload to release
|
||||
if: needs.configure.outputs.tag != null && matrix.make_package == '1'
|
||||
id: upload_release
|
||||
if: needs.configure.outputs.tag != null
|
||||
shell: bash
|
||||
env:
|
||||
GH_TOKEN: ${{github.token}}
|
||||
tag_name: ${{needs.configure.outputs.tag}}
|
||||
asset_name: ${{steps.build.outputs.fullname}}
|
||||
asset_path: ${{steps.build.outputs.path}}
|
||||
asset_name: ${{steps.build.outputs.name}}
|
||||
run: gh release upload "$tag_name" "$asset_path#$asset_name"
|
||||
|
||||
- name: Attest binary provenance
|
||||
id: attestation
|
||||
if: steps.upload_release.outcome == 'success'
|
||||
uses: actions/attest-build-provenance@v3
|
||||
id: attestation
|
||||
uses: actions/attest@v4
|
||||
with:
|
||||
subject-name: ${{steps.build.outputs.name}}
|
||||
subject-digest: sha256:${{ steps.upload_artifact.outputs.artifact-digest }}
|
||||
subject-path: ${{steps.build.outputs.path}}
|
||||
show-summary: false
|
||||
|
||||
- name: Verify binary attestation
|
||||
if: steps.attestation.outcome == 'success'
|
||||
shell: bash
|
||||
env:
|
||||
GH_TOKEN: ${{github.token}}
|
||||
run: gh attestation verify ${{steps.build.outputs.path}} -R Cockatrice/Cockatrice
|
||||
run: gh attestation verify ${{steps.build.outputs.path}} --repo Cockatrice/Cockatrice
|
||||
|
|
|
|||
4
.github/workflows/desktop-lint.yml
vendored
|
|
@ -20,13 +20,13 @@ on:
|
|||
|
||||
jobs:
|
||||
format:
|
||||
runs-on: ubuntu-22.04
|
||||
runs-on: ubuntu-slim
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 20 # should be enough to find merge base
|
||||
fetch-depth: 20 # should be enough to find merge base
|
||||
|
||||
- name: Install dependencies
|
||||
shell: bash
|
||||
|
|
|
|||
20
.github/workflows/docker-release.yml
vendored
|
|
@ -13,6 +13,11 @@ on:
|
|||
- '.github/workflows/docker-release.yml'
|
||||
- 'Dockerfile'
|
||||
|
||||
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
|
||||
concurrency:
|
||||
group: "${{ github.workflow }} @ ${{ github.ref_name }}"
|
||||
cancel-in-progress: ${{ github.ref_type != 'tag' }}
|
||||
|
||||
jobs:
|
||||
docker:
|
||||
name: amd64 & arm64
|
||||
|
|
@ -27,7 +32,7 @@ jobs:
|
|||
|
||||
- name: Docker metadata
|
||||
id: metadata
|
||||
uses: docker/metadata-action@v5
|
||||
uses: docker/metadata-action@v6
|
||||
with:
|
||||
images: |
|
||||
ghcr.io/cockatrice/servatrice
|
||||
|
|
@ -41,26 +46,27 @@ jobs:
|
|||
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
|
||||
|
||||
- name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v3
|
||||
uses: docker/setup-qemu-action@v4
|
||||
|
||||
- name: Set up Docker buildx
|
||||
uses: docker/setup-buildx-action@v3
|
||||
uses: docker/setup-buildx-action@v4
|
||||
|
||||
- name: Login to GitHub Container Registry
|
||||
if: github.ref_type == 'tag'
|
||||
uses: docker/login-action@v3
|
||||
uses: docker/login-action@v4
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.actor }}
|
||||
password: ${{ github.token }}
|
||||
|
||||
- name: Build and push Docker image
|
||||
uses: docker/build-push-action@v6
|
||||
uses: docker/build-push-action@v7
|
||||
with:
|
||||
context: .
|
||||
platforms: linux/amd64,linux/arm64
|
||||
push: ${{ github.ref_type == 'tag' }}
|
||||
tags: ${{ steps.metadata.outputs.tags }}
|
||||
labels: ${{ steps.metadata.outputs.labels }}
|
||||
cache-from: type=gha
|
||||
cache-to: type=gha,mode=max
|
||||
annotations: ${{ steps.metadata.outputs.annotations }}
|
||||
cache-from: type=gha,scope=servatrice
|
||||
cache-to: type=gha,mode=max,scope=servatrice
|
||||
|
|
|
|||
4
.github/workflows/documentation-build.yml
vendored
|
|
@ -22,6 +22,8 @@ jobs:
|
|||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Install Graphviz
|
||||
run: |
|
||||
|
|
@ -29,7 +31,7 @@ jobs:
|
|||
dot -V
|
||||
|
||||
- name: Install Doxygen
|
||||
uses: ssciwr/doxygen-install@v1
|
||||
uses: ssciwr/doxygen-install@v2
|
||||
with:
|
||||
version: "1.14.0"
|
||||
|
||||
|
|
|
|||
2
.github/workflows/translations-pull.yml
vendored
|
|
@ -16,7 +16,7 @@ jobs:
|
|||
if: github.event_name != 'schedule' || github.repository_owner == 'Cockatrice'
|
||||
|
||||
name: Pull languages
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-slim
|
||||
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
|
|
|
|||
4
.github/workflows/translations-push.yml
vendored
|
|
@ -16,7 +16,7 @@ jobs:
|
|||
if: github.event_name != 'schedule' || github.repository_owner == 'Cockatrice'
|
||||
|
||||
name: Push strings
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-slim
|
||||
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
|
|
@ -46,7 +46,7 @@ jobs:
|
|||
|
||||
- name: Render template
|
||||
id: template
|
||||
uses: chuhlomin/render-template@v1
|
||||
uses: chuhlomin/render-template/binary@v1
|
||||
with:
|
||||
template: .ci/update_translation_source_strings_template.md
|
||||
vars: |
|
||||
|
|
|
|||
2
.github/workflows/web-lint.yml
vendored
|
|
@ -10,7 +10,7 @@ on:
|
|||
|
||||
jobs:
|
||||
ESLint:
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-slim
|
||||
|
||||
defaults:
|
||||
run:
|
||||
|
|
|
|||
3
.gitmodules
vendored
|
|
@ -1,3 +1,6 @@
|
|||
[submodule "vcpkg"]
|
||||
path = vcpkg
|
||||
url = https://github.com/microsoft/vcpkg.git
|
||||
[submodule "doxygen-awesome-css"]
|
||||
path = doc/doxygen/theme
|
||||
url = https://github.com/jothepro/doxygen-awesome-css.git
|
||||
|
|
|
|||
|
|
@ -74,11 +74,11 @@ endif()
|
|||
|
||||
# A project name is needed for CPack
|
||||
# Version can be overriden by git tags, see cmake/getversion.cmake
|
||||
project("Cockatrice" VERSION 2.11.0)
|
||||
project("Cockatrice" VERSION 3.0.0)
|
||||
|
||||
# Set release name if not provided via env/cmake var
|
||||
if(NOT DEFINED GIT_TAG_RELEASENAME)
|
||||
set(GIT_TAG_RELEASENAME "Omenpath")
|
||||
set(GIT_TAG_RELEASENAME "Graduation Day")
|
||||
endif()
|
||||
|
||||
# Use c++20 for all targets
|
||||
|
|
@ -254,7 +254,9 @@ endif()
|
|||
set(CPACK_PACKAGE_CONTACT "Zach Halpern <zach@cockatrice.us>")
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "${PROJECT_NAME}")
|
||||
set(CPACK_PACKAGE_VENDOR "Cockatrice Development Team")
|
||||
set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/README.md")
|
||||
set(CPACK_PACKAGE_DESCRIPTION
|
||||
"Cockatrice is an open-source, multiplatform application for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline."
|
||||
)
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}")
|
||||
set(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
|
||||
|
|
@ -328,7 +330,12 @@ include(CPack)
|
|||
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_interfaces ${CMAKE_BINARY_DIR}/libcockatrice_interfaces)
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_protocol ${CMAKE_BINARY_DIR}/libcockatrice_protocol)
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_network ${CMAKE_BINARY_DIR}/libcockatrice_network)
|
||||
if(WITH_CLIENT
|
||||
OR WITH_SERVER
|
||||
OR WITH_ORACLE
|
||||
)
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_network ${CMAKE_BINARY_DIR}/libcockatrice_network)
|
||||
endif()
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_deck_list ${CMAKE_BINARY_DIR}/libcockatrice_deck_list)
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_rng ${CMAKE_BINARY_DIR}/libcockatrice_rng)
|
||||
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_card ${CMAKE_BINARY_DIR}/libcockatrice_card)
|
||||
|
|
|
|||
12
Doxyfile
|
|
@ -54,7 +54,7 @@ PROJECT_NUMBER = $(COCKATRICE_REF)
|
|||
# for a project that appears at the top of each page and should give viewers a
|
||||
# quick idea about the purpose of the project. Keep the description short.
|
||||
|
||||
PROJECT_BRIEF = "A cross-platform virtual tabletop for multiplayer card games"
|
||||
PROJECT_BRIEF = "A virtual tabletop for multiplayer card games"
|
||||
|
||||
# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
|
||||
# in the documentation. The maximum height of the logo should not exceed 55
|
||||
|
|
@ -1068,6 +1068,8 @@ RECURSIVE = YES
|
|||
|
||||
EXCLUDE = build/ \
|
||||
cmake/ \
|
||||
doc/doxygen/theme/docs/ \
|
||||
doc/doxygen/theme/include/ \
|
||||
vcpkg/ \
|
||||
webclient/
|
||||
|
||||
|
|
@ -1430,7 +1432,9 @@ HTML_STYLESHEET =
|
|||
# documentation.
|
||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||
|
||||
HTML_EXTRA_STYLESHEET = doc/doxygen/css/doxygen_style.css
|
||||
HTML_EXTRA_STYLESHEET = doc/doxygen/theme/doxygen-awesome.css \
|
||||
doc/doxygen/css/hide_nav_sync.css \
|
||||
doc/doxygen/css/cockatrice_docs_style.css
|
||||
|
||||
# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
|
||||
# other source files which should be copied to the HTML output directory. Note
|
||||
|
|
@ -1453,7 +1457,7 @@ HTML_EXTRA_FILES = doc/doxygen/js/graph_toggle.js
|
|||
# The default value is: AUTO_LIGHT.
|
||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||
|
||||
HTML_COLORSTYLE = AUTO_DARK
|
||||
HTML_COLORSTYLE = LIGHT
|
||||
|
||||
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
|
||||
# will adjust the colors in the style sheet and background images according to
|
||||
|
|
@ -1764,7 +1768,7 @@ ECLIPSE_DOC_ID = org.doxygen.Project
|
|||
# The default value is: NO.
|
||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||
|
||||
DISABLE_INDEX = YES
|
||||
DISABLE_INDEX = NO
|
||||
|
||||
# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
|
||||
# structure should be generated to display hierarchical information. If the tag
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ Latest <kbd>beta</kbd> version:
|
|||
|
||||
# Community Resources [](https://discord.gg/3Z9yzmA)
|
||||
|
||||
Join our [Discord community](https://discord.gg/3Z9yzmA) to connect with other projet contributors (`#dev` channel) or fellow users of the app. Come here to talk about the application, features, or just to hang out.
|
||||
Join our [Discord community](https://discord.gg/3Z9yzmA) to connect with other project contributors (`#dev` channel) or fellow users of the app. Come here to talk about the application, features, or just to hang out.
|
||||
- [Official Website](https://cockatrice.github.io)
|
||||
- [Official Wiki](https://github.com/Cockatrice/Cockatrice/wiki)
|
||||
- [Official Discord](https://discord.gg/3Z9yzmA)
|
||||
|
|
@ -109,7 +109,7 @@ Cockatrice tries to use the [Google Developer Documentation Style Guide](https:/
|
|||
|
||||
Cockatrice uses Transifex to manage translations. You can help us bring <kbd>Cockatrice</kbd>, <kbd>Oracle</kbd> and <kbd>Webatrice</kbd> to your language and just adjust single wordings right from within your browser by visiting our [Transifex project page](https://explore.transifex.com/cockatrice/cockatrice/).<br>
|
||||
|
||||
Check out our [Translator FAQ](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ) for more information about getting invovled, and join a group of hundreds of others!<br>
|
||||
Check out our [Translator FAQ](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ) for more information about getting involved, and join a group of hundreds of others!<br>
|
||||
|
||||
|
||||
# Build [](https://github.com/Cockatrice/Cockatrice/actions/workflows/desktop-build.yml?query=branch%3Amaster+event%3Apush) [](https://github.com/Cockatrice/Cockatrice/actions/workflows/docker-release.yml?query=branch%3Amaster+event%3Apush) [](https://github.com/Cockatrice/Cockatrice/actions/workflows/web-build.yml?query=branch%3Amaster+event%3Apush)
|
||||
|
|
|
|||
|
|
@ -29,7 +29,9 @@ if(WITH_ORACLE)
|
|||
set(_ORACLE_NEEDED Concurrent Network Svg Widgets)
|
||||
endif()
|
||||
if(TEST)
|
||||
set(_TEST_NEEDED Widgets)
|
||||
# Union of Qt modules required across all test targets (independent of application targets).
|
||||
# When adding a new test that needs additional Qt modules, add them here rather than in the test's CMakeLists.txt.
|
||||
set(_TEST_NEEDED Concurrent Network Svg Widgets)
|
||||
endif()
|
||||
|
||||
set(REQUIRED_QT_COMPONENTS ${REQUIRED_QT_COMPONENTS} ${_SERVATRICE_NEEDED} ${_COCKATRICE_NEEDED} ${_ORACLE_NEEDED}
|
||||
|
|
@ -40,7 +42,7 @@ list(REMOVE_DUPLICATES REQUIRED_QT_COMPONENTS)
|
|||
if(NOT FORCE_USE_QT5)
|
||||
# Linguist is now a component in Qt6 instead of an external package
|
||||
find_package(
|
||||
Qt6 6.2.3
|
||||
Qt6 6.4.2
|
||||
COMPONENTS ${REQUIRED_QT_COMPONENTS} Linguist
|
||||
QUIET HINTS ${Qt6_DIR}
|
||||
)
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@ SetCompressor LZMA
|
|||
Var NormalDestDir
|
||||
Var PortableDestDir
|
||||
Var PortableMode
|
||||
Var ReinstallMode
|
||||
|
||||
!include LogicLib.nsh
|
||||
!include FileFunc.nsh
|
||||
|
|
@ -26,14 +27,25 @@ Var PortableMode
|
|||
!define MUI_WELCOMEPAGE_TEXT "This wizard will guide you through the installation of Cockatrice.$\r$\n$\r$\nClick Next to continue."
|
||||
!define MUI_FINISHPAGE_RUN "$INSTDIR/cockatrice.exe"
|
||||
!define MUI_FINISHPAGE_RUN_TEXT "Run 'Cockatrice' now"
|
||||
!define MUI_ICON "${NSIS_SOURCE_PATH}\cockatrice\resources\appicon.ico"
|
||||
|
||||
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
|
||||
!insertmacro MUI_PAGE_WELCOME
|
||||
|
||||
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
|
||||
!insertmacro MUI_PAGE_LICENSE "${NSIS_SOURCE_PATH}\LICENSE"
|
||||
|
||||
Page Custom PortableModePageCreate PortableModePageLeave
|
||||
!define MUI_PAGE_CUSTOMFUNCTION_PRE componentsPagePre
|
||||
!insertmacro MUI_PAGE_COMPONENTS
|
||||
|
||||
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
|
||||
!insertmacro MUI_PAGE_DIRECTORY
|
||||
|
||||
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
|
||||
!insertmacro MUI_PAGE_INSTFILES
|
||||
|
||||
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
|
||||
!insertmacro MUI_PAGE_FINISH
|
||||
|
||||
!insertmacro MUI_UNPAGE_CONFIRM
|
||||
|
|
@ -72,6 +84,7 @@ ${IfNot} ${Errors}
|
|||
MessageBox MB_ICONINFORMATION|MB_SETFOREGROUND "\
|
||||
/PORTABLE : Install in portable mode$\n\
|
||||
/S : Silent install$\n\
|
||||
/R : Silent upgrade$\n\
|
||||
/D=%directory% : Specify destination directory$\n"
|
||||
Quit
|
||||
${EndIf}
|
||||
|
|
@ -89,6 +102,16 @@ ${Else}
|
|||
${EndIf}
|
||||
${EndIf}
|
||||
|
||||
ClearErrors
|
||||
${GetOptions} $9 "/R" $8
|
||||
${IfNot} ${Errors}
|
||||
StrCpy $ReinstallMode 1
|
||||
SetSilent silent
|
||||
SetAutoClose true
|
||||
${Else}
|
||||
StrCpy $ReinstallMode 0
|
||||
${EndIf}
|
||||
|
||||
${If} $InstDir == ""
|
||||
; User did not use /D to specify a directory,
|
||||
; we need to set a default based on the install mode
|
||||
|
|
@ -96,6 +119,22 @@ ${If} $InstDir == ""
|
|||
${EndIf}
|
||||
Call SetModeDestinationFromInstdir
|
||||
|
||||
; --- Detect portable install when using /R ---
|
||||
${If} $ReinstallMode = 1
|
||||
IfFileExists "$InstDir\portable.dat" 0 not_portable
|
||||
StrCpy $PortableMode 1
|
||||
Goto portable_done
|
||||
|
||||
not_portable:
|
||||
StrCpy $PortableMode 0
|
||||
|
||||
portable_done:
|
||||
${EndIf}
|
||||
|
||||
${If} $ReinstallMode = 1
|
||||
Call AutoUninstallIfNeeded
|
||||
${EndIf}
|
||||
|
||||
FunctionEnd
|
||||
|
||||
Function un.onInit
|
||||
|
|
@ -125,8 +164,46 @@ ${Else}
|
|||
${EndIf}
|
||||
FunctionEnd
|
||||
|
||||
Function SkipIfReinstall
|
||||
${If} $ReinstallMode = 1
|
||||
Abort
|
||||
${EndIf}
|
||||
FunctionEnd
|
||||
|
||||
Function AutoUninstallIfNeeded
|
||||
|
||||
SetShellVarContext all
|
||||
|
||||
; --- 32-bit uninstall ---
|
||||
SetRegView 32
|
||||
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "QuietUninstallString"
|
||||
|
||||
StrCmp $R0 "" done32
|
||||
DetailPrint "Removing previous version (32-bit)..."
|
||||
ExecWait '$R0'
|
||||
|
||||
done32:
|
||||
|
||||
; --- 64-bit uninstall ---
|
||||
${If} ${RunningX64}
|
||||
SetRegView 64
|
||||
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "QuietUninstallString"
|
||||
|
||||
StrCmp $R0 "" done64
|
||||
DetailPrint "Removing previous version (64-bit)..."
|
||||
ExecWait '$R0'
|
||||
|
||||
done64:
|
||||
${EndIf}
|
||||
|
||||
FunctionEnd
|
||||
|
||||
Function PortableModePageCreate
|
||||
|
||||
${If} $ReinstallMode = 1
|
||||
Abort
|
||||
${EndIf}
|
||||
|
||||
Call SetModeDestinationFromInstdir ; If the user clicks BACK on the directory page we will remember their mode specific directory
|
||||
!insertmacro MUI_HEADER_TEXT "Install Mode" "Choose how you want to install Cockatrice."
|
||||
nsDialogs::Create 1018
|
||||
|
|
@ -158,6 +235,11 @@ ${EndIf}
|
|||
FunctionEnd
|
||||
|
||||
Function componentsPagePre
|
||||
|
||||
${If} $ReinstallMode = 1
|
||||
Return
|
||||
${EndIf}
|
||||
|
||||
${If} $PortableMode = 0
|
||||
SetShellVarContext all
|
||||
|
||||
|
|
@ -167,8 +249,12 @@ ${If} $PortableMode = 0
|
|||
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "UninstallString"
|
||||
StrCmp $R0 "" done32
|
||||
|
||||
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst32
|
||||
Abort
|
||||
${If} $ReinstallMode = 0
|
||||
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst32
|
||||
Abort
|
||||
${Else}
|
||||
Goto uninst32
|
||||
${EndIf}
|
||||
|
||||
uninst32:
|
||||
ClearErrors
|
||||
|
|
@ -183,8 +269,12 @@ ${If} $PortableMode = 0
|
|||
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "UninstallString"
|
||||
StrCmp $R0 "" done64
|
||||
|
||||
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst64
|
||||
Abort
|
||||
${If} $ReinstallMode = 0
|
||||
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst64
|
||||
Abort
|
||||
${Else}
|
||||
Goto uninst64
|
||||
${EndIf}
|
||||
|
||||
uninst64:
|
||||
ClearErrors
|
||||
|
|
@ -276,6 +366,12 @@ ${Else}
|
|||
FileWrite $0 "PORTABLE"
|
||||
FileClose $0
|
||||
${EndIf}
|
||||
|
||||
${If} $ReinstallMode = 1
|
||||
IfFileExists "$INSTDIR\cockatrice.exe" 0 +2
|
||||
Exec '"$INSTDIR\cockatrice.exe"'
|
||||
${EndIf}
|
||||
|
||||
SectionEnd
|
||||
|
||||
Section "Start menu item" SecStartMenu
|
||||
|
|
|
|||
|
|
@ -39,6 +39,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/dialogs/dlg_load_deck_from_clipboard.cpp
|
||||
src/interface/widgets/dialogs/dlg_load_deck_from_website.cpp
|
||||
src/interface/widgets/dialogs/dlg_load_remote_deck.cpp
|
||||
src/interface/widgets/dialogs/dlg_local_game_options.cpp
|
||||
src/interface/widgets/dialogs/dlg_manage_sets.cpp
|
||||
src/interface/widgets/dialogs/dlg_register.cpp
|
||||
src/interface/widgets/dialogs/dlg_select_set_for_cards.cpp
|
||||
|
|
@ -47,6 +48,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/dialogs/dlg_tip_of_the_day.cpp
|
||||
src/interface/widgets/dialogs/dlg_update.cpp
|
||||
src/interface/widgets/dialogs/dlg_view_log.cpp
|
||||
src/interface/widgets/dialogs/override_printing_warning.cpp
|
||||
src/interface/widgets/dialogs/tip_of_the_day.cpp
|
||||
src/filters/deck_filter_string.cpp
|
||||
src/filters/filter_builder.cpp
|
||||
|
|
@ -170,6 +172,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_total_widget.cpp
|
||||
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_category_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_list_history_manager_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_editor_card_database_dock_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_editor_card_info_dock_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_editor_database_display_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_editor_deck_dock_widget.cpp
|
||||
|
|
@ -177,6 +180,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/deck_editor/deck_editor_printing_selector_dock_widget.cpp
|
||||
src/interface/widgets/deck_editor/deck_list_style_proxy.cpp
|
||||
src/interface/widgets/deck_editor/deck_state_manager.cpp
|
||||
src/interface/widgets/deck_editor/printing_disabled_info_widget.cpp
|
||||
src/interface/widgets/general/background_sources.cpp
|
||||
src/interface/widgets/general/display/background_plate_widget.cpp
|
||||
src/interface/widgets/general/display/banner_widget.cpp
|
||||
|
|
@ -202,6 +206,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/printing_selector/printing_selector.cpp
|
||||
src/interface/widgets/printing_selector/printing_selector_card_display_widget.cpp
|
||||
src/interface/widgets/printing_selector/printing_selector_card_overlay_widget.cpp
|
||||
src/interface/widgets/printing_selector/printing_selector_placeholder_widget.cpp
|
||||
src/interface/widgets/printing_selector/printing_selector_card_search_widget.cpp
|
||||
src/interface/widgets/printing_selector/printing_selector_card_selection_widget.cpp
|
||||
src/interface/widgets/printing_selector/printing_selector_card_sorting_widget.cpp
|
||||
|
|
@ -225,8 +230,11 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/utility/custom_line_edit.cpp
|
||||
src/interface/widgets/utility/get_text_with_max.cpp
|
||||
src/interface/widgets/utility/sequence_edit.cpp
|
||||
src/interface/widgets/utility/visibility_change_listener.cpp
|
||||
src/interface/widgets/utility/visibility_change_listener.h
|
||||
src/interface/widgets/visual_database_display/visual_database_display_color_filter_widget.cpp
|
||||
src/interface/widgets/visual_database_display/visual_database_display_filter_save_load_widget.cpp
|
||||
src/interface/widgets/visual_database_display/visual_database_display_filter_toolbar_widget.cpp
|
||||
src/interface/widgets/visual_database_display/visual_database_display_format_legality_filter_widget.cpp
|
||||
src/interface/widgets/visual_database_display/visual_database_display_main_type_filter_widget.cpp
|
||||
src/interface/widgets/visual_database_display/visual_database_display_name_filter_widget.cpp
|
||||
|
|
@ -235,6 +243,7 @@ set(cockatrice_SOURCES
|
|||
src/interface/widgets/visual_database_display/visual_database_display_widget.cpp
|
||||
src/interface/widgets/visual_database_display/visual_database_filter_display_widget.cpp
|
||||
src/interface/widgets/visual_deck_editor/visual_deck_display_options_widget.cpp
|
||||
src/interface/widgets/visual_deck_editor/visual_deck_editor_placeholder_widget.cpp
|
||||
src/interface/widgets/visual_deck_editor/visual_deck_editor_sample_hand_widget.cpp
|
||||
src/interface/widgets/visual_deck_editor/visual_deck_editor_widget.cpp
|
||||
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_color_identity_filter_widget.cpp
|
||||
|
|
@ -555,6 +564,9 @@ if(WIN32)
|
|||
PATTERN "styles/qopensslbackend.dll"
|
||||
PATTERN "styles/qschannelbackend.dll"
|
||||
PATTERN "styles/qwindowsvistastyle.dll"
|
||||
PATTERN "styles/qwindows11style.dll"
|
||||
PATTERN "styles/qmodernwindowsstyle.dll"
|
||||
PATTERN "styles/qmodernwindowsstyled.dll"
|
||||
PATTERN "tls/qcertonlybackend.dll"
|
||||
PATTERN "tls/qopensslbackend.dll"
|
||||
PATTERN "tls/qschannelbackend.dll"
|
||||
|
|
|
|||
|
|
@ -15,18 +15,24 @@
|
|||
<file>resources/icons/arrow_top_green.svg</file>
|
||||
<file>resources/icons/arrow_up_green.svg</file>
|
||||
<file>resources/icons/arrow_undo.svg</file>
|
||||
<file>resources/icons/circle_half_stroke.svg</file>
|
||||
<file>resources/icons/clearsearch.svg</file>
|
||||
<file>resources/icons/cogwheel.svg</file>
|
||||
<file>resources/icons/conceded.svg</file>
|
||||
<file>resources/icons/decrement.svg</file>
|
||||
<file>resources/icons/delete.svg</file>
|
||||
<file>resources/icons/dragon.svg</file>
|
||||
<file>resources/icons/dropdown_collapsed.svg</file>
|
||||
<file>resources/icons/dropdown_expanded.svg</file>
|
||||
<file>resources/icons/filter.svg</file>
|
||||
<file>resources/icons/floppy_disk.svg</file>
|
||||
<file>resources/icons/forgot_password.svg</file>
|
||||
<file>resources/icons/gear.svg</file>
|
||||
<file>resources/icons/increment.svg</file>
|
||||
<file>resources/icons/info.svg</file>
|
||||
<file>resources/icons/lock.svg</file>
|
||||
<file>resources/icons/not_ready_start.svg</file>
|
||||
<file>resources/icons/pen_to_square.svg</file>
|
||||
<file>resources/icons/pencil.svg</file>
|
||||
<file>resources/icons/pin.svg</file>
|
||||
<file>resources/icons/player.svg</file>
|
||||
|
|
@ -34,10 +40,13 @@
|
|||
<file>resources/icons/reload.svg</file>
|
||||
<file>resources/icons/remove_row.svg</file>
|
||||
<file>resources/icons/rename.svg</file>
|
||||
<file>resources/icons/scale_balanced.svg</file>
|
||||
<file>resources/icons/scales.svg</file>
|
||||
<file>resources/icons/scroll.svg</file>
|
||||
<file>resources/icons/search.svg</file>
|
||||
<file>resources/icons/settings.svg</file>
|
||||
<file>resources/icons/share.svg</file>
|
||||
<file>resources/icons/sort_arrow_down.svg</file>
|
||||
<file>resources/icons/spectator.svg</file>
|
||||
<file>resources/icons/swap.svg</file>
|
||||
<file>resources/icons/sync.svg</file>
|
||||
|
|
@ -52,6 +61,8 @@
|
|||
<file>resources/icons/mana/W.svg</file>
|
||||
|
||||
<file>resources/backgrounds/home.png</file>
|
||||
<file>resources/backgrounds/card_triplet.svg</file>
|
||||
<file>resources/backgrounds/placeholder_printing_selector.svg</file>
|
||||
|
||||
<file>resources/config/general.svg</file>
|
||||
<file>resources/config/appearance.svg</file>
|
||||
|
|
|
|||
31
cockatrice/resources/backgrounds/card_triplet.svg
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
version="1.1"
|
||||
width="250"
|
||||
id="svg13"
|
||||
height="231.66667"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg">
|
||||
<defs
|
||||
id="defs13" />
|
||||
<g
|
||||
transform="matrix(1.705559,0,0,1.705559,-18.310328,-4.2419088)"
|
||||
id="g13">
|
||||
<path
|
||||
d="M 90.069854,3.479957 C 89.356513,1.2235709 86.980392,-0.01102897 84.723451,0.70218215 L 3.4767601,26.377781 C 1.2199188,27.090982 -0.01486587,29.46663 0.69839437,31.723116 L 33.512365,135.52112 c 0.713341,2.25639 3.089462,3.49099 5.346403,2.77777 l 81.246672,-25.6756 c 2.25684,-0.71319 3.49163,-3.08884 2.77837,-5.34533 L 90.074852,3.479957 Z"
|
||||
style="display:none;fill:#c0c0c0;fill-opacity:1;stroke:#989898;stroke-width:1;stroke-opacity:1"
|
||||
id="path1" />
|
||||
<path
|
||||
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After Width: | Height: | Size: 3.9 KiB |
|
|
@ -1,11 +1,13 @@
|
|||
@page deck_search_syntax_help Deck Search Syntax Help
|
||||
|
||||
## Deck Search Syntax Help
|
||||
-----
|
||||
|
||||
The search bar recognizes a set of special commands.<br>
|
||||
In this list of examples below, each entry has an explanation and can be clicked to test the query. Note that all
|
||||
searches are case insensitive.
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>Display Name (The deck name, or the filename if the deck name isn't set):</dt>
|
||||
<dd>[red deck wins](#red deck wins) <small>(Any deck with a display name containing the words red, deck, and wins)</small></dd>
|
||||
<dd>["red deck wins"](#%22red deck wins%22) <small>(Any deck with a display name containing the exact phrase "red deck wins")</small></dd>
|
||||
|
|
@ -27,6 +29,11 @@ searches are case insensitive.
|
|||
<dt><u>F</u>ormat:</dt>
|
||||
<dd>[f:standard](#f:standard) <small>(Any deck with format set to standard)</small></dd>
|
||||
|
||||
<dt><u>C</u>omments:</dt>
|
||||
<dd>[c:good](#c:good) <small>(Any deck with comments containing the word good)</small></dd>
|
||||
<dd>[c:good c:deck](#c:good c:deck) <small>(Any deck with comments containing the words good and deck)</small></dd>
|
||||
<dd>[c:"good deck"](#c:%22good deck%22) <small>(Any deck with comments containing the exact phrase "good deck")</small></dd>
|
||||
|
||||
<dt>Deck Contents (Uses [card search expressions](#cardSearchSyntaxHelp)):</dt>
|
||||
<dd><a href="#[[plains]]">[[plains]]</a> <small>(Any deck that contains at least one card with "plains" in its name)</small></dd>
|
||||
<dd><a href="#[[t:legendary]]">[[t:legendary]]</a> <small>(Any deck that contains at least one legendary)</small></dd>
|
||||
|
|
@ -40,6 +47,6 @@ searches are case insensitive.
|
|||
<dd>[t:aggro OR o:control](#t:aggro OR o:control) <small>(Any deck filename that contains either aggro or control)</small></dd>
|
||||
|
||||
<dt>Grouping:</dt>
|
||||
<dd><a href="#red -([[]]:100 or aggro)">red -([[]]:100 or aggro)</a> <small>(Any deck that has red in its filename but is not 100 cards or has aggro in its filename)</small></dd>
|
||||
<dd><a href="#red -([[]]:100 OR aggro)">red -([[]]:100 OR aggro)</a> <small>(Any deck that has red in its filename but is not 100 cards or has aggro in its filename)</small></dd>
|
||||
|
||||
</dl>
|
||||
</dl>
|
||||
|
|
@ -1,10 +1,12 @@
|
|||
@page search_syntax_help Search Syntax Help
|
||||
|
||||
## Search Syntax Help
|
||||
-----
|
||||
|
||||
The search bar recognizes a set of special commands similar to some other card databases.<br>
|
||||
In this list of examples below, each entry has an explanation and can be clicked to test the query. Note that all searches are case insensitive.
|
||||
|
||||
<dl>
|
||||
|
||||
<dt>Name:</dt>
|
||||
<dd>[birds of paradise](#birds of paradise) <small>(Any card name containing the words birds, of, and paradise)</small></dd>
|
||||
<dd>["birds of paradise"](#%22birds of paradise%22) <small>(Any card name containing the exact phrase "birds of paradise")</small></dd>
|
||||
|
|
@ -49,20 +51,20 @@ In this list of examples below, each entry has an explanation and can be clicked
|
|||
|
||||
<dt><u>E</u>dition:</dt>
|
||||
<dd>[set:lea](#set:lea) <small>(Cards that appear in Alpha, which has the set code LEA)</small></dd>
|
||||
<dd>[e:lea or e:leb](#e:lea or e:leb) <small>(Cards that appear in Alpha or Beta)</small></dd>
|
||||
<dd>[e:lea OR e:leb](#e:lea OR e:leb) <small>(Cards that appear in Alpha or Beta)</small></dd>
|
||||
|
||||
<dt>Negate:</dt>
|
||||
<dd>[c:wu -c:m](#c:wu -c:m) <small>(Any card that is white or blue, but not multicolored)</small></dd>
|
||||
|
||||
<dt>Branching:</dt>
|
||||
<dd>[t:sliver or o:changeling](#t:sliver or o:changeling) <small>(Any card that is either a sliver or has changeling)</small></dd>
|
||||
<dd>[t:sliver OR o:changeling](#t:sliver OR o:changeling) <small>(Any card that is either a sliver or has changeling)</small></dd>
|
||||
|
||||
<dt>Grouping:</dt>
|
||||
<dd><a href="#t:angel -(angel or c:w)">t:angel -(angel or c:w)</a> <small>(Any angel that doesn't have angel in its name and isn't white)</small></dd>
|
||||
<dd><a href="#t:angel -(angel OR c:w)">t:angel -(angel OR c:w)</a> <small>(Any angel that doesn't have angel in its name and isn't white)</small></dd>
|
||||
|
||||
<dt>Regular Expression:</dt>
|
||||
<dd>[/^fell/](#/^fell/) <small>(Any card name that begins with "fell")</small></dd>
|
||||
<dd>[o:/counter target .* spell/](#o:/counter target .* spell/) <small>(Any card text with "counter target *something* spell")</small></dd>
|
||||
<dd>[o:/for each .* and\/or .*/](#o:/for each .* and\/or .*/) <small>(/'s can be escaped with a \)</small></dd>
|
||||
|
||||
</dl>
|
||||
</dl>
|
||||
1
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1
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|
After Width: | Height: | Size: 1.4 KiB |
12
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|
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@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="iso-8859-1"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<svg fill="#000000" version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg"
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width="800px" height="800px" viewBox="0 0 971.986 971.986"
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xml:space="preserve">
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<g>
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<path d="M370.216,459.3c10.2,11.1,15.8,25.6,15.8,40.6v442c0,26.601,32.1,40.101,51.1,21.4l123.3-141.3
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c16.5-19.8,25.6-29.601,25.6-49.2V500c0-15,5.7-29.5,15.8-40.601L955.615,75.5c26.5-28.8,6.101-75.5-33.1-75.5h-873
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</svg>
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|
After Width: | Height: | Size: 676 B |
1
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|
|
@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><!--!Font Awesome Free 7.1.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2026 Fonticons, Inc.--><path d="M160 96C124.7 96 96 124.7 96 160L96 480C96 515.3 124.7 544 160 544L480 544C515.3 544 544 515.3 544 480L544 237.3C544 220.3 537.3 204 525.3 192L448 114.7C436 102.7 419.7 96 402.7 96L160 96zM192 192C192 174.3 206.3 160 224 160L384 160C401.7 160 416 174.3 416 192L416 256C416 273.7 401.7 288 384 288L224 288C206.3 288 192 273.7 192 256L192 192zM320 352C355.3 352 384 380.7 384 416C384 451.3 355.3 480 320 480C284.7 480 256 451.3 256 416C256 380.7 284.7 352 320 352z"/></svg>
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|
After Width: | Height: | Size: 693 B |
1
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|
|
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><!--!Font Awesome Free 7.1.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2026 Fonticons, Inc.--><path d="M259.1 73.5C262.1 58.7 275.2 48 290.4 48L350.2 48C365.4 48 378.5 58.7 381.5 73.5L396 143.5C410.1 149.5 423.3 157.2 435.3 166.3L503.1 143.8C517.5 139 533.3 145 540.9 158.2L570.8 210C578.4 223.2 575.7 239.8 564.3 249.9L511 297.3C511.9 304.7 512.3 312.3 512.3 320C512.3 327.7 511.8 335.3 511 342.7L564.4 390.2C575.8 400.3 578.4 417 570.9 430.1L541 481.9C533.4 495 517.6 501.1 503.2 496.3L435.4 473.8C423.3 482.9 410.1 490.5 396.1 496.6L381.7 566.5C378.6 581.4 365.5 592 350.4 592L290.6 592C275.4 592 262.3 581.3 259.3 566.5L244.9 496.6C230.8 490.6 217.7 482.9 205.6 473.8L137.5 496.3C123.1 501.1 107.3 495.1 99.7 481.9L69.8 430.1C62.2 416.9 64.9 400.3 76.3 390.2L129.7 342.7C128.8 335.3 128.4 327.7 128.4 320C128.4 312.3 128.9 304.7 129.7 297.3L76.3 249.8C64.9 239.7 62.3 223 69.8 209.9L99.7 158.1C107.3 144.9 123.1 138.9 137.5 143.7L205.3 166.2C217.4 157.1 230.6 149.5 244.6 143.4L259.1 73.5zM320.3 400C364.5 399.8 400.2 363.9 400 319.7C399.8 275.5 363.9 239.8 319.7 240C275.5 240.2 239.8 276.1 240 320.3C240.2 364.5 276.1 400.2 320.3 400z"/></svg>
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After Width: | Height: | Size: 1.2 KiB |
1
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><!--!Font Awesome Free 7.1.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2026 Fonticons, Inc.--><path d="M535.6 85.7C513.7 63.8 478.3 63.8 456.4 85.7L432 110.1L529.9 208L554.3 183.6C576.2 161.7 576.2 126.3 554.3 104.4L535.6 85.7zM236.4 305.7C230.3 311.8 225.6 319.3 222.9 327.6L193.3 416.4C190.4 425 192.7 434.5 199.1 441C205.5 447.5 215 449.7 223.7 446.8L312.5 417.2C320.7 414.5 328.2 409.8 334.4 403.7L496 241.9L398.1 144L236.4 305.7zM160 128C107 128 64 171 64 224L64 480C64 533 107 576 160 576L416 576C469 576 512 533 512 480L512 384C512 366.3 497.7 352 480 352C462.3 352 448 366.3 448 384L448 480C448 497.7 433.7 512 416 512L160 512C142.3 512 128 497.7 128 480L128 224C128 206.3 142.3 192 160 192L256 192C273.7 192 288 177.7 288 160C288 142.3 273.7 128 256 128L160 128z"/></svg>
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After Width: | Height: | Size: 899 B |
1
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|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><!--!Font Awesome Free 7.1.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2026 Fonticons, Inc.--><path d="M384 96L512 96C529.7 96 544 110.3 544 128C544 145.7 529.7 160 512 160L398.4 160C393.2 185.8 375.5 207.1 352 217.3L352 512L512 512C529.7 512 544 526.3 544 544C544 561.7 529.7 576 512 576L128 576C110.3 576 96 561.7 96 544C96 526.3 110.3 512 128 512L288 512L288 217.3C264.5 207 246.8 185.7 241.6 160L128 160C110.3 160 96 145.7 96 128C96 110.3 110.3 96 128 96L256 96C270.6 76.6 293.8 64 320 64C346.2 64 369.4 76.6 384 96zM439.6 384L584.4 384L512 259.8L439.6 384zM512 480C449.1 480 396.8 446 386 401.1C383.4 390.1 387 378.8 392.7 369L487.9 205.8C492.9 197.2 502.1 192 512 192C521.9 192 531.1 197.3 536.1 205.8L631.3 369C637 378.8 640.6 390.1 638 401.1C627.2 445.9 574.9 480 512 480zM126.8 259.8L54.4 384L199.3 384L126.8 259.8zM.9 401.1C-1.7 390.1 1.9 378.8 7.6 369L102.8 205.8C107.8 197.2 117 192 126.9 192C136.8 192 146 197.3 151 205.8L246.2 369C251.9 378.8 255.5 390.1 252.9 401.1C242.1 445.9 189.8 480 126.9 480C64 480 11.7 446 .9 401.1z"/></svg>
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
1
cockatrice/resources/icons/scroll.svg
Normal file
|
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><!--!Font Awesome Free 7.1.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2026 Fonticons, Inc.--><path d="M32 176C32 134.5 63.6 100.4 104 96.4L104 96L384 96C437 96 480 139 480 192L480 368L304 368C264.2 368 232 400.2 232 440L232 500C232 524.3 212.3 544 188 544C163.7 544 144 524.3 144 500L144 272L80 272C53.5 272 32 250.5 32 224L32 176zM268.8 544C275.9 530.9 280 515.9 280 500L280 440C280 426.7 290.7 416 304 416L552 416C565.3 416 576 426.7 576 440L576 464C576 508.2 540.2 544 496 544L268.8 544zM112 144C94.3 144 80 158.3 80 176L80 224L144 224L144 176C144 158.3 129.7 144 112 144z"/></svg>
|
||||
|
After Width: | Height: | Size: 704 B |
1
cockatrice/resources/icons/sort_arrow_down.svg
Normal file
|
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 640"><!--!Font Awesome Free 7.1.0 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2026 Fonticons, Inc.--><path d="M278.6 438.6L182.6 534.6C170.1 547.1 149.8 547.1 137.3 534.6L41.3 438.6C28.8 426.1 28.8 405.8 41.3 393.3C53.8 380.8 74.1 380.8 86.6 393.3L128 434.7L128 128C128 110.3 142.3 96 160 96C177.7 96 192 110.3 192 128L192 434.7L233.4 393.3C245.9 380.8 266.2 380.8 278.7 393.3C291.2 405.8 291.2 426.1 278.7 438.6zM352 544C334.3 544 320 529.7 320 512C320 494.3 334.3 480 352 480L384 480C401.7 480 416 494.3 416 512C416 529.7 401.7 544 384 544L352 544zM352 416C334.3 416 320 401.7 320 384C320 366.3 334.3 352 352 352L448 352C465.7 352 480 366.3 480 384C480 401.7 465.7 416 448 416L352 416zM352 288C334.3 288 320 273.7 320 256C320 238.3 334.3 224 352 224L512 224C529.7 224 544 238.3 544 256C544 273.7 529.7 288 512 288L352 288zM352 160C334.3 160 320 145.7 320 128C320 110.3 334.3 96 352 96L576 96C593.7 96 608 110.3 608 128C608 145.7 593.7 160 576 160L352 160z"/></svg>
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
|
|
@ -89,6 +89,8 @@ void TappedOutInterface::analyzeDeck(const DeckList &deck)
|
|||
QNetworkRequest request(QUrl("https://tappedout.net/mtg-decks/paste/"));
|
||||
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
|
||||
request.setHeader(QNetworkRequest::UserAgentHeader, QString("Cockatrice %1").arg(VERSION_STRING));
|
||||
// we interpret the redirect and open it in the browser instead, do not follow redirects
|
||||
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute, QNetworkRequest::ManualRedirectPolicy);
|
||||
|
||||
manager->post(request, data);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,10 +8,11 @@
|
|||
#define INTERFACE_JSON_DECK_PARSER_H
|
||||
|
||||
#include "../../../interface/deck_loader/card_node_function.h"
|
||||
#include "../../../interface/deck_loader/deck_loader.h"
|
||||
|
||||
#include <QJsonArray>
|
||||
#include <QJsonObject>
|
||||
#include <libcockatrice/card/import/card_name_normalizer.h>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
|
||||
class IJsonDeckParser
|
||||
{
|
||||
|
|
@ -49,7 +50,7 @@ public:
|
|||
outStream << quantity << ' ' << cardName << " (" << setName << ") " << collectorNumber << '\n';
|
||||
}
|
||||
|
||||
deckList.loadFromStream_Plain(outStream, false);
|
||||
deckList.loadFromStream_Plain(outStream, false, CardNameNormalizer());
|
||||
deckList.forEachCard(CardNodeFunction::ResolveProviderId());
|
||||
|
||||
return deckList;
|
||||
|
|
@ -96,7 +97,7 @@ public:
|
|||
outStream << quantity << ' ' << cardName << " (" << setName << ") " << collectorNumber << '\n';
|
||||
}
|
||||
|
||||
deckList.loadFromStream_Plain(outStream, false);
|
||||
deckList.loadFromStream_Plain(outStream, false, CardNameNormalizer());
|
||||
deckList.forEachCard(CardNodeFunction::ResolveProviderId());
|
||||
|
||||
QJsonObject commandersObj = obj.value("commanders").toObject();
|
||||
|
|
|
|||
|
|
@ -239,6 +239,7 @@ SettingsCache::SettingsCache()
|
|||
|
||||
homeTabBackgroundSource = settings->value("home/background", "themed").toString();
|
||||
homeTabBackgroundShuffleFrequency = settings->value("home/background/shuffleTimer", 0).toInt();
|
||||
homeTabDisplayCardName = settings->value("home/background/displayCardName", true).toBool();
|
||||
|
||||
tabVisualDeckStorageOpen = settings->value("tabs/visualDeckStorage", true).toBool();
|
||||
tabServerOpen = settings->value("tabs/server", true).toBool();
|
||||
|
|
@ -267,9 +268,6 @@ SettingsCache::SettingsCache()
|
|||
picDownload = settings->value("personal/picturedownload", true).toBool();
|
||||
showStatusBar = settings->value("personal/showStatusBar", false).toBool();
|
||||
|
||||
mainWindowGeometry = settings->value("interface/main_window_geometry").toByteArray();
|
||||
tokenDialogGeometry = settings->value("interface/token_dialog_geometry").toByteArray();
|
||||
setsDialogGeometry = settings->value("interface/sets_dialog_geometry").toByteArray();
|
||||
notificationsEnabled = settings->value("interface/notificationsenabled", true).toBool();
|
||||
spectatorNotificationsEnabled = settings->value("interface/specnotificationsenabled", false).toBool();
|
||||
buddyConnectNotificationsEnabled = settings->value("interface/buddyconnectnotificationsenabled", true).toBool();
|
||||
|
|
@ -279,7 +277,6 @@ SettingsCache::SettingsCache()
|
|||
doNotDeleteArrowsInSubPhases = settings->value("interface/doNotDeleteArrowsInSubPhases", true).toBool();
|
||||
startingHandSize = settings->value("interface/startinghandsize", 7).toInt();
|
||||
annotateTokens = settings->value("interface/annotatetokens", false).toBool();
|
||||
tabGameSplitterSizes = settings->value("interface/tabgame_splittersizes").toByteArray();
|
||||
knownMissingFeatures = settings->value("interface/knownmissingfeatures", "").toString();
|
||||
useTearOffMenus = settings->value("interface/usetearoffmenus", true).toBool();
|
||||
cardViewInitialRowsMax = settings->value("interface/cardViewInitialRowsMax", 14).toInt();
|
||||
|
|
@ -287,7 +284,11 @@ SettingsCache::SettingsCache()
|
|||
closeEmptyCardView = settings->value("interface/closeEmptyCardView", true).toBool();
|
||||
focusCardViewSearchBar = settings->value("interface/focusCardViewSearchBar", true).toBool();
|
||||
|
||||
showDragSelectionCount = settings->value("interface/showlassoselectioncount", true).toBool();
|
||||
showTotalSelectionCount = settings->value("interface/showpersistentselectioncount", true).toBool();
|
||||
|
||||
showShortcuts = settings->value("menu/showshortcuts", true).toBool();
|
||||
showGameSelectorFilterToolbar = settings->value("menu/showgameselectorfiltertoolbar", true).toBool();
|
||||
displayCardNames = settings->value("cards/displaycardnames", true).toBool();
|
||||
roundCardCorners = settings->value("cards/roundcardcorners", true).toBool();
|
||||
overrideAllCardArtWithPersonalPreference =
|
||||
|
|
@ -308,6 +309,7 @@ SettingsCache::SettingsCache()
|
|||
visualDeckStorageDefaultTagsList =
|
||||
settings->value("interface/visualdeckstoragedefaulttagslist", defaultTags).toStringList();
|
||||
visualDeckStorageSearchFolderNames = settings->value("interface/visualdeckstoragesearchfoldernames", true).toBool();
|
||||
visualDeckStorageShowColorIdentity = settings->value("interface/visualdeckstorageshowcoloridentity", true).toBool();
|
||||
visualDeckStorageShowBannerCardComboBox =
|
||||
settings->value("interface/visualdeckstorageshowbannercardcombobox", true).toBool();
|
||||
visualDeckStorageShowTagsOnDeckPreviews =
|
||||
|
|
@ -386,6 +388,13 @@ SettingsCache::SettingsCache()
|
|||
defaultStartingLifeTotal = settings->value("game/defaultstartinglifetotal", 20).toInt();
|
||||
shareDecklistsOnLoad = settings->value("game/sharedecklistsonload", false).toBool();
|
||||
rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
|
||||
|
||||
// Local game settings use "localgameoptions/" prefix to keep them separate
|
||||
// from server game settings which use "game/" prefix
|
||||
localGameRememberSettings = settings->value("localgameoptions/remembersettings", false).toBool();
|
||||
localGameMaxPlayers = settings->value("localgameoptions/maxplayers", 1).toInt();
|
||||
localGameStartingLifeTotal = settings->value("localgameoptions/startinglifetotal", 20).toInt();
|
||||
|
||||
clientID = settings->value("personal/clientid", CLIENT_INFO_NOT_SET).toString();
|
||||
clientVersion = settings->value("personal/clientversion", CLIENT_INFO_NOT_SET).toString();
|
||||
}
|
||||
|
|
@ -593,6 +602,13 @@ void SettingsCache::setHomeTabBackgroundShuffleFrequency(int _frequency)
|
|||
emit homeTabBackgroundShuffleFrequencyChanged();
|
||||
}
|
||||
|
||||
void SettingsCache::setHomeTabDisplayCardName(QT_STATE_CHANGED_T _displayCardName)
|
||||
{
|
||||
homeTabDisplayCardName = static_cast<bool>(_displayCardName);
|
||||
settings->setValue("home/background/displayCardName", homeTabDisplayCardName);
|
||||
emit homeTabDisplayCardNameChanged();
|
||||
}
|
||||
|
||||
void SettingsCache::setTabVisualDeckStorageOpen(bool value)
|
||||
{
|
||||
tabVisualDeckStorageOpen = value;
|
||||
|
|
@ -703,18 +719,19 @@ void SettingsCache::setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens)
|
|||
settings->setValue("interface/annotatetokens", annotateTokens);
|
||||
}
|
||||
|
||||
void SettingsCache::setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes)
|
||||
{
|
||||
tabGameSplitterSizes = _tabGameSplitterSizes;
|
||||
settings->setValue("interface/tabgame_splittersizes", tabGameSplitterSizes);
|
||||
}
|
||||
|
||||
void SettingsCache::setShowShortcuts(QT_STATE_CHANGED_T _showShortcuts)
|
||||
{
|
||||
showShortcuts = static_cast<bool>(_showShortcuts);
|
||||
settings->setValue("menu/showshortcuts", showShortcuts);
|
||||
}
|
||||
|
||||
void SettingsCache::setShowGameSelectorFilterToolbar(QT_STATE_CHANGED_T _showGameSelectorFilterToolbar)
|
||||
{
|
||||
showGameSelectorFilterToolbar = static_cast<bool>(_showGameSelectorFilterToolbar);
|
||||
settings->setValue("menu/showgameselectorfiltertoolbar", showGameSelectorFilterToolbar);
|
||||
emit showGameSelectorFilterToolbarChanged(showGameSelectorFilterToolbar);
|
||||
}
|
||||
|
||||
void SettingsCache::setDisplayCardNames(QT_STATE_CHANGED_T _displayCardNames)
|
||||
{
|
||||
displayCardNames = static_cast<bool>(_displayCardNames);
|
||||
|
|
@ -813,6 +830,13 @@ void SettingsCache::setVisualDeckStorageSearchFolderNames(QT_STATE_CHANGED_T val
|
|||
settings->setValue("interface/visualdeckstoragesearchfoldernames", visualDeckStorageSearchFolderNames);
|
||||
}
|
||||
|
||||
void SettingsCache::setVisualDeckStorageShowColorIdentity(QT_STATE_CHANGED_T value)
|
||||
{
|
||||
visualDeckStorageShowColorIdentity = value;
|
||||
settings->setValue("interface/visualdeckstorageshowcoloridentity", visualDeckStorageShowColorIdentity);
|
||||
emit visualDeckStorageShowColorIdentityChanged(visualDeckStorageShowColorIdentity);
|
||||
}
|
||||
|
||||
void SettingsCache::setVisualDeckStorageShowBannerCardComboBox(QT_STATE_CHANGED_T _showBannerCardComboBox)
|
||||
{
|
||||
visualDeckStorageShowBannerCardComboBox = _showBannerCardComboBox;
|
||||
|
|
@ -1066,24 +1090,6 @@ void SettingsCache::setIgnoreUnregisteredUserMessages(QT_STATE_CHANGED_T _ignore
|
|||
settings->setValue("chat/ignore_unregistered_messages", ignoreUnregisteredUserMessages);
|
||||
}
|
||||
|
||||
void SettingsCache::setMainWindowGeometry(const QByteArray &_mainWindowGeometry)
|
||||
{
|
||||
mainWindowGeometry = _mainWindowGeometry;
|
||||
settings->setValue("interface/main_window_geometry", mainWindowGeometry);
|
||||
}
|
||||
|
||||
void SettingsCache::setTokenDialogGeometry(const QByteArray &_tokenDialogGeometry)
|
||||
{
|
||||
tokenDialogGeometry = _tokenDialogGeometry;
|
||||
settings->setValue("interface/token_dialog_geometry", tokenDialogGeometry);
|
||||
}
|
||||
|
||||
void SettingsCache::setSetsDialogGeometry(const QByteArray &_setsDialogGeometry)
|
||||
{
|
||||
setsDialogGeometry = _setsDialogGeometry;
|
||||
settings->setValue("interface/sets_dialog_geometry", setsDialogGeometry);
|
||||
}
|
||||
|
||||
void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
|
||||
{
|
||||
pixmapCacheSize = _pixmapCacheSize;
|
||||
|
|
@ -1119,257 +1125,21 @@ void SettingsCache::setClientVersion(const QString &_clientVersion)
|
|||
|
||||
QStringList SettingsCache::getCountries() const
|
||||
{
|
||||
static QStringList countries = QStringList() << "ad"
|
||||
<< "ae"
|
||||
<< "af"
|
||||
<< "ag"
|
||||
<< "ai"
|
||||
<< "al"
|
||||
<< "am"
|
||||
<< "ao"
|
||||
<< "aq"
|
||||
<< "ar"
|
||||
<< "as"
|
||||
<< "at"
|
||||
<< "au"
|
||||
<< "aw"
|
||||
<< "ax"
|
||||
<< "az"
|
||||
<< "ba"
|
||||
<< "bb"
|
||||
<< "bd"
|
||||
<< "be"
|
||||
<< "bf"
|
||||
<< "bg"
|
||||
<< "bh"
|
||||
<< "bi"
|
||||
<< "bj"
|
||||
<< "bl"
|
||||
<< "bm"
|
||||
<< "bn"
|
||||
<< "bo"
|
||||
<< "bq"
|
||||
<< "br"
|
||||
<< "bs"
|
||||
<< "bt"
|
||||
<< "bv"
|
||||
<< "bw"
|
||||
<< "by"
|
||||
<< "bz"
|
||||
<< "ca"
|
||||
<< "cc"
|
||||
<< "cd"
|
||||
<< "cf"
|
||||
<< "cg"
|
||||
<< "ch"
|
||||
<< "ci"
|
||||
<< "ck"
|
||||
<< "cl"
|
||||
<< "cm"
|
||||
<< "cn"
|
||||
<< "co"
|
||||
<< "cr"
|
||||
<< "cu"
|
||||
<< "cv"
|
||||
<< "cw"
|
||||
<< "cx"
|
||||
<< "cy"
|
||||
<< "cz"
|
||||
<< "de"
|
||||
<< "dj"
|
||||
<< "dk"
|
||||
<< "dm"
|
||||
<< "do"
|
||||
<< "dz"
|
||||
<< "ec"
|
||||
<< "ee"
|
||||
<< "eg"
|
||||
<< "eh"
|
||||
<< "er"
|
||||
<< "es"
|
||||
<< "et"
|
||||
<< "eu"
|
||||
<< "fi"
|
||||
<< "fj"
|
||||
<< "fk"
|
||||
<< "fm"
|
||||
<< "fo"
|
||||
<< "fr"
|
||||
<< "ga"
|
||||
<< "gb"
|
||||
<< "gd"
|
||||
<< "ge"
|
||||
<< "gf"
|
||||
<< "gg"
|
||||
<< "gh"
|
||||
<< "gi"
|
||||
<< "gl"
|
||||
<< "gm"
|
||||
<< "gn"
|
||||
<< "gp"
|
||||
<< "gq"
|
||||
<< "gr"
|
||||
<< "gs"
|
||||
<< "gt"
|
||||
<< "gu"
|
||||
<< "gw"
|
||||
<< "gy"
|
||||
<< "hk"
|
||||
<< "hm"
|
||||
<< "hn"
|
||||
<< "hr"
|
||||
<< "ht"
|
||||
<< "hu"
|
||||
<< "id"
|
||||
<< "ie"
|
||||
<< "il"
|
||||
<< "im"
|
||||
<< "in"
|
||||
<< "io"
|
||||
<< "iq"
|
||||
<< "ir"
|
||||
<< "is"
|
||||
<< "it"
|
||||
<< "je"
|
||||
<< "jm"
|
||||
<< "jo"
|
||||
<< "jp"
|
||||
<< "ke"
|
||||
<< "kg"
|
||||
<< "kh"
|
||||
<< "ki"
|
||||
<< "km"
|
||||
<< "kn"
|
||||
<< "kp"
|
||||
<< "kr"
|
||||
<< "kw"
|
||||
<< "ky"
|
||||
<< "kz"
|
||||
<< "la"
|
||||
<< "lb"
|
||||
<< "lc"
|
||||
<< "li"
|
||||
<< "lk"
|
||||
<< "lr"
|
||||
<< "ls"
|
||||
<< "lt"
|
||||
<< "lu"
|
||||
<< "lv"
|
||||
<< "ly"
|
||||
<< "ma"
|
||||
<< "mc"
|
||||
<< "md"
|
||||
<< "me"
|
||||
<< "mf"
|
||||
<< "mg"
|
||||
<< "mh"
|
||||
<< "mk"
|
||||
<< "ml"
|
||||
<< "mm"
|
||||
<< "mn"
|
||||
<< "mo"
|
||||
<< "mp"
|
||||
<< "mq"
|
||||
<< "mr"
|
||||
<< "ms"
|
||||
<< "mt"
|
||||
<< "mu"
|
||||
<< "mv"
|
||||
<< "mw"
|
||||
<< "mx"
|
||||
<< "my"
|
||||
<< "mz"
|
||||
<< "na"
|
||||
<< "nc"
|
||||
<< "ne"
|
||||
<< "nf"
|
||||
<< "ng"
|
||||
<< "ni"
|
||||
<< "nl"
|
||||
<< "no"
|
||||
<< "np"
|
||||
<< "nr"
|
||||
<< "nu"
|
||||
<< "nz"
|
||||
<< "om"
|
||||
<< "pa"
|
||||
<< "pe"
|
||||
<< "pf"
|
||||
<< "pg"
|
||||
<< "ph"
|
||||
<< "pk"
|
||||
<< "pl"
|
||||
<< "pm"
|
||||
<< "pn"
|
||||
<< "pr"
|
||||
<< "ps"
|
||||
<< "pt"
|
||||
<< "pw"
|
||||
<< "py"
|
||||
<< "qa"
|
||||
<< "re"
|
||||
<< "ro"
|
||||
<< "rs"
|
||||
<< "ru"
|
||||
<< "rw"
|
||||
<< "sa"
|
||||
<< "sb"
|
||||
<< "sc"
|
||||
<< "sd"
|
||||
<< "se"
|
||||
<< "sg"
|
||||
<< "sh"
|
||||
<< "si"
|
||||
<< "sj"
|
||||
<< "sk"
|
||||
<< "sl"
|
||||
<< "sm"
|
||||
<< "sn"
|
||||
<< "so"
|
||||
<< "sr"
|
||||
<< "ss"
|
||||
<< "st"
|
||||
<< "sv"
|
||||
<< "sx"
|
||||
<< "sy"
|
||||
<< "sz"
|
||||
<< "tc"
|
||||
<< "td"
|
||||
<< "tf"
|
||||
<< "tg"
|
||||
<< "th"
|
||||
<< "tj"
|
||||
<< "tk"
|
||||
<< "tl"
|
||||
<< "tm"
|
||||
<< "tn"
|
||||
<< "to"
|
||||
<< "tr"
|
||||
<< "tt"
|
||||
<< "tv"
|
||||
<< "tw"
|
||||
<< "tz"
|
||||
<< "ua"
|
||||
<< "ug"
|
||||
<< "um"
|
||||
<< "us"
|
||||
<< "uy"
|
||||
<< "uz"
|
||||
<< "va"
|
||||
<< "vc"
|
||||
<< "ve"
|
||||
<< "vg"
|
||||
<< "vi"
|
||||
<< "vn"
|
||||
<< "vu"
|
||||
<< "wf"
|
||||
<< "ws"
|
||||
<< "xk"
|
||||
<< "ye"
|
||||
<< "yt"
|
||||
<< "za"
|
||||
<< "zm"
|
||||
<< "zw";
|
||||
static const QStringList countries = {
|
||||
"ad", "ae", "af", "ag", "ai", "al", "am", "ao", "aq", "ar", "as", "at", "au", "aw", "ax", "az", "ba", "bb",
|
||||
"bd", "be", "bf", "bg", "bh", "bi", "bj", "bl", "bm", "bn", "bo", "bq", "br", "bs", "bt", "bv", "bw", "by",
|
||||
"bz", "ca", "cc", "cd", "cf", "cg", "ch", "ci", "ck", "cl", "cm", "cn", "co", "cr", "cu", "cv", "cw", "cx",
|
||||
"cy", "cz", "de", "dj", "dk", "dm", "do", "dz", "ec", "ee", "eg", "eh", "er", "es", "et", "eu", "fi", "fj",
|
||||
"fk", "fm", "fo", "fr", "ga", "gb", "gd", "ge", "gf", "gg", "gh", "gi", "gl", "gm", "gn", "gp", "gq", "gr",
|
||||
"gs", "gt", "gu", "gw", "gy", "hk", "hm", "hn", "hr", "ht", "hu", "id", "ie", "il", "im", "in", "io", "iq",
|
||||
"ir", "is", "it", "je", "jm", "jo", "jp", "ke", "kg", "kh", "ki", "km", "kn", "kp", "kr", "kw", "ky", "kz",
|
||||
"la", "lb", "lc", "li", "lk", "lr", "ls", "lt", "lu", "lv", "ly", "ma", "mc", "md", "me", "mf", "mg", "mh",
|
||||
"mk", "ml", "mm", "mn", "mo", "mp", "mq", "mr", "ms", "mt", "mu", "mv", "mw", "mx", "my", "mz", "na", "nc",
|
||||
"ne", "nf", "ng", "ni", "nl", "no", "np", "nr", "nu", "nz", "om", "pa", "pe", "pf", "pg", "ph", "pk", "pl",
|
||||
"pm", "pn", "pr", "ps", "pt", "pw", "py", "qa", "re", "ro", "rs", "ru", "rw", "sa", "sb", "sc", "sd", "se",
|
||||
"sg", "sh", "si", "sj", "sk", "sl", "sm", "sn", "so", "sr", "ss", "st", "sv", "sx", "sy", "sz", "tc", "td",
|
||||
"tf", "tg", "th", "tj", "tk", "tl", "tm", "tn", "to", "tr", "tt", "tv", "tw", "tz", "ua", "ug", "um", "us",
|
||||
"uy", "uz", "va", "vc", "ve", "vg", "vi", "vn", "vu", "wf", "ws", "xk", "ye", "yt", "za", "zm", "zw"};
|
||||
|
||||
return countries;
|
||||
}
|
||||
|
|
@ -1482,6 +1252,24 @@ void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
|
|||
settings->setValue("game/remembergamesettings", rememberGameSettings);
|
||||
}
|
||||
|
||||
void SettingsCache::setLocalGameRememberSettings(bool value)
|
||||
{
|
||||
localGameRememberSettings = value;
|
||||
settings->setValue("localgameoptions/remembersettings", value);
|
||||
}
|
||||
|
||||
void SettingsCache::setLocalGameMaxPlayers(int value)
|
||||
{
|
||||
localGameMaxPlayers = value;
|
||||
settings->setValue("localgameoptions/maxplayers", value);
|
||||
}
|
||||
|
||||
void SettingsCache::setLocalGameStartingLifeTotal(int value)
|
||||
{
|
||||
localGameStartingLifeTotal = value;
|
||||
settings->setValue("localgameoptions/startinglifetotal", value);
|
||||
}
|
||||
|
||||
void SettingsCache::setNotifyAboutUpdate(QT_STATE_CHANGED_T _notifyaboutupdate)
|
||||
{
|
||||
notifyAboutUpdates = static_cast<bool>(_notifyaboutupdate);
|
||||
|
|
@ -1523,6 +1311,18 @@ void SettingsCache::setRoundCardCorners(bool _roundCardCorners)
|
|||
emit roundCardCornersChanged(roundCardCorners);
|
||||
}
|
||||
|
||||
void SettingsCache::setShowDragSelectionCount(QT_STATE_CHANGED_T _showDragSelectionCount)
|
||||
{
|
||||
showDragSelectionCount = static_cast<bool>(_showDragSelectionCount);
|
||||
settings->setValue("interface/showlassoselectioncount", showDragSelectionCount);
|
||||
}
|
||||
|
||||
void SettingsCache::setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSelectionCount)
|
||||
{
|
||||
showTotalSelectionCount = static_cast<bool>(_showTotalSelectionCount);
|
||||
settings->setValue("interface/showpersistentselectioncount", showTotalSelectionCount);
|
||||
}
|
||||
|
||||
void SettingsCache::loadPaths()
|
||||
{
|
||||
QString dataPath = getDataPath();
|
||||
|
|
|
|||
|
|
@ -143,8 +143,10 @@ signals:
|
|||
void themeChanged();
|
||||
void homeTabBackgroundSourceChanged();
|
||||
void homeTabBackgroundShuffleFrequencyChanged();
|
||||
void homeTabDisplayCardNameChanged();
|
||||
void picDownloadChanged();
|
||||
void showStatusBarChanged(bool state);
|
||||
void showGameSelectorFilterToolbarChanged(bool state);
|
||||
void displayCardNamesChanged();
|
||||
void overrideAllCardArtWithPersonalPreferenceChanged(bool _overrideAllCardArtWithPersonalPreference);
|
||||
void bumpSetsWithCardsInDeckToTopChanged();
|
||||
|
|
@ -156,6 +158,7 @@ signals:
|
|||
void deckEditorTagsWidgetVisibleChanged(bool _visible);
|
||||
void visualDeckStorageShowTagFilterChanged(bool _visible);
|
||||
void visualDeckStorageDefaultTagsListChanged();
|
||||
void visualDeckStorageShowColorIdentityChanged(bool _visible);
|
||||
void visualDeckStorageShowBannerCardComboBoxChanged(bool _visible);
|
||||
void visualDeckStorageShowTagsOnDeckPreviewsChanged(bool _visible);
|
||||
void visualDeckStorageCardSizeChanged();
|
||||
|
|
@ -202,9 +205,6 @@ private:
|
|||
DebugSettings *debugSettings;
|
||||
CardCounterSettings *cardCounterSettings;
|
||||
|
||||
QByteArray mainWindowGeometry;
|
||||
QByteArray tokenDialogGeometry;
|
||||
QByteArray setsDialogGeometry;
|
||||
QString lang;
|
||||
QString deckPath, filtersPath, replaysPath, picsPath, redirectCachePath, customPicsPath, cardDatabasePath,
|
||||
customCardDatabasePath, themesPath, spoilerDatabasePath, tokenDatabasePath, themeName, homeTabBackgroundSource;
|
||||
|
|
@ -221,6 +221,7 @@ private:
|
|||
bool showTipsOnStartup;
|
||||
QList<int> seenTips;
|
||||
int homeTabBackgroundShuffleFrequency;
|
||||
bool homeTabDisplayCardName;
|
||||
bool mbDownloadSpoilers;
|
||||
int updateReleaseChannel;
|
||||
int maxFontSize;
|
||||
|
|
@ -234,8 +235,8 @@ private:
|
|||
bool doNotDeleteArrowsInSubPhases;
|
||||
int startingHandSize;
|
||||
bool annotateTokens;
|
||||
QByteArray tabGameSplitterSizes;
|
||||
bool showShortcuts;
|
||||
bool showGameSelectorFilterToolbar;
|
||||
bool displayCardNames;
|
||||
bool overrideAllCardArtWithPersonalPreference;
|
||||
bool bumpSetsWithCardsInDeckToTop;
|
||||
|
|
@ -247,6 +248,7 @@ private:
|
|||
bool deckEditorTagsWidgetVisible;
|
||||
int visualDeckStorageSortingOrder;
|
||||
bool visualDeckStorageShowFolders;
|
||||
bool visualDeckStorageShowColorIdentity;
|
||||
bool visualDeckStorageShowBannerCardComboBox;
|
||||
bool visualDeckStorageShowTagsOnDeckPreviews;
|
||||
bool visualDeckStorageShowTagFilter;
|
||||
|
|
@ -328,10 +330,18 @@ private:
|
|||
[[nodiscard]] QString getSafeConfigFilePath(QString configEntry, QString defaultPath) const;
|
||||
void loadPaths();
|
||||
bool rememberGameSettings;
|
||||
|
||||
// Local game settings (separate from server game settings in game/*)
|
||||
bool localGameRememberSettings;
|
||||
int localGameMaxPlayers;
|
||||
int localGameStartingLifeTotal;
|
||||
|
||||
QList<ReleaseChannel *> releaseChannels;
|
||||
bool isPortableBuild;
|
||||
bool roundCardCorners;
|
||||
bool showStatusBar;
|
||||
bool showDragSelectionCount;
|
||||
bool showTotalSelectionCount;
|
||||
|
||||
public:
|
||||
SettingsCache();
|
||||
|
|
@ -339,18 +349,6 @@ public:
|
|||
QString getSettingsPath();
|
||||
[[nodiscard]] QString getCachePath() const;
|
||||
[[nodiscard]] QString getNetworkCachePath() const;
|
||||
[[nodiscard]] const QByteArray &getMainWindowGeometry() const
|
||||
{
|
||||
return mainWindowGeometry;
|
||||
}
|
||||
[[nodiscard]] const QByteArray &getTokenDialogGeometry() const
|
||||
{
|
||||
return tokenDialogGeometry;
|
||||
}
|
||||
[[nodiscard]] const QByteArray &getSetsDialogGeometry() const
|
||||
{
|
||||
return setsDialogGeometry;
|
||||
}
|
||||
[[nodiscard]] QString getLang() const
|
||||
{
|
||||
return lang;
|
||||
|
|
@ -411,6 +409,10 @@ public:
|
|||
{
|
||||
return homeTabBackgroundShuffleFrequency;
|
||||
}
|
||||
[[nodiscard]] bool getHomeTabDisplayCardName() const
|
||||
{
|
||||
return homeTabDisplayCardName;
|
||||
}
|
||||
[[nodiscard]] bool getTabVisualDeckStorageOpen() const
|
||||
{
|
||||
return tabVisualDeckStorageOpen;
|
||||
|
|
@ -455,6 +457,14 @@ public:
|
|||
{
|
||||
return showStatusBar;
|
||||
}
|
||||
[[nodiscard]] bool getShowDragSelectionCount() const
|
||||
{
|
||||
return showDragSelectionCount;
|
||||
}
|
||||
[[nodiscard]] bool getShowTotalSelectionCount() const
|
||||
{
|
||||
return showTotalSelectionCount;
|
||||
}
|
||||
[[nodiscard]] bool getNotificationsEnabled() const
|
||||
{
|
||||
return notificationsEnabled;
|
||||
|
|
@ -545,14 +555,14 @@ public:
|
|||
{
|
||||
return annotateTokens;
|
||||
}
|
||||
[[nodiscard]] QByteArray getTabGameSplitterSizes() const
|
||||
{
|
||||
return tabGameSplitterSizes;
|
||||
}
|
||||
[[nodiscard]] bool getShowShortcuts() const
|
||||
{
|
||||
return showShortcuts;
|
||||
}
|
||||
[[nodiscard]] bool getShowGameSelectorFilterToolbar() const
|
||||
{
|
||||
return showGameSelectorFilterToolbar;
|
||||
}
|
||||
[[nodiscard]] bool getDisplayCardNames() const
|
||||
{
|
||||
return displayCardNames;
|
||||
|
|
@ -609,6 +619,10 @@ public:
|
|||
{
|
||||
return visualDeckStorageSearchFolderNames;
|
||||
}
|
||||
[[nodiscard]] bool getVisualDeckStorageShowColorIdentity() const
|
||||
{
|
||||
return visualDeckStorageShowColorIdentity;
|
||||
}
|
||||
[[nodiscard]] bool getVisualDeckStorageShowBannerCardComboBox() const
|
||||
{
|
||||
return visualDeckStorageShowBannerCardComboBox;
|
||||
|
|
@ -864,6 +878,18 @@ public:
|
|||
{
|
||||
return rememberGameSettings;
|
||||
}
|
||||
[[nodiscard]] bool getLocalGameRememberSettings() const
|
||||
{
|
||||
return localGameRememberSettings;
|
||||
}
|
||||
[[nodiscard]] int getLocalGameMaxPlayers() const
|
||||
{
|
||||
return localGameMaxPlayers;
|
||||
}
|
||||
[[nodiscard]] int getLocalGameStartingLifeTotal() const
|
||||
{
|
||||
return localGameStartingLifeTotal;
|
||||
}
|
||||
[[nodiscard]] int getKeepAlive() const override
|
||||
{
|
||||
return keepalive;
|
||||
|
|
@ -977,9 +1003,6 @@ public:
|
|||
public slots:
|
||||
void setDownloadSpoilerStatus(bool _spoilerStatus);
|
||||
|
||||
void setMainWindowGeometry(const QByteArray &_mainWindowGeometry);
|
||||
void setTokenDialogGeometry(const QByteArray &_tokenDialog);
|
||||
void setSetsDialogGeometry(const QByteArray &_setsDialog);
|
||||
void setLang(const QString &_lang);
|
||||
void setShowTipsOnStartup(bool _showTipsOnStartup);
|
||||
void setSeenTips(const QList<int> &_seenTips);
|
||||
|
|
@ -995,6 +1018,7 @@ public slots:
|
|||
void setThemeName(const QString &_themeName);
|
||||
void setHomeTabBackgroundSource(const QString &_backgroundSource);
|
||||
void setHomeTabBackgroundShuffleFrequency(int _frequency);
|
||||
void setHomeTabDisplayCardName(QT_STATE_CHANGED_T _displayCardName);
|
||||
void setTabVisualDeckStorageOpen(bool value);
|
||||
void setTabServerOpen(bool value);
|
||||
void setTabAccountOpen(bool value);
|
||||
|
|
@ -1015,8 +1039,8 @@ public slots:
|
|||
void setDoNotDeleteArrowsInSubPhases(QT_STATE_CHANGED_T _doNotDeleteArrowsInSubPhases);
|
||||
void setStartingHandSize(int _startingHandSize);
|
||||
void setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens);
|
||||
void setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes);
|
||||
void setShowShortcuts(QT_STATE_CHANGED_T _showShortcuts);
|
||||
void setShowGameSelectorFilterToolbar(QT_STATE_CHANGED_T _showGameSelectorFilterToolbar);
|
||||
void setDisplayCardNames(QT_STATE_CHANGED_T _displayCardNames);
|
||||
void setOverrideAllCardArtWithPersonalPreference(QT_STATE_CHANGED_T _overrideAllCardArt);
|
||||
void setBumpSetsWithCardsInDeckToTop(QT_STATE_CHANGED_T _bumpSetsWithCardsInDeckToTop);
|
||||
|
|
@ -1031,6 +1055,7 @@ public slots:
|
|||
void setVisualDeckStorageShowTagFilter(QT_STATE_CHANGED_T _showTags);
|
||||
void setVisualDeckStorageDefaultTagsList(QStringList _defaultTagsList);
|
||||
void setVisualDeckStorageSearchFolderNames(QT_STATE_CHANGED_T value);
|
||||
void setVisualDeckStorageShowColorIdentity(QT_STATE_CHANGED_T value);
|
||||
void setVisualDeckStorageShowBannerCardComboBox(QT_STATE_CHANGED_T _showBannerCardComboBox);
|
||||
void setVisualDeckStorageShowTagsOnDeckPreviews(QT_STATE_CHANGED_T _showTags);
|
||||
void setVisualDeckStorageCardSize(int _visualDeckStorageCardSize);
|
||||
|
|
@ -1092,6 +1117,9 @@ public slots:
|
|||
void setDefaultStartingLifeTotal(const int _defaultStartingLifeTotal);
|
||||
void setShareDecklistsOnLoad(const bool _shareDecklistsOnLoad);
|
||||
void setRememberGameSettings(const bool _rememberGameSettings);
|
||||
void setLocalGameRememberSettings(bool value);
|
||||
void setLocalGameMaxPlayers(int value);
|
||||
void setLocalGameStartingLifeTotal(int value);
|
||||
void setCheckUpdatesOnStartup(QT_STATE_CHANGED_T value);
|
||||
void setStartupCardUpdateCheckPromptForUpdate(bool value);
|
||||
void setStartupCardUpdateCheckAlwaysUpdate(bool value);
|
||||
|
|
@ -1102,6 +1130,7 @@ public slots:
|
|||
void setUpdateReleaseChannelIndex(int value);
|
||||
void setMaxFontSize(int _max);
|
||||
void setRoundCardCorners(bool _roundCardCorners);
|
||||
void setShowDragSelectionCount(QT_STATE_CHANGED_T _showDragSelectionCount);
|
||||
void setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSelectionCount);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -11,6 +11,8 @@ CardCounterSettings::CardCounterSettings(const QString &settingsPath, QObject *p
|
|||
|
||||
void CardCounterSettings::setColor(int counterId, const QColor &color)
|
||||
{
|
||||
QSettings settings = getSettings();
|
||||
|
||||
QString key = QString("cards/counters/%1/color").arg(counterId);
|
||||
|
||||
if (settings.value(key).value<QColor>() == color)
|
||||
|
|
@ -36,7 +38,7 @@ QColor CardCounterSettings::color(int counterId) const
|
|||
defaultColor = QColor::fromHsv(h, s, v);
|
||||
}
|
||||
|
||||
return settings.value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
|
||||
return getSettings().value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
|
||||
}
|
||||
|
||||
QString CardCounterSettings::displayName(int counterId) const
|
||||
|
|
|
|||
|
|
@ -501,7 +501,7 @@ private:
|
|||
{"Player/aUntapAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Untap All"),
|
||||
parseSequenceString("Ctrl+U"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Untap"),
|
||||
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Skip Untapping"),
|
||||
parseSequenceString("Alt+U"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aFlip", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Turn Card Over"),
|
||||
|
|
@ -513,6 +513,9 @@ private:
|
|||
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card, Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aAttach", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Attach Card..."),
|
||||
parseSequenceString("Ctrl+Alt+A"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
|
|
@ -560,12 +563,9 @@ private:
|
|||
{"Player/aMoveToTopLibrary", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aMoveToTable", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aViewHand",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hand"), parseSequenceString(""), ShortcutGroup::View)},
|
||||
{"Player/aViewGraveyard",
|
||||
|
|
@ -598,11 +598,19 @@ private:
|
|||
{"Player/aMoveTopCardsToGraveyard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
|
||||
parseSequenceString("Alt+M"),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsToGraveyardFaceDown",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple), Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardToExile",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsToExileFaceDown",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple), Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsUntil", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Stack Until Found"),
|
||||
parseSequenceString("Ctrl+Shift+Y"),
|
||||
ShortcutGroup::Move_top)},
|
||||
|
|
@ -620,11 +628,19 @@ private:
|
|||
{"Player/aMoveBottomCardsToGrave", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardsToGraveFaceDown",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple), Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardToExile",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardsToExileFaceDown",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple), Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardToTop", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
|
|
@ -660,6 +676,12 @@ private:
|
|||
{"Player/aMulligan", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Mulligan"),
|
||||
parseSequenceString("Ctrl+M"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aMulliganSame", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Mulligan (Same hand size)"),
|
||||
parseSequenceString("Ctrl+Shift+M"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aMulliganMinusOne", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Mulligan (Hand size - 1)"),
|
||||
parseSequenceString("Ctrl+Shift+Alt+M"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aDrawCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw a Card"),
|
||||
parseSequenceString("Ctrl+D"),
|
||||
ShortcutGroup::Drawing)},
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ QueryPartList <- ComplexQueryPart ( ws ("AND" ws)? ComplexQueryPart)* ws*
|
|||
ComplexQueryPart <- SomewhatComplexQueryPart ws "OR" ws ComplexQueryPart / SomewhatComplexQueryPart
|
||||
SomewhatComplexQueryPart <- [(] QueryPartList [)] / QueryPart
|
||||
|
||||
QueryPart <- NotQuery / DeckContentQuery / DeckNameQuery / FileNameQuery / PathQuery / FormatQuery / GenericQuery
|
||||
QueryPart <- NotQuery / DeckContentQuery / DeckNameQuery / FileNameQuery / PathQuery / FormatQuery / CommentQuery / GenericQuery
|
||||
|
||||
NotQuery <- ('NOT' ws/'-') SomewhatComplexQueryPart
|
||||
|
||||
|
|
@ -25,12 +25,13 @@ DeckNameQuery <- ([Dd] 'eck')? [Nn] 'ame'? [:] String
|
|||
FileNameQuery <- [Ff] ([Nn] / 'ile' ([Nn] 'ame')?) [:] String
|
||||
PathQuery <- [Pp] 'ath'? [:] String
|
||||
FormatQuery <- [Ff] 'ormat'? [:] String
|
||||
CommentQuery <- [Cc] ('omment' 's'?)? [:] String
|
||||
|
||||
GenericQuery <- String
|
||||
|
||||
NonDoubleQuoteUnlessEscaped <- '\\\"'. / !["].
|
||||
NonSingleQuoteUnlessEscaped <- "\\\'". / !['].
|
||||
UnescapedStringListPart <- !['":<>=! ].
|
||||
UnescapedStringListPart <- !['":<>()=! ].
|
||||
SingleApostropheString <- (UnescapedStringListPart+ ws*)* ['] (UnescapedStringListPart+ ws*)*
|
||||
|
||||
String <- SingleApostropheString / UnescapedStringListPart+ / ["] <NonDoubleQuoteUnlessEscaped*> ["] / ['] <NonSingleQuoteUnlessEscaped*> [']
|
||||
|
|
@ -166,6 +167,14 @@ static void setupParserRules()
|
|||
};
|
||||
};
|
||||
|
||||
search["CommentQuery"] = [](const peg::SemanticValues &sv) -> DeckFilter {
|
||||
auto value = std::any_cast<QString>(sv[0]);
|
||||
return [=](const DeckPreviewWidget *deck, const ExtraDeckSearchInfo &) {
|
||||
auto comments = deck->deckLoader->getDeck().deckList.getComments();
|
||||
return comments.contains(value, Qt::CaseInsensitive);
|
||||
};
|
||||
};
|
||||
|
||||
search["GenericQuery"] = [](const peg::SemanticValues &sv) -> DeckFilter {
|
||||
auto name = std::any_cast<QString>(sv[0]);
|
||||
return [=](const DeckPreviewWidget *deck, const ExtraDeckSearchInfo &) {
|
||||
|
|
|
|||
|
|
@ -1,8 +1,9 @@
|
|||
#include "abstract_game.h"
|
||||
|
||||
#include "../interface/widgets/tabs/tab_game.h"
|
||||
#include "player/player.h"
|
||||
|
||||
AbstractGame::AbstractGame(TabGame *_tab) : tab(_tab)
|
||||
AbstractGame::AbstractGame(TabGame *_tab) : QObject(_tab), tab(_tab)
|
||||
{
|
||||
gameMetaInfo = new GameMetaInfo(this);
|
||||
gameEventHandler = new GameEventHandler(this);
|
||||
|
|
|
|||
|
|
@ -1,14 +1,13 @@
|
|||
#include "abstract_card_drag_item.h"
|
||||
|
||||
#include "../../client/settings/cache_settings.h"
|
||||
#include "../z_values.h"
|
||||
|
||||
#include <QCursor>
|
||||
#include <QDebug>
|
||||
#include <QGraphicsSceneMouseEvent>
|
||||
#include <QPainter>
|
||||
|
||||
static const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
|
||||
static const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
|
||||
const QColor GHOST_MASK = QColor(255, 255, 255, 50);
|
||||
|
||||
AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
|
||||
|
|
@ -18,19 +17,19 @@ AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
|
|||
{
|
||||
if (parentDrag) {
|
||||
parentDrag->addChildDrag(this);
|
||||
setZValue(2000000007 + hotSpot.x() * 1000000 + hotSpot.y() * 1000 + 1000);
|
||||
setZValue(ZValues::childDragZValue(hotSpot.x(), hotSpot.y()));
|
||||
connect(parentDrag, &QObject::destroyed, this, &AbstractCardDragItem::deleteLater);
|
||||
} else {
|
||||
hotSpot = QPointF{qBound(0.0, hotSpot.x(), static_cast<qreal>(CARD_WIDTH - 1)),
|
||||
qBound(0.0, hotSpot.y(), static_cast<qreal>(CARD_HEIGHT - 1))};
|
||||
hotSpot = QPointF{qBound(0.0, hotSpot.x(), CardDimensions::WIDTH_F - 1),
|
||||
qBound(0.0, hotSpot.y(), CardDimensions::HEIGHT_F - 1)};
|
||||
setCursor(Qt::ClosedHandCursor);
|
||||
setZValue(2000000007);
|
||||
setZValue(ZValues::DRAG_ITEM);
|
||||
}
|
||||
if (item->getTapped())
|
||||
setTransform(QTransform()
|
||||
.translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF)
|
||||
.translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F)
|
||||
.rotate(90)
|
||||
.translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
|
||||
.translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F));
|
||||
|
||||
setCacheMode(DeviceCoordinateCache);
|
||||
|
||||
|
|
@ -47,7 +46,7 @@ AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
|
|||
QPainterPath AbstractCardDragItem::shape() const
|
||||
{
|
||||
QPainterPath shape;
|
||||
qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
|
||||
qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0;
|
||||
shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
|
||||
return shape;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ public:
|
|||
AbstractCardDragItem(AbstractCardItem *_item, const QPointF &_hotSpot, AbstractCardDragItem *parentDrag = 0);
|
||||
[[nodiscard]] QRectF boundingRect() const override
|
||||
{
|
||||
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
|
||||
return QRectF(0, 0, CardDimensions::WIDTH_F, CardDimensions::HEIGHT_F);
|
||||
}
|
||||
[[nodiscard]] QPainterPath shape() const override;
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
#include "../../client/settings/cache_settings.h"
|
||||
#include "../../interface/card_picture_loader/card_picture_loader.h"
|
||||
#include "../game_scene.h"
|
||||
#include "../z_values.h"
|
||||
|
||||
#include <QCursor>
|
||||
#include <QGraphicsScene>
|
||||
|
|
@ -38,13 +39,13 @@ AbstractCardItem::~AbstractCardItem()
|
|||
|
||||
QRectF AbstractCardItem::boundingRect() const
|
||||
{
|
||||
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
|
||||
return QRectF(0, 0, CardDimensions::WIDTH_F, CardDimensions::HEIGHT_F);
|
||||
}
|
||||
|
||||
QPainterPath AbstractCardItem::shape() const
|
||||
{
|
||||
QPainterPath shape;
|
||||
qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CARD_WIDTH : 0.0;
|
||||
qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0;
|
||||
shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
|
||||
return shape;
|
||||
}
|
||||
|
|
@ -215,9 +216,9 @@ void AbstractCardItem::setHovered(bool _hovered)
|
|||
if (_hovered)
|
||||
processHoverEvent();
|
||||
isHovered = _hovered;
|
||||
setZValue(_hovered ? 2000000004 : realZValue);
|
||||
setZValue(_hovered ? ZValues::HOVERED_CARD : realZValue);
|
||||
setScale(_hovered && SettingsCache::instance().getScaleCards() ? 1.1 : 1);
|
||||
setTransformOriginPoint(_hovered ? CARD_WIDTH / 2 : 0, _hovered ? CARD_HEIGHT / 2 : 0);
|
||||
setTransformOriginPoint(_hovered ? CardDimensions::WIDTH_HALF_F : 0, _hovered ? CardDimensions::HEIGHT_HALF_F : 0);
|
||||
update();
|
||||
}
|
||||
|
||||
|
|
@ -273,9 +274,9 @@ void AbstractCardItem::setTapped(bool _tapped, bool canAnimate)
|
|||
else {
|
||||
tapAngle = tapped ? 90 : 0;
|
||||
setTransform(QTransform()
|
||||
.translate((float)CARD_WIDTH / 2, (float)CARD_HEIGHT / 2)
|
||||
.translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F)
|
||||
.rotate(tapAngle)
|
||||
.translate((float)-CARD_WIDTH / 2, (float)-CARD_HEIGHT / 2));
|
||||
.translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F));
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#define ABSTRACTCARDITEM_H
|
||||
|
||||
#include "../../game_graphics/board/graphics_item_type.h"
|
||||
#include "../card_dimensions.h"
|
||||
#include "arrow_target.h"
|
||||
|
||||
#include <libcockatrice/card/printing/exact_card.h>
|
||||
|
|
@ -15,9 +16,6 @@
|
|||
|
||||
class Player;
|
||||
|
||||
const int CARD_WIDTH = 72;
|
||||
const int CARD_HEIGHT = 102;
|
||||
|
||||
class AbstractCardItem : public ArrowTarget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#define COUNTER_H
|
||||
|
||||
#include "../../interface/widgets/menus/tearoff_menu.h"
|
||||
#include "../player/menu/abstract_player_component.h"
|
||||
|
||||
#include <QGraphicsItem>
|
||||
#include <QInputDialog>
|
||||
|
|
@ -18,7 +19,7 @@ class QKeyEvent;
|
|||
class QMenu;
|
||||
class QString;
|
||||
|
||||
class AbstractCounter : public QObject, public QGraphicsItem
|
||||
class AbstractCounter : public QObject, public QGraphicsItem, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_INTERFACES(QGraphicsItem)
|
||||
|
|
@ -56,10 +57,10 @@ public:
|
|||
QGraphicsItem *parent = nullptr);
|
||||
~AbstractCounter() override;
|
||||
|
||||
void retranslateUi();
|
||||
void retranslateUi() override;
|
||||
void setValue(int _value);
|
||||
void setShortcutsActive();
|
||||
void setShortcutsInactive();
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
void delCounter();
|
||||
|
||||
QMenu *getMenu() const
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
#include "../player/player.h"
|
||||
#include "../player/player_actions.h"
|
||||
#include "../player/player_target.h"
|
||||
#include "../z_values.h"
|
||||
#include "../zones/card_zone.h"
|
||||
#include "card_item.h"
|
||||
|
||||
|
|
@ -18,12 +19,13 @@
|
|||
#include <libcockatrice/protocol/pb/command_create_arrow.pb.h>
|
||||
#include <libcockatrice/protocol/pb/command_delete_arrow.pb.h>
|
||||
#include <libcockatrice/utility/color.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
|
||||
: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), targetLocked(false),
|
||||
color(_color), fullColor(true)
|
||||
{
|
||||
setZValue(2000000005);
|
||||
setZValue(ZValues::ARROWS);
|
||||
|
||||
if (startItem)
|
||||
startItem->addArrowFrom(this);
|
||||
|
|
@ -238,16 +240,16 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
|||
}
|
||||
|
||||
// if the card is in hand then we will move the card to stack or table as part of drawing the arrow
|
||||
if (startZone->getName() == "hand") {
|
||||
if (startZone->getName() == ZoneNames::HAND) {
|
||||
startCard->playCard(false);
|
||||
CardInfoPtr ci = startCard->getCard().getCardPtr();
|
||||
bool playToStack = SettingsCache::instance().getPlayToStack();
|
||||
if (ci &&
|
||||
((!playToStack && ci->getUiAttributes().tableRow == 3) ||
|
||||
(playToStack && ci->getUiAttributes().tableRow != 0 && startCard->getZone()->getName() != "stack")))
|
||||
cmd.set_start_zone("stack");
|
||||
if (ci && ((!playToStack && ci->getUiAttributes().tableRow == 3) ||
|
||||
(playToStack && ci->getUiAttributes().tableRow != 0 &&
|
||||
startCard->getZone()->getName() != ZoneNames::STACK)))
|
||||
cmd.set_start_zone(ZoneNames::STACK);
|
||||
else
|
||||
cmd.set_start_zone(playToStack ? "stack" : "table");
|
||||
cmd.set_start_zone(playToStack ? ZoneNames::STACK : ZoneNames::TABLE);
|
||||
}
|
||||
|
||||
if (deleteInPhase != 0) {
|
||||
|
|
@ -317,7 +319,7 @@ void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
void ArrowAttachItem::attachCards(CardItem *startCard, const CardItem *targetCard)
|
||||
{
|
||||
// do nothing if target is already attached to another card or is not in play
|
||||
if (targetCard->getAttachedTo() || targetCard->getZone()->getName() != "table") {
|
||||
if (targetCard->getAttachedTo() || targetCard->getZone()->getName() != ZoneNames::TABLE) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -325,12 +327,12 @@ void ArrowAttachItem::attachCards(CardItem *startCard, const CardItem *targetCar
|
|||
CardZoneLogic *targetZone = targetCard->getZone();
|
||||
|
||||
// move card onto table first if attaching from some other zone
|
||||
if (startZone->getName() != "table") {
|
||||
if (startZone->getName() != ZoneNames::TABLE) {
|
||||
player->getPlayerActions()->playCardToTable(startCard, false);
|
||||
}
|
||||
|
||||
Command_AttachCard cmd;
|
||||
cmd.set_start_zone("table");
|
||||
cmd.set_start_zone(ZoneNames::TABLE);
|
||||
cmd.set_card_id(startCard->getId());
|
||||
cmd.set_target_player_id(targetZone->getPlayer()->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone(targetZone->getName().toStdString());
|
||||
|
|
|
|||
|
|
@ -13,9 +13,10 @@
|
|||
CardDragItem::CardDragItem(CardItem *_item,
|
||||
int _id,
|
||||
const QPointF &_hotSpot,
|
||||
bool _faceDown,
|
||||
bool _forceFaceDown,
|
||||
AbstractCardDragItem *parentDrag)
|
||||
: AbstractCardDragItem(_item, _hotSpot, parentDrag), id(_id), faceDown(_faceDown), occupied(false), currentZone(0)
|
||||
: AbstractCardDragItem(_item, _hotSpot, parentDrag), id(_id), forceFaceDown(_forceFaceDown), occupied(false),
|
||||
currentZone(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ class CardDragItem : public AbstractCardDragItem
|
|||
Q_OBJECT
|
||||
private:
|
||||
int id;
|
||||
bool faceDown;
|
||||
bool forceFaceDown;
|
||||
bool occupied;
|
||||
CardZone *currentZone;
|
||||
|
||||
|
|
@ -24,15 +24,15 @@ public:
|
|||
CardDragItem(CardItem *_item,
|
||||
int _id,
|
||||
const QPointF &_hotSpot,
|
||||
bool _faceDown,
|
||||
bool _forceFaceDown,
|
||||
AbstractCardDragItem *parentDrag = 0);
|
||||
int getId() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
bool getFaceDown() const
|
||||
bool isForceFaceDown() const
|
||||
{
|
||||
return faceDown;
|
||||
return forceFaceDown;
|
||||
}
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
void updatePosition(const QPointF &cursorScenePos) override;
|
||||
|
|
|
|||
|
|
@ -212,10 +212,12 @@ void CardItem::setAttachedTo(CardItem *_attachedTo)
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Resets the fields that should be reset after a zone transition
|
||||
*/
|
||||
void CardItem::resetState(bool keepAnnotations)
|
||||
{
|
||||
attacking = false;
|
||||
facedown = false;
|
||||
counters.clear();
|
||||
pt.clear();
|
||||
if (!keepAnnotations) {
|
||||
|
|
@ -251,10 +253,10 @@ void CardItem::processCardInfo(const ServerInfo_Card &_info)
|
|||
setDoesntUntap(_info.doesnt_untap());
|
||||
}
|
||||
|
||||
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown)
|
||||
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool forceFaceDown)
|
||||
{
|
||||
deleteDragItem();
|
||||
dragItem = new CardDragItem(this, _id, _pos, faceDown);
|
||||
dragItem = new CardDragItem(this, _id, _pos, forceFaceDown);
|
||||
dragItem->setVisible(false);
|
||||
scene()->addItem(dragItem);
|
||||
dragItem->updatePosition(_scenePos);
|
||||
|
|
@ -352,7 +354,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
|
||||
// Use the buttonDownPos to align the hot spot with the position when
|
||||
// the user originally clicked
|
||||
createDragItem(id, event->buttonDownPos(Qt::LeftButton), event->scenePos(), facedown || forceFaceDown);
|
||||
createDragItem(id, event->buttonDownPos(Qt::LeftButton), event->scenePos(), forceFaceDown);
|
||||
dragItem->grabMouse();
|
||||
|
||||
int childIndex = 0;
|
||||
|
|
@ -365,7 +367,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
if (zone->getHasCardAttr())
|
||||
childPos = card->pos() - pos();
|
||||
else
|
||||
childPos = QPointF(childIndex * CARD_WIDTH / 2, 0);
|
||||
childPos = QPointF(childIndex * CardDimensions::WIDTH_HALF_F, 0);
|
||||
CardDragItem *drag =
|
||||
new CardDragItem(card, card->getId(), childPos, card->getFaceDown() || forceFaceDown, dragItem);
|
||||
drag->setPos(dragItem->pos() + childPos);
|
||||
|
|
@ -474,9 +476,9 @@ bool CardItem::animationEvent()
|
|||
}
|
||||
|
||||
setTransform(QTransform()
|
||||
.translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF)
|
||||
.translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F)
|
||||
.rotate(tapAngle)
|
||||
.translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
|
||||
.translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F));
|
||||
setHovered(false);
|
||||
update();
|
||||
|
||||
|
|
|
|||
|
|
@ -21,8 +21,6 @@ class QAction;
|
|||
class QColor;
|
||||
|
||||
const int MAX_COUNTERS_ON_CARD = 999;
|
||||
const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
|
||||
const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
|
||||
const int ROTATION_DEGREES_PER_FRAME = 10;
|
||||
|
||||
class CardItem : public AbstractCardItem
|
||||
|
|
@ -142,7 +140,7 @@ public:
|
|||
void processCardInfo(const ServerInfo_Card &_info);
|
||||
|
||||
bool animationEvent();
|
||||
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
|
||||
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool forceFaceDown);
|
||||
void deleteDragItem();
|
||||
void drawArrow(const QColor &arrowColor);
|
||||
void drawAttachArrow();
|
||||
|
|
|
|||
29
cockatrice/src/game/card_dimensions.h
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
#ifndef CARD_DIMENSIONS_H
|
||||
#define CARD_DIMENSIONS_H
|
||||
|
||||
#include <QtGlobal>
|
||||
|
||||
/**
|
||||
* @file card_dimensions.h
|
||||
* @brief Canonical card dimension constants for layout and Z-value calculations.
|
||||
*
|
||||
* These values represent the logical pixel dimensions of a standard card graphic.
|
||||
* They are used throughout the game scene for layout, rendering, and Z-value computation.
|
||||
*/
|
||||
namespace CardDimensions
|
||||
{
|
||||
/// Card width in pixels
|
||||
constexpr int WIDTH = 72;
|
||||
/// Card height in pixels
|
||||
constexpr int HEIGHT = 102;
|
||||
|
||||
/// Pre-converted for floating-point contexts (Z-value calculations)
|
||||
constexpr qreal WIDTH_F = static_cast<qreal>(WIDTH);
|
||||
constexpr qreal HEIGHT_F = static_cast<qreal>(HEIGHT);
|
||||
|
||||
/// Half-dimensions for centering and rotation transforms
|
||||
constexpr qreal WIDTH_HALF_F = WIDTH_F / 2;
|
||||
constexpr qreal HEIGHT_HALF_F = HEIGHT_F / 2;
|
||||
} // namespace CardDimensions
|
||||
|
||||
#endif // CARD_DIMENSIONS_H
|
||||
|
|
@ -95,8 +95,9 @@ void DeckViewCard::paint(QPainter *painter, const QStyleOptionGraphicsItem *opti
|
|||
pen.setJoinStyle(Qt::MiterJoin);
|
||||
pen.setColor(originZone == DECK_ZONE_MAIN ? Qt::green : Qt::red);
|
||||
painter->setPen(pen);
|
||||
qreal cardRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * (CARD_WIDTH - 3) : 0.0;
|
||||
painter->drawRoundedRect(QRectF(1.5, 1.5, CARD_WIDTH - 3., CARD_HEIGHT - 3.), cardRadius, cardRadius);
|
||||
qreal cardRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * (CardDimensions::WIDTH_F - 3) : 0.0;
|
||||
painter->drawRoundedRect(QRectF(1.5, 1.5, CardDimensions::WIDTH_F - 3, CardDimensions::HEIGHT_F - 3), cardRadius,
|
||||
cardRadius);
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
|
|
@ -122,7 +123,7 @@ void DeckViewCard::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
|||
if (c == this)
|
||||
continue;
|
||||
++j;
|
||||
auto childPos = QPointF(j * CARD_WIDTH / 2, 0);
|
||||
auto childPos = QPointF(j * CardDimensions::WIDTH_HALF_F, 0);
|
||||
auto *drag = new DeckViewCardDragItem(c, childPos, dragItem);
|
||||
drag->setPos(dragItem->pos() + childPos);
|
||||
scene()->addItem(drag);
|
||||
|
|
@ -204,7 +205,7 @@ void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsI
|
|||
painter->setPen(QColor(255, 255, 255, 100));
|
||||
painter->drawLine(QPointF(0, yUntilNow - paddingY / 2), QPointF(width, yUntilNow - paddingY / 2));
|
||||
}
|
||||
qreal thisRowHeight = CARD_HEIGHT * currentRowsAndCols[i].first;
|
||||
qreal thisRowHeight = CardDimensions::HEIGHT_F * currentRowsAndCols[i].first;
|
||||
QRectF textRect(0, yUntilNow, totalTextWidth, thisRowHeight);
|
||||
yUntilNow += thisRowHeight + paddingY;
|
||||
|
||||
|
|
@ -260,9 +261,9 @@ QSizeF DeckViewCardContainer::calculateBoundingRect(const QList<QPair<int, int>>
|
|||
|
||||
// Calculate space needed for cards
|
||||
for (int i = 0; i < rowsAndCols.size(); ++i) {
|
||||
totalHeight += CARD_HEIGHT * rowsAndCols[i].first + paddingY;
|
||||
if (CARD_WIDTH * rowsAndCols[i].second > totalWidth)
|
||||
totalWidth = CARD_WIDTH * rowsAndCols[i].second;
|
||||
totalHeight += CardDimensions::HEIGHT_F * rowsAndCols[i].first + paddingY;
|
||||
if (CardDimensions::WIDTH_F * rowsAndCols[i].second > totalWidth)
|
||||
totalWidth = CardDimensions::WIDTH_F * rowsAndCols[i].second;
|
||||
}
|
||||
|
||||
return QSizeF(getCardTypeTextWidth() + totalWidth, totalHeight + separatorY + paddingY);
|
||||
|
|
@ -289,9 +290,10 @@ void DeckViewCardContainer::rearrangeItems(const QList<QPair<int, int>> &rowsAnd
|
|||
std::sort(row.begin(), row.end(), DeckViewCardContainer::sortCardsByName);
|
||||
for (int j = 0; j < row.size(); ++j) {
|
||||
DeckViewCard *card = row[j];
|
||||
card->setPos(x + (j % tempCols) * CARD_WIDTH, yUntilNow + (j / tempCols) * CARD_HEIGHT);
|
||||
card->setPos(x + (j % tempCols) * CardDimensions::WIDTH_F,
|
||||
yUntilNow + (j / tempCols) * CardDimensions::HEIGHT_F);
|
||||
}
|
||||
yUntilNow += tempRows * CARD_HEIGHT + paddingY;
|
||||
yUntilNow += tempRows * CardDimensions::HEIGHT_F + paddingY;
|
||||
}
|
||||
|
||||
prepareGeometryChange();
|
||||
|
|
@ -392,7 +394,7 @@ void DeckViewScene::applySideboardPlan(const QList<MoveCard_ToZone> &plan)
|
|||
|
||||
void DeckViewScene::rearrangeItems()
|
||||
{
|
||||
const int spacing = CARD_HEIGHT / 3;
|
||||
const int spacing = CardDimensions::HEIGHT / 3;
|
||||
QList<DeckViewCardContainer *> contList = cardContainers.values();
|
||||
|
||||
// Initialize space requirements
|
||||
|
|
|
|||
|
|
@ -260,16 +260,15 @@ void DeckViewContainer::loadLocalDeck()
|
|||
void DeckViewContainer::loadDeckFromFile(const QString &filePath)
|
||||
{
|
||||
DeckFileFormat::Format fmt = DeckFileFormat::getFormatFromName(filePath);
|
||||
DeckLoader deck(this);
|
||||
|
||||
bool success = deck.loadFromFile(filePath, fmt, true);
|
||||
std::optional<LoadedDeck> deckOpt = DeckLoader::loadFromFile(filePath, fmt, true);
|
||||
|
||||
if (!success) {
|
||||
if (!deckOpt) {
|
||||
QMessageBox::critical(this, tr("Error"), tr("The selected file could not be loaded."));
|
||||
return;
|
||||
}
|
||||
|
||||
loadDeckFromDeckList(deck.getDeck().deckList);
|
||||
loadDeckFromDeckList(deckOpt.value().deckList);
|
||||
}
|
||||
|
||||
void DeckViewContainer::loadDeckFromDeckList(const DeckList &deck)
|
||||
|
|
|
|||
|
|
@ -146,13 +146,13 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
|
|||
setWindowTitle(tr("Create token"));
|
||||
|
||||
resize(600, 500);
|
||||
restoreGeometry(SettingsCache::instance().getTokenDialogGeometry());
|
||||
restoreGeometry(SettingsCache::instance().layouts().getTokenDialogGeometry());
|
||||
}
|
||||
|
||||
void DlgCreateToken::closeEvent(QCloseEvent *event)
|
||||
{
|
||||
event->accept();
|
||||
SettingsCache::instance().setTokenDialogGeometry(saveGeometry());
|
||||
SettingsCache::instance().layouts().setTokenDialogGeometry(saveGeometry());
|
||||
}
|
||||
|
||||
void DlgCreateToken::faceDownCheckBoxToggled(bool checked)
|
||||
|
|
@ -225,13 +225,13 @@ void DlgCreateToken::actChooseTokenFromDeck(bool checked)
|
|||
|
||||
void DlgCreateToken::actOk()
|
||||
{
|
||||
SettingsCache::instance().setTokenDialogGeometry(saveGeometry());
|
||||
SettingsCache::instance().layouts().setTokenDialogGeometry(saveGeometry());
|
||||
accept();
|
||||
}
|
||||
|
||||
void DlgCreateToken::actReject()
|
||||
{
|
||||
SettingsCache::instance().setTokenDialogGeometry(saveGeometry());
|
||||
SettingsCache::instance().layouts().setTokenDialogGeometry(saveGeometry());
|
||||
reject();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,8 +12,7 @@
|
|||
#include <libcockatrice/card/database/card_database_manager.h>
|
||||
#include <libcockatrice/filters/filter_string.h>
|
||||
|
||||
DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, QStringList exprs, uint _numberOfHits, bool autoPlay)
|
||||
: QDialog(parent)
|
||||
DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, const MoveTopCardsUntilOptions &options) : QDialog(parent)
|
||||
{
|
||||
exprLabel = new QLabel(tr("Card name (or search expressions):"));
|
||||
|
||||
|
|
@ -21,13 +20,13 @@ DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, QStringList exprs, u
|
|||
exprComboBox->setFocus();
|
||||
exprComboBox->setEditable(true);
|
||||
exprComboBox->setInsertPolicy(QComboBox::InsertAtTop);
|
||||
exprComboBox->insertItems(0, exprs);
|
||||
exprComboBox->insertItems(0, options.exprs);
|
||||
exprLabel->setBuddy(exprComboBox);
|
||||
|
||||
numberOfHitsLabel = new QLabel(tr("Number of hits:"));
|
||||
numberOfHitsEdit = new QSpinBox(this);
|
||||
numberOfHitsEdit->setRange(1, 99);
|
||||
numberOfHitsEdit->setValue(_numberOfHits);
|
||||
numberOfHitsEdit->setValue(options.numberOfHits);
|
||||
numberOfHitsLabel->setBuddy(numberOfHitsEdit);
|
||||
|
||||
auto *grid = new QGridLayout;
|
||||
|
|
@ -35,7 +34,7 @@ DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, QStringList exprs, u
|
|||
grid->addWidget(numberOfHitsEdit, 0, 1);
|
||||
|
||||
autoPlayCheckBox = new QCheckBox(tr("Auto play hits"));
|
||||
autoPlayCheckBox->setChecked(autoPlay);
|
||||
autoPlayCheckBox->setChecked(options.autoPlay);
|
||||
|
||||
buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
|
||||
connect(buttonBox, &QDialogButtonBox::accepted, this, &DlgMoveTopCardsUntil::validateAndAccept);
|
||||
|
|
@ -118,6 +117,13 @@ QString DlgMoveTopCardsUntil::getExpr() const
|
|||
return exprComboBox->currentText();
|
||||
}
|
||||
|
||||
MoveTopCardsUntilOptions DlgMoveTopCardsUntil::getOptions() const
|
||||
{
|
||||
return {.exprs = getExprs(),
|
||||
.numberOfHits = numberOfHitsEdit->text().toInt(),
|
||||
.autoPlay = autoPlayCheckBox->isChecked()};
|
||||
}
|
||||
|
||||
QStringList DlgMoveTopCardsUntil::getExprs() const
|
||||
{
|
||||
QStringList exprs;
|
||||
|
|
@ -125,14 +131,4 @@ QStringList DlgMoveTopCardsUntil::getExprs() const
|
|||
exprs.append(exprComboBox->itemText(i));
|
||||
}
|
||||
return exprs;
|
||||
}
|
||||
|
||||
uint DlgMoveTopCardsUntil::getNumberOfHits() const
|
||||
{
|
||||
return numberOfHitsEdit->text().toUInt();
|
||||
}
|
||||
|
||||
bool DlgMoveTopCardsUntil::isAutoPlay() const
|
||||
{
|
||||
return autoPlayCheckBox->isChecked();
|
||||
}
|
||||
}
|
||||
|
|
@ -16,6 +16,13 @@
|
|||
|
||||
class FilterString;
|
||||
|
||||
struct MoveTopCardsUntilOptions
|
||||
{
|
||||
QStringList exprs = {};
|
||||
int numberOfHits = 1;
|
||||
bool autoPlay = false;
|
||||
};
|
||||
|
||||
class DlgMoveTopCardsUntil : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
|
@ -29,15 +36,12 @@ class DlgMoveTopCardsUntil : public QDialog
|
|||
void validateAndAccept();
|
||||
bool validateMatchExists(const FilterString &filterString);
|
||||
|
||||
public:
|
||||
explicit DlgMoveTopCardsUntil(QWidget *parent = nullptr,
|
||||
QStringList exprs = QStringList(),
|
||||
uint numberOfHits = 1,
|
||||
bool autoPlay = false);
|
||||
[[nodiscard]] QString getExpr() const;
|
||||
[[nodiscard]] QStringList getExprs() const;
|
||||
[[nodiscard]] uint getNumberOfHits() const;
|
||||
[[nodiscard]] bool isAutoPlay() const;
|
||||
|
||||
public:
|
||||
explicit DlgMoveTopCardsUntil(QWidget *parent = nullptr, const MoveTopCardsUntilOptions &options = {});
|
||||
[[nodiscard]] QString getExpr() const;
|
||||
[[nodiscard]] MoveTopCardsUntilOptions getOptions() const;
|
||||
};
|
||||
|
||||
#endif // DLG_MOVE_TOP_CARDS_UNTIL_H
|
||||
|
|
|
|||
|
|
@ -429,13 +429,13 @@ void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, c
|
|||
if (!player)
|
||||
return;
|
||||
|
||||
player->clear();
|
||||
emit playerLeft(eventPlayerId);
|
||||
|
||||
emit logLeave(player, getLeaveReason(event.reason()));
|
||||
|
||||
game->getPlayerManager()->removePlayer(eventPlayerId);
|
||||
|
||||
player->clear();
|
||||
player->deleteLater();
|
||||
|
||||
// Rearrange all remaining zones so that attachment relationship updates take place
|
||||
|
|
|
|||
|
|
@ -14,6 +14,7 @@
|
|||
#include <QGraphicsView>
|
||||
#include <QSet>
|
||||
#include <QtMath>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
#include <numeric>
|
||||
|
||||
/**
|
||||
|
|
@ -410,9 +411,9 @@ void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numb
|
|||
connect(item, &ZoneViewWidget::closePressed, this, &GameScene::removeZoneView);
|
||||
addItem(item);
|
||||
|
||||
if (zoneName == "grave")
|
||||
if (zoneName == ZoneNames::GRAVE)
|
||||
item->setPos(360, 100);
|
||||
else if (zoneName == "rfg")
|
||||
else if (zoneName == ZoneNames::EXILE)
|
||||
item->setPos(380, 120);
|
||||
else
|
||||
item->setPos(340, 80);
|
||||
|
|
@ -520,9 +521,9 @@ void GameScene::startRubberBand(const QPointF &selectionOrigin)
|
|||
emit sigStartRubberBand(selectionOrigin);
|
||||
}
|
||||
|
||||
void GameScene::resizeRubberBand(const QPointF &cursorPoint)
|
||||
void GameScene::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
|
||||
{
|
||||
emit sigResizeRubberBand(cursorPoint);
|
||||
emit sigResizeRubberBand(cursorPoint, selectedCount);
|
||||
}
|
||||
|
||||
void GameScene::stopRubberBand()
|
||||
|
|
|
|||
|
|
@ -163,7 +163,7 @@ public:
|
|||
/** Unregisters a card from animation updates. */
|
||||
void unregisterAnimationItem(AbstractCardItem *card);
|
||||
void startRubberBand(const QPointF &selectionOrigin);
|
||||
void resizeRubberBand(const QPointF &cursorPoint);
|
||||
void resizeRubberBand(const QPointF &cursorPoint, int selectedCount);
|
||||
void stopRubberBand();
|
||||
|
||||
public slots:
|
||||
|
|
@ -196,7 +196,7 @@ protected:
|
|||
|
||||
signals:
|
||||
void sigStartRubberBand(const QPointF &selectionOrigin);
|
||||
void sigResizeRubberBand(const QPointF &cursorPoint);
|
||||
void sigResizeRubberBand(const QPointF &cursorPoint, int selectedCount);
|
||||
void sigStopRubberBand();
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -4,9 +4,32 @@
|
|||
#include "game_scene.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QLabel>
|
||||
#include <QResizeEvent>
|
||||
#include <QRubberBand>
|
||||
|
||||
// QRubberBand calls raise() in showEvent() and changeEvent() to stay on top of siblings.
|
||||
// This subclass disables that behavior so dragCountLabel can appear above it.
|
||||
class SelectionRubberBand : public QRubberBand
|
||||
{
|
||||
public:
|
||||
using QRubberBand::QRubberBand;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent *event) override
|
||||
{
|
||||
QWidget::showEvent(event); // Skip QRubberBand's raise()
|
||||
}
|
||||
|
||||
void changeEvent(QEvent *event) override
|
||||
{
|
||||
if (event->type() == QEvent::ZOrderChange) {
|
||||
return; // Skip QRubberBand's raise() on z-order changes
|
||||
}
|
||||
QRubberBand::changeEvent(event);
|
||||
}
|
||||
};
|
||||
|
||||
GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, parent), rubberBand(0)
|
||||
{
|
||||
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
|
||||
|
|
@ -19,6 +42,7 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
|
|||
connect(scene, &GameScene::sigStartRubberBand, this, &GameView::startRubberBand);
|
||||
connect(scene, &GameScene::sigResizeRubberBand, this, &GameView::resizeRubberBand);
|
||||
connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
|
||||
connect(scene, &QGraphicsScene::selectionChanged, this, [this]() { updateTotalSelectionCount(); });
|
||||
|
||||
aCloseMostRecentZoneView = new QAction(this);
|
||||
|
||||
|
|
@ -27,7 +51,23 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
|
|||
connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
|
||||
&GameView::refreshShortcuts);
|
||||
refreshShortcuts();
|
||||
rubberBand = new QRubberBand(QRubberBand::Rectangle, this);
|
||||
rubberBand = new SelectionRubberBand(QRubberBand::Rectangle, this);
|
||||
|
||||
const QString countLabelStyle = "color: white; "
|
||||
"font-size: 14px; "
|
||||
"font-weight: bold; "
|
||||
"background-color: rgba(0, 0, 0, 160); "
|
||||
"border-radius: 3px; "
|
||||
"padding: 1px 2px;";
|
||||
|
||||
dragCountLabel = new QLabel(this);
|
||||
dragCountLabel->setStyleSheet(countLabelStyle);
|
||||
dragCountLabel->hide();
|
||||
dragCountLabel->raise();
|
||||
|
||||
totalCountLabel = new QLabel(this);
|
||||
totalCountLabel->setStyleSheet(countLabelStyle);
|
||||
totalCountLabel->hide();
|
||||
}
|
||||
|
||||
void GameView::resizeEvent(QResizeEvent *event)
|
||||
|
|
@ -39,6 +79,7 @@ void GameView::resizeEvent(QResizeEvent *event)
|
|||
s->processViewSizeChange(event->size());
|
||||
|
||||
updateSceneRect(scene()->sceneRect());
|
||||
updateTotalSelectionCount(event->size());
|
||||
}
|
||||
|
||||
void GameView::updateSceneRect(const QRectF &rect)
|
||||
|
|
@ -48,20 +89,67 @@ void GameView::updateSceneRect(const QRectF &rect)
|
|||
|
||||
void GameView::startRubberBand(const QPointF &_selectionOrigin)
|
||||
{
|
||||
if (!rubberBand)
|
||||
return;
|
||||
|
||||
selectionOrigin = _selectionOrigin;
|
||||
rubberBand->setGeometry(QRect(mapFromScene(selectionOrigin), QSize(0, 0)));
|
||||
rubberBand->show();
|
||||
}
|
||||
|
||||
void GameView::resizeRubberBand(const QPointF &cursorPoint)
|
||||
void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
|
||||
{
|
||||
if (rubberBand)
|
||||
rubberBand->setGeometry(QRect(mapFromScene(selectionOrigin), cursorPoint.toPoint()).normalized());
|
||||
if (!rubberBand)
|
||||
return;
|
||||
|
||||
constexpr int kLabelPaddingInPixels = 4;
|
||||
|
||||
QPoint cursor = cursorPoint.toPoint();
|
||||
QRect rect = QRect(mapFromScene(selectionOrigin), cursor).normalized();
|
||||
rubberBand->setGeometry(rect);
|
||||
|
||||
if (!SettingsCache::instance().getShowDragSelectionCount()) {
|
||||
dragCountLabel->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
if (selectedCount > 0) {
|
||||
dragCountLabel->setText(QString::number(selectedCount));
|
||||
dragCountLabel->adjustSize();
|
||||
QSize labelSize = dragCountLabel->size();
|
||||
|
||||
if (rect.width() < labelSize.width() + 2 * kLabelPaddingInPixels ||
|
||||
rect.height() < labelSize.height() + 2 * kLabelPaddingInPixels) {
|
||||
dragCountLabel->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
const int minX = rect.left() + kLabelPaddingInPixels;
|
||||
const int minY = rect.top() + kLabelPaddingInPixels;
|
||||
|
||||
int x = qMax(minX, cursor.x() - labelSize.width() - kLabelPaddingInPixels);
|
||||
int y = qMax(minY, cursor.y() - labelSize.height() - kLabelPaddingInPixels);
|
||||
|
||||
bool isAtTopLeftCorner = (x == minX) && (y == minY);
|
||||
if (isAtTopLeftCorner) {
|
||||
constexpr int kCursorClearanceInPixels = 16;
|
||||
x = qMin(cursor.x() + kCursorClearanceInPixels, rect.right() - labelSize.width() - kLabelPaddingInPixels);
|
||||
}
|
||||
|
||||
dragCountLabel->move(x, y);
|
||||
dragCountLabel->show();
|
||||
} else {
|
||||
dragCountLabel->hide();
|
||||
}
|
||||
}
|
||||
|
||||
void GameView::stopRubberBand()
|
||||
{
|
||||
if (!rubberBand)
|
||||
return;
|
||||
|
||||
rubberBand->hide();
|
||||
dragCountLabel->hide();
|
||||
}
|
||||
|
||||
void GameView::refreshShortcuts()
|
||||
|
|
@ -69,3 +157,28 @@ void GameView::refreshShortcuts()
|
|||
aCloseMostRecentZoneView->setShortcuts(
|
||||
SettingsCache::instance().shortcuts().getShortcut("Player/aCloseMostRecentZoneView"));
|
||||
}
|
||||
|
||||
void GameView::updateTotalSelectionCount(const QSize &viewSize)
|
||||
{
|
||||
if (!SettingsCache::instance().getShowTotalSelectionCount()) {
|
||||
totalCountLabel->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
int count = scene()->selectedItems().count();
|
||||
|
||||
if (count > 1) {
|
||||
totalCountLabel->setText(QString::number(count));
|
||||
totalCountLabel->adjustSize();
|
||||
|
||||
constexpr int kMarginInPixels = 10;
|
||||
int availableWidth = viewSize.isValid() ? viewSize.width() : viewport()->width();
|
||||
int availableHeight = viewSize.isValid() ? viewSize.height() : viewport()->height();
|
||||
int x = availableWidth - totalCountLabel->width() - kMarginInPixels;
|
||||
int y = availableHeight - totalCountLabel->height() - kMarginInPixels;
|
||||
totalCountLabel->move(x, y);
|
||||
totalCountLabel->show();
|
||||
} else {
|
||||
totalCountLabel->hide();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@
|
|||
#include <QGraphicsView>
|
||||
|
||||
class GameScene;
|
||||
class QLabel;
|
||||
class QRubberBand;
|
||||
|
||||
class GameView : public QGraphicsView
|
||||
|
|
@ -18,15 +19,18 @@ class GameView : public QGraphicsView
|
|||
private:
|
||||
QAction *aCloseMostRecentZoneView;
|
||||
QRubberBand *rubberBand;
|
||||
QLabel *dragCountLabel;
|
||||
QLabel *totalCountLabel;
|
||||
QPointF selectionOrigin;
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent *event) override;
|
||||
private slots:
|
||||
void startRubberBand(const QPointF &selectionOrigin);
|
||||
void resizeRubberBand(const QPointF &cursorPoint);
|
||||
void resizeRubberBand(const QPointF &cursorPoint, int selectedCount);
|
||||
void stopRubberBand();
|
||||
void refreshShortcuts();
|
||||
void updateTotalSelectionCount(const QSize &viewSize = QSize());
|
||||
public slots:
|
||||
void updateSceneRect(const QRectF &rect);
|
||||
|
||||
|
|
|
|||
|
|
@ -10,16 +10,9 @@
|
|||
#include <../../client/settings/card_counter_settings.h>
|
||||
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
||||
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
#include <utility>
|
||||
|
||||
static const QString TABLE_ZONE_NAME = "table";
|
||||
static const QString GRAVE_ZONE_NAME = "grave";
|
||||
static const QString EXILE_ZONE_NAME = "rfg";
|
||||
static const QString HAND_ZONE_NAME = "hand";
|
||||
static const QString DECK_ZONE_NAME = "deck";
|
||||
static const QString SIDEBOARD_ZONE_NAME = "sb";
|
||||
static const QString STACK_ZONE_NAME = "stack";
|
||||
|
||||
static QString sanitizeHtml(QString dirty)
|
||||
{
|
||||
return dirty.replace("&", "&").replace("<", "<").replace(">", ">").replace("\"", """);
|
||||
|
|
@ -37,15 +30,15 @@ MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position
|
|||
QString fromStr;
|
||||
QString zoneName = zone->getName();
|
||||
|
||||
if (zoneName == TABLE_ZONE_NAME) {
|
||||
if (zoneName == ZoneNames::TABLE) {
|
||||
fromStr = tr(" from play");
|
||||
} else if (zoneName == GRAVE_ZONE_NAME) {
|
||||
} else if (zoneName == ZoneNames::GRAVE) {
|
||||
fromStr = tr(" from their graveyard");
|
||||
} else if (zoneName == EXILE_ZONE_NAME) {
|
||||
} else if (zoneName == ZoneNames::EXILE) {
|
||||
fromStr = tr(" from exile");
|
||||
} else if (zoneName == HAND_ZONE_NAME) {
|
||||
} else if (zoneName == ZoneNames::HAND) {
|
||||
fromStr = tr(" from their hand");
|
||||
} else if (zoneName == DECK_ZONE_NAME) {
|
||||
} else if (zoneName == ZoneNames::DECK) {
|
||||
if (position == 0) {
|
||||
if (cardName.isEmpty()) {
|
||||
if (ownerChange) {
|
||||
|
|
@ -61,7 +54,7 @@ MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position
|
|||
fromStr = tr(" from the top of their library");
|
||||
}
|
||||
}
|
||||
} else if (position >= zone->getCards().size() - 1) {
|
||||
} else if (position == zone->getCards().size()) {
|
||||
if (cardName.isEmpty()) {
|
||||
if (ownerChange) {
|
||||
cardName = tr("the bottom card of %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());
|
||||
|
|
@ -83,9 +76,9 @@ MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position
|
|||
fromStr = tr(" from their library");
|
||||
}
|
||||
}
|
||||
} else if (zoneName == SIDEBOARD_ZONE_NAME) {
|
||||
} else if (zoneName == ZoneNames::SIDEBOARD) {
|
||||
fromStr = tr(" from sideboard");
|
||||
} else if (zoneName == STACK_ZONE_NAME) {
|
||||
} else if (zoneName == ZoneNames::STACK) {
|
||||
fromStr = tr(" from the stack");
|
||||
} else {
|
||||
fromStr = tr(" from custom zone '%1'").arg(zoneName);
|
||||
|
|
@ -275,9 +268,9 @@ void MessageLogWidget::logMoveCard(Player *player,
|
|||
bool ownerChanged = startZone->getPlayer() != targetZone->getPlayer();
|
||||
|
||||
// do not log if moved within the same zone
|
||||
if ((startZoneName == TABLE_ZONE_NAME && targetZoneName == TABLE_ZONE_NAME && !ownerChanged) ||
|
||||
(startZoneName == HAND_ZONE_NAME && targetZoneName == HAND_ZONE_NAME) ||
|
||||
(startZoneName == EXILE_ZONE_NAME && targetZoneName == EXILE_ZONE_NAME)) {
|
||||
if ((startZoneName == ZoneNames::TABLE && targetZoneName == ZoneNames::TABLE && !ownerChanged) ||
|
||||
(startZoneName == ZoneNames::HAND && targetZoneName == ZoneNames::HAND) ||
|
||||
(startZoneName == ZoneNames::EXILE && targetZoneName == ZoneNames::EXILE)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -306,20 +299,28 @@ void MessageLogWidget::logMoveCard(Player *player,
|
|||
|
||||
QString finalStr;
|
||||
std::optional<QString> fourthArg;
|
||||
if (targetZoneName == TABLE_ZONE_NAME) {
|
||||
if (targetZoneName == ZoneNames::TABLE) {
|
||||
soundEngine->playSound("play_card");
|
||||
if (card->getFaceDown()) {
|
||||
finalStr = tr("%1 puts %2 into play%3 face down.");
|
||||
} else {
|
||||
finalStr = tr("%1 puts %2 into play%3.");
|
||||
}
|
||||
} else if (targetZoneName == GRAVE_ZONE_NAME) {
|
||||
finalStr = tr("%1 puts %2%3 into their graveyard.");
|
||||
} else if (targetZoneName == EXILE_ZONE_NAME) {
|
||||
finalStr = tr("%1 exiles %2%3.");
|
||||
} else if (targetZoneName == HAND_ZONE_NAME) {
|
||||
} else if (targetZoneName == ZoneNames::GRAVE) {
|
||||
if (card->getFaceDown()) {
|
||||
finalStr = tr("%1 puts %2%3 into their graveyard face down.");
|
||||
} else {
|
||||
finalStr = tr("%1 puts %2%3 into their graveyard.");
|
||||
}
|
||||
} else if (targetZoneName == ZoneNames::EXILE) {
|
||||
if (card->getFaceDown()) {
|
||||
finalStr = tr("%1 exiles %2%3 face down.");
|
||||
} else {
|
||||
finalStr = tr("%1 exiles %2%3.");
|
||||
}
|
||||
} else if (targetZoneName == ZoneNames::HAND) {
|
||||
finalStr = tr("%1 moves %2%3 to their hand.");
|
||||
} else if (targetZoneName == DECK_ZONE_NAME) {
|
||||
} else if (targetZoneName == ZoneNames::DECK) {
|
||||
if (newX == -1) {
|
||||
finalStr = tr("%1 puts %2%3 into their library.");
|
||||
} else if (newX >= targetZone->getCards().size()) {
|
||||
|
|
@ -331,14 +332,22 @@ void MessageLogWidget::logMoveCard(Player *player,
|
|||
fourthArg = QString::number(newX);
|
||||
finalStr = tr("%1 puts %2%3 into their library %4 cards from the top.");
|
||||
}
|
||||
} else if (targetZoneName == SIDEBOARD_ZONE_NAME) {
|
||||
} else if (targetZoneName == ZoneNames::SIDEBOARD) {
|
||||
finalStr = tr("%1 moves %2%3 to sideboard.");
|
||||
} else if (targetZoneName == STACK_ZONE_NAME) {
|
||||
} else if (targetZoneName == ZoneNames::STACK) {
|
||||
soundEngine->playSound("play_card");
|
||||
finalStr = tr("%1 plays %2%3.");
|
||||
if (card->getFaceDown()) {
|
||||
finalStr = tr("%1 plays %2%3 face down.");
|
||||
} else {
|
||||
finalStr = tr("%1 plays %2%3.");
|
||||
}
|
||||
} else {
|
||||
fourthArg = targetZoneName;
|
||||
finalStr = tr("%1 moves %2%3 to custom zone '%4'.");
|
||||
if (card->getFaceDown()) {
|
||||
finalStr = tr("%1 moves %2%3 to custom zone '%4' face down.");
|
||||
} else {
|
||||
finalStr = tr("%1 moves %2%3 to custom zone '%4'.");
|
||||
}
|
||||
}
|
||||
|
||||
QString message = finalStr.arg(sanitizeHtml(player->getPlayerInfo()->getName()), cardStr, nameFrom.second);
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@
|
|||
#include <libcockatrice/protocol/pb/command_next_turn.pb.h>
|
||||
#include <libcockatrice/protocol/pb/command_set_active_phase.pb.h>
|
||||
#include <libcockatrice/protocol/pb/command_set_card_attr.pb.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
PhaseButton::PhaseButton(const QString &_name, QGraphicsItem *parent, QAction *_doubleClickAction, bool _highlightable)
|
||||
: QObject(), QGraphicsItem(parent), name(_name), active(false), highlightable(_highlightable),
|
||||
|
|
@ -259,7 +260,7 @@ void PhasesToolbar::actNextTurn()
|
|||
void PhasesToolbar::actUntapAll()
|
||||
{
|
||||
Command_SetCardAttr cmd;
|
||||
cmd.set_zone("table");
|
||||
cmd.set_zone(ZoneNames::TABLE);
|
||||
cmd.set_attribute(AttrTapped);
|
||||
cmd.set_attr_value("0");
|
||||
|
||||
|
|
|
|||
|
|
@ -9,17 +9,20 @@
|
|||
|
||||
enum CardMenuActionType
|
||||
{
|
||||
// Per-card attribute actions (must be <= cmClone for cardMenuAction() dispatch)
|
||||
cmTap,
|
||||
cmUntap,
|
||||
cmDoesntUntap,
|
||||
cmFlip,
|
||||
cmPeek,
|
||||
cmClone,
|
||||
// Move actions (must be > cmClone for cardMenuAction() dispatch)
|
||||
cmMoveToTopLibrary,
|
||||
cmMoveToBottomLibrary,
|
||||
cmMoveToHand,
|
||||
cmMoveToGraveyard,
|
||||
cmMoveToExile
|
||||
cmMoveToExile,
|
||||
cmMoveToTable
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_CARD_MENU_ACTION_TYPE_H
|
||||
|
|
|
|||
32
cockatrice/src/game/player/menu/abstract_player_component.h
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
/**
|
||||
* @file abstract_player_component.h
|
||||
* @ingroup GameMenusPlayers
|
||||
* @brief Polymorphic interface for player-bound UI components managed by PlayerMenu.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_ABSTRACT_PLAYER_COMPONENT_H
|
||||
#define COCKATRICE_ABSTRACT_PLAYER_COMPONENT_H
|
||||
|
||||
/**
|
||||
* @brief Interface for player-bound UI components that need shortcut and translation lifecycle management.
|
||||
*
|
||||
* Not a QObject — avoids diamond inheritance with Qt's MOC. Each concrete component
|
||||
* inherits QObject through its Qt base class (QMenu, TearOffMenu, QGraphicsItem, etc.)
|
||||
* and this interface through regular multiple inheritance.
|
||||
*/
|
||||
class AbstractPlayerComponent
|
||||
{
|
||||
public:
|
||||
virtual ~AbstractPlayerComponent() = default;
|
||||
|
||||
/// Bind keyboard shortcuts. Called when this player gains focus.
|
||||
virtual void setShortcutsActive() = 0;
|
||||
|
||||
/// Unbind keyboard shortcuts. Called when this player loses focus.
|
||||
virtual void setShortcutsInactive() = 0;
|
||||
|
||||
/// Retranslate all user-visible strings. Called on language change.
|
||||
virtual void retranslateUi() = 0;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_ABSTRACT_PLAYER_COMPONENT_H
|
||||
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
#include <libcockatrice/card/database/card_database_manager.h>
|
||||
#include <libcockatrice/card/relation/card_relation.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
CardMenu::CardMenu(Player *_player, const CardItem *_card, bool _shortcutsActive)
|
||||
: player(_player), card(_card), shortcutsActive(_shortcutsActive)
|
||||
|
|
@ -34,6 +35,8 @@ CardMenu::CardMenu(Player *_player, const CardItem *_card, bool _shortcutsActive
|
|||
connect(aTap, &QAction::triggered, playerActions, &PlayerActions::cardMenuAction);
|
||||
aDoesntUntap = new QAction(this);
|
||||
aDoesntUntap->setData(cmDoesntUntap);
|
||||
aDoesntUntap->setCheckable(true);
|
||||
aDoesntUntap->setChecked(card != nullptr && card->getDoesntUntap());
|
||||
connect(aDoesntUntap, &QAction::triggered, playerActions, &PlayerActions::cardMenuAction);
|
||||
aAttach = new QAction(this);
|
||||
connect(aAttach, &QAction::triggered, playerActions, &PlayerActions::actAttach);
|
||||
|
|
@ -107,36 +110,26 @@ CardMenu::CardMenu(Player *_player, const CardItem *_card, bool _shortcutsActive
|
|||
|
||||
if (revealedCard) {
|
||||
addAction(aHide);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addAction(aSelectColumn);
|
||||
addRelatedCardView();
|
||||
} else if (writeableCard) {
|
||||
|
||||
} else {
|
||||
if (card->getZone()) {
|
||||
if (card->getZone()->getName() == "table") {
|
||||
createTableMenu();
|
||||
} else if (card->getZone()->getName() == "stack") {
|
||||
createStackMenu();
|
||||
} else if (card->getZone()->getName() == "rfg" || card->getZone()->getName() == "grave") {
|
||||
createGraveyardOrExileMenu();
|
||||
if (card->getZone()->getName() == ZoneNames::TABLE) {
|
||||
createTableMenu(writeableCard);
|
||||
} else if (card->getZone()->getName() == ZoneNames::STACK) {
|
||||
createStackMenu(writeableCard);
|
||||
} else if (card->getZone()->getName() == ZoneNames::EXILE ||
|
||||
card->getZone()->getName() == ZoneNames::GRAVE) {
|
||||
createGraveyardOrExileMenu(writeableCard);
|
||||
} else {
|
||||
createHandOrCustomZoneMenu();
|
||||
createHandOrCustomZoneMenu(writeableCard);
|
||||
}
|
||||
} else {
|
||||
addMenu(new MoveMenu(player));
|
||||
}
|
||||
} else {
|
||||
if (card->getZone() && card->getZone()->getName() != "hand") {
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
createZonelessMenu(writeableCard);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -152,22 +145,18 @@ void CardMenu::removePlayer(Player *playerToRemove)
|
|||
}
|
||||
}
|
||||
|
||||
void CardMenu::createTableMenu()
|
||||
void CardMenu::createTableMenu(bool canModifyCard)
|
||||
{
|
||||
// Card is on the battlefield
|
||||
bool canModifyCard = player->getPlayerInfo()->judge || card->getOwner() == player;
|
||||
|
||||
if (!canModifyCard) {
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
|
||||
addSeparator();
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addAction(aSelectRow);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -177,10 +166,9 @@ void CardMenu::createTableMenu()
|
|||
if (card->getFaceDown()) {
|
||||
addAction(aPeek);
|
||||
}
|
||||
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addMenu(new MoveMenu(player));
|
||||
addSeparator();
|
||||
addAction(aAttach);
|
||||
if (card->getAttachedTo()) {
|
||||
|
|
@ -191,9 +179,6 @@ void CardMenu::createTableMenu()
|
|||
addMenu(new PtMenu(player));
|
||||
addAction(aSetAnnotation);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addMenu(new MoveMenu(player));
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addAction(aSelectRow);
|
||||
|
||||
|
|
@ -209,67 +194,81 @@ void CardMenu::createTableMenu()
|
|||
}
|
||||
addSeparator();
|
||||
addMenu(mCardCounters);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
}
|
||||
|
||||
void CardMenu::createStackMenu()
|
||||
void CardMenu::createStackMenu(bool canModifyCard)
|
||||
{
|
||||
bool canModifyCard = player->getPlayerInfo()->judge || card->getOwner() == player;
|
||||
|
||||
// Card is on the stack
|
||||
if (canModifyCard) {
|
||||
addAction(aAttach);
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addMenu(new MoveMenu(player));
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
} else {
|
||||
if (!canModifyCard) {
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
return;
|
||||
}
|
||||
|
||||
addAction(aPlay);
|
||||
addAction(aPlayFacedown);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addMenu(new MoveMenu(player));
|
||||
addSeparator();
|
||||
addAction(aAttach);
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
}
|
||||
|
||||
void CardMenu::createGraveyardOrExileMenu()
|
||||
void CardMenu::createGraveyardOrExileMenu(bool canModifyCard)
|
||||
{
|
||||
bool canModifyCard = player->getPlayerInfo()->judge || card->getOwner() == player;
|
||||
|
||||
// Card is in the graveyard or exile
|
||||
if (canModifyCard) {
|
||||
addAction(aPlay);
|
||||
addAction(aPlayFacedown);
|
||||
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addMenu(new MoveMenu(player));
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addAction(aSelectColumn);
|
||||
|
||||
addSeparator();
|
||||
addAction(aAttach);
|
||||
if (!canModifyCard) {
|
||||
addAction(aDrawArrow);
|
||||
} else {
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addAction(aSelectColumn);
|
||||
addSeparator();
|
||||
addAction(aDrawArrow);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
return;
|
||||
}
|
||||
|
||||
addAction(aPlay);
|
||||
addAction(aPlayFacedown);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addMenu(new MoveMenu(player));
|
||||
addSeparator();
|
||||
addAction(aAttach);
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addAction(aSelectColumn);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
}
|
||||
|
||||
void CardMenu::createHandOrCustomZoneMenu()
|
||||
void CardMenu::createHandOrCustomZoneMenu(bool canModifyCard)
|
||||
{
|
||||
if (!canModifyCard) {
|
||||
addAction(aDrawArrow);
|
||||
addSeparator();
|
||||
addAction(aClone);
|
||||
addSeparator();
|
||||
addAction(aSelectAll);
|
||||
addRelatedCardView();
|
||||
addRelatedCardActions();
|
||||
return;
|
||||
}
|
||||
|
||||
// Card is in hand or a custom zone specified by server
|
||||
addAction(aPlay);
|
||||
addAction(aPlayFacedown);
|
||||
|
|
@ -285,7 +284,7 @@ void CardMenu::createHandOrCustomZoneMenu()
|
|||
addMenu(new MoveMenu(player));
|
||||
|
||||
// actions that are really wonky when done from deck or sideboard
|
||||
if (card->getZone()->getName() == "hand") {
|
||||
if (card->getZone()->getName() == ZoneNames::HAND) {
|
||||
addSeparator();
|
||||
addAction(aAttach);
|
||||
addAction(aDrawArrow);
|
||||
|
|
@ -298,11 +297,18 @@ void CardMenu::createHandOrCustomZoneMenu()
|
|||
}
|
||||
|
||||
addRelatedCardView();
|
||||
if (card->getZone()->getName() == "hand") {
|
||||
if (card->getZone()->getName() == ZoneNames::HAND) {
|
||||
addRelatedCardActions();
|
||||
}
|
||||
}
|
||||
|
||||
void CardMenu::createZonelessMenu(bool canModifyCard)
|
||||
{
|
||||
if (canModifyCard) {
|
||||
addMenu(new MoveMenu(player));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Populates the menu with an action for each active player.
|
||||
*
|
||||
|
|
@ -446,7 +452,7 @@ void CardMenu::retranslateUi()
|
|||
aRevealToAll->setText(tr("&All players"));
|
||||
//: Turn sideways or back again
|
||||
aTap->setText(tr("&Tap / Untap"));
|
||||
aDoesntUntap->setText(tr("Toggle &normal untapping"));
|
||||
aDoesntUntap->setText(tr("Skip &untapping"));
|
||||
//: Turn face up/face down
|
||||
aFlip->setText(tr("T&urn Over")); // Only the user facing names in client got renamed to "turn over"
|
||||
// All code and proto bits are still unchanged (flip) for compatibility reasons
|
||||
|
|
|
|||
|
|
@ -18,10 +18,11 @@ class CardMenu : public QMenu
|
|||
public:
|
||||
explicit CardMenu(Player *player, const CardItem *card, bool shortcutsActive);
|
||||
void removePlayer(Player *playerToRemove);
|
||||
void createTableMenu();
|
||||
void createStackMenu();
|
||||
void createGraveyardOrExileMenu();
|
||||
void createHandOrCustomZoneMenu();
|
||||
void createTableMenu(bool canModifyCard);
|
||||
void createStackMenu(bool canModifyCard);
|
||||
void createGraveyardOrExileMenu(bool canModifyCard);
|
||||
void createHandOrCustomZoneMenu(bool canModifyCard);
|
||||
void createZonelessMenu(bool canModifyCard);
|
||||
|
||||
QMenu *mCardCounters;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,15 +7,23 @@
|
|||
#ifndef COCKATRICE_CUSTOM_ZONE_MENU_H
|
||||
#define COCKATRICE_CUSTOM_ZONE_MENU_H
|
||||
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QMenu>
|
||||
|
||||
class Player;
|
||||
class CustomZoneMenu : public QMenu
|
||||
class CustomZoneMenu : public QMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit CustomZoneMenu(Player *player);
|
||||
void retranslateUi();
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override
|
||||
{
|
||||
}
|
||||
void setShortcutsInactive() override
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
Player *player;
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include <QAction>
|
||||
#include <QMenu>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
GraveyardMenu::GraveyardMenu(Player *_player, QWidget *parent) : TearOffMenu(parent), player(_player)
|
||||
{
|
||||
|
|
@ -39,16 +40,16 @@ void GraveyardMenu::createMoveActions()
|
|||
|
||||
if (player->getPlayerInfo()->local || player->getPlayerInfo()->judge) {
|
||||
aMoveGraveToTopLibrary = new QAction(this);
|
||||
aMoveGraveToTopLibrary->setData(QList<QVariant>() << "deck" << 0);
|
||||
aMoveGraveToTopLibrary->setData(QList<QVariant>() << ZoneNames::DECK << 0);
|
||||
|
||||
aMoveGraveToBottomLibrary = new QAction(this);
|
||||
aMoveGraveToBottomLibrary->setData(QList<QVariant>() << "deck" << -1);
|
||||
aMoveGraveToBottomLibrary->setData(QList<QVariant>() << ZoneNames::DECK << -1);
|
||||
|
||||
aMoveGraveToHand = new QAction(this);
|
||||
aMoveGraveToHand->setData(QList<QVariant>() << "hand" << 0);
|
||||
aMoveGraveToHand->setData(QList<QVariant>() << ZoneNames::HAND << 0);
|
||||
|
||||
aMoveGraveToRfg = new QAction(this);
|
||||
aMoveGraveToRfg->setData(QList<QVariant>() << "rfg" << 0);
|
||||
aMoveGraveToRfg->setData(QList<QVariant>() << ZoneNames::EXILE << 0);
|
||||
|
||||
connect(aMoveGraveToTopLibrary, &QAction::triggered, grave, &PileZoneLogic::moveAllToZone);
|
||||
connect(aMoveGraveToBottomLibrary, &QAction::triggered, grave, &PileZoneLogic::moveAllToZone);
|
||||
|
|
|
|||
|
|
@ -8,12 +8,13 @@
|
|||
#define COCKATRICE_GRAVE_MENU_H
|
||||
|
||||
#include "../../../interface/widgets/menus/tearoff_menu.h"
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QMenu>
|
||||
|
||||
class Player;
|
||||
class GraveyardMenu : public TearOffMenu
|
||||
class GraveyardMenu : public TearOffMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
signals:
|
||||
|
|
@ -25,9 +26,9 @@ public:
|
|||
void createViewActions();
|
||||
void populateRevealRandomMenuWithActivePlayers();
|
||||
void onRevealRandomTriggered();
|
||||
void retranslateUi();
|
||||
void setShortcutsActive();
|
||||
void setShortcutsInactive();
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
|
||||
QMenu *mRevealRandomGraveyardCard = nullptr;
|
||||
QMenu *moveGraveMenu = nullptr;
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include <QAction>
|
||||
#include <QMenu>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
HandMenu::HandMenu(Player *_player, PlayerActions *actions, QWidget *parent) : TearOffMenu(parent), player(_player)
|
||||
{
|
||||
|
|
@ -60,19 +61,29 @@ HandMenu::HandMenu(Player *_player, PlayerActions *actions, QWidget *parent) : T
|
|||
connect(aMulligan, &QAction::triggered, actions, &PlayerActions::actMulligan);
|
||||
addAction(aMulligan);
|
||||
|
||||
// Mulligan same size
|
||||
aMulliganSame = new QAction(this);
|
||||
connect(aMulliganSame, &QAction::triggered, actions, &PlayerActions::actMulliganSameSize);
|
||||
addAction(aMulliganSame);
|
||||
|
||||
// Mulligan -1
|
||||
aMulliganMinusOne = new QAction(this);
|
||||
connect(aMulliganMinusOne, &QAction::triggered, actions, &PlayerActions::actMulliganMinusOne);
|
||||
addAction(aMulliganMinusOne);
|
||||
|
||||
addSeparator();
|
||||
|
||||
mMoveHandMenu = addTearOffMenu(QString());
|
||||
|
||||
if (player->getPlayerInfo()->local || player->getPlayerInfo()->judge) {
|
||||
aMoveHandToTopLibrary = new QAction(this);
|
||||
aMoveHandToTopLibrary->setData(QList<QVariant>() << "deck" << 0);
|
||||
aMoveHandToTopLibrary->setData(QList<QVariant>() << ZoneNames::DECK << 0);
|
||||
aMoveHandToBottomLibrary = new QAction(this);
|
||||
aMoveHandToBottomLibrary->setData(QList<QVariant>() << "deck" << -1);
|
||||
aMoveHandToBottomLibrary->setData(QList<QVariant>() << ZoneNames::DECK << -1);
|
||||
aMoveHandToGrave = new QAction(this);
|
||||
aMoveHandToGrave->setData(QList<QVariant>() << "grave" << 0);
|
||||
aMoveHandToGrave->setData(QList<QVariant>() << ZoneNames::GRAVE << 0);
|
||||
aMoveHandToRfg = new QAction(this);
|
||||
aMoveHandToRfg->setData(QList<QVariant>() << "rfg" << 0);
|
||||
aMoveHandToRfg->setData(QList<QVariant>() << ZoneNames::EXILE << 0);
|
||||
|
||||
auto hand = player->getHandZone();
|
||||
|
||||
|
|
@ -104,7 +115,9 @@ void HandMenu::retranslateUi()
|
|||
aSortHandByType->setText(tr("Type"));
|
||||
aSortHandByManaValue->setText(tr("Mana Value"));
|
||||
|
||||
aMulligan->setText(tr("Take &mulligan"));
|
||||
aMulligan->setText(tr("Take &mulligan (Choose hand size)"));
|
||||
aMulliganSame->setText(tr("Take mulligan (Same hand size)"));
|
||||
aMulliganMinusOne->setText(tr("Take mulligan (Hand size - 1)"));
|
||||
|
||||
mMoveHandMenu->setTitle(tr("&Move hand to..."));
|
||||
aMoveHandToTopLibrary->setText(tr("&Top of library"));
|
||||
|
|
@ -128,6 +141,8 @@ void HandMenu::setShortcutsActive()
|
|||
aSortHandByType->setShortcuts(shortcuts.getShortcut("Player/aSortHandByType"));
|
||||
aSortHandByManaValue->setShortcuts(shortcuts.getShortcut("Player/aSortHandByManaValue"));
|
||||
aMulligan->setShortcuts(shortcuts.getShortcut("Player/aMulligan"));
|
||||
aMulliganSame->setShortcuts(shortcuts.getShortcut("Player/aMulliganSame"));
|
||||
aMulliganMinusOne->setShortcuts(shortcuts.getShortcut("Player/aMulliganMinusOne"));
|
||||
aRevealHandToAll->setShortcuts(shortcuts.getShortcut("Player/aRevealHandToAll"));
|
||||
aRevealRandomHandCardToAll->setShortcuts(shortcuts.getShortcut("Player/aRevealRandomHandCardToAll"));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#define COCKATRICE_HAND_MENU_H
|
||||
|
||||
#include "../../../interface/widgets/menus/tearoff_menu.h"
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QMenu>
|
||||
|
|
@ -15,7 +16,7 @@
|
|||
class Player;
|
||||
class PlayerActions;
|
||||
|
||||
class HandMenu : public TearOffMenu
|
||||
class HandMenu : public TearOffMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
|
|
@ -31,9 +32,9 @@ public:
|
|||
return mRevealRandomHandCard;
|
||||
}
|
||||
|
||||
void retranslateUi();
|
||||
void setShortcutsActive();
|
||||
void setShortcutsInactive();
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
|
||||
private slots:
|
||||
void populateRevealHandMenuWithActivePlayers();
|
||||
|
|
@ -46,6 +47,8 @@ private:
|
|||
|
||||
QAction *aViewHand = nullptr;
|
||||
QAction *aMulligan = nullptr;
|
||||
QAction *aMulliganSame = nullptr;
|
||||
QAction *aMulliganMinusOne = nullptr;
|
||||
|
||||
QMenu *mSortHand = nullptr;
|
||||
QAction *aSortHandByName = nullptr;
|
||||
|
|
|
|||
|
|
@ -51,8 +51,10 @@ LibraryMenu::LibraryMenu(Player *_player, QWidget *parent) : TearOffMenu(parent)
|
|||
topLibraryMenu->addSeparator();
|
||||
topLibraryMenu->addAction(aMoveTopCardToGraveyard);
|
||||
topLibraryMenu->addAction(aMoveTopCardsToGraveyard);
|
||||
topLibraryMenu->addAction(aMoveTopCardsToGraveyardFaceDown);
|
||||
topLibraryMenu->addAction(aMoveTopCardToExile);
|
||||
topLibraryMenu->addAction(aMoveTopCardsToExile);
|
||||
topLibraryMenu->addAction(aMoveTopCardsToExileFaceDown);
|
||||
topLibraryMenu->addAction(aMoveTopCardsUntil);
|
||||
topLibraryMenu->addSeparator();
|
||||
topLibraryMenu->addAction(aShuffleTopCards);
|
||||
|
|
@ -66,8 +68,10 @@ LibraryMenu::LibraryMenu(Player *_player, QWidget *parent) : TearOffMenu(parent)
|
|||
bottomLibraryMenu->addSeparator();
|
||||
bottomLibraryMenu->addAction(aMoveBottomCardToGraveyard);
|
||||
bottomLibraryMenu->addAction(aMoveBottomCardsToGraveyard);
|
||||
bottomLibraryMenu->addAction(aMoveBottomCardsToGraveyardFaceDown);
|
||||
bottomLibraryMenu->addAction(aMoveBottomCardToExile);
|
||||
bottomLibraryMenu->addAction(aMoveBottomCardsToExile);
|
||||
bottomLibraryMenu->addAction(aMoveBottomCardsToExileFaceDown);
|
||||
bottomLibraryMenu->addSeparator();
|
||||
bottomLibraryMenu->addAction(aShuffleBottomCards);
|
||||
|
||||
|
|
@ -136,8 +140,14 @@ void LibraryMenu::createMoveActions()
|
|||
connect(aMoveTopCardToExile, &QAction::triggered, playerActions, &PlayerActions::actMoveTopCardToExile);
|
||||
aMoveTopCardsToGraveyard = new QAction(this);
|
||||
connect(aMoveTopCardsToGraveyard, &QAction::triggered, playerActions, &PlayerActions::actMoveTopCardsToGrave);
|
||||
aMoveTopCardsToGraveyardFaceDown = new QAction(this);
|
||||
connect(aMoveTopCardsToGraveyardFaceDown, &QAction::triggered, playerActions,
|
||||
&PlayerActions::actMoveTopCardsToGraveFaceDown);
|
||||
aMoveTopCardsToExile = new QAction(this);
|
||||
connect(aMoveTopCardsToExile, &QAction::triggered, playerActions, &PlayerActions::actMoveTopCardsToExile);
|
||||
aMoveTopCardsToExileFaceDown = new QAction(this);
|
||||
connect(aMoveTopCardsToExileFaceDown, &QAction::triggered, playerActions,
|
||||
&PlayerActions::actMoveTopCardsToExileFaceDown);
|
||||
aMoveTopCardsUntil = new QAction(this);
|
||||
connect(aMoveTopCardsUntil, &QAction::triggered, playerActions, &PlayerActions::actMoveTopCardsUntil);
|
||||
aMoveTopCardToBottom = new QAction(this);
|
||||
|
|
@ -156,8 +166,14 @@ void LibraryMenu::createMoveActions()
|
|||
aMoveBottomCardsToGraveyard = new QAction(this);
|
||||
connect(aMoveBottomCardsToGraveyard, &QAction::triggered, playerActions,
|
||||
&PlayerActions::actMoveBottomCardsToGrave);
|
||||
aMoveBottomCardsToGraveyardFaceDown = new QAction(this);
|
||||
connect(aMoveBottomCardsToGraveyardFaceDown, &QAction::triggered, playerActions,
|
||||
&PlayerActions::actMoveBottomCardsToGraveFaceDown);
|
||||
aMoveBottomCardsToExile = new QAction(this);
|
||||
connect(aMoveBottomCardsToExile, &QAction::triggered, playerActions, &PlayerActions::actMoveBottomCardsToExile);
|
||||
aMoveBottomCardsToExileFaceDown = new QAction(this);
|
||||
connect(aMoveBottomCardsToExileFaceDown, &QAction::triggered, playerActions,
|
||||
&PlayerActions::actMoveBottomCardsToExileFaceDown);
|
||||
aMoveBottomCardToTop = new QAction(this);
|
||||
connect(aMoveBottomCardToTop, &QAction::triggered, playerActions, &PlayerActions::actMoveBottomCardToTop);
|
||||
}
|
||||
|
|
@ -216,7 +232,9 @@ void LibraryMenu::retranslateUi()
|
|||
aMoveTopCardToGraveyard->setText(tr("Move top card to grave&yard"));
|
||||
aMoveTopCardToExile->setText(tr("Move top card to e&xile"));
|
||||
aMoveTopCardsToGraveyard->setText(tr("Move top cards to &graveyard..."));
|
||||
aMoveTopCardsToGraveyardFaceDown->setText(tr("Move top cards to graveyard face down..."));
|
||||
aMoveTopCardsToExile->setText(tr("Move top cards to &exile..."));
|
||||
aMoveTopCardsToExileFaceDown->setText(tr("Move top cards to exile face down..."));
|
||||
aMoveTopCardsUntil->setText(tr("Put top cards on stack &until..."));
|
||||
aShuffleTopCards->setText(tr("Shuffle top cards..."));
|
||||
|
||||
|
|
@ -227,7 +245,9 @@ void LibraryMenu::retranslateUi()
|
|||
aMoveBottomCardToGraveyard->setText(tr("Move bottom card to grave&yard"));
|
||||
aMoveBottomCardToExile->setText(tr("Move bottom card to e&xile"));
|
||||
aMoveBottomCardsToGraveyard->setText(tr("Move bottom cards to &graveyard..."));
|
||||
aMoveBottomCardsToGraveyardFaceDown->setText(tr("Move bottom cards to graveyard face down..."));
|
||||
aMoveBottomCardsToExile->setText(tr("Move bottom cards to &exile..."));
|
||||
aMoveBottomCardsToExileFaceDown->setText(tr("Move bottom cards to exile face down..."));
|
||||
aMoveBottomCardToTop->setText(tr("Put bottom card on &top"));
|
||||
aShuffleBottomCards->setText(tr("Shuffle bottom cards..."));
|
||||
}
|
||||
|
|
@ -335,8 +355,10 @@ void LibraryMenu::setShortcutsActive()
|
|||
aMoveTopToPlayFaceDown->setShortcuts(shortcuts.getShortcut("Player/aMoveTopToPlayFaceDown"));
|
||||
aMoveTopCardToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardToGraveyard"));
|
||||
aMoveTopCardsToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardsToGraveyard"));
|
||||
aMoveTopCardsToGraveyardFaceDown->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardsToGraveyardFaceDown"));
|
||||
aMoveTopCardToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardToExile"));
|
||||
aMoveTopCardsToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardsToExile"));
|
||||
aMoveTopCardsToExileFaceDown->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardsToExileFaceDown"));
|
||||
aMoveTopCardsUntil->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardsUntil"));
|
||||
aMoveTopCardToBottom->setShortcuts(shortcuts.getShortcut("Player/aMoveTopCardToBottom"));
|
||||
aDrawBottomCard->setShortcuts(shortcuts.getShortcut("Player/aDrawBottomCard"));
|
||||
|
|
@ -345,8 +367,10 @@ void LibraryMenu::setShortcutsActive()
|
|||
aMoveBottomToPlayFaceDown->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomToPlayFaceDown"));
|
||||
aMoveBottomCardToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardToGrave"));
|
||||
aMoveBottomCardsToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardsToGrave"));
|
||||
aMoveBottomCardsToGraveyardFaceDown->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardsToGraveFaceDown"));
|
||||
aMoveBottomCardToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardToExile"));
|
||||
aMoveBottomCardsToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardsToExile"));
|
||||
aMoveBottomCardsToExileFaceDown->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardsToExileFaceDown"));
|
||||
aMoveBottomCardToTop->setShortcuts(shortcuts.getShortcut("Player/aMoveBottomCardToTop"));
|
||||
}
|
||||
|
||||
|
|
@ -367,8 +391,10 @@ void LibraryMenu::setShortcutsInactive()
|
|||
aMoveTopToPlayFaceDown->setShortcut(QKeySequence());
|
||||
aMoveTopCardToGraveyard->setShortcut(QKeySequence());
|
||||
aMoveTopCardsToGraveyard->setShortcut(QKeySequence());
|
||||
aMoveTopCardsToGraveyardFaceDown->setShortcut(QKeySequence());
|
||||
aMoveTopCardToExile->setShortcut(QKeySequence());
|
||||
aMoveTopCardsToExile->setShortcut(QKeySequence());
|
||||
aMoveTopCardsToExileFaceDown->setShortcut(QKeySequence());
|
||||
aMoveTopCardsUntil->setShortcut(QKeySequence());
|
||||
aDrawBottomCard->setShortcut(QKeySequence());
|
||||
aDrawBottomCards->setShortcut(QKeySequence());
|
||||
|
|
@ -376,6 +402,8 @@ void LibraryMenu::setShortcutsInactive()
|
|||
aMoveBottomToPlayFaceDown->setShortcut(QKeySequence());
|
||||
aMoveBottomCardToGraveyard->setShortcut(QKeySequence());
|
||||
aMoveBottomCardsToGraveyard->setShortcut(QKeySequence());
|
||||
aMoveBottomCardsToGraveyardFaceDown->setShortcut(QKeySequence());
|
||||
aMoveBottomCardToExile->setShortcut(QKeySequence());
|
||||
aMoveBottomCardsToExile->setShortcut(QKeySequence());
|
||||
aMoveBottomCardsToExileFaceDown->setShortcut(QKeySequence());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#define COCKATRICE_LIBRARY_MENU_H
|
||||
|
||||
#include "../../../interface/widgets/menus/tearoff_menu.h"
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QMenu>
|
||||
|
|
@ -15,7 +16,7 @@
|
|||
class Player;
|
||||
class PlayerActions;
|
||||
|
||||
class LibraryMenu : public TearOffMenu
|
||||
class LibraryMenu : public TearOffMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
public slots:
|
||||
|
|
@ -28,15 +29,15 @@ public:
|
|||
void createShuffleActions();
|
||||
void createMoveActions();
|
||||
void createViewActions();
|
||||
void retranslateUi();
|
||||
void retranslateUi() override;
|
||||
void populateRevealLibraryMenuWithActivePlayers();
|
||||
void populateLendLibraryMenuWithActivePlayers();
|
||||
void populateRevealTopCardMenuWithActivePlayers();
|
||||
void onRevealLibraryTriggered();
|
||||
void onLendLibraryTriggered();
|
||||
void onRevealTopCardTriggered();
|
||||
void setShortcutsActive();
|
||||
void setShortcutsInactive();
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
|
||||
[[nodiscard]] bool isAlwaysRevealTopCardChecked() const
|
||||
{
|
||||
|
|
@ -88,7 +89,9 @@ public:
|
|||
QAction *aMoveTopCardToGraveyard = nullptr;
|
||||
QAction *aMoveTopCardToExile = nullptr;
|
||||
QAction *aMoveTopCardsToGraveyard = nullptr;
|
||||
QAction *aMoveTopCardsToGraveyardFaceDown = nullptr;
|
||||
QAction *aMoveTopCardsToExile = nullptr;
|
||||
QAction *aMoveTopCardsToExileFaceDown = nullptr;
|
||||
QAction *aMoveTopCardsUntil = nullptr;
|
||||
QAction *aShuffleTopCards = nullptr;
|
||||
|
||||
|
|
@ -100,7 +103,9 @@ public:
|
|||
QAction *aMoveBottomCardToGraveyard = nullptr;
|
||||
QAction *aMoveBottomCardToExile = nullptr;
|
||||
QAction *aMoveBottomCardsToGraveyard = nullptr;
|
||||
QAction *aMoveBottomCardsToGraveyardFaceDown = nullptr;
|
||||
QAction *aMoveBottomCardsToExile = nullptr;
|
||||
QAction *aMoveBottomCardsToExileFaceDown = nullptr;
|
||||
QAction *aShuffleBottomCards = nullptr;
|
||||
|
||||
int defaultNumberTopCards = 1;
|
||||
|
|
|
|||
|
|
@ -11,6 +11,8 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
|
|||
aMoveToBottomLibrary = new QAction(this);
|
||||
aMoveToBottomLibrary->setData(cmMoveToBottomLibrary);
|
||||
aMoveToXfromTopOfLibrary = new QAction(this);
|
||||
aMoveToTable = new QAction(this);
|
||||
aMoveToTable->setData(cmMoveToTable);
|
||||
aMoveToGraveyard = new QAction(this);
|
||||
aMoveToHand = new QAction(this);
|
||||
aMoveToHand->setData(cmMoveToHand);
|
||||
|
|
@ -22,6 +24,7 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
|
|||
connect(aMoveToBottomLibrary, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
|
||||
connect(aMoveToXfromTopOfLibrary, &QAction::triggered, player->getPlayerActions(),
|
||||
&PlayerActions::actMoveCardXCardsFromTop);
|
||||
connect(aMoveToTable, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
|
||||
connect(aMoveToHand, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
|
||||
connect(aMoveToGraveyard, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
|
||||
connect(aMoveToExile, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
|
||||
|
|
@ -30,6 +33,8 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
|
|||
addAction(aMoveToXfromTopOfLibrary);
|
||||
addAction(aMoveToBottomLibrary);
|
||||
addSeparator();
|
||||
addAction(aMoveToTable);
|
||||
addSeparator();
|
||||
addAction(aMoveToHand);
|
||||
addSeparator();
|
||||
addAction(aMoveToGraveyard);
|
||||
|
|
@ -47,6 +52,7 @@ void MoveMenu::setShortcutsActive()
|
|||
|
||||
aMoveToTopLibrary->setShortcuts(shortcuts.getShortcut("Player/aMoveToTopLibrary"));
|
||||
aMoveToBottomLibrary->setShortcuts(shortcuts.getShortcut("Player/aMoveToBottomLibrary"));
|
||||
aMoveToTable->setShortcuts(shortcuts.getShortcut("Player/aMoveToTable"));
|
||||
aMoveToHand->setShortcuts(shortcuts.getShortcut("Player/aMoveToHand"));
|
||||
aMoveToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveToGraveyard"));
|
||||
aMoveToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveToExile"));
|
||||
|
|
@ -57,7 +63,8 @@ void MoveMenu::retranslateUi()
|
|||
aMoveToTopLibrary->setText(tr("&Top of library in random order"));
|
||||
aMoveToXfromTopOfLibrary->setText(tr("X cards from the top of library..."));
|
||||
aMoveToBottomLibrary->setText(tr("&Bottom of library in random order"));
|
||||
aMoveToTable->setText(tr("T&able"));
|
||||
aMoveToHand->setText(tr("&Hand"));
|
||||
aMoveToGraveyard->setText(tr("&Graveyard"));
|
||||
aMoveToExile->setText(tr("&Exile"));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@ public:
|
|||
QAction *aMoveToBottomLibrary = nullptr;
|
||||
|
||||
QAction *aMoveToHand = nullptr;
|
||||
QAction *aMoveToTable = nullptr;
|
||||
QAction *aMoveToGraveyard = nullptr;
|
||||
QAction *aMoveToExile = nullptr;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -10,38 +10,29 @@
|
|||
|
||||
#include <libcockatrice/protocol/pb/command_reveal_cards.pb.h>
|
||||
|
||||
PlayerMenu::PlayerMenu(Player *_player) : player(_player)
|
||||
PlayerMenu::PlayerMenu(Player *_player) : QObject(_player), player(_player)
|
||||
{
|
||||
playerMenu = new TearOffMenu();
|
||||
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
handMenu = new HandMenu(player, player->getPlayerActions(), playerMenu);
|
||||
playerMenu->addMenu(handMenu);
|
||||
|
||||
libraryMenu = new LibraryMenu(player, playerMenu);
|
||||
playerMenu->addMenu(libraryMenu);
|
||||
handMenu = addManagedMenu<HandMenu>(player, player->getPlayerActions(), playerMenu);
|
||||
libraryMenu = addManagedMenu<LibraryMenu>(player, playerMenu);
|
||||
} else {
|
||||
handMenu = nullptr;
|
||||
libraryMenu = nullptr;
|
||||
}
|
||||
|
||||
graveMenu = new GraveyardMenu(player, playerMenu);
|
||||
playerMenu->addMenu(graveMenu);
|
||||
|
||||
rfgMenu = new RfgMenu(player, playerMenu);
|
||||
playerMenu->addMenu(rfgMenu);
|
||||
graveMenu = addManagedMenu<GraveyardMenu>(player, playerMenu);
|
||||
rfgMenu = addManagedMenu<RfgMenu>(player, playerMenu);
|
||||
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
sideboardMenu = new SideboardMenu(player, playerMenu);
|
||||
playerMenu->addMenu(sideboardMenu);
|
||||
|
||||
customZonesMenu = new CustomZoneMenu(player);
|
||||
playerMenu->addMenu(customZonesMenu);
|
||||
sideboardMenu = addManagedMenu<SideboardMenu>(player, playerMenu);
|
||||
customZonesMenu = addManagedMenu<CustomZoneMenu>(player);
|
||||
playerMenu->addSeparator();
|
||||
|
||||
countersMenu = playerMenu->addMenu(QString());
|
||||
|
||||
utilityMenu = new UtilityMenu(player, playerMenu);
|
||||
utilityMenu = createManagedComponent<UtilityMenu>(player, playerMenu);
|
||||
} else {
|
||||
sideboardMenu = nullptr;
|
||||
customZonesMenu = nullptr;
|
||||
|
|
@ -50,8 +41,7 @@ PlayerMenu::PlayerMenu(Player *_player) : player(_player)
|
|||
}
|
||||
|
||||
if (player->getPlayerInfo()->getLocal()) {
|
||||
sayMenu = new SayMenu(player);
|
||||
playerMenu->addMenu(sayMenu);
|
||||
sayMenu = addManagedMenu<SayMenu>(player);
|
||||
} else {
|
||||
sayMenu = nullptr;
|
||||
}
|
||||
|
|
@ -99,40 +89,18 @@ void PlayerMenu::retranslateUi()
|
|||
{
|
||||
playerMenu->setTitle(tr("Player \"%1\"").arg(player->getPlayerInfo()->getName()));
|
||||
|
||||
if (handMenu) {
|
||||
handMenu->retranslateUi();
|
||||
}
|
||||
if (libraryMenu) {
|
||||
libraryMenu->retranslateUi();
|
||||
}
|
||||
|
||||
graveMenu->retranslateUi();
|
||||
rfgMenu->retranslateUi();
|
||||
|
||||
if (sideboardMenu) {
|
||||
sideboardMenu->retranslateUi();
|
||||
for (auto *component : managedComponents) {
|
||||
component->retranslateUi();
|
||||
}
|
||||
|
||||
if (countersMenu) {
|
||||
countersMenu->setTitle(tr("&Counters"));
|
||||
}
|
||||
|
||||
if (customZonesMenu) {
|
||||
customZonesMenu->retranslateUi();
|
||||
}
|
||||
|
||||
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
|
||||
while (counterIterator.hasNext()) {
|
||||
counterIterator.next().value()->retranslateUi();
|
||||
}
|
||||
|
||||
if (utilityMenu) {
|
||||
utilityMenu->retranslateUi();
|
||||
}
|
||||
|
||||
if (sayMenu) {
|
||||
sayMenu->setTitle(tr("S&ay"));
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerMenu::refreshShortcuts()
|
||||
|
|
@ -153,52 +121,29 @@ void PlayerMenu::setShortcutsActive()
|
|||
{
|
||||
shortcutsActive = true;
|
||||
|
||||
if (handMenu) {
|
||||
handMenu->setShortcutsActive();
|
||||
}
|
||||
if (libraryMenu) {
|
||||
libraryMenu->setShortcutsActive();
|
||||
}
|
||||
graveMenu->setShortcutsActive();
|
||||
// No shortcuts for RfgMenu yet
|
||||
|
||||
if (sideboardMenu) {
|
||||
sideboardMenu->setShortcutsActive();
|
||||
for (auto *component : managedComponents) {
|
||||
component->setShortcutsActive();
|
||||
}
|
||||
|
||||
// Counters implement AbstractPlayerComponent but are iterated via Player::counters
|
||||
// (the authoritative source) rather than managedComponents to avoid a redundant
|
||||
// list that must stay in sync with the map.
|
||||
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
|
||||
while (counterIterator.hasNext()) {
|
||||
counterIterator.next().value()->setShortcutsActive();
|
||||
}
|
||||
|
||||
if (utilityMenu) {
|
||||
utilityMenu->setShortcutsActive();
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerMenu::setShortcutsInactive()
|
||||
{
|
||||
shortcutsActive = false;
|
||||
|
||||
if (handMenu) {
|
||||
handMenu->setShortcutsInactive();
|
||||
}
|
||||
if (libraryMenu) {
|
||||
libraryMenu->setShortcutsInactive();
|
||||
}
|
||||
graveMenu->setShortcutsInactive();
|
||||
// No shortcuts for RfgMenu yet
|
||||
|
||||
if (sideboardMenu) {
|
||||
sideboardMenu->setShortcutsInactive();
|
||||
for (auto *component : managedComponents) {
|
||||
component->setShortcutsInactive();
|
||||
}
|
||||
|
||||
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
|
||||
while (counterIterator.hasNext()) {
|
||||
counterIterator.next().value()->setShortcutsInactive();
|
||||
}
|
||||
|
||||
if (utilityMenu) {
|
||||
utilityMenu->setShortcutsInactive();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
/**
|
||||
* @file player_menu.h
|
||||
* @ingroup GameMenusPlayers
|
||||
* @brief TODO: Document this.
|
||||
* @brief Orchestrates lifecycle management for all player-bound UI components.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_PLAYER_MENU_H
|
||||
|
|
@ -18,6 +18,7 @@
|
|||
#include "sideboard_menu.h"
|
||||
#include "utility_menu.h"
|
||||
|
||||
#include <QList>
|
||||
#include <QMenu>
|
||||
#include <QObject>
|
||||
|
||||
|
|
@ -36,7 +37,8 @@ private slots:
|
|||
void refreshShortcuts();
|
||||
|
||||
public:
|
||||
PlayerMenu(Player *player);
|
||||
explicit PlayerMenu(Player *player);
|
||||
/// Lifecycle methods: delegate to all managedComponents, plus counters separately via player->getCounters().
|
||||
void retranslateUi();
|
||||
|
||||
QMenu *updateCardMenu(const CardItem *card);
|
||||
|
|
@ -66,7 +68,9 @@ public:
|
|||
return shortcutsActive;
|
||||
}
|
||||
|
||||
/// Delegates to all managedComponents, plus counters separately.
|
||||
void setShortcutsActive();
|
||||
/// Delegates to all managedComponents, plus counters separately.
|
||||
void setShortcutsInactive();
|
||||
|
||||
private:
|
||||
|
|
@ -82,9 +86,26 @@ private:
|
|||
SayMenu *sayMenu;
|
||||
CustomZoneMenu *customZonesMenu;
|
||||
|
||||
bool shortcutsActive;
|
||||
/// Drives AbstractPlayerComponent lifecycle delegation. Counters are iterated separately via player->getCounters().
|
||||
QList<AbstractPlayerComponent *> managedComponents;
|
||||
bool shortcutsActive = false;
|
||||
|
||||
void initSayMenu();
|
||||
/// Creates component, adds it as a submenu of playerMenu, and registers in managedComponents.
|
||||
template <typename MenuT, typename... Args> MenuT *addManagedMenu(Args &&...args)
|
||||
{
|
||||
auto *menu = new MenuT(std::forward<Args>(args)...);
|
||||
playerMenu->addMenu(menu);
|
||||
managedComponents.append(menu);
|
||||
return menu;
|
||||
}
|
||||
|
||||
/// Creates component and registers in managedComponents, but does NOT add it as a submenu.
|
||||
template <typename ComponentT, typename... Args> ComponentT *createManagedComponent(Args &&...args)
|
||||
{
|
||||
auto *component = new ComponentT(std::forward<Args>(args)...);
|
||||
managedComponents.append(component);
|
||||
return component;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_PLAYER_MENU_H
|
||||
|
|
|
|||
|
|
@ -3,6 +3,8 @@
|
|||
#include "../player.h"
|
||||
#include "../player_actions.h"
|
||||
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
RfgMenu::RfgMenu(Player *_player, QWidget *parent) : TearOffMenu(parent), player(_player)
|
||||
{
|
||||
createMoveActions();
|
||||
|
|
@ -30,13 +32,13 @@ void RfgMenu::createMoveActions()
|
|||
auto rfg = player->getRfgZone();
|
||||
|
||||
aMoveRfgToTopLibrary = new QAction(this);
|
||||
aMoveRfgToTopLibrary->setData(QList<QVariant>() << "deck" << 0);
|
||||
aMoveRfgToTopLibrary->setData(QList<QVariant>() << ZoneNames::DECK << 0);
|
||||
aMoveRfgToBottomLibrary = new QAction(this);
|
||||
aMoveRfgToBottomLibrary->setData(QList<QVariant>() << "deck" << -1);
|
||||
aMoveRfgToBottomLibrary->setData(QList<QVariant>() << ZoneNames::DECK << -1);
|
||||
aMoveRfgToHand = new QAction(this);
|
||||
aMoveRfgToHand->setData(QList<QVariant>() << "hand" << 0);
|
||||
aMoveRfgToHand->setData(QList<QVariant>() << ZoneNames::HAND << 0);
|
||||
aMoveRfgToGrave = new QAction(this);
|
||||
aMoveRfgToGrave->setData(QList<QVariant>() << "grave" << 0);
|
||||
aMoveRfgToGrave->setData(QList<QVariant>() << ZoneNames::GRAVE << 0);
|
||||
|
||||
connect(aMoveRfgToTopLibrary, &QAction::triggered, rfg, &PileZoneLogic::moveAllToZone);
|
||||
connect(aMoveRfgToBottomLibrary, &QAction::triggered, rfg, &PileZoneLogic::moveAllToZone);
|
||||
|
|
|
|||
|
|
@ -8,19 +8,26 @@
|
|||
#define COCKATRICE_RFG_MENU_H
|
||||
|
||||
#include "../../../interface/widgets/menus/tearoff_menu.h"
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QAction>
|
||||
#include <QMenu>
|
||||
|
||||
class Player;
|
||||
class RfgMenu : public TearOffMenu
|
||||
class RfgMenu : public TearOffMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit RfgMenu(Player *player, QWidget *parent = nullptr);
|
||||
void createMoveActions();
|
||||
void createViewActions();
|
||||
void retranslateUi();
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override
|
||||
{
|
||||
}
|
||||
void setShortcutsInactive() override
|
||||
{
|
||||
}
|
||||
|
||||
QMenu *moveRfgMenu = nullptr;
|
||||
|
||||
|
|
|
|||
|
|
@ -8,6 +8,31 @@ SayMenu::SayMenu(Player *_player) : player(_player)
|
|||
{
|
||||
connect(&SettingsCache::instance().messages(), &MessageSettings::messageMacrosChanged, this, &SayMenu::initSayMenu);
|
||||
initSayMenu();
|
||||
retranslateUi();
|
||||
}
|
||||
|
||||
void SayMenu::retranslateUi()
|
||||
{
|
||||
setTitle(tr("S&ay"));
|
||||
}
|
||||
|
||||
void SayMenu::setShortcutsActive()
|
||||
{
|
||||
shortcutsActive = true;
|
||||
|
||||
const auto menuActions = actions();
|
||||
for (int i = 0; i < menuActions.size() && i < 10; ++i) {
|
||||
menuActions[i]->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
|
||||
}
|
||||
}
|
||||
|
||||
void SayMenu::setShortcutsInactive()
|
||||
{
|
||||
shortcutsActive = false;
|
||||
|
||||
for (auto *action : actions()) {
|
||||
action->setShortcut(QKeySequence());
|
||||
}
|
||||
}
|
||||
|
||||
void SayMenu::initSayMenu()
|
||||
|
|
@ -19,10 +44,11 @@ void SayMenu::initSayMenu()
|
|||
|
||||
for (int i = 0; i < count; ++i) {
|
||||
auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
|
||||
if (i < 10) {
|
||||
newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
|
||||
}
|
||||
connect(newAction, &QAction::triggered, player->getPlayerActions(), &PlayerActions::actSayMessage);
|
||||
addAction(newAction);
|
||||
}
|
||||
}
|
||||
|
||||
if (shortcutsActive) {
|
||||
setShortcutsActive();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,18 +7,27 @@
|
|||
#ifndef COCKATRICE_SAY_MENU_H
|
||||
#define COCKATRICE_SAY_MENU_H
|
||||
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QMenu>
|
||||
|
||||
class Player;
|
||||
class SayMenu : public QMenu
|
||||
class SayMenu : public QMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit SayMenu(Player *player);
|
||||
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
|
||||
private slots:
|
||||
void initSayMenu();
|
||||
|
||||
private:
|
||||
Player *player;
|
||||
bool shortcutsActive = false;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_SAY_MENU_H
|
||||
|
|
|
|||
|
|
@ -7,18 +7,20 @@
|
|||
#ifndef COCKATRICE_SIDEBOARD_MENU_H
|
||||
#define COCKATRICE_SIDEBOARD_MENU_H
|
||||
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QMenu>
|
||||
|
||||
class Player;
|
||||
class SideboardMenu : public QMenu
|
||||
class SideboardMenu : public QMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit SideboardMenu(Player *player, QMenu *playerMenu);
|
||||
void retranslateUi();
|
||||
void setShortcutsActive();
|
||||
void setShortcutsInactive();
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
|
||||
private:
|
||||
Player *player;
|
||||
|
|
|
|||
|
|
@ -7,17 +7,19 @@
|
|||
#ifndef COCKATRICE_UTILITY_MENU_H
|
||||
#define COCKATRICE_UTILITY_MENU_H
|
||||
|
||||
#include "abstract_player_component.h"
|
||||
|
||||
#include <QMenu>
|
||||
|
||||
class Player;
|
||||
class UtilityMenu : public QMenu
|
||||
class UtilityMenu : public QMenu, public AbstractPlayerComponent
|
||||
{
|
||||
Q_OBJECT
|
||||
public slots:
|
||||
void populatePredefinedTokensMenu();
|
||||
void retranslateUi();
|
||||
void setShortcutsActive();
|
||||
void setShortcutsInactive();
|
||||
void retranslateUi() override;
|
||||
void setShortcutsActive() override;
|
||||
void setShortcutsInactive() override;
|
||||
|
||||
public:
|
||||
explicit UtilityMenu(Player *player, QMenu *playerMenu);
|
||||
|
|
|
|||
|
|
@ -61,15 +61,15 @@ void Player::forwardActionSignalsToEventHandler()
|
|||
|
||||
void Player::initializeZones()
|
||||
{
|
||||
addZone(new PileZoneLogic(this, "deck", false, true, false, this));
|
||||
addZone(new PileZoneLogic(this, "grave", false, false, true, this));
|
||||
addZone(new PileZoneLogic(this, "rfg", false, false, true, this));
|
||||
addZone(new PileZoneLogic(this, "sb", false, false, false, this));
|
||||
addZone(new TableZoneLogic(this, "table", true, false, true, this));
|
||||
addZone(new StackZoneLogic(this, "stack", true, false, true, this));
|
||||
addZone(new PileZoneLogic(this, ZoneNames::DECK, false, true, false, this));
|
||||
addZone(new PileZoneLogic(this, ZoneNames::GRAVE, false, false, true, this));
|
||||
addZone(new PileZoneLogic(this, ZoneNames::EXILE, false, false, true, this));
|
||||
addZone(new PileZoneLogic(this, ZoneNames::SIDEBOARD, false, false, false, this));
|
||||
addZone(new TableZoneLogic(this, ZoneNames::TABLE, true, false, true, this));
|
||||
addZone(new StackZoneLogic(this, ZoneNames::STACK, true, false, true, this));
|
||||
bool visibleHand = playerInfo->getLocalOrJudge() ||
|
||||
(game->getPlayerManager()->isSpectator() && game->getGameMetaInfo()->spectatorsOmniscient());
|
||||
addZone(new HandZoneLogic(this, "hand", false, false, visibleHand, this));
|
||||
addZone(new HandZoneLogic(this, ZoneNames::HAND, false, false, visibleHand, this));
|
||||
}
|
||||
|
||||
Player::~Player()
|
||||
|
|
@ -119,13 +119,13 @@ void Player::setZoneId(int _zoneId)
|
|||
void Player::processPlayerInfo(const ServerInfo_Player &info)
|
||||
{
|
||||
static QSet<QString> builtinZones{/* PileZones */
|
||||
"deck", "grave", "rfg", "sb",
|
||||
ZoneNames::DECK, ZoneNames::GRAVE, ZoneNames::EXILE, ZoneNames::SIDEBOARD,
|
||||
/* TableZone */
|
||||
"table",
|
||||
ZoneNames::TABLE,
|
||||
/* StackZone */
|
||||
"stack",
|
||||
ZoneNames::STACK,
|
||||
/* HandZone */
|
||||
"hand"};
|
||||
ZoneNames::HAND};
|
||||
clearCounters();
|
||||
clearArrows();
|
||||
|
||||
|
|
|
|||
|
|
@ -27,6 +27,7 @@
|
|||
#include <libcockatrice/filters/filter_string.h>
|
||||
#include <libcockatrice/protocol/pb/card_attributes.pb.h>
|
||||
#include <libcockatrice/protocol/pb/game_event.pb.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
inline Q_LOGGING_CATEGORY(PlayerLog, "player");
|
||||
|
||||
|
|
@ -155,37 +156,37 @@ public:
|
|||
|
||||
PileZoneLogic *getDeckZone()
|
||||
{
|
||||
return qobject_cast<PileZoneLogic *>(zones.value("deck"));
|
||||
return qobject_cast<PileZoneLogic *>(zones.value(ZoneNames::DECK));
|
||||
}
|
||||
|
||||
PileZoneLogic *getGraveZone()
|
||||
{
|
||||
return qobject_cast<PileZoneLogic *>(zones.value("grave"));
|
||||
return qobject_cast<PileZoneLogic *>(zones.value(ZoneNames::GRAVE));
|
||||
}
|
||||
|
||||
PileZoneLogic *getRfgZone()
|
||||
{
|
||||
return qobject_cast<PileZoneLogic *>(zones.value("rfg"));
|
||||
return qobject_cast<PileZoneLogic *>(zones.value(ZoneNames::EXILE));
|
||||
}
|
||||
|
||||
PileZoneLogic *getSideboardZone()
|
||||
{
|
||||
return qobject_cast<PileZoneLogic *>(zones.value("sb"));
|
||||
return qobject_cast<PileZoneLogic *>(zones.value(ZoneNames::SIDEBOARD));
|
||||
}
|
||||
|
||||
TableZoneLogic *getTableZone()
|
||||
{
|
||||
return qobject_cast<TableZoneLogic *>(zones.value("table"));
|
||||
return qobject_cast<TableZoneLogic *>(zones.value(ZoneNames::TABLE));
|
||||
}
|
||||
|
||||
StackZoneLogic *getStackZone()
|
||||
{
|
||||
return qobject_cast<StackZoneLogic *>(zones.value("stack"));
|
||||
return qobject_cast<StackZoneLogic *>(zones.value(ZoneNames::STACK));
|
||||
}
|
||||
|
||||
HandZoneLogic *getHandZone()
|
||||
{
|
||||
return qobject_cast<HandZoneLogic *>(zones.value("hand"));
|
||||
return qobject_cast<HandZoneLogic *>(zones.value(ZoneNames::HAND));
|
||||
}
|
||||
|
||||
AbstractCounter *addCounter(const ServerInfo_Counter &counter);
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
#include "../../interface/widgets/tabs/tab_game.h"
|
||||
#include "../../interface/widgets/utility/get_text_with_max.h"
|
||||
#include "../board/card_item.h"
|
||||
#include "../client/settings/card_counter_settings.h"
|
||||
#include "../dialogs/dlg_move_top_cards_until.h"
|
||||
#include "../dialogs/dlg_roll_dice.h"
|
||||
#include "../zones/hand_zone.h"
|
||||
|
|
@ -27,12 +28,15 @@
|
|||
#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
|
||||
#include <libcockatrice/protocol/pb/command_undo_draw.pb.h>
|
||||
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
||||
#include <libcockatrice/utility/expression.h>
|
||||
#include <libcockatrice/utility/trice_limits.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
// milliseconds in between triggers of the move top cards until action
|
||||
static constexpr int MOVE_TOP_CARD_UNTIL_INTERVAL = 100;
|
||||
|
||||
PlayerActions::PlayerActions(Player *_player) : player(_player), lastTokenTableRow(0), movingCardsUntil(false)
|
||||
PlayerActions::PlayerActions(Player *_player)
|
||||
: QObject(_player), player(_player), lastTokenTableRow(0), movingCardsUntil(false)
|
||||
{
|
||||
moveTopCardTimer = new QTimer(this);
|
||||
moveTopCardTimer->setInterval(MOVE_TOP_CARD_UNTIL_INTERVAL);
|
||||
|
|
@ -63,25 +67,25 @@ void PlayerActions::playCard(CardItem *card, bool faceDown)
|
|||
int tableRow = info.getUiAttributes().tableRow;
|
||||
bool playToStack = SettingsCache::instance().getPlayToStack();
|
||||
QString currentZone = card->getZone()->getName();
|
||||
if (currentZone == "stack" && tableRow == 3) {
|
||||
cmd.set_target_zone("grave");
|
||||
if (!faceDown && currentZone == ZoneNames::STACK && tableRow == 3) {
|
||||
cmd.set_target_zone(ZoneNames::GRAVE);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
} else if (!faceDown &&
|
||||
((!playToStack && tableRow == 3) || ((playToStack && tableRow != 0) && currentZone != "stack"))) {
|
||||
cmd.set_target_zone("stack");
|
||||
} else if (!faceDown && ((!playToStack && tableRow == 3) ||
|
||||
((playToStack && tableRow != 0) && currentZone != ZoneNames::STACK))) {
|
||||
cmd.set_target_zone(ZoneNames::STACK);
|
||||
cmd.set_x(-1);
|
||||
cmd.set_y(0);
|
||||
} else {
|
||||
tableRow = faceDown ? 2 : info.getUiAttributes().tableRow;
|
||||
QPoint gridPoint = QPoint(-1, TableZone::clampValidTableRow(2 - tableRow));
|
||||
QPoint gridPoint = QPoint(-1, TableZone::tableRowToGridY(tableRow));
|
||||
cardToMove->set_face_down(faceDown);
|
||||
if (!faceDown) {
|
||||
cardToMove->set_pt(info.getPowTough().toStdString());
|
||||
}
|
||||
cardToMove->set_tapped(!faceDown && info.getUiAttributes().cipt);
|
||||
if (tableRow != 3)
|
||||
cmd.set_target_zone("table");
|
||||
cmd.set_target_zone(ZoneNames::TABLE);
|
||||
cmd.set_x(gridPoint.x());
|
||||
cmd.set_y(gridPoint.y());
|
||||
}
|
||||
|
|
@ -113,18 +117,13 @@ void PlayerActions::playCardToTable(const CardItem *card, bool faceDown)
|
|||
const CardInfo &info = exactCard.getInfo();
|
||||
|
||||
int tableRow = faceDown ? 2 : info.getUiAttributes().tableRow;
|
||||
// default instant/sorcery cards to the noncreatures row
|
||||
if (tableRow > 2) {
|
||||
tableRow = 1;
|
||||
}
|
||||
|
||||
QPoint gridPoint = QPoint(-1, TableZone::clampValidTableRow(2 - tableRow));
|
||||
QPoint gridPoint = QPoint(-1, TableZone::tableRowToGridY(tableRow));
|
||||
cardToMove->set_face_down(faceDown);
|
||||
if (!faceDown) {
|
||||
cardToMove->set_pt(info.getPowTough().toStdString());
|
||||
}
|
||||
cardToMove->set_tapped(!faceDown && info.getUiAttributes().cipt);
|
||||
cmd.set_target_zone("table");
|
||||
cmd.set_target_zone(ZoneNames::TABLE);
|
||||
cmd.set_x(gridPoint.x());
|
||||
cmd.set_y(gridPoint.y());
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -132,12 +131,12 @@ void PlayerActions::playCardToTable(const CardItem *card, bool faceDown)
|
|||
|
||||
void PlayerActions::actViewLibrary()
|
||||
{
|
||||
player->getGameScene()->toggleZoneView(player, "deck", -1);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::DECK, -1);
|
||||
}
|
||||
|
||||
void PlayerActions::actViewHand()
|
||||
{
|
||||
player->getGameScene()->toggleZoneView(player, "hand", -1);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::HAND, -1);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -181,7 +180,7 @@ void PlayerActions::actViewTopCards()
|
|||
deckSize, 1, &ok);
|
||||
if (ok) {
|
||||
defaultNumberTopCards = number;
|
||||
player->getGameScene()->toggleZoneView(player, "deck", number);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::DECK, number);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -194,14 +193,14 @@ void PlayerActions::actViewBottomCards()
|
|||
deckSize, 1, &ok);
|
||||
if (ok) {
|
||||
defaultNumberBottomCards = number;
|
||||
player->getGameScene()->toggleZoneView(player, "deck", number, true);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::DECK, number, true);
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerActions::actAlwaysRevealTopCard()
|
||||
{
|
||||
Command_ChangeZoneProperties cmd;
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
cmd.set_always_reveal_top_card(player->getPlayerMenu()->getLibraryMenu()->isAlwaysRevealTopCardChecked());
|
||||
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -210,7 +209,7 @@ void PlayerActions::actAlwaysRevealTopCard()
|
|||
void PlayerActions::actAlwaysLookAtTopCard()
|
||||
{
|
||||
Command_ChangeZoneProperties cmd;
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
cmd.set_always_look_at_top_card(player->getPlayerMenu()->getLibraryMenu()->isAlwaysLookAtTopCardChecked());
|
||||
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -223,17 +222,17 @@ void PlayerActions::actOpenDeckInDeckEditor()
|
|||
|
||||
void PlayerActions::actViewGraveyard()
|
||||
{
|
||||
player->getGameScene()->toggleZoneView(player, "grave", -1);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::GRAVE, -1);
|
||||
}
|
||||
|
||||
void PlayerActions::actViewRfg()
|
||||
{
|
||||
player->getGameScene()->toggleZoneView(player, "rfg", -1);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::EXILE, -1);
|
||||
}
|
||||
|
||||
void PlayerActions::actViewSideboard()
|
||||
{
|
||||
player->getGameScene()->toggleZoneView(player, "sb", -1);
|
||||
player->getGameScene()->toggleZoneView(player, ZoneNames::SIDEBOARD, -1);
|
||||
}
|
||||
|
||||
void PlayerActions::actShuffle()
|
||||
|
|
@ -263,7 +262,7 @@ void PlayerActions::actShuffleTop()
|
|||
defaultNumberTopCards = number;
|
||||
|
||||
Command_Shuffle cmd;
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
cmd.set_start(0);
|
||||
cmd.set_end(number - 1); // inclusive, the indexed card at end will be shuffled
|
||||
|
||||
|
|
@ -292,7 +291,7 @@ void PlayerActions::actShuffleBottom()
|
|||
defaultNumberBottomCards = number;
|
||||
|
||||
Command_Shuffle cmd;
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
cmd.set_start(-number);
|
||||
cmd.set_end(-1);
|
||||
|
||||
|
|
@ -310,28 +309,48 @@ void PlayerActions::actMulligan()
|
|||
{
|
||||
int startSize = SettingsCache::instance().getStartingHandSize();
|
||||
int handSize = player->getHandZone()->getCards().size();
|
||||
int deckSize = player->getDeckZone()->getCards().size() + handSize; // hand is shuffled back into the deck
|
||||
int deckSize = player->getDeckZone()->getCards().size() + handSize;
|
||||
|
||||
bool ok;
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Draw hand"),
|
||||
tr("Number of cards: (max. %1)").arg(deckSize) + '\n' +
|
||||
tr("0 and lower are in comparison to current hand size"),
|
||||
startSize, -handSize, deckSize, 1, &ok);
|
||||
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
Command_Mulligan cmd;
|
||||
|
||||
if (number < 1) {
|
||||
if (handSize == 0) {
|
||||
return;
|
||||
}
|
||||
cmd.set_number(handSize + number);
|
||||
} else {
|
||||
cmd.set_number(number);
|
||||
number = handSize + number;
|
||||
}
|
||||
|
||||
doMulligan(number);
|
||||
SettingsCache::instance().setStartingHandSize(number);
|
||||
}
|
||||
|
||||
void PlayerActions::actMulliganSameSize()
|
||||
{
|
||||
int handSize = player->getHandZone()->getCards().size();
|
||||
doMulligan(handSize);
|
||||
}
|
||||
|
||||
void PlayerActions::actMulliganMinusOne()
|
||||
{
|
||||
int handSize = player->getHandZone()->getCards().size();
|
||||
int targetSize = qMax(1, handSize - 1);
|
||||
doMulligan(targetSize);
|
||||
}
|
||||
|
||||
void PlayerActions::doMulligan(int number)
|
||||
{
|
||||
if (number < 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
Command_Mulligan cmd;
|
||||
cmd.set_number(number);
|
||||
sendGameCommand(cmd);
|
||||
if (startSize != number) {
|
||||
SettingsCache::instance().setStartingHandSize(number);
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerActions::actDrawCards()
|
||||
|
|
@ -356,7 +375,7 @@ void PlayerActions::actUndoDraw()
|
|||
|
||||
void PlayerActions::cmdSetTopCard(Command_MoveCard &cmd)
|
||||
{
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
|
||||
cardToMove->set_card_id(0);
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
|
|
@ -366,7 +385,7 @@ void PlayerActions::cmdSetBottomCard(Command_MoveCard &cmd)
|
|||
{
|
||||
CardZoneLogic *zone = player->getDeckZone();
|
||||
int lastCard = zone->getCards().size() - 1;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
|
||||
cardToMove->set_card_id(lastCard);
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
|
|
@ -380,7 +399,7 @@ void PlayerActions::actMoveTopCardToGrave()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetTopCard(cmd);
|
||||
cmd.set_target_zone("grave");
|
||||
cmd.set_target_zone(ZoneNames::GRAVE);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -395,7 +414,7 @@ void PlayerActions::actMoveTopCardToExile()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetTopCard(cmd);
|
||||
cmd.set_target_zone("rfg");
|
||||
cmd.set_target_zone(ZoneNames::EXILE);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -404,37 +423,25 @@ void PlayerActions::actMoveTopCardToExile()
|
|||
|
||||
void PlayerActions::actMoveTopCardsToGrave()
|
||||
{
|
||||
const int maxCards = player->getDeckZone()->getCards().size();
|
||||
if (maxCards == 0) {
|
||||
return;
|
||||
}
|
||||
moveTopCardsTo(ZoneNames::GRAVE, tr("grave"), false);
|
||||
}
|
||||
|
||||
bool ok;
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Move top cards to grave"),
|
||||
tr("Number of cards: (max. %1)").arg(maxCards), defaultNumberTopCards, 1,
|
||||
maxCards, 1, &ok);
|
||||
if (!ok) {
|
||||
return;
|
||||
} else if (number > maxCards) {
|
||||
number = maxCards;
|
||||
}
|
||||
defaultNumberTopCards = number;
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("grave");
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
for (int i = number - 1; i >= 0; --i) {
|
||||
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
|
||||
}
|
||||
|
||||
sendGameCommand(cmd);
|
||||
void PlayerActions::actMoveTopCardsToGraveFaceDown()
|
||||
{
|
||||
moveTopCardsTo(ZoneNames::GRAVE, tr("grave"), true);
|
||||
}
|
||||
|
||||
void PlayerActions::actMoveTopCardsToExile()
|
||||
{
|
||||
moveTopCardsTo(ZoneNames::EXILE, tr("exile"), false);
|
||||
}
|
||||
|
||||
void PlayerActions::actMoveTopCardsToExileFaceDown()
|
||||
{
|
||||
moveTopCardsTo(ZoneNames::EXILE, tr("exile"), true);
|
||||
}
|
||||
|
||||
void PlayerActions::moveTopCardsTo(const QString &targetZone, const QString &zoneDisplayName, bool faceDown)
|
||||
{
|
||||
const int maxCards = player->getDeckZone()->getCards().size();
|
||||
if (maxCards == 0) {
|
||||
|
|
@ -442,25 +449,31 @@ void PlayerActions::actMoveTopCardsToExile()
|
|||
}
|
||||
|
||||
bool ok;
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Move top cards to exile"),
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Move top cards to %1").arg(zoneDisplayName),
|
||||
tr("Number of cards: (max. %1)").arg(maxCards), defaultNumberTopCards, 1,
|
||||
maxCards, 1, &ok);
|
||||
if (!ok) {
|
||||
return;
|
||||
} else if (number > maxCards) {
|
||||
}
|
||||
|
||||
if (number > maxCards) {
|
||||
number = maxCards;
|
||||
}
|
||||
defaultNumberTopCards = number;
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("rfg");
|
||||
cmd.set_target_zone(targetZone.toStdString());
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
for (int i = number - 1; i >= 0; --i) {
|
||||
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
|
||||
auto card = cmd.mutable_cards_to_move()->add_card();
|
||||
card->set_card_id(i);
|
||||
if (faceDown) {
|
||||
card->set_face_down(true);
|
||||
}
|
||||
}
|
||||
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -470,22 +483,19 @@ void PlayerActions::actMoveTopCardsUntil()
|
|||
{
|
||||
stopMoveTopCardsUntil();
|
||||
|
||||
DlgMoveTopCardsUntil dlg(player->getGame()->getTab(), movingCardsUntilExprs, movingCardsUntilNumberOfHits,
|
||||
movingCardsUntilAutoPlay);
|
||||
DlgMoveTopCardsUntil dlg(player->getGame()->getTab(), movingCardsUntilOptions);
|
||||
if (!dlg.exec()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto expr = dlg.getExpr();
|
||||
movingCardsUntilExprs = dlg.getExprs();
|
||||
movingCardsUntilNumberOfHits = dlg.getNumberOfHits();
|
||||
movingCardsUntilAutoPlay = dlg.isAutoPlay();
|
||||
movingCardsUntilOptions = dlg.getOptions();
|
||||
|
||||
if (player->getDeckZone()->getCards().empty()) {
|
||||
stopMoveTopCardsUntil();
|
||||
} else {
|
||||
movingCardsUntilFilter = FilterString(expr);
|
||||
movingCardsUntilCounter = movingCardsUntilNumberOfHits;
|
||||
movingCardsUntilCounter = movingCardsUntilOptions.numberOfHits;
|
||||
movingCardsUntil = true;
|
||||
actMoveTopCardToPlay();
|
||||
}
|
||||
|
|
@ -497,7 +507,7 @@ void PlayerActions::moveOneCardUntil(CardItem *card)
|
|||
|
||||
const bool isMatch = card && movingCardsUntilFilter.check(card->getCard().getCardPtr());
|
||||
|
||||
if (isMatch && movingCardsUntilAutoPlay) {
|
||||
if (isMatch && movingCardsUntilOptions.autoPlay) {
|
||||
// Directly calling playCard will deadlock, since we are already in the middle of processing an event.
|
||||
// Use QTimer::singleShot to queue up the playCard on the event loop.
|
||||
QTimer::singleShot(0, this, [card, this] { playCard(card, false); });
|
||||
|
|
@ -535,7 +545,7 @@ void PlayerActions::actMoveTopCardToBottom()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetTopCard(cmd);
|
||||
cmd.set_target_zone("deck");
|
||||
cmd.set_target_zone(ZoneNames::DECK);
|
||||
cmd.set_x(-1); // bottom of deck
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -550,7 +560,7 @@ void PlayerActions::actMoveTopCardToPlay()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetTopCard(cmd);
|
||||
cmd.set_target_zone("stack");
|
||||
cmd.set_target_zone(ZoneNames::STACK);
|
||||
cmd.set_x(-1);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -564,12 +574,12 @@ void PlayerActions::actMoveTopCardToPlayFaceDown()
|
|||
}
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
CardToMove *cardToMove = cmd.mutable_cards_to_move()->add_card();
|
||||
cardToMove->set_card_id(0);
|
||||
cardToMove->set_face_down(true);
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("table");
|
||||
cmd.set_target_zone(ZoneNames::TABLE);
|
||||
cmd.set_x(-1);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -584,7 +594,7 @@ void PlayerActions::actMoveBottomCardToGrave()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetBottomCard(cmd);
|
||||
cmd.set_target_zone("grave");
|
||||
cmd.set_target_zone(ZoneNames::GRAVE);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -599,7 +609,7 @@ void PlayerActions::actMoveBottomCardToExile()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetBottomCard(cmd);
|
||||
cmd.set_target_zone("rfg");
|
||||
cmd.set_target_zone(ZoneNames::EXILE);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -608,37 +618,25 @@ void PlayerActions::actMoveBottomCardToExile()
|
|||
|
||||
void PlayerActions::actMoveBottomCardsToGrave()
|
||||
{
|
||||
const int maxCards = player->getDeckZone()->getCards().size();
|
||||
if (maxCards == 0) {
|
||||
return;
|
||||
}
|
||||
moveBottomCardsTo(ZoneNames::GRAVE, tr("grave"), false);
|
||||
}
|
||||
|
||||
bool ok;
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Move bottom cards to grave"),
|
||||
tr("Number of cards: (max. %1)").arg(maxCards), defaultNumberBottomCards, 1,
|
||||
maxCards, 1, &ok);
|
||||
if (!ok) {
|
||||
return;
|
||||
} else if (number > maxCards) {
|
||||
number = maxCards;
|
||||
}
|
||||
defaultNumberBottomCards = number;
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("grave");
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
for (int i = maxCards - number; i < maxCards; ++i) {
|
||||
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
|
||||
}
|
||||
|
||||
sendGameCommand(cmd);
|
||||
void PlayerActions::actMoveBottomCardsToGraveFaceDown()
|
||||
{
|
||||
moveBottomCardsTo(ZoneNames::GRAVE, tr("grave"), true);
|
||||
}
|
||||
|
||||
void PlayerActions::actMoveBottomCardsToExile()
|
||||
{
|
||||
moveBottomCardsTo(ZoneNames::EXILE, tr("exile"), false);
|
||||
}
|
||||
|
||||
void PlayerActions::actMoveBottomCardsToExileFaceDown()
|
||||
{
|
||||
moveBottomCardsTo(ZoneNames::EXILE, tr("exile"), true);
|
||||
}
|
||||
|
||||
void PlayerActions::moveBottomCardsTo(const QString &targetZone, const QString &zoneDisplayName, bool faceDown)
|
||||
{
|
||||
const int maxCards = player->getDeckZone()->getCards().size();
|
||||
if (maxCards == 0) {
|
||||
|
|
@ -646,25 +644,31 @@ void PlayerActions::actMoveBottomCardsToExile()
|
|||
}
|
||||
|
||||
bool ok;
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Move bottom cards to exile"),
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Move bottom cards to %1").arg(zoneDisplayName),
|
||||
tr("Number of cards: (max. %1)").arg(maxCards), defaultNumberBottomCards, 1,
|
||||
maxCards, 1, &ok);
|
||||
if (!ok) {
|
||||
return;
|
||||
} else if (number > maxCards) {
|
||||
}
|
||||
|
||||
if (number > maxCards) {
|
||||
number = maxCards;
|
||||
}
|
||||
defaultNumberBottomCards = number;
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("rfg");
|
||||
cmd.set_target_zone(targetZone.toStdString());
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
for (int i = maxCards - number; i < maxCards; ++i) {
|
||||
cmd.mutable_cards_to_move()->add_card()->set_card_id(i);
|
||||
auto card = cmd.mutable_cards_to_move()->add_card();
|
||||
card->set_card_id(i);
|
||||
if (faceDown) {
|
||||
card->set_face_down(true);
|
||||
}
|
||||
}
|
||||
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -678,7 +682,7 @@ void PlayerActions::actMoveBottomCardToTop()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetBottomCard(cmd);
|
||||
cmd.set_target_zone("deck");
|
||||
cmd.set_target_zone(ZoneNames::DECK);
|
||||
cmd.set_x(0); // top of deck
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -748,7 +752,7 @@ void PlayerActions::actDrawBottomCard()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetBottomCard(cmd);
|
||||
cmd.set_target_zone("hand");
|
||||
cmd.set_target_zone(ZoneNames::HAND);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -774,9 +778,9 @@ void PlayerActions::actDrawBottomCards()
|
|||
defaultNumberBottomCards = number;
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("hand");
|
||||
cmd.set_target_zone(ZoneNames::HAND);
|
||||
cmd.set_x(0);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -795,7 +799,7 @@ void PlayerActions::actMoveBottomCardToPlay()
|
|||
|
||||
Command_MoveCard cmd;
|
||||
cmdSetBottomCard(cmd);
|
||||
cmd.set_target_zone("stack");
|
||||
cmd.set_target_zone(ZoneNames::STACK);
|
||||
cmd.set_x(-1);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -812,13 +816,13 @@ void PlayerActions::actMoveBottomCardToPlayFaceDown()
|
|||
int lastCard = zone->getCards().size() - 1;
|
||||
|
||||
Command_MoveCard cmd;
|
||||
cmd.set_start_zone("deck");
|
||||
cmd.set_start_zone(ZoneNames::DECK);
|
||||
auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
|
||||
cardToMove->set_card_id(lastCard);
|
||||
cardToMove->set_face_down(true);
|
||||
|
||||
cmd.set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd.set_target_zone("table");
|
||||
cmd.set_target_zone(ZoneNames::TABLE);
|
||||
cmd.set_x(-1);
|
||||
cmd.set_y(0);
|
||||
|
||||
|
|
@ -828,7 +832,7 @@ void PlayerActions::actMoveBottomCardToPlayFaceDown()
|
|||
void PlayerActions::actUntapAll()
|
||||
{
|
||||
Command_SetCardAttr cmd;
|
||||
cmd.set_zone("table");
|
||||
cmd.set_zone(ZoneNames::TABLE);
|
||||
cmd.set_attribute(AttrTapped);
|
||||
cmd.set_attr_value("0");
|
||||
|
||||
|
|
@ -860,7 +864,7 @@ void PlayerActions::actCreateToken()
|
|||
ExactCard correctedCard = CardDatabaseManager::query()->guessCard({lastTokenInfo.name, lastTokenInfo.providerId});
|
||||
if (correctedCard) {
|
||||
lastTokenInfo.name = correctedCard.getName();
|
||||
lastTokenTableRow = TableZone::clampValidTableRow(2 - correctedCard.getInfo().getUiAttributes().tableRow);
|
||||
lastTokenTableRow = TableZone::tableRowToGridY(correctedCard.getInfo().getUiAttributes().tableRow);
|
||||
if (lastTokenInfo.pt.isEmpty()) {
|
||||
lastTokenInfo.pt = correctedCard.getInfo().getPowTough();
|
||||
}
|
||||
|
|
@ -878,7 +882,7 @@ void PlayerActions::actCreateAnotherToken()
|
|||
}
|
||||
|
||||
Command_CreateToken cmd;
|
||||
cmd.set_zone("table");
|
||||
cmd.set_zone(ZoneNames::TABLE);
|
||||
cmd.set_card_name(lastTokenInfo.name.toStdString());
|
||||
cmd.set_card_provider_id(lastTokenInfo.providerId.toStdString());
|
||||
cmd.set_color(lastTokenInfo.color.toStdString());
|
||||
|
|
@ -911,7 +915,7 @@ void PlayerActions::setLastToken(CardInfoPtr cardInfo)
|
|||
.providerId =
|
||||
SettingsCache::instance().cardOverrides().getCardPreferenceOverride(cardInfo->getName())};
|
||||
|
||||
lastTokenTableRow = TableZone::clampValidTableRow(2 - cardInfo->getUiAttributes().tableRow);
|
||||
lastTokenTableRow = TableZone::tableRowToGridY(cardInfo->getUiAttributes().tableRow);
|
||||
|
||||
utilityMenu->setAndEnableCreateAnotherTokenAction(tr("C&reate another %1 token").arg(lastTokenInfo.name));
|
||||
}
|
||||
|
|
@ -1059,7 +1063,7 @@ bool PlayerActions::createRelatedFromRelation(const CardItem *sourceCard, const
|
|||
|
||||
// move card onto table first if attaching from some other zone
|
||||
// we only do this for AttachTo because cross-zone TransformInto is already handled server-side
|
||||
if (attachType == CardRelationType::AttachTo && sourceCard->getZone()->getName() != "table") {
|
||||
if (attachType == CardRelationType::AttachTo && sourceCard->getZone()->getName() != ZoneNames::TABLE) {
|
||||
playCardToTable(sourceCard, false);
|
||||
}
|
||||
|
||||
|
|
@ -1079,13 +1083,11 @@ void PlayerActions::createCard(const CardItem *sourceCard,
|
|||
return;
|
||||
}
|
||||
|
||||
// get the target token's location
|
||||
// TODO: Define this QPoint into its own function along with the one below
|
||||
QPoint gridPoint = QPoint(-1, TableZone::clampValidTableRow(2 - cardInfo->getUiAttributes().tableRow));
|
||||
QPoint gridPoint = QPoint(-1, TableZone::tableRowToGridY(cardInfo->getUiAttributes().tableRow));
|
||||
|
||||
// create the token for the related card
|
||||
Command_CreateToken cmd;
|
||||
cmd.set_zone("table");
|
||||
cmd.set_zone(ZoneNames::TABLE);
|
||||
cmd.set_card_name(cardInfo->getName().toStdString());
|
||||
switch (cardInfo->getColors().size()) {
|
||||
case 0:
|
||||
|
|
@ -1114,12 +1116,12 @@ void PlayerActions::createCard(const CardItem *sourceCard,
|
|||
|
||||
switch (attachType) {
|
||||
case CardRelationType::DoesNotAttach:
|
||||
cmd.set_target_zone("table");
|
||||
cmd.set_target_zone(ZoneNames::TABLE);
|
||||
cmd.set_card_provider_id(relatedCard.getPrinting().getUuid().toStdString());
|
||||
break;
|
||||
|
||||
case CardRelationType::AttachTo:
|
||||
cmd.set_target_zone("table"); // We currently only support creating tokens on the table
|
||||
cmd.set_target_zone(ZoneNames::TABLE); // We currently only support creating tokens on the table
|
||||
cmd.set_card_provider_id(relatedCard.getPrinting().getUuid().toStdString());
|
||||
cmd.set_target_card_id(sourceCard->getId());
|
||||
cmd.set_target_mode(Command_CreateToken::ATTACH_TO);
|
||||
|
|
@ -1127,7 +1129,7 @@ void PlayerActions::createCard(const CardItem *sourceCard,
|
|||
|
||||
case CardRelationType::TransformInto:
|
||||
// allow cards to directly transform on stack
|
||||
cmd.set_zone(sourceCard->getZone()->getName() == "stack" ? "stack" : "table");
|
||||
cmd.set_zone(sourceCard->getZone()->getName() == ZoneNames::STACK ? ZoneNames::STACK : ZoneNames::TABLE);
|
||||
// Transform card zone changes are handled server-side
|
||||
cmd.set_target_zone(sourceCard->getZone()->getName().toStdString());
|
||||
cmd.set_target_card_id(sourceCard->getId());
|
||||
|
|
@ -1242,7 +1244,7 @@ void PlayerActions::actMoveCardXCardsFromTop()
|
|||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone("deck");
|
||||
cmd->set_target_zone(ZoneNames::DECK);
|
||||
cmd->set_x(number);
|
||||
cmd->set_y(0);
|
||||
commandList.append(cmd);
|
||||
|
|
@ -1573,23 +1575,34 @@ void PlayerActions::actCardCounterTrigger()
|
|||
break;
|
||||
}
|
||||
case 11: { // set counter with dialog
|
||||
bool ok;
|
||||
player->setDialogSemaphore(true);
|
||||
|
||||
int oldValue = 0;
|
||||
if (player->getGameScene()->selectedItems().size() == 1) {
|
||||
auto *card = static_cast<CardItem *>(player->getGameScene()->selectedItems().first());
|
||||
oldValue = card->getCounters().value(counterId, 0);
|
||||
// If a single card is selected, we show the old value in the dialog. Otherwise, we show "x"
|
||||
QList<QGraphicsItem *> sel = player->getGameScene()->selectedItems();
|
||||
QString oldValueForDlg = "x";
|
||||
if (sel.size() == 1) {
|
||||
auto *card = dynamic_cast<CardItem *>(sel.first());
|
||||
oldValueForDlg = QString::number(card->getCounters().value(counterId, 0));
|
||||
}
|
||||
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Set counters"), tr("Number:"), oldValue,
|
||||
0, MAX_COUNTERS_ON_CARD, 1, &ok);
|
||||
|
||||
auto &cardCounterSettings = SettingsCache::instance().cardCounters();
|
||||
QString counterName = cardCounterSettings.displayName(counterId);
|
||||
|
||||
AbstractCounterDialog dialog(counterName, oldValueForDlg, player->getGame()->getTab());
|
||||
int ok = dialog.exec();
|
||||
|
||||
player->setDialogSemaphore(false);
|
||||
if (player->clearCardsToDelete() || !ok) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto &item : player->getGameScene()->selectedItems()) {
|
||||
auto *card = static_cast<CardItem *>(item);
|
||||
for (const auto &item : sel) {
|
||||
auto *card = dynamic_cast<CardItem *>(item);
|
||||
|
||||
int oldValue = card->getCounters().value(counterId, 0);
|
||||
Expression exp(oldValue);
|
||||
int number = static_cast<int>(exp.parse(dialog.textValue()));
|
||||
|
||||
auto *cmd = new Command_SetCardCounter;
|
||||
cmd->set_zone(card->getZone()->getName().toStdString());
|
||||
cmd->set_card_id(card->getId());
|
||||
|
|
@ -1631,7 +1644,7 @@ void PlayerActions::playSelectedCards(const bool faceDown)
|
|||
[](const auto &card1, const auto &card2) { return card1->getId() > card2->getId(); });
|
||||
|
||||
for (auto &card : selectedCards) {
|
||||
if (card && !isUnwritableRevealZone(card->getZone()) && card->getZone()->getName() != "table") {
|
||||
if (card && !isUnwritableRevealZone(card->getZone()) && card->getZone()->getName() != ZoneNames::TABLE) {
|
||||
playCard(card, faceDown);
|
||||
}
|
||||
}
|
||||
|
|
@ -1684,7 +1697,7 @@ void PlayerActions::actRevealHand(int revealToPlayerId)
|
|||
if (revealToPlayerId != -1) {
|
||||
cmd.set_player_id(revealToPlayerId);
|
||||
}
|
||||
cmd.set_zone_name("hand");
|
||||
cmd.set_zone_name(ZoneNames::HAND);
|
||||
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
|
@ -1695,7 +1708,7 @@ void PlayerActions::actRevealRandomHandCard(int revealToPlayerId)
|
|||
if (revealToPlayerId != -1) {
|
||||
cmd.set_player_id(revealToPlayerId);
|
||||
}
|
||||
cmd.set_zone_name("hand");
|
||||
cmd.set_zone_name(ZoneNames::HAND);
|
||||
cmd.add_card_id(RANDOM_CARD_FROM_ZONE);
|
||||
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -1707,7 +1720,7 @@ void PlayerActions::actRevealLibrary(int revealToPlayerId)
|
|||
if (revealToPlayerId != -1) {
|
||||
cmd.set_player_id(revealToPlayerId);
|
||||
}
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
|
@ -1718,7 +1731,7 @@ void PlayerActions::actLendLibrary(int lendToPlayerId)
|
|||
if (lendToPlayerId != -1) {
|
||||
cmd.set_player_id(lendToPlayerId);
|
||||
}
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
cmd.set_grant_write_access(true);
|
||||
|
||||
sendGameCommand(cmd);
|
||||
|
|
@ -1731,7 +1744,7 @@ void PlayerActions::actRevealTopCards(int revealToPlayerId, int amount)
|
|||
cmd.set_player_id(revealToPlayerId);
|
||||
}
|
||||
|
||||
cmd.set_zone_name("deck");
|
||||
cmd.set_zone_name(ZoneNames::DECK);
|
||||
cmd.set_top_cards(amount);
|
||||
// backward compatibility: servers before #1051 only permits to reveal the first card
|
||||
cmd.add_card_id(0);
|
||||
|
|
@ -1745,7 +1758,7 @@ void PlayerActions::actRevealRandomGraveyardCard(int revealToPlayerId)
|
|||
if (revealToPlayerId != -1) {
|
||||
cmd.set_player_id(revealToPlayerId);
|
||||
}
|
||||
cmd.set_zone_name("grave");
|
||||
cmd.set_zone_name(ZoneNames::GRAVE);
|
||||
cmd.add_card_id(RANDOM_CARD_FROM_ZONE);
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
|
@ -1808,7 +1821,7 @@ void PlayerActions::cardMenuAction()
|
|||
}
|
||||
case cmClone: {
|
||||
auto *cmd = new Command_CreateToken;
|
||||
cmd->set_zone("table");
|
||||
cmd->set_zone(ZoneNames::TABLE);
|
||||
cmd->set_card_name(card->getName().toStdString());
|
||||
cmd->set_card_provider_id(card->getProviderId().toStdString());
|
||||
cmd->set_color(card->getColor().toStdString());
|
||||
|
|
@ -1850,13 +1863,13 @@ void PlayerActions::cardMenuAction()
|
|||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone("deck");
|
||||
cmd->set_target_zone(ZoneNames::DECK);
|
||||
cmd->set_x(0);
|
||||
cmd->set_y(0);
|
||||
|
||||
if (idList.card_size() > 1) {
|
||||
auto *scmd = new Command_Shuffle;
|
||||
scmd->set_zone_name("deck");
|
||||
scmd->set_zone_name(ZoneNames::DECK);
|
||||
scmd->set_start(0);
|
||||
scmd->set_end(idList.card_size() - 1); // inclusive, the indexed card at end will be shuffled
|
||||
// Server process events backwards, so...
|
||||
|
|
@ -1872,13 +1885,13 @@ void PlayerActions::cardMenuAction()
|
|||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone("deck");
|
||||
cmd->set_target_zone(ZoneNames::DECK);
|
||||
cmd->set_x(-1);
|
||||
cmd->set_y(0);
|
||||
|
||||
if (idList.card_size() > 1) {
|
||||
auto *scmd = new Command_Shuffle;
|
||||
scmd->set_zone_name("deck");
|
||||
scmd->set_zone_name(ZoneNames::DECK);
|
||||
scmd->set_start(-idList.card_size());
|
||||
scmd->set_end(-1);
|
||||
// Server process events backwards, so...
|
||||
|
|
@ -1894,7 +1907,7 @@ void PlayerActions::cardMenuAction()
|
|||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone("hand");
|
||||
cmd->set_target_zone(ZoneNames::HAND);
|
||||
cmd->set_x(0);
|
||||
cmd->set_y(0);
|
||||
commandList.append(cmd);
|
||||
|
|
@ -1906,7 +1919,7 @@ void PlayerActions::cardMenuAction()
|
|||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone("grave");
|
||||
cmd->set_target_zone(ZoneNames::GRAVE);
|
||||
cmd->set_x(0);
|
||||
cmd->set_y(0);
|
||||
commandList.append(cmd);
|
||||
|
|
@ -1918,12 +1931,40 @@ void PlayerActions::cardMenuAction()
|
|||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone("rfg");
|
||||
cmd->set_target_zone(ZoneNames::EXILE);
|
||||
cmd->set_x(0);
|
||||
cmd->set_y(0);
|
||||
commandList.append(cmd);
|
||||
break;
|
||||
}
|
||||
case cmMoveToTable: {
|
||||
// Each card needs its own command because table row, pt, and cipt vary per card
|
||||
for (const auto &card : cardList) {
|
||||
auto *cmd = new Command_MoveCard;
|
||||
cmd->set_start_player_id(startPlayerId);
|
||||
cmd->set_start_zone(startZone.toStdString());
|
||||
cmd->set_target_player_id(player->getPlayerInfo()->getId());
|
||||
cmd->set_target_zone(ZoneNames::TABLE);
|
||||
cmd->set_x(-1);
|
||||
|
||||
CardToMove *ctm = cmd->mutable_cards_to_move()->add_card();
|
||||
ctm->set_card_id(card->getId());
|
||||
ctm->set_face_down(false);
|
||||
|
||||
int tableRow = 0;
|
||||
ExactCard exactCard = card->getCard();
|
||||
if (exactCard) {
|
||||
const CardInfo &info = exactCard.getInfo();
|
||||
tableRow = info.getUiAttributes().tableRow;
|
||||
ctm->set_pt(info.getPowTough().toStdString());
|
||||
ctm->set_tapped(info.getUiAttributes().cipt);
|
||||
}
|
||||
|
||||
cmd->set_y(TableZone::tableRowToGridY(tableRow));
|
||||
commandList.append(cmd);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#ifndef COCKATRICE_PLAYER_ACTIONS_H
|
||||
#define COCKATRICE_PLAYER_ACTIONS_H
|
||||
#include "../dialogs/dlg_create_token.h"
|
||||
#include "../dialogs/dlg_move_top_cards_until.h"
|
||||
#include "event_processing_options.h"
|
||||
#include "player.h"
|
||||
|
||||
|
|
@ -85,6 +86,9 @@ public slots:
|
|||
void actDrawCards();
|
||||
void actUndoDraw();
|
||||
void actMulligan();
|
||||
void actMulliganSameSize();
|
||||
void actMulliganMinusOne();
|
||||
void doMulligan(int number);
|
||||
|
||||
void actPlay();
|
||||
void actPlayFacedown();
|
||||
|
|
@ -95,7 +99,9 @@ public slots:
|
|||
void actMoveTopCardToGrave();
|
||||
void actMoveTopCardToExile();
|
||||
void actMoveTopCardsToGrave();
|
||||
void actMoveTopCardsToGraveFaceDown();
|
||||
void actMoveTopCardsToExile();
|
||||
void actMoveTopCardsToExileFaceDown();
|
||||
void actMoveTopCardsUntil();
|
||||
void actMoveTopCardToBottom();
|
||||
void actDrawBottomCard();
|
||||
|
|
@ -105,7 +111,9 @@ public slots:
|
|||
void actMoveBottomCardToGrave();
|
||||
void actMoveBottomCardToExile();
|
||||
void actMoveBottomCardsToGrave();
|
||||
void actMoveBottomCardsToGraveFaceDown();
|
||||
void actMoveBottomCardsToExile();
|
||||
void actMoveBottomCardsToExileFaceDown();
|
||||
void actMoveBottomCardToTop();
|
||||
|
||||
void actSelectAll();
|
||||
|
|
@ -171,11 +179,12 @@ private:
|
|||
|
||||
bool movingCardsUntil;
|
||||
QTimer *moveTopCardTimer;
|
||||
QStringList movingCardsUntilExprs = {};
|
||||
int movingCardsUntilNumberOfHits = 1;
|
||||
bool movingCardsUntilAutoPlay = false;
|
||||
FilterString movingCardsUntilFilter;
|
||||
int movingCardsUntilCounter = 0;
|
||||
MoveTopCardsUntilOptions movingCardsUntilOptions;
|
||||
|
||||
void moveTopCardsTo(const QString &targetZone, const QString &zoneDisplayName, bool faceDown);
|
||||
void moveBottomCardsTo(const QString &targetZone, const QString &zoneDisplayName, bool faceDown);
|
||||
|
||||
void createCard(const CardItem *sourceCard,
|
||||
const QString &dbCardName,
|
||||
|
|
|
|||
|
|
@ -30,8 +30,9 @@
|
|||
#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
|
||||
#include <libcockatrice/protocol/pb/event_set_counter.pb.h>
|
||||
#include <libcockatrice/protocol/pb/event_shuffle.pb.h>
|
||||
#include <libcockatrice/utility/zone_names.h>
|
||||
|
||||
PlayerEventHandler::PlayerEventHandler(Player *_player) : player(_player)
|
||||
PlayerEventHandler::PlayerEventHandler(Player *_player) : QObject(_player), player(_player)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -59,7 +60,6 @@ void PlayerEventHandler::eventShuffle(const Event_Shuffle &event)
|
|||
// we want to close empty views as well
|
||||
if (length == 0 || length > absStart) { // note this assumes views always start at the top of the library
|
||||
view->close();
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
qWarning() << zone->getName() << "of" << player->getPlayerInfo()->getName() << "holds empty zoneview!";
|
||||
|
|
@ -321,8 +321,8 @@ void PlayerEventHandler::eventMoveCard(const Event_MoveCard &event, const GameEv
|
|||
}
|
||||
player->getPlayerMenu()->updateCardMenu(card);
|
||||
|
||||
if (player->getPlayerActions()->isMovingCardsUntil() && startZoneString == "deck" &&
|
||||
targetZone->getName() == "stack") {
|
||||
if (player->getPlayerActions()->isMovingCardsUntil() && startZoneString == ZoneNames::DECK &&
|
||||
targetZone->getName() == ZoneNames::STACK) {
|
||||
player->getPlayerActions()->moveOneCardUntil(card);
|
||||
}
|
||||
}
|
||||
|
|
@ -594,4 +594,4 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
|
|||
qWarning() << "unhandled game event" << type;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,7 +19,8 @@ PlayerGraphicsItem::PlayerGraphicsItem(Player *_player) : player(_player)
|
|||
playerArea = new PlayerArea(this);
|
||||
|
||||
playerTarget = new PlayerTarget(player, playerArea);
|
||||
qreal avatarMargin = (counterAreaWidth + CARD_HEIGHT + 15 - playerTarget->boundingRect().width()) / 2.0;
|
||||
qreal avatarMargin =
|
||||
(counterAreaWidth + CardDimensions::HEIGHT_F + 15 - playerTarget->boundingRect().width()) / 2.0;
|
||||
playerTarget->setPos(QPointF(avatarMargin, avatarMargin));
|
||||
|
||||
initializeZones();
|
||||
|
|
@ -55,8 +56,9 @@ void PlayerGraphicsItem::onPlayerActiveChanged(bool _active)
|
|||
void PlayerGraphicsItem::initializeZones()
|
||||
{
|
||||
deckZoneGraphicsItem = new PileZone(player->getDeckZone(), this);
|
||||
auto base = QPointF(counterAreaWidth + (CARD_HEIGHT - CARD_WIDTH + 15) / 2.0,
|
||||
10 + playerTarget->boundingRect().height() + 5 - (CARD_HEIGHT - CARD_WIDTH) / 2.0);
|
||||
auto base = QPointF(counterAreaWidth + (CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F + 15) / 2.0,
|
||||
10 + playerTarget->boundingRect().height() + 5 -
|
||||
(CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F) / 2.0);
|
||||
deckZoneGraphicsItem->setPos(base);
|
||||
|
||||
qreal h = deckZoneGraphicsItem->boundingRect().width() + 5;
|
||||
|
|
@ -95,7 +97,7 @@ QRectF PlayerGraphicsItem::boundingRect() const
|
|||
|
||||
qreal PlayerGraphicsItem::getMinimumWidth() const
|
||||
{
|
||||
qreal result = tableZoneGraphicsItem->getMinimumWidth() + CARD_HEIGHT + 15 + counterAreaWidth +
|
||||
qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT_F + 15 + counterAreaWidth +
|
||||
stackZoneGraphicsItem->boundingRect().width();
|
||||
if (!SettingsCache::instance().getHorizontalHand()) {
|
||||
result += handZoneGraphicsItem->boundingRect().width();
|
||||
|
|
@ -112,8 +114,8 @@ void PlayerGraphicsItem::paint(QPainter * /*painter*/,
|
|||
void PlayerGraphicsItem::processSceneSizeChange(int newPlayerWidth)
|
||||
{
|
||||
// Extend table (and hand, if horizontal) to accommodate the new player width.
|
||||
qreal tableWidth =
|
||||
newPlayerWidth - CARD_HEIGHT - 15 - counterAreaWidth - stackZoneGraphicsItem->boundingRect().width();
|
||||
qreal tableWidth = newPlayerWidth - CardDimensions::HEIGHT_F - 15 - counterAreaWidth -
|
||||
stackZoneGraphicsItem->boundingRect().width();
|
||||
if (!SettingsCache::instance().getHorizontalHand()) {
|
||||
tableWidth -= handZoneGraphicsItem->boundingRect().width();
|
||||
}
|
||||
|
|
@ -152,7 +154,7 @@ void PlayerGraphicsItem::rearrangeCounters()
|
|||
|
||||
void PlayerGraphicsItem::rearrangeZones()
|
||||
{
|
||||
auto base = QPointF(CARD_HEIGHT + counterAreaWidth + 15, 0);
|
||||
auto base = QPointF(CardDimensions::HEIGHT_F + counterAreaWidth + 15, 0);
|
||||
if (SettingsCache::instance().getHorizontalHand()) {
|
||||
if (mirrored) {
|
||||
if (player->getHandZone()->contentsKnown()) {
|
||||
|
|
@ -203,7 +205,7 @@ void PlayerGraphicsItem::rearrangeZones()
|
|||
void PlayerGraphicsItem::updateBoundingRect()
|
||||
{
|
||||
prepareGeometryChange();
|
||||
qreal width = CARD_HEIGHT + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width();
|
||||
qreal width = CardDimensions::HEIGHT_F + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width();
|
||||
if (SettingsCache::instance().getHorizontalHand()) {
|
||||
qreal handHeight =
|
||||
player->getPlayerInfo()->getHandVisible() ? handZoneGraphicsItem->boundingRect().height() : 0;
|
||||
|
|
@ -214,7 +216,7 @@ void PlayerGraphicsItem::updateBoundingRect()
|
|||
0, 0, width + handZoneGraphicsItem->boundingRect().width() + tableZoneGraphicsItem->boundingRect().width(),
|
||||
tableZoneGraphicsItem->boundingRect().height());
|
||||
}
|
||||
playerArea->setSize(CARD_HEIGHT + counterAreaWidth + 15, bRect.height());
|
||||
playerArea->setSize(CardDimensions::HEIGHT_F + counterAreaWidth + 15, bRect.height());
|
||||
|
||||
emit sizeChanged();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
136
cockatrice/src/game/z_value_layer_manager.h
Normal file
|
|
@ -0,0 +1,136 @@
|
|||
/**
|
||||
* @file z_value_layer_manager.h
|
||||
* @ingroup GameGraphics
|
||||
* @brief Semantic Z-value layer management for game scene rendering.
|
||||
*
|
||||
* This file provides a structured approach to Z-value allocation in the game scene.
|
||||
* Z-values in Qt determine stacking order - higher values render on top of lower values.
|
||||
*
|
||||
* ## Layer Architecture
|
||||
*
|
||||
* The game scene is organized into three conceptual layers:
|
||||
*
|
||||
* 1. **Zone Layer (0-999)**: Zone backgrounds, containers, and static elements
|
||||
* - Zone backgrounds (0.5-1.0)
|
||||
* - Cards within zones (1.0 base + index)
|
||||
*
|
||||
* 2. **Card Layer (1-40,000,000)**: Dynamic card rendering on the table zone
|
||||
* - Cards use formula: (actualY + CardDimensions::HEIGHT) * 100000 + (actualX + 1) * 100
|
||||
* - Maximum card Z-value: ~40,000,000 (with 3 rows, actualY <= ~289)
|
||||
*
|
||||
* 3. **Overlay Layer (2,000,000,000+)**: UI elements that must appear above all cards
|
||||
* - Hovered cards (+1)
|
||||
* - Arrows (+3)
|
||||
* - Zone views (+4)
|
||||
* - Drag items (+5, +6)
|
||||
* - Top UI elements (+7)
|
||||
*
|
||||
* ## Design Rationale
|
||||
*
|
||||
* The large gap between card Z-values (max ~40M) and overlay base (2B) provides
|
||||
* safety margin for future table zone expansions while ensuring overlays always
|
||||
* render above cards regardless of table position.
|
||||
*
|
||||
* ## Usage
|
||||
*
|
||||
* Prefer using the semantic constants from ZValues namespace:
|
||||
* @code
|
||||
* card->setZValue(ZValues::HOVERED_CARD);
|
||||
* arrow->setZValue(ZValues::ARROWS);
|
||||
* @endcode
|
||||
*
|
||||
* Use validation functions to verify card Z-values during development:
|
||||
* @code
|
||||
* Q_ASSERT(ZValueLayerManager::isValidCardZValue(cardZ));
|
||||
* @endcode
|
||||
*/
|
||||
|
||||
#ifndef Z_VALUE_LAYER_MANAGER_H
|
||||
#define Z_VALUE_LAYER_MANAGER_H
|
||||
|
||||
#include <QtGlobal>
|
||||
|
||||
/**
|
||||
* @namespace ZValueLayerManager
|
||||
* @brief Utilities for Z-value validation and layer management.
|
||||
*/
|
||||
namespace ZValueLayerManager
|
||||
{
|
||||
|
||||
/**
|
||||
* @enum Layer
|
||||
* @brief Semantic layer identifiers for Z-value allocation.
|
||||
*
|
||||
* These represent conceptual rendering layers, not actual Z-values.
|
||||
* Use the corresponding ZValues constants for actual rendering.
|
||||
*/
|
||||
enum class Layer
|
||||
{
|
||||
/// Zone-level elements like backgrounds and containers
|
||||
Zone,
|
||||
/// Cards rendered in zones (uses sequential Z-values)
|
||||
Card,
|
||||
/// Temporary UI elements like hovered cards and drag items
|
||||
Overlay
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Maximum Z-value a card can have on the table zone.
|
||||
*
|
||||
* Based on table zone formula: (actualY + CardDimensions::HEIGHT) * 100000 + (actualX + 1) * 100
|
||||
* With maximum 3 rows and CardDimensions::HEIGHT = 102, actualY <= ~289.
|
||||
* Maximum: (289 + 102) * 100000 + 100 * 100 = 39,110,000
|
||||
*
|
||||
* We use 40,000,000 as a safe upper bound with margin.
|
||||
*/
|
||||
constexpr qreal CARD_Z_VALUE_MAX = 40000000.0;
|
||||
|
||||
/**
|
||||
* @brief Base Z-value for overlay elements.
|
||||
*
|
||||
* Must exceed CARD_Z_VALUE_MAX to ensure overlays render above all cards.
|
||||
* The 50x margin (2B vs 40M) provides safety for future expansion.
|
||||
*/
|
||||
constexpr qreal OVERLAY_BASE = 2000000000.0;
|
||||
|
||||
/**
|
||||
* @brief Validates that a Z-value is within the valid card range.
|
||||
*
|
||||
* Cards should have Z-values between CARD_BASE (1.0) and CARD_Z_VALUE_MAX.
|
||||
* Values outside this range may interfere with overlay rendering.
|
||||
*
|
||||
* @param zValue The Z-value to validate
|
||||
* @return true if the Z-value is valid for a card
|
||||
*/
|
||||
[[nodiscard]] constexpr bool isValidCardZValue(qreal zValue)
|
||||
{
|
||||
return zValue >= 1.0 && zValue <= CARD_Z_VALUE_MAX;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Validates that a Z-value is in the overlay layer.
|
||||
*
|
||||
* Overlay elements should have Z-values at or above OVERLAY_BASE.
|
||||
*
|
||||
* @param zValue The Z-value to validate
|
||||
* @return true if the Z-value is valid for an overlay element
|
||||
*/
|
||||
[[nodiscard]] constexpr bool isOverlayZValue(qreal zValue)
|
||||
{
|
||||
return zValue >= OVERLAY_BASE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the Z-value for a specific overlay element.
|
||||
*
|
||||
* @param offset Offset from OVERLAY_BASE (0-7 for current elements)
|
||||
* @return The absolute Z-value for the overlay element
|
||||
*/
|
||||
[[nodiscard]] constexpr qreal overlayZValue(qreal offset)
|
||||
{
|
||||
return OVERLAY_BASE + offset;
|
||||
}
|
||||
|
||||
} // namespace ZValueLayerManager
|
||||
|
||||
#endif // Z_VALUE_LAYER_MANAGER_H
|
||||
83
cockatrice/src/game/z_values.h
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
#ifndef Z_VALUES_H
|
||||
#define Z_VALUES_H
|
||||
|
||||
#include "card_dimensions.h"
|
||||
#include "z_value_layer_manager.h"
|
||||
|
||||
/**
|
||||
* @file z_values.h
|
||||
* @ingroup GameGraphics
|
||||
* @brief Centralized Z-value constants for rendering layer order.
|
||||
*
|
||||
* Z-values in Qt determine stacking order. Higher values render on top.
|
||||
* These constants define the visual layering hierarchy for the game scene.
|
||||
*
|
||||
* ## Layer Architecture
|
||||
*
|
||||
* See z_value_layer_manager.h for detailed documentation on the three-layer
|
||||
* architecture (Zone, Card, Overlay) and the rationale for Z-value choices.
|
||||
*
|
||||
* ## Quick Reference
|
||||
*
|
||||
* | Layer | Z-Value Range | Purpose |
|
||||
* |----------|------------------|-----------------------------------|
|
||||
* | Zone | 0.5 - 1.0 | Zone backgrounds, containers |
|
||||
* | Card | 1.0 - 40,000,000 | Cards on table (position-based) |
|
||||
* | Overlay | 2,000,000,000+ | UI elements above all cards |
|
||||
*/
|
||||
|
||||
namespace ZValues
|
||||
{
|
||||
|
||||
// Expose base for callers that need it
|
||||
constexpr qreal OVERLAY_BASE = ZValueLayerManager::OVERLAY_BASE;
|
||||
|
||||
// Overlay layer Z-values for items that should appear above normal cards
|
||||
constexpr qreal HOVERED_CARD = ZValueLayerManager::overlayZValue(1.0);
|
||||
constexpr qreal ARROWS = ZValueLayerManager::overlayZValue(3.0);
|
||||
constexpr qreal ZONE_VIEW_WIDGET = ZValueLayerManager::overlayZValue(4.0);
|
||||
constexpr qreal DRAG_ITEM = ZValueLayerManager::overlayZValue(5.0);
|
||||
constexpr qreal DRAG_ITEM_CHILD = ZValueLayerManager::overlayZValue(6.0);
|
||||
constexpr qreal TOP_UI = ZValueLayerManager::overlayZValue(7.0);
|
||||
|
||||
/**
|
||||
* @brief Compute Z-value for child drag items based on hotspot position.
|
||||
*
|
||||
* When dragging multiple cards together, each child card needs a unique Z-value
|
||||
* to prevent Z-fighting (flickering/flashing). The Z-values are derived from
|
||||
* their position when grabbed to conserve original stacking. The formula encodes
|
||||
* 2D coordinates into a single value where X has higher weight, ensuring
|
||||
* deterministic visual stacking.
|
||||
*
|
||||
* @param hotSpotX The X coordinate of the grab position
|
||||
* @param hotSpotY The Y coordinate of the grab position
|
||||
* @return Unique Z-value for the child drag item
|
||||
*/
|
||||
[[nodiscard]] constexpr qreal childDragZValue(qreal hotSpotX, qreal hotSpotY)
|
||||
{
|
||||
return DRAG_ITEM_CHILD + hotSpotX * 1000000 + hotSpotY * 1000 + 1000;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Compute Z-value for cards on the table zone based on position.
|
||||
*
|
||||
* Cards lower on the table (higher Y) render above cards higher up,
|
||||
* and cards to the right (higher X) render above cards to the left.
|
||||
* This creates natural visual stacking for overlapping cards.
|
||||
*
|
||||
* @param x The X coordinate of the card position
|
||||
* @param y The Y coordinate of the card position
|
||||
* @return Z-value for the card's table position
|
||||
*/
|
||||
[[nodiscard]] constexpr qreal tableCardZValue(qreal x, qreal y)
|
||||
{
|
||||
return (y + CardDimensions::HEIGHT_F) * 100000.0 + (x + 1) * 100.0;
|
||||
}
|
||||
|
||||
// Card layering (general architecture, not command-zone specific)
|
||||
constexpr qreal CARD_BASE = 1.0;
|
||||
constexpr qreal CARD_MAX = ZValueLayerManager::CARD_Z_VALUE_MAX;
|
||||
|
||||
} // namespace ZValues
|
||||
|
||||
#endif // Z_VALUES_H
|
||||