Cockatrice/cockatrice/src/game/board
Lukas Brübach dd1936b94e [Game][Arrows] Split Arrows into ArrowData and ArrowItem
Took 13 minutes

Took 5 seconds

Took 1 minute

Took 26 seconds
2026-05-21 20:23:31 +02:00
..
abstract_card_drag_item.cpp style: Add braces to all control flow statements (#6887) 2026-05-16 19:19:53 +02:00
abstract_card_drag_item.h refactor: extract CARD_HEIGHT to shared CardDimensions header (#6668) 2026-03-05 19:13:58 -08:00
abstract_card_item.cpp [Player] Rename player to player logic (#6913) 2026-05-19 12:36:31 +02:00
abstract_card_item.h [Player] Rename player to player logic (#6913) 2026-05-19 12:36:31 +02:00
abstract_counter.cpp [Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917) 2026-05-21 20:16:28 +02:00
abstract_counter.h [Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917) 2026-05-21 20:16:28 +02:00
arrow_data.cpp [Game][Arrows] Split Arrows into ArrowData and ArrowItem 2026-05-21 20:23:31 +02:00
arrow_data.h [Game][Arrows] Split Arrows into ArrowData and ArrowItem 2026-05-21 20:23:31 +02:00
arrow_item.cpp [Game][Arrows] Split Arrows into ArrowData and ArrowItem 2026-05-21 20:23:31 +02:00
arrow_item.h [Game][Arrows] Split Arrows into ArrowData and ArrowItem 2026-05-21 20:23:31 +02:00
arrow_target.cpp [Game][Arrows] Split Arrows into ArrowData and ArrowItem 2026-05-21 20:23:31 +02:00
arrow_target.h [Game][Arrows] Split Arrows into ArrowData and ArrowItem 2026-05-21 20:23:31 +02:00
card_drag_item.cpp [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones (#6903) 2026-05-18 06:36:18 +02:00
card_drag_item.h [Game] Refactor CardDragItem faceDown logic (#6552) 2026-03-03 23:18:21 +01:00
card_item.cpp [Player] Rename player to player logic (#6913) 2026-05-19 12:36:31 +02:00
card_item.h [Player] Rename player to player logic (#6913) 2026-05-19 12:36:31 +02:00
card_list.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
card_list.h [Documentation] Sort *every* file into a doxygen group. (#6198) 2025-09-30 12:13:32 +02:00
card_state.cpp [Game] Move state fields out of CardItem (#6904) 2026-05-18 20:21:57 +02:00
card_state.h [Game] Move state fields out of CardItem (#6904) 2026-05-18 20:21:57 +02:00
counter_general.cpp [Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917) 2026-05-21 20:16:28 +02:00
counter_general.h [Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917) 2026-05-21 20:16:28 +02:00
counter_state.cpp [Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917) 2026-05-21 20:16:28 +02:00
counter_state.h [Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917) 2026-05-21 20:16:28 +02:00
translate_counter_name.cpp squash #6158 (#6160) 2025-09-20 14:35:52 +02:00
translate_counter_name.h [Documentation] Sort *every* file into a doxygen group. (#6198) 2025-09-30 12:13:32 +02:00