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237 commits

Author SHA1 Message Date
Zach H
80426d77bc
Add Discord account registration monitor (#7013)
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A read-only cron script that posts new Servatrice account registrations to a
Discord channel via webhook. Dedups by an auto-increment id high-water-mark
(single-integer state, no duplicates, nothing missed across downtime). Reads DB
credentials and the webhook from a servatrice-style ini via --config.
2026-06-21 01:09:57 -04:00
Phred Lane
e99a55ccab
CI: Simplified build workflow (#6995)
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* simplified build workflow

* cleaned up translation workflows

* fixed typo

* updated format based on code review

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* restored quotes around `group` string

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
2026-06-20 22:44:37 +02:00
dependabot[bot]
2a3c4a2455
Bump actions/checkout from 6 to 7 (#7011) 2026-06-20 19:11:10 +02:00
Phred Lane
687e6644bc
replaced dynamically injected variables with environment variables (#6996)
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This prevents some injection attacks and makes all the scripts valid Bash.
2026-06-19 16:42:15 +02:00
transifex-integration[bot]
e28f31c93e
Translate oracle/oracle_en@source.ts in es (#7006)
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2026-06-17 22:16:26 +02:00
DawnFire42
0c140d866f
[Card] Respect disabled sets when loading v3 card databases (#6882) (#7004)
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2026-06-17 14:09:05 +02:00
RickyRister
45d0cedb5c
[Game] Setting to restore old chat autofocus behavior (#6992)
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* [Game] Setting to restore old chat autofocus behavior

* fixes
2026-06-15 17:04:30 +02:00
BruebachL
309e4730a3
[Lobby][DeckView] Always at minimum create main and side deck zone containers. (#7001)
Took 12 minutes

Took 3 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:50:04 +02:00
BruebachL
0c4cc3f824
[DeckView][DeckEditor] Implement shortcut for load deck from website (default: Ctrl+Shift+O) (#7002)
Took 12 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:49:47 +02:00
BruebachL
dfbe944c31
[App][Windows][NSIS] Use QProcess::setNativeArguments on Windows, properly order portable detection (#6989)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:23:18 +02:00
RickyRister
0f3e6fbe26
[CardDatabase] Pass CardInfoPtr by const ref (#6998)
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* [CardDatabase] Pass CardInfoPtr by const ref

* trailing newline
2026-06-14 04:46:18 -07:00
RickyRister
5ffe344779
[Game] Fix facedown predefined tokens leaking tablerow (#7000) 2026-06-14 03:21:17 -07:00
kongwu
f28ede7ae3
[UserContextMenu] Add confirmation dialog before kicking a player (#6987)
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2026-06-13 02:42:55 -07:00
BruebachL
7aaacbf347
[Update][NSIS] Use single string shell invocation (#6986)
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Took 18 minutes


Took 2 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-11 21:17:28 +02:00
tooomm
694adc9e64
Use Visual Studio 2026 (#6985)
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2026-06-11 10:45:17 +02:00
BruebachL
b17d879da8
[Game][Graphics][Player] Add named zone lookup-map to player graphics. (#6984)
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Took 16 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-10 10:58:28 +02:00
ebbit1q
6be9cec6e2
do not save a const reference to the user data in the info dialog (#6974)
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* do not save a const reference to the user data in the info dialog

* cmake format
2026-06-09 23:35:00 -07:00
kongwu
6d0a423dcf
[Messages] Add option to ignore private messages from non-buddy users (#6966)
* [Messages] Add option to ignore private messages from non-buddy users

* [Messages] Exclude Moderator/Admin from non-buddy ignore filter

Moderator and Admin messages should not be filtered out when the
'Ignore private messages from non-buddies' setting is enabled, to
ensure that important warnings from server staff reach users.
2026-06-09 20:49:29 -07:00
kongwu
f72c82d0f9
[DeckEditor] Replace mainboard/sideboard with tokensboard for tokens (#6971)
* [DeckEditor] Replace mainboard/sideboard with tokensboard for token cards (#6546)

* [PrintingSelector] Replace std::tuple with ZoneCounts struct for readability (#6546)
2026-06-09 20:46:43 -07:00
BruebachL
da4ba222c0
[Game] Move graphics out of game and into game_graphics (#6928)
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* [Game][Player] Pull out graphics_items out of player_logic

Took 25 seconds


Took 9 minutes

* [Game] Move graphics files into game_graphics

Took 1 minute

Took 2 minutes

Took 23 seconds

Took 1 minute

Took 2 seconds

* Include.

Took 4 minutes

Took 3 minutes

Took 4 minutes

Took 1 minute

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 09:51:13 +02:00
BruebachL
cbfd286908
[Game][Player] Move dialog creation out of player_actions and into player_dialogs (#6946)
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* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 48 seconds

Took 2 minutes

* Drop early return.

Took 1 hour 13 minutes


Took 2 minutes

Took 1 minute

Took 24 seconds

* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 58 seconds

* [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic

Took 7 minutes

Took 4 minutes

Took 9 seconds

Took 2 minutes


Took 5 minutes

Took 58 seconds

* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 2 minutes

* [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic

Took 7 minutes


Took 1 minute

Took 57 seconds

* [Game][Player] Move dialog creation out of player_actions and into player_dialogs

Took 3 minutes

Took 1 second

* Fix typo.

Took 5 minutes

* Addressed comments.

Took 16 minutes

Took 11 seconds

* Reintroduce clearCardsToDelete check.

Took 3 minutes

* Capture cards before semaphore.

Took 1 minute

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 08:22:59 +02:00
BruebachL
487bb84b6f
[Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic (#6945)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 58 seconds


Took 2 minutes

* [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic

Took 7 minutes

Took 4 minutes

Took 9 seconds

Took 2 minutes


Took 5 minutes

Took 58 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 08:07:06 +02:00
BruebachL
9e03f82616
[Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem (#6944)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 48 seconds

* Drop early return.

Took 1 hour 13 minutes


Took 2 minutes

Took 1 minute

* Delete player view.

Took 37 seconds

* Restore card counter color in menu.

Took 5 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 08:05:39 +02:00
Christo
e674a39b87
Fix #6952: prevent deck loss when saving to a full disk (#6978)
* Fix #6952: prevent deck loss when saving to a full disk

DeckLoader::saveToFile() opened the target with QFile in WriteOnly mode,
which truncates the existing file to 0 bytes the moment it is opened. The
serializers (DeckList::saveToFile_Native/_Plain) always return true and the
result of flush() was ignored, so a write that failed part-way -- e.g.
because the disk was full -- left a 0-byte file behind yet was still
reported (and logged) as a successful save. The same truncate-then-write
pattern in updateLastLoadedTimestamp() could destroy a deck on load.

Switch both paths to QSaveFile, which writes to a temporary file and only
atomically replaces the target if commit() succeeds. On any write or flush
failure commit() returns false, the original deck is left untouched, and
the failure is logged instead of being reported as success.

* Use QSaveFile in convertToCockatriceFormat() too

convertToCockatriceFormat() had the same data-loss pattern: QFile WriteOnly
truncated the .cod, saveToFile_Native() always returns true, and the original
file was then removed unconditionally -- so a full disk during conversion wrote
a 0-byte .cod and then deleted the source deck.

Switch to QSaveFile (write + atomic commit), remove the original only after a
successful commit, and move the format check ahead of the file open so an
already-Cockatrice or unsupported deck never truncates or deletes anything.

Raised in review by ZeldaZach.
2026-06-09 07:54:01 +02:00
tooomm
1efc382c05
CI: Cleanup (#6959)
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* Label & variables

* fix bracket

* other workflows

* fix trailing whitespace

* fixes
2026-06-08 19:37:50 +02:00
tooomm
dc152e89f7
CI: Print colored diff for lint check (#6975)
* print colored diff in gha

* use spaces
2026-06-08 19:19:28 +02:00
RickyRister
20cdcdb382
[ReplayManager] Refactor to send replayed events through signal (#6979)
* [ReplayManager] Refactor to send replayed events through signal

* remove blank

* pass by const auto ref
2026-06-07 19:39:31 -07:00
BruebachL
23da49ee5b
[Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973)
* [Game] [Arrows] Track creatorId, use arrowData in arrowItem, use registry, generate unique arrow id's on server side and delete-on-exist inserts.

Took 2 minutes

Took 1 minute

* Fix emitting slot instead of signal.

Took 15 minutes

* Clear arrows locally in special circumstances i.e. teardown.

Took 28 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-07 21:11:02 +02:00
RickyRister
c14a008080
[TabDeckEditor] Refactor card database view into own class (#6967)
* rename method

* [TabDeckEditor] Refactor card database view into own class

* fix include guard

* directly get key signals for eventFilter

* fix includes
2026-06-05 10:20:46 -07:00
RickyRister
0da2ac4087
[TabDeckEditor] Refactor: pass nullable deck model into filter widget (#6969) 2026-06-05 09:21:28 -07:00
RickyRister
29cc622ce3
[TabDeckEditor] Refactor: Create shared CardDatabaseModel for tab (#6968) 2026-06-05 09:21:13 -07:00
RickyRister
86256602ff
[TabDeckEditor] Refactor to use signal instead of calling tab (#6965)
* [TabDeckEditor] Refactor to use signal instead of calling tab

* update docs

* fix cardInfoRequest
2026-06-03 10:41:55 -07:00
RickyRister
f37c418865
[TabDeckEditor] Refactor: Remove cardDatabase field from analysis interfaces (#6963)
* [TabDeckEditor] Refactor: Remove cardDatabase field from analysis interfaces

* update includes
2026-06-03 10:08:57 -07:00
RickyRister
46d3b820db
[TabDeckEditor] Refactor: pull up showPrintingSelector (#6964)
* [TabDeckEditor] Refactor: pull up showPrintingSelector

* trailing newline
2026-06-03 09:35:48 -07:00
RickyRister
e0cbb7f06c
[TabDeckEditor] Refactor: pass ExactCard in signal instead of widget (#6962)
* [TabDeckEditor] Refactor: pass ExactCard in signal instead of widget

* address comments
2026-06-02 21:22:06 -07:00
RickyRister
f52dc6dda8
[TabDeckEditor] Refactor: consolidate add/decrement card signals (#6961) 2026-06-02 20:13:39 -07:00
RickyRister
3fa377a11c
[TabDeckEditor] Refactor check ctrl to be on click (#6956) 2026-05-31 03:44:40 -07:00
RickyRister
c5372a9e92
[DeckEditor] Refactor: clean up addCardHelper (#6939)
* [DeckEditor] Refactor: clean up addCardHelper

* remove setSaveStatus
2026-05-31 03:14:21 -07:00
RickyRister
6de55e9096
[Game][Arrow] Correctly call clear all arrows for player (#6951) 2026-05-28 23:51:12 -07:00
RickyRister
43c3bf5966
[Game][Arrow] Refactor: Rename arrow methods in GameScene (#6949)
* [Game][Arrow] Rename methods in GameScene

* move stuff around and docs
2026-05-28 02:32:40 -07:00
RickyRister
c4f4cece01
[Game] Show counter color icons in game log (#6948) 2026-05-28 11:15:30 +02:00
RickyRister
0d7047a728
[Game] Show color icons in counters menu (#6947) 2026-05-28 11:05:26 +02:00
RickyRister
7f30728f87
[CardDatabaseModel] Pass CardInfoPtr by const ref (#6940) 2026-05-26 18:53:20 -07:00
RickyRister
1d5d3f2d38
Run formatter on all our files (#6942) 2026-05-26 15:11:38 -07:00
BruebachL
b3c89167c5
[Game][Arrows] Hook up to the state zone change properly. (#6937)
Took 17 minutes

Took 3 seconds

Took 2 minutes

Took 10 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-25 08:19:27 +02:00
BruebachL
90ab663212
[Server][Game][Arrows] Properly notify clients when deleting arrows on card move and transform into (#6936)
* [Server][Game][Arrows] Properly notify clients when deleting arrows on card move and transform into

Took 15 minutes

* Observe "not found" response

Took 18 minutes

Took 4 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-25 08:19:17 +02:00
BruebachL
98c00c55ed
[Game][Arrows] ArrowItem should not send deletion game commands by itself (#6932)
Took 13 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-23 02:20:41 +02:00
BruebachL
d2164c3f08
[Oracle] Change basic lands exception to regex to deal with snow basics. (#6931)
* [Oracle] Change basic lands exception to regex to deal with snow basics.

Took 45 minutes

* Update oracle/src/oracleimporter.cpp

Co-authored-by: ebbit1q <ebbit1q@gmail.com>

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2026-05-22 22:36:53 +02:00
RickyRister
8004d4f2d4
[VDE] Disable filter dock widget (#6924) 2026-05-22 03:26:52 -07:00
BruebachL
8751f0605d
[Game][Arrows] Don't request deletion on inbound arrow deletion signal again but react to it locally (#6927)
* [Game][Arrows] Deleting arrows has no acknowledgement command so we have to delete locally as well.

Took 22 minutes

* Fix properly.

Took 15 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-22 10:25:13 +02:00
RickyRister
09d817770e
[Game] Refactor: move proliferate action code to PlayerActions (#6926) 2026-05-22 10:25:00 +02:00
DawnFire42
81a2712b92
Fix card stacking overflow when vertical zone has many cards (#6925)
Previously, minOffset (10px) was enforced unconditionally, causing card
  tops to overflow zone bounds when many cards were stacked. For example,
  50 cards in a 200px zone would place the last card's top at y=490.

  Now offsets compress below minOffset when necessary to keep all card
  tops visible. The constraint is guarded by !allowBottomOverflow to
  preserve future clipping zone semantics.
2026-05-21 22:56:24 -07:00
DawnFire42
8dca14933c
Centralize counter API with server-side bounds and no-op filtering (#6879)
* Refactor server counter API to own overflow protection and filter no-op events

  Counter modifications now clamp to int bounds server-side and return change
  status, allowing command handlers to skip network broadcasts when values
  don't actually change.

* Centralize MAX_COUNTERS_ON_CARD and enforce [0, 999] bounds on server

  - Move MAX_COUNTERS_ON_CARD to trice_limits.h
  - Server clamps values in setCounter() and incrementCounter()
  - Client uses clamped comparison to allow recovery from invalid states
  - Add tests for clamping behavior

* move incrementCount() implementation from header to cpp
2026-05-21 20:39:35 -07:00
tooomm
74102aa1ec
Update external c libs: SFMT & peglib (#6901) 2026-05-22 03:31:59 +02:00
ebbit1q
a9003be30f
update version to 3.1.0 for subsequent beta releases (#6921) 2026-05-22 01:35:01 +02:00
github-actions[bot]
6faa0d54e3
Update translation files (#6920)
Co-authored-by: github-actions <github-actions@github.com>
2026-05-21 19:14:58 -04:00
DawnFire42
33e0f8699b
Standardize Doxygen documentation (#6885) 2026-05-21 22:58:07 +02:00
tooomm
03d54265fe
escape ampersand (#6900) 2026-05-21 22:02:09 +02:00
BruebachL
491d1c9187
[Game][Arrows] Split Arrows into ArrowData and ArrowItem (#6918)
* [Game][Arrows] Split Arrows into ArrowData and ArrowItem

Took 13 minutes

Took 5 seconds

Took 1 minute

Took 26 seconds

* Address comments.

Took 17 minutes

Took 9 seconds


Took 1 minute

* Change check.

Took 3 minutes

* Pass by const reference.

Took 10 minutes

* Remove extra method

Took 2 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-21 20:31:14 +02:00
BruebachL
bddf9bd818
[Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917)
* [Counters] Split counters into graphics and logic states

Took 22 minutes

* Don't have widget hold pointer to state -> Copy what we need and subscribe to changes.

Took 12 minutes

Took 5 seconds

* Sync value too.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-21 20:16:28 +02:00
RickyRister
0549892092
[Settings] Regroup card layout settings (#6914) 2026-05-20 14:00:47 -07:00
RickyRister
10b9a65f17
[Server][Game] Make undo draw failure visible in chat (#6889)
* [Server][Game] Make undo draw failure visible in chat

* genericize the proto
2026-05-20 02:23:02 -07:00
BruebachL
5219cffa6b
[Player] Rename player to player logic (#6913)
Took 13 minutes

Took 6 seconds

Took 2 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:36:31 +02:00
RickyRister
71790d8e10
[Settings] Split printing settings into own group (#6906) 2026-05-19 03:34:42 -07:00
RickyRister
fe31a49f86
[Settings] Split appearance home tab settings into own group (#6905) 2026-05-19 03:33:25 -07:00
RickyRister
55c84ca860
[Settings] Clean up groupings in general settings (#6907) 2026-05-19 03:32:45 -07:00
ebbit1q
40b947c1e7
fix cards attaching/transforming to the wrong card across players (#6909)
* fix cards attaching/transforming to the wrong card across players

* move comment
2026-05-19 12:26:17 +02:00
ebbit1q
40cef0e436
fix resizing the visual card database loading more pages forever (#6884)
* fix resizing the vde loading more pages forever

* make near end of page const
2026-05-19 12:25:35 +02:00
BruebachL
9f1c225b7a
[Player] Stop reaching into graphics_item and emit signals instead for conceded and zoneId (#6912)
* [Player] Stop reaching into graphics_item and emit signals instead for conceded and zoneId

Took 7 minutes

Took 3 seconds

* Add sameValue check.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:22:40 +02:00
BruebachL
af2f888293
[Player] Pull handVisible out of player_info and let graphics_item just determine this on its own. (#6911)
Took 12 minutes


Took 15 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:10:19 +02:00
BruebachL
7a5b2e9f0e
[Game] Move state fields out of CardItem (#6904)
* [Game] Move state fields out of CardItem

Took 1 hour 2 minutes

* Move stuff into .cpp

Took 14 minutes

* Signals pass changed values as params

Took 2 minutes

* Comments.

Took 23 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-18 20:21:57 +02:00
RickyRister
021a9f8383
[DlgSettings] Refactor: split SettingsPage into separate files (#6899) 2026-05-18 01:59:02 -07:00
BruebachL
cba9ce2b2b
[Game/Zones] Simple move refactor to differentiate between logic and graphics for zones (#6903)
* [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones

Took 21 minutes

* Clean up game/zones/logic folder.

Took 6 minutes

* Adjust tests.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-18 06:36:18 +02:00
SlightlyCircuitous
bb1a5b33a1
Add generic colorless mana symbol (#6873)
* Add generic colorless mana symbol

* Add generic colorless mana symbol
2026-05-17 19:48:48 +02:00
BruebachL
6ac340026f
Update CMakeLists.txt (#6898) 2026-05-17 16:15:15 +02:00
BruebachL
059eeebe89
[Settings] Fix typo for schemeComboLabel (#6897)
Took 6 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-17 10:12:34 +02:00
BruebachL
117ea543c5
[App/Theme] Palette Editor (#6877)
* [App/Theme] Palette Editor

Took 1 minute

Took 1 hour 47 minutes

Took 6 seconds

Took 3 minutes

Took 5 minutes


Took 3 minutes

* Add oracle, add palette files and configs.

Took 10 minutes

* Fix a stupid include mistake, thanks IDE

Took 3 minutes

Took 20 seconds

* Includes.

Took 4 minutes

* Fix ampersand not displaying correctly.

Took 14 minutes

* Longer variable names.

Took 10 minutes

Took 5 seconds

* Change ampersand everywhere

Took 23 seconds

* Doxygen properly.

Took 1 minute

* Remove namespace, fold I/O into structs.

Took 12 minutes

* Remove namespace, fold I/O into structs.

Took 33 seconds

* Alphabetize.

Took 35 seconds

* Lint.

Took 49 seconds

* Add a combo box to quick switch settings.

Took 19 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-17 10:08:00 +02:00
tooomm
989a5be23b
Enable RemoveSemicolon & update format.sh (#6896)
* Update .clang-format

* Add libs that got added in the meantime

* Use libcockatrice_*
2026-05-16 20:26:37 +02:00
BruebachL
f8ce5c2e39
[PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache (#6620)
* [PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache.

Took 1 hour 11 minutes

Took 4 seconds


Took 25 seconds

* Give people options from a dropdown.

Took 1 hour 6 minutes

Took 3 seconds

* Simplify directory removal code.

Took 5 minutes

Took 8 seconds

* Merge pull request #8

* Create new category for new settings

* Split off storage settings

Took 47 minutes

Took 4 seconds

* Allow toggling between caching methods.

Took 1 hour 30 minutes

Took 9 seconds

* Adjust settings dialog.

Took 5 minutes

Took 59 seconds

Took 22 seconds

Took 6 seconds

* tr() strings

Took 1 minute

Took 6 seconds

* Readjust layout, default naming scheme.

Took 5 minutes

* Add stretch.

Took 9 minutes

* Make scrollable.

Took 2 minutes

* Add icon.

Took 7 minutes

* Change naming to be uniform.

Took 3 minutes

Took 3 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
2026-05-16 20:15:10 +02:00
ebbit1q
20cd7ce73d
fix arch compiling (#6895) 2026-05-16 19:39:34 +02:00
DawnFire42
aadee34238
style: Add braces to all control flow statements (#6887)
* style: Add braces to all control flow statements

  Standardize code style by adding explicit braces to all single-statement
  control flow blocks (if, else, for, while) across the entire codebase.

  Also documents the InsertBraces clang-format option (requires v15+) for
  future automated enforcement.

* InsertBraces-check-enabled
2026-05-16 19:19:53 +02:00
BruebachL
7153f7d4c1
[VDD] Fix minimum size by adding a compact mode to quickSettingsButtons (#6890)
* [VDD] Fix minimum size by adding a compact mode to quickSettingsButtons

Took 17 minutes

Took 5 seconds

* Fix and use FlowWidget/FlowLayout

Took 35 minutes

Took 4 seconds

* Set spacings.

Took 12 minutes

* Make VDE tools flow

Took 1 hour 23 minutes

Took 5 seconds

* Squeeze and flow even more.

Took 11 minutes

* Make pushbutton compact.

Took 54 minutes

Took 7 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-14 19:07:15 +02:00
RickyRister
762e742be0
[Game] Implement action to automatically take damage from creatures (#6869)
* [Game] Implement action to automatically take damage from creatures

* cleanup
2026-05-13 15:03:41 -07:00
RickyRister
67f6ab66f0
[DeckLoader] Don't modify text deck files on load (#6888)
* [DeckLoader] Don't modify text deck files on load

* formatter
2026-05-13 11:32:05 -07:00
tooomm
7507103bb2
CI: Update trigger for doc builds (#6871)
* Update trigger

* use `published` trigger

* narrow deploy step filter

* re-add deployments on manual runs
2026-05-13 14:54:47 +02:00
RickyRister
fe12f4cbb9
[VisualDeckEditor] Highlight searchEdit after add card (#6876) 2026-05-11 20:23:44 -07:00
RickyRister
d18f3bce47
[VisualDatabaseDisplayWidget] Refactor: Make all fields private (#6875) 2026-05-11 20:23:29 -07:00
RickyRister
b66743c83c
[DeckEditor] Refactor searchEdit highlighting after add card (#6874)
* [DeckEditor] Refactor searchEdit highlighting after add card

* make searchEdit private
2026-05-11 20:23:12 -07:00
DawnFire42
1a62f82aee
Refactor vertical card stacking with clip containers for variable zone sizes (#6774)
* Refactor vertical card stacking with opt-in overflow for variable zone sizes

Introduce a shared vertical stacking layout system in SelectZone that replaces the old divideCardSpaceInZone() free function with structured layout computation (StackLayoutParams, ZoneLayout, computeZoneLayout).

By default, cards are guaranteed to fit within zone bounds (no overflow). Zones can opt-in to bottom overflow via allowBottomOverflow flag, with sqrt-scaled compression for smooth visual transitions. A clip container mechanism is available for future zones that need visual clipping.

  Key changes:
  - SelectZone: new layout engine with allowBottomOverflow opt-in; clip container infrastructure for future zones needing visual clipping
  - StackZone: uses new layout (no overflow); adds setHeight() for dynamic resizing capabilities
  - HandZone: vertical layout delegates to SelectZone's shared stacking
  - AbstractCardItem: preserves hover z-value during layout passes; invalidates scene rect on hover exit for proper sibling repainting
  - CardZone::onCardAdded made virtual for clip container reparenting
  - Zone widths updated to CardDimensions::WIDTH_F * 1.5

* Changed anonymous namespace for static and braced functions

* CI tests re-run
2026-05-10 19:10:14 -07:00
tooomm
5735a44a9a
Update Dockerfile to 26.04 (#6861) 2026-05-10 14:53:59 +02:00
BruebachL
dbaf5f2e05
[GameSelector] Don't conditionally initialize gamesListProxyModel (#6870)
Took 44 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-10 11:35:17 +02:00
RickyRister
9c53dad4b8
[Game] Refactor: add selectedCards method to GameScene (#6859) 2026-05-09 17:03:48 -07:00
RickyRister
7814204fe2
[Game] Refactor: explicitly pass params from card counter actions (#6780) 2026-05-09 13:20:33 -07:00
RickyRister
cdb171f201
[Game] Refactor: move setCardAttrHelper to PlayerEventHandler (#6772) 2026-05-09 13:10:56 -07:00
RickyRister
48e21aad38
[Game] Refactor: move parsePT to a static method (#6860) 2026-05-09 12:55:11 -07:00
tooomm
f223ff387e
bump vcpkg to 2026.04.27 release (#6855)
* bump vcpkg to 2026.04.27

* remove hint
2026-05-09 14:49:58 +02:00
RickyRister
8845a75627
[GameSelector] Fix bug with hideNotBuddyCreatedGames checkbox (#6858) 2026-05-09 04:08:30 -07:00
BruebachL
caf2bb9ded
Pull client networking out of window_main and into remote_connection_controller (#6796)
* Pull client networking out of window_main and into remote_connection_controller

Took 2 minutes

* Things.

Took 13 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-09 12:50:53 +02:00
RickyRister
985936a917
[GameModel] Refactor game filters options into struct (#6856) 2026-05-09 02:45:33 -07:00
ebbit1q
2c51054e77
update version number after update (#6853) 2026-05-08 20:40:39 -04:00
SlightlyCircuitous
f7eeaeddcb
Drop builds for Debian 11 and Ubuntu 22.04 (#6643)
* Delete .ci/Debian11 directory

* Delete .ci/Servatrice_Debian11 directory

* Delete .ci/Ubuntu22.04 directory

* Update desktop-build.yml

* Update release_template.md

* Add servatrice debian 12

* Update desktop-build.yml
2026-05-09 00:28:03 +02:00
SlightlyCircuitous
6cace2a8e6
Bump minimum required cmake to 3.10 in gtest (#6851)
* Bump minimum_required to 3.5 and GoogleTest to 1.12

GoogleTest 1.12 is the oldest version that sets cmake_minimum_required() to 3.5 in the CMakeLists files it provides

* code style changes

* Use 1.17.0

* Set minimum to 3.10 to make top-level CMakeLists

* New hash

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

* Update cmake/gtest-CMakeLists.txt.in

Co-authored-by: tooomm <tooomm@users.noreply.github.com>

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2026-05-09 00:05:10 +02:00
tooomm
6b5f341e10
Fix toc link (#6854) 2026-05-09 00:04:16 +02:00
ZeldaZach
63143f9416
Fix triplet source for macOS13 Intel 2026-05-08 11:02:50 -04:00
ZeldaZach
efe52b5412
Fix windows copying over CMakeFiles to themes 2026-05-08 10:28:14 -04:00
ZeldaZach
0e014c0e5c
Use dash instead of underscore 2026-05-08 10:13:40 -04:00
ZeldaZach
511ccae738
Replace spaces with underscore for release name file names 2026-05-08 10:10:39 -04:00
Zach H
0672603755
Support spaces in release name (#6849) 2026-05-08 09:53:33 -04:00
Zach H
f5f326f65b
Update Repo URL for Webatrice 2026-05-08 09:22:17 -04:00
Jeremy Letto
c5702cc8b6
Remove webclient (extracted to Webatrice repo) (#6848)
The webclient has been extracted to https://github.com/seavor/Webatrice
and the Playwright e2e suite has moved to Sockatrice. Cockatrice keeps
no copy.

Deleted:
- webclient/ (entire tree, 349 files)
- .github/workflows/web-build.yml, web-lint.yml
- .husky/pre-commit (the only tracked husky hook; managed entirely
  from webclient's package.json which no longer exists)

Edited:
- .tx/config: dropped the webclient resource block; Webatrice/.tx/config
  now manages its own translations
- .github/workflows/translations-pull.yml: removed webclient locales
  from add-paths
- .github/workflows/desktop-build.yml, desktop-lint.yml: removed dead
  '!webclient/**' and '!.husky/**' path-filter exclusions
- .github/dependabot.yml: removed commented-out npm/webclient block
- Doxyfile: removed webclient/ from EXCLUDE list
- .ci/release_template.md: dropped Webatrice section (Webatrice now
  cuts its own releases)
- README.md: dropped 'first work on a webclient' line, added Webatrice
  to Related Repositories, updated translation paragraph and build
  badges

History preserved: every webclient commit remains recoverable via
git log on master before this commit.
2026-05-08 09:14:53 -04:00
BruebachL
4f2f942121
Use Qt 6.11.0 (#6846)
* Use Qt 6.10.*

Took 3 hours 1 minute

* Remove workaround.

Took 10 minutes

* Pin to 6.11.0 for now.

Took 3 minutes

* Revert "Remove workaround."

This reverts commit 71584d1e50.


Took 4 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-08 15:10:17 +02:00
BruebachL
a4c2b1411f
Utility method to check if a theme is supposed to be in dark or light mode. (#6785)
* Utility method to check if a theme is supposed to be in dark or light mode.

Took 22 minutes

Took 4 seconds

* Method is public.

Took 3 minutes

* Add a utility method to check if we're using a built-in theme

Took 3 minutes

Took 3 seconds

* Use built-in theme detection for home screen.

Took 6 minutes

* Re-polish on theme change

Took 2 minutes

* Fetch background on theme change.

Took 4 minutes

Took 6 seconds

* No need to double polish.

Took 4 minutes

* No need to repaint.

Took 32 seconds

* Only repolish visible widgets.

Took 5 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-08 13:47:14 +02:00
DawnFire42
43bee2316e
Fix Fedora 44 build: suppress -Werror=sfinae-incomplete for GCC 16+ (#6843)
Qt MOC and protobuf forward declarations trigger this warning in GCC 16.
  Re-enable Fedora 44 CI build now that it compiles successfully.
2026-05-06 01:00:13 +02:00
RickyRister
19dbb17fb9
[SettingsManager] Properly handle multithreaded access again (#6844)
* [SettingsManager] Properly handle multithreaded access again

* Add comment

* Add batch write function

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-05 21:03:01 +02:00
BruebachL
7c9fbe2be0
Don't queue connection (#6842)
Took 5 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-04 15:44:48 +02:00
BruebachL
d30690236a
Reload card db and notify enabled sets change on "Manage Sets" dialog save (#6837)
* Reload card db and notify enabled sets change on "Manage Sets" dialog save

Took 1 hour 18 minutes

Took 6 seconds

* Extract to method, also notify on "Reload db" and "new sets found"

Took 3 minutes

Took 4 seconds

* Add an "always enable new sets" fuse to "new sets found" dialog

Took 11 minutes

* Always debounce modelDirty() with dirty() timer.

Took 29 minutes

Took 3 minutes

* Performance improvements for settings by not constructing a new settings object on every single set() call (this forced a sync to/from fs but it seems fine to just rely on Qts own periodic sync?)

Took 23 minutes

Took 3 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-03 03:11:10 +02:00
tooomm
ac2e995f15
add annotations level (#6840) 2026-04-30 23:51:53 +02:00
SlightlyCircuitous
dac611f0f1
Add Fedora 44 build and drop Fedora 42 build (#6836)
* Add Fedora 44; Drop Fedora 42

* Delete .ci/Fedora42 directory

* Create Dockerfile

* Update release_template.md

* Skip debug
2026-04-30 21:09:49 +02:00
ebbit1q
45ab2602c6
ensure judges are omniscient when not spectating (#6831) 2026-04-30 14:31:28 +02:00
tooomm
5101cc3d74
CI: Ensure Docker runs + publishes images only on stable releases (#6839)
* Update docker-release.yml

* Update docker-release.yml

* Update docker-release.yml

* Update docker-release.yml

* Update docker-release.yml
2026-04-30 14:30:51 +02:00
BruebachL
9ac9a0c73a
[Game] Add a coinflip shortcut. (#6829)
Took 18 minutes

Took 6 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-29 22:09:30 +02:00
BruebachL
314a577807
Do not allow users to remove VDE functionality by closing tabs (#6838)
* Do not allow users to remove VDE functionality by closing tabs.

Took 6 minutes

* Set filter toolbar visible on delayed initialization.

Took 5 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-29 12:37:47 +02:00
tooomm
c5ace60f26
Bump Doxygen to 1.16.1 (#6752)
* Bump Doxygen version to 1.16.1

* Update Doxyfile

* Enable parallel processing
2026-04-29 09:40:18 +02:00
transifex-integration[bot]
8953ae3c67
Updates for project Cockatrice and language de (#6833)
* Translate cockatrice/cockatrice_en@source.ts in de

100% translated source file: 'cockatrice/cockatrice_en@source.ts'
on 'de'.

* Translate cockatrice/cockatrice_en@source.ts in de

100% translated source file: 'cockatrice/cockatrice_en@source.ts'
on 'de'.

---------

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2026-04-27 21:16:10 +02:00
ebbit1q
b1fe4c85d3
fix sending decks to tappedout (#6832)
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2026-04-23 02:28:12 +02:00
Vorliz
a20f3c0fb4
Fix #6659: Correct logging for bottom-of-library card moves (#6764)
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* Fix #6659:  Correct logging for bottom-of-library card moves

Cause:
- This issue happens due to logic of moving the card from the top of the
  deck being reused when moving from the bottom of the deck, in a way
  that makes it impossible to check if the card came from the bottom.

Resolution:
- Updated the logging logic in the client for card moves.
- Added a gRPC parameter ('is_from_bottom') for card moves.
- Updates the server logic to reverse the order of the card move if the
'is_from_bottom' parameter is true.
- Added a test to show the expected behaviour of the fix.

NOTE: While the changes in this patch seem big, this is due to changing
the loop in the moveCard function to a helper function, in order to make
the bug fix change. The only change to the loop was to pass a
variable attribution to the moveCard function because it was redundant
to be in the loop.

* chore: run format on test

* refactor: new way to check if a move is from the bottom of the deck

* refactor: change isFromBottom check to static function

* update comments

Co-authored-by: ebbit1q <ebbit1q@gmail.com>

---------

Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2026-04-21 19:05:31 +02:00
BruebachL
9226bc9ddd
[TabArchidekt] Place sideboard categories into the sideboard. (#6824)
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Took 35 minutes

Took 3 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-21 08:09:39 +02:00
ebbit1q
501c4b96d4
clear all players when closing game tab (#6828)
this prevents issues caused by items in play when using the player
destructor in the wrong order
2026-04-21 08:09:20 +02:00
ebbit1q
6ab947418c
add an isEmpty method to printing info (#6805)
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no reason, I just find it easier to understand
2026-04-21 01:26:08 +02:00
BruebachL
6765831b92
Change button colors to be palette aware. (#6821)
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* Change button colors to be palette aware.

Took 13 minutes


Took 41 seconds

Took 15 seconds

* Change button style.

Took 24 minutes

Took 4 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-20 17:47:15 +02:00
BruebachL
98c4e829f8
[GameSelector/Filters] Properly sync toolbar and dialog. (#6822)
Took 59 minutes

Took 2 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-20 13:19:29 +02:00
BruebachL
ccb9901b28
[DeckAnalytics] Add a checkbox to include/exclude sideboard for calculation (#6823)
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* [DeckAnalytics] Add a checkbox to include/exclude sideboard for calculation

Took 15 minutes

* default to false, actually

Took 2 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-19 23:08:56 +02:00
tooomm
58a8c7d3df
CI: Use ubuntu-slim for simple jobs (#6798)
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2026-04-19 02:47:14 +02:00
ebbit1q
655a8e52a1 update release name 2026-04-19 01:15:58 +02:00
ebbit1q
db235ecae8 update version number to 3.0.0 2026-04-19 01:11:00 +02:00
BruebachL
682ac4ed0c
Add -R option in Windows NSIS script for silent upgrade (#6818)
* Add -R option in Windows NSIS script

Took 23 minutes

* Small fix.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-19 01:07:38 +02:00
ebbit1q
77978c7178
stop prepending the adventure side (#6819)
the adventure side of adventure cards used to be the first entry in
mtgjson, at some point this changed to the second entry, better
reflecting its secondary nature, however cockatrice has hardcoded the
treatment of the card to assume the second part was the "main" part,
when implementing the treatment of prepare layout cards (#6792) I
copied the behavior over which was then already incorrect, this pr
removes the special treatment of this card layout bringing the result
back in line with expectation: the main part of the card provides the
main type used in cockatrice for sorting and behavior
2026-04-19 01:03:49 +02:00
ebbit1q
e918856fa4
clear player before removing it from the scene (#6817)
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revert #6740
2026-04-18 12:50:53 +02:00
github-actions[bot]
87c4216e80
Update translation files (#6813)
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Co-authored-by: github-actions <github-actions@github.com>
2026-04-15 20:41:45 +02:00
BruebachL
832f70496a
[EDHRec] Fix unintentional navigation on card right click (#6814)
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Don't double emit cardClicked and also pass along the mouseEvent so we can check if it's a left or right click.

Took 26 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-15 14:14:30 +02:00
ebbit1q
f97864b72b
set the minimum qt6 version to 6.4 (#6811)
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* set the minimum qt6 version to 6.4

this will be separate from the qt5 removal after release

* add include for optional
2026-04-14 00:59:46 +02:00
ebbit1q
338c56678a
add workaround for windows11 theme (#6810)
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2026-04-13 14:49:31 +02:00
Jeremy Letto
8cc65b8967
Initial implementation completion and refactor (#6806)
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2026-04-11 23:51:10 -04:00
ebbit1q
2e10b2f5d5
make general settings scrollable (#6800) 2026-04-12 02:38:04 +02:00
ebbit1q
92fe406c22
remove break statement when closing views (#6801)
it's possible that multiple views need to be closed
this is an oversight of #4570
2026-04-12 02:37:43 +02:00
tooomm
d677e2bb70
Print success msg if cache deletion did succeed (#6802) 2026-04-12 02:37:30 +02:00
ebbit1q
e977f123ce
add ccache eviction for files older than 7 days (#6795)
* add ccache eviction for files older than 7 days

also clean up some of the scripts to be more internally consistent

* move name build into the docker container again

* remove one extra empty line [skip ci]

* allow canceling concurrent builds on master for both desktop and docker

* add ccache eviction age to macos as well
2026-04-11 19:18:12 +02:00
tooomm
f56b672307
CI: Allow failing of ccache deletion step (#6799)
* Don't fail cache delete step

* Use `continue-on-error`

* remove leftover
2026-04-11 18:20:35 +02:00
tooomm
29c1d7f3e4
add timeout to job matrixes (#6797) 2026-04-11 18:19:11 +02:00
ebbit1q
36aba81b1b
adds eternal to prioritisation list (#6793)
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2026-04-10 18:18:08 +02:00
ebbit1q
f9fb03b26b
update all runners to use qt6.11 (#6794)
* update all runners to use qt6.11

* use aqt version directly from repo
2026-04-10 18:17:43 +02:00
ebbit1q
d2732ac742
fix prepare cards (#6792)
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2026-04-10 13:42:05 +02:00
transifex-integration[bot]
9aa5702e14
Translate cockatrice_en@source.ts in en_US (#6783)
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100% translated source file: 'cockatrice_en@source.ts'
on 'en_US'.

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2026-04-09 21:27:14 +02:00
ebbit1q
2d412bfe52
fix cardloading on qt5 (#6790) 2026-04-09 21:16:38 +02:00
RickyRister
ac06fb9d1c
[Game] Fix crash by properly parenting QObjects (#6788)
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2026-04-09 15:02:00 +02:00
BruebachL
d7b31f2f9d
Set OracleWizard style to "Modern" instead of "Aero" (#6778)
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* Use fusions own palette.

Took 6 minutes

* Start from default palette always.

Took 4 minutes

* Add modern style.

Took 24 seconds

* Scope this fix to Windows.

Took 4 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-07 15:58:42 +02:00
BruebachL
635fae101d
Use palette colors for resizable panel stylesheets. (#6782)
Took 7 minutes

Took 5 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-07 15:57:03 +02:00
BruebachL
335022c4aa
Include themes (#6781)
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* Properly reset default theme.

Took 9 minutes

* Descend in preference on windows.

Took 9 minutes

* Also reset style for custom themes.

Took 3 minutes

* Try things

Took 9 minutes

* Add modern windows style.

Took 8 minutes

* Update theme_manager.cpp

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-07 15:02:00 +02:00
Bruno Alexandre Rosa
dbed6890da
feat: support expressions when setting card counters (#6753)
* feat: enable expressions in card counters

* fix includes

* fix multiple selection

* cleanup useless conversions

* const ref where possible

* do not use const, be consistent with local patterns in the file
2026-04-06 22:36:45 -07:00
ebbit1q
3ec9ae9772
fix compiling on arch (#6768)
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* fix compiling on arch

* redo all the logging in affected files
2026-04-05 21:52:46 +02:00
RickyRister
a46ab5cd68
[Game] Allow uppercase X in expressions (#6767)
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2026-04-04 11:40:38 +02:00
SlightlyCircuitous
690a00aa6c
Add Ubuntu 26.04 "Resolute Racoon" build (#6766)
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* Create 26.04 Dockerfile

* Update desktop-build.yml

* Update release_template.md

* Add ca-certificates package to build
2026-04-03 20:40:42 +02:00
tooomm
ba786a0289
Update dependabot.yml (#6756)
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2026-04-01 14:54:27 +02:00
github-actions[bot]
9dfac77ba2
Update translation source strings (#6762)
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2026-04-01 05:49:17 +02:00
dependabot[bot]
f3370a4f52
Bump doc/doxygen/theme from 1f36200 to d52eafe (#6751)
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Bumps [doc/doxygen/theme](https://github.com/jothepro/doxygen-awesome-css) from `1f36200` to `d52eafe`.
- [Release notes](https://github.com/jothepro/doxygen-awesome-css/releases)
- [Commits](1f3620084f...d52eafe3e9)

---
updated-dependencies:
- dependency-name: doc/doxygen/theme
  dependency-version: d52eafe3e9303399fda15661f3d7bb8fe3d7eabc
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-28 07:05:24 +01:00
Bruno Alexandre Rosa
7caa88bc58
fix: solve deprecated literal operator error by updating peglib (#6745)
* fix: solve deprecated literal operator error

* update peglib

dcabc63cf4
2026-03-27 18:37:30 +01:00
RickyRister
34a5b8b9ce
[SettingsManager] Make setting getters const (#6748)
* [SettingsManager] Make setting getters const

* remove hashGameType from header
2026-03-27 18:13:25 +01:00
tooomm
d8e3807ec5
Dependabot: Enable git submodules tracking (#6727)
* Enable gitsubmodules

* update comment
2026-03-27 18:11:56 +01:00
ebbit1q
42bd8164a0
remove hardcoded white in vde banner widget (#6684)
* remove hardcoded white in vde banner widget

* set text color to white on higher opacities
2026-03-27 18:10:29 +01:00
ebbit1q
abf6e72ad1
add a nulcheck in the card item animation timer (#6740) 2026-03-27 18:08:51 +01:00
RickyRister
74cce5ccb2
[SettingsManager] Properly handle multithreaded access (#6747) 2026-03-27 17:12:49 +01:00
DawnFire42
dd053c76df
[Game] Improve context menus and fix face-down play from stack (#6739)
Reorganize card context menus across table, stack, and graveyard/exile zones for better consistency: promote Draw Arrow and Clone actions, move related card entries to the bottom, add Play/Play Face Down to the stack menu, and flatten if/else blocks with early returns. Also fix playCard() ignoring the faceDown flag when routing instants/sorceries from the stack, which sent them to the graveyard instead of the table.
2026-03-25 15:03:59 -07:00
scotland0208
5ef428b9d0
Add visual indicator to toggle untap button (#6737)
* Add visual indicator to toggle untap button

* Rename button to match tooltip

* Change name of string in shortcut settings
2026-03-25 14:15:08 -07:00
DawnFire42
94ea574c76
Add moveToTable context menu action and extract tableRowToGridY helper (#6738)
Adds a Table option to the Move menu, allowing cards to be moved directly to the battlefield from any zone. Extracts the repeated tableRow-to-grid-Y conversion logic into TableZone::tableRowToGridY(), consolidating five call sites and fixing a latent bug where cards with tableRow > 2 could land on the wrong row.
2026-03-24 13:45:52 -07:00
DawnFire42
70b41c2095
refactor: extract AbstractPlayerComponent interface for polymorphic player component management. (#6696)
Non-QObject polymorphic interface with setShortcutsActive(), setShortcutsInactive(), and retranslateUi(). Uses regular multiple inheritance to avoid diamond inheritance with Qt's MOC.

All zone menus, SayMenu, and AbstractCounter implement this interface. PlayerMenu manages them via a managedComponents list with two template helpers (addManagedMenu/registerManagedComponent), replacing individual if-guarded lifecycle calls with a single polymorphic loop.

SayMenu now owns its shortcut and translation lifecycle instead of having PlayerMenu manage its title and shortcuts externally.
Counters are iterated via Player::getCounters() rather than managedComponents to avoid duplicating the authoritative owner's map.
2026-03-24 12:31:34 -07:00
ebbit1q
aa85a39d6a
expand local game life total limits (#6730) 2026-03-24 00:16:48 +01:00
tooomm
51c684251f
Add Docker to release template (#6732) 2026-03-24 00:16:26 +01:00
dependabot[bot]
fa2934373c
Bump microsoft/setup-msbuild from 2 to 3 (#6735) 2026-03-23 21:44:31 +01:00
dependabot[bot]
414567f8b6
Bump docker/login-action from 3 to 4 (#6736) 2026-03-23 21:43:42 +01:00
RickyRister
bc219191db
[Game] Refactor options in DlgMoveTopCardsUntil into struct (#6718)
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2026-03-22 12:32:42 +01:00
tooomm
652c8464a7
Docker compose: Link to our GHCR hosted servatrice image (#6728)
* Point to our own image

* Point to our own image

* Readd build

* Readd build
2026-03-22 10:28:24 +01:00
transifex-integration[bot]
067fe9b534
Translate cockatrice/cockatrice_en@source.ts in it (#6724)
100% translated source file: 'cockatrice/cockatrice_en@source.ts'
on 'it'.

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2026-03-21 10:13:43 +01:00
RickyRister
38c85e6db1
[Dialog] Reduce spacing in create local game dialog (#6719)
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2026-03-18 10:24:34 -07:00
RickyRister
c5cd7d8700
[ShortcutsSettings] Fix duplicate aPlay shortcut; change play shortcut's group (#6716)
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* [ShortcutsSettings] Fix duplicate aPlay shortcut; change play shortcut's group

* update description
2026-03-18 10:13:36 +01:00
DawnFire42
fc453c68a7
Add card selection counter (#6685)
* feat(game): add drag selection counter overlay
   Display count of selected cards inside the lasso during drag selection.
   Count appears near cursor, repositioning to stay within selection bounds.

   Includes SelectionRubberBand subclass to allow label to appear above band.
   QRubberBand calls raise() in showEvent/changeEvent to stay on top - this
   subclass suppresses that behavior so dragCountLabel can be visible.

   Adds user setting to enable/disable the drag count overlay.

* feat(game): add persistent selection counter overlay.
Display total count of selected cards in bottom-right corner when multiple cards are selected.
Updates on selection changes and window resize.
The counter connects to QGraphicsScene::selectionChanged to stay up-to-date without requiring manual refresh.
Adds user setting to enable/disable the total count overlay.

---------

Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
2026-03-16 23:44:29 +01:00
ebbit1q
69c046cca4
remove all separate storing of widget sizes, rely on geometry (#6712) 2026-03-16 23:38:47 +01:00
tooomm
dd8164611b
revert env name (#6711) 2026-03-16 23:38:04 +01:00
dependabot[bot]
b4a5c863d7
Bump docker/metadata-action from 5 to 6 (#6713)
Bumps [docker/metadata-action](https://github.com/docker/metadata-action) from 5 to 6.
- [Release notes](https://github.com/docker/metadata-action/releases)
- [Commits](https://github.com/docker/metadata-action/compare/v5...v6)

---
updated-dependencies:
- dependency-name: docker/metadata-action
  dependency-version: '6'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-16 21:11:32 +01:00
dependabot[bot]
4a3d79d00b
Bump docker/build-push-action from 6 to 7 (#6714)
Bumps [docker/build-push-action](https://github.com/docker/build-push-action) from 6 to 7.
- [Release notes](https://github.com/docker/build-push-action/releases)
- [Commits](https://github.com/docker/build-push-action/compare/v6...v7)

---
updated-dependencies:
- dependency-name: docker/build-push-action
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-16 21:10:22 +01:00
tooomm
96f436b65e
CI: Resolve to latest Qt version in range for Windows as well (#6700)
* CI: Resolve to latest Qt version in range for Windows as well

* install aqt

* Check dedicated win version
2026-03-15 17:47:48 +01:00
tooomm
cf01dc770b
CI: Adjustments to ccache usage (#6703)
* Increase ccache size

* Fix Arch ccache usage

* more cleanup

* harmonize names
2026-03-15 17:41:17 +01:00
DawnFire42
ce652de272
Fix/cmake test only build (#6709)
* fix(cmake): guard filter_string_test behind WITH_ORACLE or WITH_CLIENT. filter_string_test links against libcockatrice_filters, which is only built when WITH_ORACLE or WITH_CLIENT is enabled. Without this guard, test-only builds fail at configure time because the target doesn't exist. The guard condition mirrors the one in the root CMakeLists.txt that controls whether libcockatrice_filters is built.

* fix(cmake): centralize TEST_QT_MODULES in FindQtRuntime.cmake  Each test CMakeLists.txt was independently defining TEST_QT_MODULES with its own subset of Qt modules. This duplicated knowledge that already lives in FindQtRuntime.cmake (which handles module discovery for all other targets: SERVATRICE, COCKATRICE, ORACLE). Consolidate into a single definition using the union of all test requirements (Concurrent Network Svg Widgets), matching the existing pattern for application-target modules. This ensures test-only builds (-DTEST=ON without application targets) discover all necessary Qt components.

* fix(cmake): guard libcockatrice_network behind application targets. libcockatrice_network is only needed by the client, server, and oracle targets. Other application-specific libraries (settings, models, filters) already have similar guards. This was an oversight that caused test-only builds to fail when network dependencies weren't available.
2026-03-15 17:24:50 +01:00
DawnFire42
9bb399606c
refactor: extract shared card insertion algorithm from hand/stack zones (#6701)
Hand and stack zones had near-identical addCardImpl() implementations, differing only in whether resetState() preserves annotations.
Extract the shared pattern into a template function (CardZoneAlgorithms::addCardToList) to eliminate duplication and enable isolated testing without Qt dependencies.
Pile, table, and zone-view logic are intentionally excluded — their post-add behavior (signals, coordinate placement, hidden cards) is materially different.
2026-03-15 00:39:44 -07:00
tooomm
8180d2e3b0
CI: Update compiler cache on hit (#6691)
* update ccache

* Update desktop-build.yml

* Update desktop-build.yml
2026-03-14 15:12:10 +01:00
RickyRister
33d5721490
[Game] Fix not using zone-specific card menu for opponent's cards (#6695) 2026-03-14 11:41:38 +01:00
transifex-integration[bot]
2b2a6db081
Translate oracle/oracle_en@source.ts in it (#6692)
100% translated source file: 'oracle/oracle_en@source.ts'
on 'it'.

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2026-03-13 21:22:48 +01:00
DawnFire42
aa4592dc9e
Add local game options (#6669)
* Add local game options dialog. Introduces LocalGameOptions struct and DlgLocalGameOptions dialog to replace the previous QInputDialog for starting local games. Encapsulates game configuration with a simple interface that prevents parameter explosion as options are added. The dialog provides UI with settings persistence via SettingsCache

* integrate local game options into main window. Replaces QInputDialog with DlgLocalGameOptions in actSinglePlayer(). The startLocalGame() function now accepts LocalGameOptions, enabling configuration of starting life total and spectator visibility in addition to player count. Also adds user documentation for the local game options flow.

* Removed superfluous documentation file

* removed spectator option and moved structure definition

* Now remember settings separately and & shortcuts removed

* re-run checks
2026-03-12 14:30:01 -07:00
RickyRister
20ad9af989
[CacheSettings] Refactor country list creation (#6687) 2026-03-12 11:00:32 -07:00
DawnFire42
9e2276a59f
Refactor zone names (#6686)
* Add ZoneNames constants for protocol zone identifiers. Introduce a centralized ZoneNames namespace providing constexpr constants for zone identifiers used in the client-server protocol. This establishes a single source of truth for zone names like TABLE, GRAVE, EXILE, HAND, DECK, SIDEBOARD, and STACK. The protocol values remain unchanged (e.g., EXILE maps to rfg for backwards compatibility) while providing meaningful constant names.

* refactor(server): use ZoneNames constants in server game logic

 Replace hardcoded zone name strings with ZoneNames:: constants in:
 - server_player.cpp: zone setup, draw, shuffle, mulligan operations
 - server_abstract_player.cpp: card movement and token destruction
 - server_game.cpp: returning cards when players leave

 No functional changes - purely mechanical string literal replacement.

* refactor(client): use ZoneNames constants in core player/zone logic

 Update the foundational player and zone classes to use ZoneNames::
 constants instead of string literals. Changes include:
 - player.h/cpp: zone initialization and builtinZones set
 - card_zone_logic.cpp: zone name translation for UI display
 - table_zone.cpp: table zone operations

 No functional changes - purely mechanical string literal replacement.

* refactor(client): use ZoneNames constants in player actions and events

 Replace zone name strings with ZoneNames:: constants in the player
 action and event handling code. player_actions.cpp contains the most
 extensive changes (~90+ replacements) covering all card movement
 commands.

 No functional changes - purely mechanical string literal replacement.

* refactor(client): use ZoneNames constants in zone menu handlers

 Update all zone-specific menu files to use ZoneNames:: constants
 for QAction data values and zone targeting. This covers context menus
 for cards, graveyard, hand, and exile (RFG) zones.

 No functional changes - purely mechanical string literal replacement.

* refactor(client): use ZoneNames constants in game scene components

 Update remaining game scene components to use ZoneNames:: constants:
 - arrow_item.cpp: arrow drawing between cards
 - game_scene.cpp: zone view positioning
 - message_log_widget.cpp: removes duplicate local static constants
   that were previously defining zone names redundantly
 - phases_toolbar.cpp: phase actions (untap all)

 Notable: message_log_widget.cpp previously had its own local constants
 (TABLE_ZONE_NAME, GRAVE_ZONE_NAME, etc.) which are now removed in favor
 of the centralized ZoneNames:: constants.

* formatting fix
2026-03-12 00:34:05 +01:00
tooomm
42cec10457
CI: Cleanup (#6677)
* Cleanup vcpkg matrix

* Add filename with extension as output

* fix name -> fullname, cleanup
2026-03-09 21:32:47 +01:00
dependabot[bot]
95d7e027fc
Bump docker/setup-buildx-action from 3 to 4 (#6682)
Bumps [docker/setup-buildx-action](https://github.com/docker/setup-buildx-action) from 3 to 4.
- [Release notes](https://github.com/docker/setup-buildx-action/releases)
- [Commits](https://github.com/docker/setup-buildx-action/compare/v3...v4)

---
updated-dependencies:
- dependency-name: docker/setup-buildx-action
  dependency-version: '4'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-09 21:30:47 +01:00
dependabot[bot]
8268311fab
Bump docker/setup-qemu-action from 3 to 4 (#6683)
Bumps [docker/setup-qemu-action](https://github.com/docker/setup-qemu-action) from 3 to 4.
- [Release notes](https://github.com/docker/setup-qemu-action/releases)
- [Commits](https://github.com/docker/setup-qemu-action/compare/v3...v4)

---
updated-dependencies:
- dependency-name: docker/setup-qemu-action
  dependency-version: '4'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-09 21:22:26 +01:00
tooomm
413b4b637b
sign+notarize only releases (#6678) 2026-03-09 21:20:38 +01:00
RickyRister
e79bbc67b9
[DeckEditor] Fix undo/redo clearing legality (#6675) 2026-03-08 15:57:39 -07:00
RickyRister
15a1d5440b
[DeckEditor] Fix undo/redo resetting deck sorting (#6673) 2026-03-08 23:50:54 +01:00
tooomm
fd293444c5
tweaks (#6674) 2026-03-08 23:50:33 +01:00
tooomm
852429f248
remove unused zip command (#6676) 2026-03-08 23:48:30 +01:00
tooomm
4606fcdbd5
Add description for code docs (#6679) 2026-03-08 23:27:15 +01:00
tooomm
c375cdbb1a
CI: Upload artifact files directly (#6654)
* Upload artifact files directly

* match pdbs name

* Update name variable
2026-03-08 18:03:01 +01:00
tooomm
f15b70e4ae
Use new attest action (#6671) 2026-03-08 17:53:16 +01:00
RickyRister
2f10634ca2
[DeckList] Fix double-faced cards not importing correctly (#6665)
* [DeckList] Fix double-faced cards not importing correctly

* make tests compile
2026-03-06 11:48:17 -08:00
RickyRister
dead993639
[DeckList] Refactor load from plaintext to take normalizer as param (#6664)
* [DeckList] Refactor load from plaintext to take normalizer as param

* update usages

* weaken unit test

* weaken unit test more

* revert unit test

* move CardNameNormalizer to libcockatrice_card

* update unit test

* formatting
2026-03-06 10:39:04 -08:00
DawnFire42
bd5cbb89d4
refactor: extract CARD_HEIGHT to shared CardDimensions header (#6668)
* refactor: extract CARD_HEIGHT to shared CardDimensions header

  Move duplicated CARD_WIDTH/CARD_HEIGHT constants to card_dimensions.h.
  Fixed documentation in z_value_layer_manager.h.

* WIDTH_F used directly instead of casting

* Improved consistency and added missing newlines at end of files
2026-03-05 19:13:58 -08:00
tooomm
14f1925edc
Add icon to exe (#6655) 2026-03-06 01:50:15 +01:00
ebbit1q
e39bbd2b31
take default theme name from startup instead of using empty (#6663) 2026-03-06 00:19:10 +01:00
DawnFire42
04f06206b7
Refactor/z value constants (#6651)
* feat(z-values): add centralized Z-value constants infrastructure

Magic numbers scattered across the codebase make Z-value layering
hard to understand and maintain. Centralizing them provides:
- Self-documenting layer hierarchy
- Validation utilities for development
- Single source of truth for Z-value ranges

Two-tier header design:
- z_value_layer_manager.h: Foundation with constants and validation
- z_values.h: User-facing namespace with semantic constants

* refactor(z-values): replace magic Z-value numbers with ZValues constants

Magic numbers like 2000000007 are impossible to understand without
context. Named constants (ZValues::DRAG_ITEM) are self-documenting.

This intentionally renumbers overlay Z-values to use a cleaner offset
sequence. The relative stacking order is preserved, which is what
matters for correct rendering.

Each consumer now includes z_values.h and uses semantic constants
instead of magic numbers.

* refactor(z-values): removed redundant inline with contexpr, Updated doc, magic numbers removed from TableZone.
2026-03-05 11:47:14 -08:00
RickyRister
1bcea27a44
[Game] Add face down versions of move cards from library actions (#6661)
* implement actions

* add new actions to menu

* update shortcuts
2026-03-04 18:19:41 -08:00
RickyRister
e7a3ad86eb
[Game] Refactor move cards from library actions (#6658)
* refactor move top/bottom cards actions

* minor cleanup

* translate zone display names
2026-03-04 15:00:18 +01:00
ebbit1q
b36ab66583
nullcheck printing's set in home tab background art crop (#6646)
* nullcheck printing's set in home tab background art crop

* set warning and properly set timer

* fix merge
2026-03-04 00:49:50 +01:00
ebbit1q
566c876bdc
fix scaling for background images on home tab (#6656) 2026-03-04 00:16:45 +01:00
ebbit1q
43acac5f5d
empty card info when switching back to theme background (#6657) 2026-03-04 00:16:19 +01:00
RickyRister
846ecb7e8d
[Client] Support face-down cards in all public zones (#6602)
* [Server] Support face-down cards in all public zones

* add null check

* Check using zone names instead

* add comment

* Rename properties and only pass forceFaceDown

* [Game] Refactor CardDragItem faceDown logic

* revert refactor

* leave face_down unset unless forced

* [Client] Support face-down cards in all public zones

* leave face_down unset unless forced

* log face down

* update remaining logs
2026-03-03 23:19:26 +01:00
RickyRister
2fba5dcd20
[Game] Refactor CardDragItem faceDown logic (#6552)
* Rename properties and only pass forceFaceDown

* [Game] Refactor CardDragItem faceDown logic

* revert refactor

* leave face_down unset unless forced
2026-03-03 23:18:21 +01:00
RickyRister
2828854d32
[Server] Support face-down cards in all public zones (#6539)
* [Server] Support face-down cards in all public zones

* add null check

* Check using zone names instead

* add comment
2026-03-03 23:17:35 +01:00
dependabot[bot]
9794893b63
Bump actions/attest-build-provenance from 3 to 4 (#6653)
Bumps [actions/attest-build-provenance](https://github.com/actions/attest-build-provenance) from 3 to 4.
- [Release notes](https://github.com/actions/attest-build-provenance/releases)
- [Changelog](https://github.com/actions/attest-build-provenance/blob/main/RELEASE.md)
- [Commits](https://github.com/actions/attest-build-provenance/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/attest-build-provenance
  dependency-version: '4'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-02 23:06:35 +01:00
ebbit1q
e57ee8e9c9
fix set sorting (#6630) 2026-03-02 23:06:05 +01:00
dependabot[bot]
f978407a19
Bump actions/upload-artifact from 6 to 7 (#6652)
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 6 to 7.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v6...v7)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-02 23:04:15 +01:00
tooomm
59ce70afc5
Add Code Docs link to issue template (#6649) 2026-03-02 01:59:18 +01:00
DawnFire42
208ccc3a1a
fix(docs): correct typos in README (#6640)
Fix 'projet' -> 'project' and 'invovled' -> 'involved'.
2026-02-26 21:53:39 -08:00
tooomm
6f8f9f016a
CI: windows-2025 runner (#6632)
* `windows-2025` runner

* Install NSIS

* fix naming
2026-02-26 22:31:18 +01:00
Rob Blanckaert
7ad2481e3d
Update UnescapedStringListPart to include parentheses (#6631)
* Update UnescapedStringListPart to include parentheses

* also update deck_filter_string

* add unit test

---------

Co-authored-by: RickyRister <ricky.rister.wang@gmail.com>
2026-02-25 23:55:34 -08:00
RickyRister
12c667afd7
[Search] Fix OR usage in examples (#6628) 2026-02-24 01:34:23 +01:00
RickyRister
2cb16c9fd0
[CardDatabaseDisplay] Reduce width by using icons (#6603)
* [CardDatabaseDisplay] Reduce width by using icons

* use public domain filter svg icon
2026-02-22 20:54:58 -08:00
tooomm
9f00c6f955
Update vcpkg submodule (#6627)
* Update vcpkg

* Target 2025.10.17
2026-02-23 01:44:14 +01:00
RickyRister
a90997353b
[TabGame] Fix concede removing player without waiting for server (#6622) 2026-02-23 01:33:08 +01:00
tooomm
c6dc7eee64
CI: Remove Windows 7 build (#6625)
* Update release_template.md

* Remove Win7
2026-02-22 22:11:58 +01:00
RickyRister
0f2899b5c7
[DeckEditor] Alternate row colors in history list (#6626) 2026-02-22 22:11:10 +01:00
1106 changed files with 54557 additions and 92321 deletions

View file

@ -1,26 +0,0 @@
FROM debian:11
RUN apt-get update && \
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
build-essential \
ccache \
clang-format \
cmake \
file \
g++ \
git \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \
libqt5svg5-dev \
libqt5websockets5-dev \
ninja-build \
protobuf-compiler \
qt5-image-formats-plugins \
qtmultimedia5-dev \
qttools5-dev \
qttools5-dev-tools \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

View file

@ -1,4 +1,4 @@
FROM fedora:42
FROM fedora:44
RUN dnf install -y \
ccache \

View file

@ -1,4 +1,4 @@
FROM debian:11
FROM debian:12
RUN apt-get update && \
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
@ -11,11 +11,11 @@ RUN apt-get update && \
git \
libmariadb-dev-compat \
libprotobuf-dev \
libqt5sql5-mysql \
libqt5websockets5-dev \
libqt6sql6-mysql \
ninja-build \
protobuf-compiler \
qttools5-dev \
qttools5-dev-tools \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

View file

@ -1,8 +1,9 @@
FROM ubuntu:22.04
FROM ubuntu:26.04
RUN apt-get update && \
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
build-essential \
ca-certificates \
ccache \
clang-format \
cmake \
@ -15,14 +16,14 @@ RUN apt-get update && \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
libqt6svg6-dev \
libqt6websockets6-dev \
ninja-build \
protobuf-compiler \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-svg-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

View file

@ -10,9 +10,11 @@
# --test runs tests
# --debug or --release sets the build type ie CMAKE_BUILD_TYPE
# --ccache [<size>] uses ccache and shows stats, optionally provide size
# --evict-ccache <age> runs ccache eviction based on given age after build
# --dir <dir> sets the name of the build dir, default is "build"
# --cmake-generator <generator> sets CMAKE_GENERATOR as used by cmake
# --target-macos-version <version> sets the min os version - only used for macOS builds
# uses env: BUILDTYPE MAKE_INSTALL MAKE_PACKAGE PACKAGE_TYPE PACKAGE_SUFFIX MAKE_SERVER MAKE_NO_CLIENT MAKE_TEST USE_CCACHE CCACHE_SIZE BUILD_DIR CMAKE_GENERATOR TARGET_MACOS_VERSION
# uses env: BUILDTYPE MAKE_INSTALL MAKE_PACKAGE PACKAGE_TYPE PACKAGE_SUFFIX MAKE_SERVER MAKE_NO_CLIENT MAKE_TEST USE_CCACHE CCACHE_SIZE CCACHE_EVICTION_AGE BUILD_DIR CMAKE_GENERATOR TARGET_MACOS_VERSION
# (correspond to args: --debug/--release --install --package <package type> --suffix <suffix> --server --test --ccache <ccache_size> --dir <dir>)
# exitcode: 1 for failure, 3 for invalid arguments
@ -71,6 +73,15 @@ while [[ $# != 0 ]]; do
shift
fi
;;
'--evict-ccache')
shift
if [[ $# == 0 ]]; then
echo "::error file=$0::--evict-ccache expects an argument"
exit 3
fi
CCACHE_EVICTION_AGE=$1
shift
;;
'--vcpkg')
USE_VCPKG=1
shift
@ -84,6 +95,15 @@ while [[ $# != 0 ]]; do
BUILD_DIR="$1"
shift
;;
'--cmake-generator')
shift
if [[ $# == 0 ]]; then
echo "::error file=$0::--cmake-generator expects an argument"
exit 3
fi
export CMAKE_GENERATOR=$1
shift
;;
'--target-macos-version')
shift
if [[ $# == 0 ]]; then
@ -183,7 +203,11 @@ if [[ $RUNNER_OS == macOS ]]; then
arch="x64"
fi
mkdir -p "$triplets_dir"
cp "../vcpkg/triplets/$arch-osx.cmake" "$triplet_file"
triplet_source="../vcpkg/triplets/$arch-osx.cmake"
if [[ ! -f "$triplet_source" ]]; then
triplet_source="../vcpkg/triplets/community/$arch-osx.cmake"
fi
cp "$triplet_source" "$triplet_file"
echo "set(VCPKG_CMAKE_SYSTEM_VERSION $TARGET_MACOS_VERSION)" >>"$triplet_file"
echo "set(VCPKG_OSX_DEPLOYMENT_TARGET $TARGET_MACOS_VERSION)" >>"$triplet_file"
flags+=("-DVCPKG_OVERLAY_TRIPLETS=$triplets_dir")
@ -251,9 +275,16 @@ cmake --build . "${buildflags[@]}"
echo "::endgroup::"
if [[ $USE_CCACHE ]]; then
if [[ $CCACHE_EVICTION_AGE ]]; then
echo "::group::evict ccache files older than $CCACHE_EVICTION_AGE"
ccache --evict-older-than "$CCACHE_EVICTION_AGE"
echo "::endgroup::"
fi
echo "::group::Show ccache stats again"
ccachestatsverbose
echo "::endgroup::"
elif [[ $CCACHE_EVICTION_AGE ]]; then
echo "::error file=$0::ccache eviction is enabled while ccache is disabled!"
fi
if [[ $RUNNER_OS == macOS ]]; then

View file

@ -3,17 +3,28 @@
# This script is to be used by the ci environment from the project root directory, do not use it from somewhere else.
# Creates or loads docker images to use in compilation, creates RUN function to start compilation on the docker image.
# <arg> sets the name of the docker image, these correspond to directories in .ci
#
# usage: source <script> <name> [--get] [--build] [--save] [--interactive] [--set-cache <location>]
# <name> sets the name of the docker image, these correspond to directories in .ci
# --get loads the image from a previously saved image cache, will build if no image is found
# --build builds the image from the Dockerfile in .ci/$NAME
# --save stores the image, if an image was loaded it will not be stored
# --interactive immediately starts the image interactively for debugging
# --set-cache <location> sets the location to cache the image or for ccache
#
# requires: docker
# uses env: NAME CACHE BUILD GET SAVE INTERACTIVE
# (correspond to args: <name> --set-cache <cache> --build --get --save --interactive)
# sets env: RUN CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
# exitcode: 1 for failure, 2 for missing dockerfile, 3 for invalid arguments
#
# exported RUN function will run the BUILD_SCRIPT inside of the docker container.
# note that the docker container will not inherit any environment variables!
#
# usage: RUN [arguments for build script]
# roughly equivalent to `docker run $IMAGE_NAME bash $BUILD_SCRIPT $@`
# uses env: CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
# exitcode: 3 for invalid arguments, returns the returncode of docker run
export BUILD_SCRIPT=".ci/compile.sh"
project_name="cockatrice"
@ -41,12 +52,17 @@ while [[ $# != 0 ]]; do
shift
;;
'--set-cache')
CACHE=$2
shift
if [[ $# == 0 ]]; then
echo "--set-cache expects an argument" >&2
exit 3
fi
CACHE=$1
shift
if ! [[ -d $CACHE ]]; then
echo "could not find cache path: $CACHE" >&2
return 3
fi
shift 2
;;
*)
if [[ ${1:0:1} == - ]]; then
@ -149,10 +165,11 @@ function RUN ()
args+=(--mount "type=bind,source=$CCACHE_DIR,target=/.ccache")
args+=(--env "CCACHE_DIR=/.ccache")
fi
if [[ -n "$CMAKE_GENERATOR" ]]; then
args+=(--env "CMAKE_GENERATOR=$CMAKE_GENERATOR")
if [[ $GITHUB_OUTPUT ]]; then
args+=(--mount "type=bind,source=$GITHUB_OUTPUT,target=/gh_output")
args+=(--env "GITHUB_OUTPUT=/gh_output")
fi
# shellcheck disable=2086
# shellcheck disable=2086
docker run "${args[@]}" $RUN_ARGS "$IMAGE_NAME" bash "$BUILD_SCRIPT" $RUN_OPTS "$@"
return $?
else

View file

@ -13,17 +13,9 @@ fi
# Check formatting using format.sh
echo "Checking your code using format.sh..."
diff="$(./format.sh --diff --cmake --shell --print-version --branch origin/master)"
./format.sh --color-diff --cmake --shell --print-version --branch origin/master
err=$?
sep="
----------
"
used_version="${diff%%"$sep"*}"
diff="${diff#*"$sep"}"
changes_to_make="${diff%%"$sep"*}"
files_to_edit="${diff#*"$sep"}"
case $err in
1)
cat <<EOM
@ -36,19 +28,10 @@ case $err in
*** Then commit and push those changes to this branch. ***
*** Check our CONTRIBUTING.md file for more details. ***
*** ***
*** Thank you ❤️ ***
*** Thank you ❤️ ***
*** ***
***********************************************************
Used version:
$used_version
Affected files:
$files_to_edit
The following changes should be made:
$changes_to_make
Exiting...
EOM
exit 2
@ -65,9 +48,6 @@ EOM
*** ***
***********************************************************
Used version:
$used_version
Exiting...
EOM
exit 0

View file

@ -2,7 +2,6 @@
# used by the ci to rename build artifacts
# renames the file to [original name][SUFFIX].[original extension]
# where SUFFIX is either available in the environment or as the first arg
# if MAKE_ZIP is set instead a zip is made
# expected to be run in the build directory unless BUILD_DIR is set
# adds output to GITHUB_OUTPUT
builddir="${BUILD_DIR:=.}"
@ -22,8 +21,8 @@ set -e
# find file
found="$(find "$builddir" -maxdepth 1 -type f -name "$findrx" -print -quit)"
path="${found%/*}" # remove all after last /
file="${found##*/}" # remove all before last /
path="${found%/*}" # remove all including first "/" from right side
file="${found##*/}" # remove all including last "/" from left side
if [[ ! $file ]]; then
echo "::error file=$0::could not find package"
exit 1
@ -35,21 +34,16 @@ if ! cd "$path"; then
fi
# set filename
name="${file%.*}" # remove all after last .
new_name="$name$SUFFIX."
if [[ $MAKE_ZIP ]]; then
filename="${new_name}zip"
echo "creating zip '$filename' from '$file'"
zip "$filename" "$file"
else
extension="${file##*.}" # remove all before last .
filename="$new_name$extension"
echo "renaming '$file' to '$filename'"
mv "$file" "$filename"
fi
name="${file%.*}" # remove all including first "." from right side
new_name="$name$SUFFIX"
extension="${file##*.}" # remove all including last "." from left side
filename="$new_name.$extension"
echo "renaming '$file' to '$filename'"
mv "$file" "$filename"
cd "$oldpwd"
relative_path="$path/$filename"
ls -l "$relative_path"
echo "path=$relative_path" >>"$GITHUB_OUTPUT"
echo "name=$filename" >>"$GITHUB_OUTPUT"
echo "name=$new_name" >>"$GITHUB_OUTPUT"
echo "fullname=$filename" >>"$GITHUB_OUTPUT"

View file

@ -89,6 +89,8 @@ else
echo "'$previous' to '$TAG' ($count commits)"
# --> is the markdown comment escape sequence, emojis are way better
generated_list="${generated_list//-->/→}"
# Escape & to preserve it from commit message into markdown output
generated_list="${generated_list//&/\\&}"
body="${body//--REPLACE-WITH-GENERATED-LIST--/$generated_list}"
body="${body//--REPLACE-WITH-COMMIT-COUNT--/$count}"
body="${body//--REPLACE-WITH-PREVIOUS-RELEASE-TAG--/$previous}"

View file

@ -10,7 +10,6 @@ Available pre-compiled binaries for installation:
<b>Windows</b>
<kbd>Windows 10+</kbd>
<kbd>Windows 7+</kbd>
<b>macOS</b>
<kbd>macOS 15+</kbd> <sub><i>Sequoia</i></sub> <sub>Apple M</sub>
@ -18,16 +17,17 @@ Available pre-compiled binaries for installation:
<kbd>macOS 13+</kbd> <sub><i>Ventura</i></sub> <sub>Intel</sub>
<b>Linux</b>
<kbd>Ubuntu 26.04 LTS</kbd> <sub><i>Resolute Racoon</i></sub>
<kbd>Ubuntu 24.04 LTS</kbd> <sub><i>Noble Numbat</i></sub>
<kbd>Ubuntu 22.04 LTS</kbd> <sub><i>Jammy Jellyfish</i></sub>
<kbd>Debian 13</kbd> <sub><i>Trixie</i></sub>
<kbd>Debian 12</kbd> <sub><i>Bookworm</i></sub>
<kbd>Debian 11</kbd> <sub><i>Bullseye</i></sub>
<kbd>Fedora 44</kbd>
<kbd>Fedora 43</kbd>
<kbd>Fedora 42</kbd>
<sub>We are also packaged in <kbd>Arch Linux</kbd>'s <a href="https://archlinux.org/packages/extra/x86_64/cockatrice">official extra repository</a>, courtesy of @FFY00.</sub>
<sub>General Linux support is available via a <kbd>flatpak</kbd> package at <a href="https://flathub.org/apps/io.github.Cockatrice.cockatrice">Flathub</a>!</sub>
<sub>We provide a <kbd>Docker</kbd> image for "Servatrice" in <a href="https://github.com/Cockatrice/Cockatrice/pkgs/container/servatrice">GHCR</a>. You can docker pull it or use our Docker Compose files!</sub>
</pre>
@ -83,7 +83,6 @@ Remove empty headers when done.
### Under the Hood
### Oracle
### Servatrice
### Webatrice
</details>

View file

@ -27,7 +27,16 @@ if ! hash aqt; then
fi
# Resolve latest patch
if ! qt_resolved=$(aqt list-qt mac desktop --spec "$qt_spec" --latest-version); then
if [[ $RUNNER_OS == macOS ]]; then
if ! qt_resolved=$(aqt list-qt mac desktop --spec "$qt_spec" --latest-version); then
exit 1
fi
elif [[ $RUNNER_OS == Windows ]]; then
if ! qt_resolved=$(aqt list-qt windows desktop --spec "$qt_spec" --latest-version); then
exit 1
fi
else
echo "aqt command for $RUNNER_OS not defined."
exit 1
fi

View file

@ -3,7 +3,9 @@ AccessModifierOffset: -4
ColumnLimit: 120
---
Language: Cpp
BreakBeforeBraces: Custom
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortFunctionsOnASingleLine: None
BinPackParameters: false
BraceWrapping:
AfterClass: true
AfterControlStatement: false
@ -18,16 +20,14 @@ BraceWrapping:
SplitEmptyFunction: true
SplitEmptyRecord: true
SplitEmptyNamespace: true
AllowShortFunctionsOnASingleLine: None
BinPackParameters: false
AllowAllParametersOfDeclarationOnNextLine: false
IndentCaseLabels: true
PointerAlignment: Right
SortIncludes: true
BreakBeforeBraces: Custom
IncludeBlocks: Regroup
IndentCaseLabels: true
InsertBraces: true
PointerAlignment: Right
RemoveSemicolon: true
SortIncludes: true
StatementAttributeLikeMacros: [emit]
# requires clang-format 16
# RemoveSemicolon: true
---
Language: Proto
AllowShortFunctionsOnASingleLine: None

View file

@ -209,6 +209,16 @@ nowadays and clean it up for you.
Lines should be 120 characters or less. Please break up lines that are too long
into smaller parts, for example at spaces or after opening a brace.
### Documentation Comments ###
Use [Doxygen](https://www.doxygen.nl/) for code documentation:
- **Doc blocks**: Use `/** @brief Description */` (Javadoc-style), not `///`
- **Member comments**: Use trailing `///<` for inline member documentation
- **TODOs**: Use `//! \todo Description` (Qt-style), Doxygen collects them into a Todo List
(uses [Qt-style comments](https://www.doxygen.nl/manual/docblocks.html) with
Doxygen's [\todo command](https://www.doxygen.nl/manual/commands.html#cmdtodo))
### Memory Management ###
New code should be written using references over pointers and stack allocation

View file

@ -1,9 +1,12 @@
blank_issues_enabled: false
contact_links:
- name: 💬 Discord Community (Get help with server issues, e.g. Login)
url: https://discord.gg/3Z9yzmA
url: https://discord.com/invite/3Z9yzmA
about: Need help with using the client? Want to find some games? Try the Discord server!
- name: 🌐 Translations (Help improve the localization of the app)
url: https://explore.transifex.com/cockatrice/cockatrice/
# it is not possible to add a link to the wiki to this description
about: For more information and guidance check our Translation FAQ on our wiki!
- name: 📖 Code Documentation
url: https://cockatrice.github.io/docs/
about: Helpful source focusing on developers, but there are also references for users!

View file

@ -2,19 +2,21 @@
version: 2
updates:
# # Enable version updates for git submodules
# Not yet possible to bump only on tags or releases, see:
# Enable version updates for git submodules
# If SemVer is used, updates will happen to new releases only (not HEAD)
# https://github.com/dependabot/dependabot-core/issues/1639
# https://github.com/dependabot/dependabot-core/issues/2192
# Alternative: Action that updates submodule and can be manually run on demand (workflow_dispatch)
# - package-ecosystem: "gitsubmodule"
# # Look for `.gitmodules` in the `root` directory
# directory: "/"
# # Check for updates once a month
# schedule:
# interval: "monthly"
# # Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
# open-pull-requests-limit: 1
- package-ecosystem: "gitsubmodule"
# Look for `.gitmodules` in the `root` directory
directory: "/"
ignore:
# Ignore updates for vcpkg (Bump to latest tag not working (no SemVer used)
- dependency-name: "vcpkg"
# Check for updates once a month
schedule:
interval: "monthly"
# Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
open-pull-requests-limit: 2
# # Enable version updates for Docker
# Not yet possible to bump from one LTS version to the next and skip others, see:
@ -37,13 +39,3 @@ updates:
interval: "weekly"
# Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
open-pull-requests-limit: 2
# # Enable version updates for npm
# - package-ecosystem: "npm"
# # Look for `package.json` and `lock` files in the `webclient` subdirectory
# directory: "/webclient"
# # Check the npm registry for updates once a week
# schedule:
# interval: "weekly"
# # Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
# open-pull-requests-limit: 5

View file

@ -1,10 +1,10 @@
name: Build Desktop
permissions:
actions: write # needed to delete entries in GHA cache (update ccache)
attestations: write # needed to persist the attestation.
contents: write
id-token: write
attestations: write
actions: write # needed for ccache action to be able to delete gha caches
id-token: write # needed for signing certificate in attestation
on:
push:
@ -14,14 +14,12 @@ on:
- '*/**' # matches all files not in root
- '!**.md'
- '!.github/**'
- '!.husky/**'
- '!.tx/**'
- '!doc/**'
- '!webclient/**'
- '.github/workflows/desktop-build.yml'
- 'CMakeLists.txt'
- 'vcpkg.json'
- 'vcpkg'
- 'vcpkg' # needed to match submodule bumps (gitlink)
tags:
- '*'
pull_request:
@ -29,221 +27,234 @@ on:
- '*/**' # matches all files not in root
- '!**.md'
- '!.github/**'
- '!.husky/**'
- '!.tx/**'
- '!doc/**'
- '!webclient/**'
- '.github/workflows/desktop-build.yml'
- 'CMakeLists.txt'
- 'vcpkg.json'
- 'vcpkg'
- 'vcpkg' # needed to match submodule bumps (gitlink)
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on master)
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
concurrency:
group: "${{ github.workflow }} @ ${{ github.ref_name }}"
cancel-in-progress: ${{ github.ref_name != 'master' }}
cancel-in-progress: ${{ github.ref_type != 'tag' }}
jobs:
configure:
name: Configure
runs-on: ubuntu-latest
runs-on: ubuntu-slim
outputs:
tag: ${{steps.configure.outputs.tag}}
sha: ${{steps.configure.outputs.sha}}
tag: ${{ steps.configure.outputs.tag }}
sha: ${{ steps.configure.outputs.sha }}
steps:
- name: Configure
- name: "Configure"
env:
RESOLVED_SHA: ${{ case(github.event_name == 'pull_request', github.event.pull_request.head.sha, github.sha) }}
id: configure
shell: bash
run: |
tag_regex='^refs/tags/'
if [[ $GITHUB_EVENT_NAME == pull-request ]]; then # pull request
sha="${{github.event.pull_request.head.sha}}"
elif [[ $GITHUB_REF =~ $tag_regex ]]; then # release
sha="$GITHUB_SHA"
tag="${GITHUB_REF/refs\/tags\//}"
echo "tag=$tag" >>"$GITHUB_OUTPUT"
else # push to branch
sha="$GITHUB_SHA"
if [[ "$GITHUB_REF_TYPE" == 'tag' ]]; then # release
echo "tag=$GITHUB_REF_NAME" >> "$GITHUB_OUTPUT"
fi
echo "sha=$sha" >>"$GITHUB_OUTPUT"
echo "sha=$RESOLVED_SHA" >> "$GITHUB_OUTPUT"
- name: Checkout
- name: "Checkout"
if: steps.configure.outputs.tag != null
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
fetch-depth: 0
fetch-depth: 0 # fetch all history for all branches and tags
- name: Prepare release parameters
- name: "Prepare release parameters"
id: prepare
if: steps.configure.outputs.tag != null
shell: bash
env:
TAG: ${{steps.configure.outputs.tag}}
TAG: ${{ steps.configure.outputs.tag }}
run: .ci/prep_release.sh
- name: Create release
- name: "Create release"
if: steps.configure.outputs.tag != null
id: create_release
shell: bash
env:
GH_TOKEN: ${{github.token}}
tag_name: ${{steps.configure.outputs.tag}}
target: ${{steps.configure.outputs.sha}}
release_name: ${{steps.prepare.outputs.title}}
body_path: ${{steps.prepare.outputs.body_path}}
prerelease: ${{steps.prepare.outputs.is_beta}}
GH_TOKEN: ${{ github.token }}
tag_name: ${{ steps.configure.outputs.tag }}
target: ${{ steps.configure.outputs.sha }}
release_name: ${{ steps.prepare.outputs.title }}
body_path: ${{ steps.prepare.outputs.body_path }}
prerelease: ${{ steps.prepare.outputs.is_beta }}
run: |
if [[ $prerelease == yes ]]; then
args="--prerelease"
fi
gh release create "$tag_name" --draft --verify-tag $args \
--target "$target" --title "$release_name" \
--notes-file "$body_path"
args=()
[[ $prerelease == yes ]] && args+=(--prerelease)
gh release create "$tag_name" --verify-tag --draft "${args[@]}" \
--target "$target" \
--title "$release_name" \
--notes-file "$body_path"
build-linux:
strategy:
fail-fast: false
matrix:
# These names correspond to the files in ".ci/$distro$version"
# The files in ".ci/$distro$version" correspond to the values given here
include:
- distro: Arch
package: skip # We are packaged in Arch already
allow-failure: yes
- distro: Debian
version: 11
package: DEB
allow-failure: yes
package: skip # We are packaged in Arch already
- distro: Servatrice_Debian
version: 11
version: 12
package: DEB
test: skip
server_only: yes
test: skip
- distro: Debian
version: 12
package: DEB
test: skip # Running tests on all distros is superfluous
- distro: Debian
version: 13
package: DEB
- distro: Fedora
version: 42
version: 43
package: RPM
test: skip # Running tests on all distros is superfluous
- distro: Fedora
version: 43
version: 44
package: RPM
- distro: Ubuntu
version: 22.04
version: 24.04
package: DEB
test: skip # Running tests on all distros is superfluous
- distro: Ubuntu
version: 24.04
version: 26.04
package: DEB
name: ${{matrix.distro}} ${{matrix.version}}
name: ${{ matrix.distro }} ${{ matrix.version }}
needs: configure
runs-on: ubuntu-latest
continue-on-error: ${{matrix.allow-failure == 'yes'}}
continue-on-error: ${{ matrix.allow-failure == 'yes' }}
timeout-minutes: 70
env:
NAME: ${{matrix.distro}}${{matrix.version}}
CACHE: ${{github.workspace}}/.cache/${{matrix.distro}}${{matrix.version}} # directory for caching docker image and ccache
# Cache size over the entire repo is 10Gi:
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CCACHE_SIZE: 500M
CACHE: ${{ github.workspace }}/.cache/${{ matrix.distro }}${{ matrix.version }} # directory for caching docker image and ccache
CCACHE_EVICTION_AGE: 7d
CCACHE_SIZE: 550M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CMAKE_GENERATOR: 'Ninja'
NAME: ${{ matrix.distro }}${{ matrix.version }}
steps:
- name: Checkout
uses: actions/checkout@v6
- name: "Checkout"
uses: actions/checkout@v7
- name: Restore compiler cache (ccache)
- name: "Restore compiler cache (ccache)"
id: ccache_restore
uses: actions/cache/restore@v5
env:
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
with:
path: ${{env.CACHE}}
key: ccache-${{matrix.distro}}${{matrix.version}}-${{env.BRANCH_NAME}}
restore-keys: ccache-${{matrix.distro}}${{matrix.version}}-
key: ccache-${{ matrix.distro }}${{ matrix.version }}-${{ env.BRANCH_NAME }}
path: ${{ env.CACHE }}
restore-keys: ccache-${{ matrix.distro }}${{ matrix.version }}-
- name: Build ${{matrix.distro}} ${{matrix.version}} Docker image
- name: "Build ${{ matrix.distro }} ${{ matrix.version }} Docker image"
shell: bash
run: source .ci/docker.sh --build
- name: Build debug and test
- name: "Build debug and test"
if: matrix.test != 'skip'
shell: bash
env:
CMAKE_GENERATOR: '${{env.CMAKE_GENERATOR}}'
run: |
source .ci/docker.sh
RUN --server --debug --test --ccache "$CCACHE_SIZE"
RUN --server --debug --test --ccache "$CCACHE_SIZE" \
--cmake-generator "$CMAKE_GENERATOR"
- name: Build release package
- name: "Build release package"
id: build
if: matrix.package != 'skip'
shell: bash
env:
BUILD_DIR: build
SUFFIX: '-${{matrix.distro}}${{matrix.version}}'
package: '${{matrix.package}}'
CMAKE_GENERATOR: '${{env.CMAKE_GENERATOR}}'
NO_CLIENT: ${{matrix.server_only == 'yes' && '--no-client' || '' }}
SUFFIX: '-${{ matrix.distro }}${{ matrix.version }}'
package: '${{ matrix.package }}'
server_only: '${{ matrix.server_only }}'
run: |
source .ci/docker.sh
RUN --server --release --package "$package" --dir "$BUILD_DIR" \
--ccache "$CCACHE_SIZE" $NO_CLIENT
.ci/name_build.sh
args=()
[[ $server_only == yes ]] && args+=(--no-client)
[[ $GITHUB_REF == "refs/heads/master" ]] && args+=(--evict-ccache "$CCACHE_EVICTION_AGE")
args+=(--ccache "$CCACHE_SIZE")
args+=(--cmake-generator "$CMAKE_GENERATOR")
args+=(--suffix "$SUFFIX")
- name: Save compiler cache (ccache)
RUN --server --release --package "$package" "${args[@]}"
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
- name: "Delete remote compiler cache (ccache)"
if: github.ref == 'refs/heads/master' && steps.ccache_restore.outputs.cache-hit
continue-on-error: true
env:
CACHE_PRIMARY_KEY: ${{ steps.ccache_restore.outputs.cache-primary-key }}
GH_TOKEN: ${{ github.token }}
run: |
if gh cache delete --repo "$GITHUB_REPOSITORY" "$CACHE_PRIMARY_KEY"; then
echo "Cache deleted successfully"
fi
- name: "Save updated compiler cache (ccache)"
if: github.ref == 'refs/heads/master'
uses: actions/cache/save@v5
with:
path: ${{env.CACHE}}
key: ${{ steps.ccache_restore.outputs.cache-primary-key }}
path: ${{ env.CACHE }}
- name: Upload artifact
- name: "Upload artifact"
id: upload_artifact
if: matrix.package != 'skip'
uses: actions/upload-artifact@v6
uses: actions/upload-artifact@v7
with:
name: ${{matrix.distro}}${{matrix.version}}-package
path: ${{steps.build.outputs.path}}
archive: false
if-no-files-found: error
path: ${{ steps.build.outputs.path }}
- name: Upload to release
- name: "Upload to release"
id: upload_release
if: needs.configure.outputs.tag != null && matrix.package != 'skip'
if: matrix.package != 'skip' && needs.configure.outputs.tag != null
shell: bash
env:
GH_TOKEN: ${{github.token}}
tag_name: ${{needs.configure.outputs.tag}}
asset_name: ${{steps.build.outputs.name}}
asset_path: ${{steps.build.outputs.path}}
asset_name: ${{ steps.build.outputs.fullname }}
asset_path: ${{ steps.build.outputs.path }}
GH_TOKEN: ${{ github.token }}
tag_name: ${{ needs.configure.outputs.tag }}
run: gh release upload "$tag_name" "$asset_path#$asset_name"
- name: Attest binary provenance
- name: "Attest binary provenance"
id: attestation
if: steps.upload_release.outcome == 'success'
uses: actions/attest-build-provenance@v3
uses: actions/attest@v4
with:
subject-name: ${{steps.build.outputs.name}}
subject-path: ${{steps.build.outputs.path}}
show-summary: false
subject-path: ${{ steps.build.outputs.path }}
- name: Verify binary attestation
- name: "Verify binary attestation"
if: steps.attestation.outcome == 'success'
shell: bash
env:
GH_TOKEN: ${{github.token}}
run: gh attestation verify ${{steps.build.outputs.path}} --repo Cockatrice/Cockatrice
BUILD_PATH: ${{ steps.build.outputs.path }}
GH_TOKEN: ${{ github.token }}
run: gh attestation verify "$BUILD_PATH" --repo Cockatrice/Cockatrice
build-vcpkg:
strategy:
@ -253,230 +264,241 @@ jobs:
- os: macOS
target: 13
runner: macos-15-intel
soc: Intel
xcode: "16.4"
type: Release
override_target: 13
ccache_eviction_age: 7d
cmake_generator: Ninja
make_package: 1
override_target: 13
package_suffix: "-macOS13_Intel"
artifact_name: macOS13_Intel-package
qt_version: 6.10.*
qt_version: 6.11.0
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
soc: Intel
type: Release
use_ccache: 1
xcode: "16.4"
- os: macOS
target: 14
runner: macos-14
soc: Apple
xcode: "15.4"
type: Release
ccache_eviction_age: 7d
cmake_generator: Ninja
make_package: 1
package_suffix: "-macOS14"
artifact_name: macOS14-package
qt_version: 6.10.*
qt_version: 6.11.0
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
soc: Apple
type: Release
use_ccache: 1
xcode: "15.4"
- os: macOS
target: 15
runner: macos-15
soc: Apple
xcode: "16.4"
type: Release
ccache_eviction_age: 7d
cmake_generator: Ninja
make_package: 1
package_suffix: "-macOS15"
artifact_name: macOS15-package
qt_version: 6.10.*
qt_version: 6.11.0
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
soc: Apple
type: Release
use_ccache: 1
xcode: "16.4"
- os: macOS
target: 15
runner: macos-15
soc: Apple
xcode: "16.4"
type: Debug
qt_version: 6.10.*
ccache_eviction_age: 7d
cmake_generator: Ninja
qt_version: 6.11.0
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
soc: Apple
type: Debug
use_ccache: 1
- os: Windows
target: 7
runner: windows-2022
type: Release
make_package: 1
package_suffix: "-Win7"
artifact_name: Windows7-installer
qt_version: 5.15.*
qt_arch: win64_msvc2019_64
cmake_generator: "Visual Studio 17 2022"
cmake_generator_platform: x64
xcode: "16.4"
- os: Windows
target: 10
runner: windows-2022
type: Release
runner: windows-2025
cmake_generator: "Visual Studio 18 2026"
cmake_generator_platform: x64
make_package: 1
package_suffix: "-Win10"
artifact_name: Windows10-installer
qt_version: 6.10.*
qt_version: 6.11.0
qt_arch: win64_msvc2022_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: "Visual Studio 17 2022"
cmake_generator_platform: x64
type: Release
name: ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
name: ${{ matrix.os }} ${{ matrix.target }}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
needs: configure
runs-on: ${{matrix.runner}}
runs-on: ${{ matrix.runner }}
timeout-minutes: 100
env:
CCACHE_DIR: ${{github.workspace}}/.cache/
# Cache size over the entire repo is 10Gi:
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CCACHE_SIZE: 500M
CCACHE_DIR: ${{ github.workspace }}/.cache/
CCACHE_SIZE: 550M # space of all repo is 10Gi: https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
steps:
- name: Checkout
uses: actions/checkout@v6
- name: "Checkout"
uses: actions/checkout@v7
with:
submodules: recursive
- name: Add msbuild to PATH
- name: "[Windows] Add msbuild to PATH"
if: matrix.os == 'Windows'
id: add-msbuild
uses: microsoft/setup-msbuild@v2
uses: microsoft/setup-msbuild@v3
with:
msbuild-architecture: x64
- name: Setup ccache
if: matrix.use_ccache == 1 && matrix.os == 'macOS'
- name: "[macOS] Setup ccache"
if: matrix.os == 'macOS' && matrix.use_ccache == 1
run: brew install ccache
- name: Restore compiler cache (ccache)
if: matrix.use_ccache == 1
- name: "[macOS] Restore compiler cache (ccache)"
if: matrix.os == 'macOS' && matrix.use_ccache == 1
id: ccache_restore
uses: actions/cache/restore@v5
env:
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
with:
path: ${{env.CCACHE_DIR}}
key: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-${{env.BRANCH_NAME}}
restore-keys: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-
key: ccache-${{ matrix.runner }}-${{ matrix.soc }}-${{ matrix.type }}-${{ env.BRANCH_NAME }}
path: ${{ env.CCACHE_DIR }}
restore-keys: ccache-${{ matrix.runner }}-${{ matrix.soc }}-${{ matrix.type }}-
- name: Install aqtinstall
if: matrix.os == 'macOS'
- name: "Install aqtinstall"
run: pipx install aqtinstall
# Checking if there's a newer, uncached version of Qt available to install via aqtinstall
- name: Resolve latest Qt patch version
if: matrix.os == 'macOS'
# Resolve given wildcard versions (e.g. Qt 6.6.*) to latest version via aqtinstall to avoid stale caches on new releases
- name: "Resolve latest Qt patch version"
env:
QT_VERSION: ${{ matrix.qt_version }}
id: resolve_qt_version
shell: bash
# Ouputs the version of Qt to install via aqtinstall
run: .ci/resolve_latest_aqt_qt_version.sh "${{matrix.qt_version}}"
run: .ci/resolve_latest_aqt_qt_version.sh "$QT_VERSION"
- name: Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }} libraries (${{ matrix.soc }} macOS)
- name: "[macOS] Restore thin Qt ${{ steps.resolve_qt_version.outputs.version }} libraries"
if: matrix.os == 'macOS'
id: restore_qt
uses: actions/cache/restore@v5
with:
path: ${{ github.workspace }}/Qt
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
path: ${{ github.workspace }}/Qt
# Using jurplel/install-qt-action to install Qt without using brew
# qt build using vcpkg either just fails or takes too long to build
- name: Install fat Qt ${{ steps.resolve_qt_version.outputs.version }} (${{ matrix.soc }} macOS)
# Qt build using vcpkg either just fails or takes too long to build
- name: "[macOS] Install fat Qt ${{ steps.resolve_qt_version.outputs.version }}"
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
uses: jurplel/install-qt-action@v4
with:
arch: ${{ matrix.qt_arch }}
cache: false
dir: ${{ github.workspace }}
modules: ${{ matrix.qt_modules }}
version: ${{ steps.resolve_qt_version.outputs.version }}
arch: ${{matrix.qt_arch}}
modules: ${{matrix.qt_modules}}
dir: ${{github.workspace}}
- name: Thin Qt libraries (${{ matrix.soc }} macOS)
- name: "[macOS] Create thin Qt libraries"
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
run: .ci/thin_macos_qtlib.sh
- name: Cache thin Qt libraries (${{ matrix.soc }} macOS)
- name: "[macOS] Cache thin Qt libraries"
if: matrix.os == 'macOS' && steps.restore_qt.outputs.cache-hit != 'true'
uses: actions/cache/save@v5
with:
path: ${{ github.workspace }}/Qt
key: thin-qt-macos-${{ matrix.soc }}-${{ steps.resolve_qt_version.outputs.version }}
path: ${{ github.workspace }}/Qt
- name: Install Qt ${{matrix.qt_version}} (Windows)
- name: "[Windows] Install Qt ${{ matrix.qt_version }}"
if: matrix.os == 'Windows'
uses: jurplel/install-qt-action@v4
with:
version: ${{matrix.qt_version}}
arch: ${{matrix.qt_arch}}
modules: ${{matrix.qt_modules}}
# Qt 6.11.0 only works with aqtinstall directly from git until aqtinstall 3.4 is released
aqtsource: git+https://github.com/miurahr/aqtinstall.git
arch: ${{ matrix.qt_arch }}
cache: true
modules: ${{ matrix.qt_modules }}
version: ${{ steps.resolve_qt_version.outputs.version }}
- name: Setup vcpkg cache
- name: "[Windows] Install NSIS"
if: matrix.os == 'Windows'
shell: bash
run: choco install nsis
- name: "Setup vcpkg cache"
id: vcpkg-cache
uses: TAServers/vcpkg-cache@v3
with:
token: ${{ secrets.GITHUB_TOKEN }}
# uses environment variables, see compile.sh for more details
- name: Build Cockatrice
# Uses environment variables, see compile.sh for more details
- name: "Build Cockatrice"
id: build
shell: bash
env:
BUILDTYPE: '${{matrix.type}}'
MAKE_PACKAGE: '${{matrix.make_package}}'
PACKAGE_SUFFIX: '${{matrix.package_suffix}}'
CMAKE_GENERATOR: ${{matrix.cmake_generator}}
CMAKE_GENERATOR_PLATFORM: ${{matrix.cmake_generator_platform}}
USE_CCACHE: ${{matrix.use_ccache}}
VCPKG_DISABLE_METRICS: 1
VCPKG_BINARY_SOURCES: 'clear;files,${{ steps.vcpkg-cache.outputs.path }},readwrite'
# macOS-specific environment variables, will be ignored on Windows
BUILDTYPE: '${{ matrix.type }}'
CCACHE_EVICTION_AGE: ${{ matrix.ccache_eviction_age }}
CMAKE_GENERATOR: ${{ matrix.cmake_generator }}
CMAKE_GENERATOR_PLATFORM: ${{ matrix.cmake_generator_platform }}
DEVELOPER_DIR: '/Applications/Xcode_${{ matrix.xcode }}.app/Contents/Developer'
MACOS_CERTIFICATE: ${{ secrets.PROD_MACOS_CERTIFICATE }}
MACOS_CERTIFICATE_PWD: ${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
MACOS_CERTIFICATE_PWD: ${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
DEVELOPER_DIR: '/Applications/Xcode_${{matrix.xcode}}.app/Contents/Developer'
MAKE_PACKAGE: '${{ matrix.make_package }}'
PACKAGE_SUFFIX: '${{ matrix.package_suffix }}'
TARGET_MACOS_VERSION: ${{ matrix.override_target }}
USE_CCACHE: ${{ matrix.use_ccache }}
VCPKG_BINARY_SOURCES: 'clear;files,${{ steps.vcpkg-cache.outputs.path }},readwrite'
VCPKG_DISABLE_METRICS: 1
run: .ci/compile.sh --server --test --vcpkg
- name: Save compiler cache (ccache)
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1
uses: actions/cache/save@v5
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
- name: "[macOS] Delete remote compiler cache (ccache)"
if: matrix.os == 'macOS' && matrix.use_ccache == 1 && github.ref == 'refs/heads/master' && steps.ccache_restore.outputs.cache-hit
continue-on-error: true
env:
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
with:
path: ${{env.CCACHE_DIR}}
key: ccache-${{matrix.runner}}-${{matrix.soc}}-${{matrix.type}}-${{env.BRANCH_NAME}}
CACHE_PRIMARY_KEY: ${{ steps.ccache_restore.outputs.cache-primary-key }}
GH_TOKEN: ${{ github.token }}
run: |
if gh cache delete --repo "$GITHUB_REPOSITORY" "$CACHE_PRIMARY_KEY"; then
echo "Cache deleted successfully"
fi
- name: Sign app bundle
if: matrix.os == 'macOS' && matrix.make_package && (github.ref == 'refs/heads/master' || needs.configure.outputs.tag != null)
- name: "[macOS] Save updated compiler cache (ccache)"
if: matrix.os == 'macOS' && matrix.use_ccache == 1 && github.ref == 'refs/heads/master'
uses: actions/cache/save@v5
with:
key: ${{ steps.ccache_restore.outputs.cache-primary-key }}
path: ${{ env.CCACHE_DIR }}
- name: "[macOS] Sign app bundle"
if: matrix.os == 'macOS' && matrix.make_package && needs.configure.outputs.tag != null
id: sign_macos
env:
BUILD_PATH: ${{ steps.build.outputs.path }}
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
run: |
if [[ -n "$MACOS_CERTIFICATE_NAME" ]]
then
security unlock-keychain -p "$MACOS_CI_KEYCHAIN_PWD" build.keychain
/usr/bin/codesign --sign="$MACOS_CERTIFICATE_NAME" --entitlements=".ci/macos.entitlements" --options=runtime --force --deep --timestamp --verbose ${{steps.build.outputs.path}}
/usr/bin/codesign --sign="$MACOS_CERTIFICATE_NAME" --entitlements=".ci/macos.entitlements" --options=runtime --force --deep --timestamp --verbose "$BUILD_PATH"
fi
- name: Notarize app bundle
if: matrix.os == 'macOS' && matrix.make_package && (github.ref == 'refs/heads/master' || needs.configure.outputs.tag != null)
- name: "[macOS] Notarize app bundle"
if: matrix.os == 'macOS' && steps.sign_macos.outcome == 'success'
env:
BUILD_PATH: ${{ steps.build.outputs.path }}
MACOS_NOTARIZATION_APPLE_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}
MACOS_NOTARIZATION_TEAM_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}
MACOS_NOTARIZATION_PWD: ${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}
MACOS_NOTARIZATION_TEAM_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}
run: |
if [[ -n "$MACOS_NOTARIZATION_APPLE_ID" ]]
then
@ -488,7 +510,7 @@ jobs:
# Therefore, we create a zip file containing our app bundle, so that we can send it to the
# notarization service
echo "Creating temp notarization archive"
ditto -c -k --keepParent ${{steps.build.outputs.path}} "notarization.zip"
ditto -c -k --keepParent "$BUILD_PATH" "notarization.zip"
# Here we send the notarization request to the Apple's Notarization service, waiting for the result.
# This typically takes a few seconds inside a CI environment, but it might take more depending on the App
@ -500,52 +522,52 @@ jobs:
# Finally, we need to "attach the staple" to our executable, which will allow our app to be
# validated by macOS even when an internet connection is not available.
echo "Attach staple"
xcrun stapler staple ${{steps.build.outputs.path}}
xcrun stapler staple "$BUILD_PATH"
fi
- name: Upload artifact
id: upload_artifact
- name: "Upload artifact"
if: matrix.make_package
uses: actions/upload-artifact@v6
id: upload_artifact
uses: actions/upload-artifact@v7
with:
name: ${{matrix.artifact_name}}
path: ${{steps.build.outputs.path}}
archive: false
if-no-files-found: error
path: ${{ steps.build.outputs.path }}
- name: Upload PDBs (Program Databases)
if: matrix.os == 'Windows'
uses: actions/upload-artifact@v6
- name: "[Windows] Upload PDBs (Program Databases)"
if: matrix.os == 'Windows' && github.ref_type != 'tag'
uses: actions/upload-artifact@v7
with:
name: Windows${{matrix.target}}-PDBs
if-no-files-found: error
name: ${{ steps.build.outputs.name }}-PDBs
path: |
build/cockatrice/Release/*.pdb
build/oracle/Release/*.pdb
build/servatrice/Release/*.pdb
if-no-files-found: error
- name: Upload to release
- name: "Upload to release"
if: needs.configure.outputs.tag != null && matrix.make_package == '1'
id: upload_release
if: needs.configure.outputs.tag != null
shell: bash
env:
GH_TOKEN: ${{github.token}}
tag_name: ${{needs.configure.outputs.tag}}
asset_name: ${{steps.build.outputs.name}}
asset_path: ${{steps.build.outputs.path}}
asset_name: ${{ steps.build.outputs.fullname }}
asset_path: ${{ steps.build.outputs.path }}
GH_TOKEN: ${{ github.token }}
tag_name: ${{ needs.configure.outputs.tag }}
run: gh release upload "$tag_name" "$asset_path#$asset_name"
- name: Attest binary provenance
id: attestation
- name: "Attest binary provenance"
if: steps.upload_release.outcome == 'success'
uses: actions/attest-build-provenance@v3
id: attestation
uses: actions/attest@v4
with:
subject-name: ${{steps.build.outputs.name}}
subject-path: ${{steps.build.outputs.path}}
show-summary: false
subject-path: ${{ steps.build.outputs.path }}
- name: Verify binary attestation
- name: "Verify binary attestation"
if: steps.attestation.outcome == 'success'
shell: bash
env:
GH_TOKEN: ${{github.token}}
run: gh attestation verify ${{steps.build.outputs.path}} --repo Cockatrice/Cockatrice
BUILD_PATH: ${{ steps.build.outputs.path }}
GH_TOKEN: ${{ github.token }}
run: gh attestation verify "$BUILD_PATH" --repo Cockatrice/Cockatrice

View file

@ -1,17 +1,15 @@
name: Code Style (C++)
on:
# push trigger not needed for linting, we do not allow direct pushes to master
# Push trigger not needed for linting, we do not allow direct pushes to master
pull_request:
paths:
- '*/**' # matches all files not in root
- '!**.md'
- '!.ci/**'
- '!.github/**'
- '!.husky/**'
- '!.tx/**'
- '!doc/**'
- '!webclient/**'
- '.ci/lint_cpp.sh'
- '.github/workflows/desktop-lint.yml'
- '.clang-format'
@ -20,20 +18,23 @@ on:
jobs:
format:
runs-on: ubuntu-22.04
runs-on: ubuntu-slim
steps:
- name: Checkout
uses: actions/checkout@v6
- name: "Checkout"
uses: actions/checkout@v7
with:
fetch-depth: 20 # should be enough to find merge base
fetch-depth: 20 # should be enough to find merge base
- name: Install dependencies
- name: "Install dependencies"
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends clang-format cmake-format shellcheck
sudo apt-get install -y --no-install-recommends \
clang-format \
cmake-format \
shellcheck
- name: Check code formatting
- name: "Check code formatting"
shell: bash
run: ./.ci/lint_cpp.sh

View file

@ -1,9 +1,11 @@
name: Build Docker Image
permissions:
contents: read
packages: write
on:
push:
tags:
- '*Release*'
branches:
- master
pull_request:
@ -12,55 +14,64 @@ on:
paths:
- '.github/workflows/docker-release.yml'
- 'Dockerfile'
release:
types:
- released # publishing of stable releases
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
concurrency:
group: "${{ github.workflow }} @ ${{ github.ref_name }}"
cancel-in-progress: ${{ github.event_name != 'release' }}
jobs:
docker:
name: amd64 & arm64
if: ${{ github.repository_owner == 'Cockatrice' }}
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout
uses: actions/checkout@v6
- name: "Checkout"
uses: actions/checkout@v7
- name: Docker metadata
- name: "Docker metadata"
id: metadata
uses: docker/metadata-action@v5
uses: docker/metadata-action@v6
env:
DOCKER_METADATA_ANNOTATIONS_LEVELS: index # needed for GHCR
with:
annotations: |
org.opencontainers.image.title=Servatrice
org.opencontainers.image.url=https://cockatrice.github.io/
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
images: |
ghcr.io/cockatrice/servatrice
labels: |
org.opencontainers.image.title=Servatrice
org.opencontainers.image.url=https://cockatrice.github.io/
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
annotations: |
org.opencontainers.image.title=Servatrice
org.opencontainers.image.url=https://cockatrice.github.io/
org.opencontainers.image.description=Server for Cockatrice, a cross-platform virtual tabletop for multiplayer card games
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: "Set up QEMU"
uses: docker/setup-qemu-action@v4
- name: Set up Docker buildx
uses: docker/setup-buildx-action@v3
- name: "Set up Docker buildx"
uses: docker/setup-buildx-action@v4
- name: Login to GitHub Container Registry
if: github.ref_type == 'tag'
uses: docker/login-action@v3
- name: "Login to GitHub Container Registry"
if: contains(github.event.release.tag_name, 'Release') && github.event.release.target_commitish == 'master'
uses: docker/login-action@v4
with:
password: ${{ github.token }}
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ github.token }}
- name: Build and push Docker image
uses: docker/build-push-action@v6
- name: "Build and push Docker image"
uses: docker/build-push-action@v7
with:
annotations: ${{ steps.metadata.outputs.annotations }}
cache-from: type=gha,scope=servatrice
cache-to: type=gha,mode=max,scope=servatrice
context: .
labels: ${{ steps.metadata.outputs.labels }}
platforms: linux/amd64,linux/arm64
push: ${{ github.ref_type == 'tag' }}
tags: ${{ steps.metadata.outputs.tags }}
labels: ${{ steps.metadata.outputs.labels }}
cache-from: type=gha
cache-to: type=gha,mode=max

View file

@ -1,18 +1,18 @@
name: Generate Docs
on:
push:
tags:
- '*' # Only re-generate docs when a new tagged version is pushed
pull_request:
paths:
- 'doc/doxygen/**'
- '.github/workflows/documentation-build.yml'
- 'Doxyfile'
release:
types:
- published # publishing of stable releases and pre-releases
workflow_dispatch:
env:
COCKATRICE_REF: ${{ github.ref_name }} # Tag name if the commit is tagged, otherwise branch name
COCKATRICE_REF: ${{ github.ref_name }} # tag name if the commit is tagged, otherwise branch name
jobs:
docs:
@ -20,22 +20,22 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v6
- name: "Checkout code"
uses: actions/checkout@v7
with:
submodules: recursive
- name: Install Graphviz
- name: "Install Graphviz"
run: |
sudo apt-get install -y graphviz
dot -V
- name: Install Doxygen
- name: "Install Doxygen"
uses: ssciwr/doxygen-install@v2
with:
version: "1.14.0"
version: "1.16.1"
- name: Update Doxygen Configuration
- name: "Update Doxygen Configuration"
run: |
git diff Doxyfile
doxygen -u Doxyfile
@ -48,16 +48,16 @@ jobs:
exit 1
fi
- name: Generate Documentation
- name: "Generate Documentation"
if: always()
run: doxygen Doxyfile
- name: Deploy to cockatrice.github.io
if: github.event_name != 'pull_request'
- name: "Deploy to cockatrice.github.io"
if: github.event_name == 'release' || github.event_name == 'workflow_dispatch'
uses: peaceiris/actions-gh-pages@v4
with:
deploy_key: ${{ secrets.DOCS_DEPLOY_KEY }}
destination_dir: docs # docs will be available at https://cockatrice.github.io/docs/
external_repository: Cockatrice/cockatrice.github.io
publish_branch: master
publish_dir: ./docs/html
destination_dir: docs # Docs will live under https://cockatrice.github.io/docs/

View file

@ -1,14 +1,14 @@
name: Update Translations
on:
workflow_dispatch:
schedule:
# runs in the middle of each month starting a quarter (UTC) = two weeks after new strings are built
- cron: '0 0 15 1,4,7,10 *'
pull_request:
paths:
- '.tx/**'
- '.github/workflows/translations-pull.yml'
schedule:
# Runs in the middle of each month starting a quarter (UTC) = two weeks after new strings are built
- cron: '0 0 15 1,4,7,10 *'
workflow_dispatch:
jobs:
translations:
@ -16,21 +16,21 @@ jobs:
if: github.event_name != 'schedule' || github.repository_owner == 'Cockatrice'
name: Pull languages
runs-on: ubuntu-latest
runs-on: ubuntu-slim
steps:
- name: Checkout repo
uses: actions/checkout@v6
- name: "Checkout repo"
uses: actions/checkout@v7
- name: Pull translated strings from Transifex
- name: "Pull translated strings from Transifex"
uses: transifex/cli-action@v2
with:
# used config file: https://github.com/Cockatrice/Cockatrice/blob/master/.tx/config
# https://github.com/transifex/cli#pulling-files-from-transifex
token: ${{ secrets.TX_TOKEN }}
# Used config file: https://github.com/Cockatrice/Cockatrice/blob/master/.tx/config
# Docs: https://github.com/transifex/cli#pulling-files-from-transifex
args: pull --force --all
token: ${{ secrets.TX_TOKEN }}
- name: Create pull request
- name: "Create pull request"
if: github.event_name != 'pull_request'
id: create_pr
uses: peter-evans/create-pull-request@v8
@ -38,13 +38,7 @@ jobs:
add-paths: |
cockatrice/translations/*.ts
oracle/translations/*.ts
webclient/public/locales/*/translation.json
commit-message: Update translation files
# author is the owner of the commit
author: github-actions <github-actions@github.com>
branch: ci-update_translations
delete-branch: true
title: 'Update translations'
author: github-actions <github-actions@github.com> # owner of the commit
body: |
Pulled all translated strings from [Transifex][1].
@ -54,20 +48,22 @@ jobs:
[1]: https://explore.transifex.com/cockatrice/cockatrice/
[2]: https://github.com/Cockatrice/Cockatrice/actions/workflows/translations-pull.yml?query=branch%3Amaster
branch: ci-update_translations
commit-message: Update translation files
delete-branch: true
draft: false
labels: |
CI
Translation
draft: false
title: 'Update translations'
- name: PR Status
- name: "PR Status"
if: github.event_name != 'pull_request'
shell: bash
env:
STATUS: ${{ steps.create_pr.outputs.pull-request-operation }}
PR_NUMBER: ${{ steps.create_pr.outputs.pull-request-number }}
PR_URL: ${{ steps.create_pr.outputs.pull-request-url }}
STATUS: ${{ case(steps.create_pr.outputs.pull-request-operation == 'none', 'unchanged', steps.create_pr.outputs.pull-request-operation) }}
run: |
if [[ "$STATUS" == "none" ]]; then
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} unchanged!" >> $GITHUB_STEP_SUMMARY
else
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} $STATUS!" >> $GITHUB_STEP_SUMMARY
fi
echo "URL: ${{ steps.create_pr.outputs.pull-request-url }}" >> $GITHUB_STEP_SUMMARY
echo "PR #$PR_NUMBER $STATUS!" >> "$GITHUB_STEP_SUMMARY"
echo "URL: $PR_URL" >> "$GITHUB_STEP_SUMMARY"

View file

@ -1,14 +1,14 @@
name: Update Translation Source
on:
workflow_dispatch:
schedule:
# runs at the start of each quarter (UTC)
- cron: '0 0 1 1,4,7,10 *'
pull_request:
paths:
- '.ci/update_translation_source_strings.sh'
- '.github/workflows/translations-push.yml'
schedule:
# Runs at the start of each quarter (UTC)
- cron: '0 0 1 1,4,7,10 *'
workflow_dispatch:
jobs:
translations:
@ -16,37 +16,38 @@ jobs:
if: github.event_name != 'schedule' || github.repository_owner == 'Cockatrice'
name: Push strings
runs-on: ubuntu-latest
runs-on: ubuntu-slim
steps:
- name: Checkout repo
uses: actions/checkout@v6
- name: "Checkout repo"
uses: actions/checkout@v7
- name: Install lupdate
- name: "Install lupdate"
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends qttools5-dev-tools
- name: Update Cockatrice translation source
- name: "Update Cockatrice translation source"
env:
FILE: cockatrice/cockatrice_en@source.ts
id: cockatrice
shell: bash
run: |
FILE="cockatrice/cockatrice_en@source.ts"
export DIRS="cockatrice/src $(find . -maxdepth 1 -type d -name 'libcockatrice_*')"
FILE="$FILE" DIRS="$DIRS" .ci/update_translation_source_strings.sh
run: >
DIRS="cockatrice/src $(find . -maxdepth 1 -type d -name 'libcockatrice_*')"
.ci/update_translation_source_strings.sh
- name: Update Oracle translation source
- name: "Update Oracle translation source"
id: oracle
shell: bash
env:
FILE: 'oracle/oracle_en@source.ts'
DIRS: 'oracle/src'
FILE: 'oracle/oracle_en@source.ts'
run: .ci/update_translation_source_strings.sh
- name: Render template
- name: "Render template"
id: template
uses: chuhlomin/render-template@v1
uses: chuhlomin/render-template/binary@v1
with:
template: .ci/update_translation_source_strings_template.md
vars: |
@ -54,7 +55,7 @@ jobs:
oracle_output: ${{ steps.oracle.outputs.output }}
commit: ${{ github.sha }}
- name: Create pull request
- name: "Create pull request"
if: github.event_name != 'pull_request'
id: create_pr
uses: peter-evans/create-pull-request@v8
@ -62,27 +63,24 @@ jobs:
add-paths: |
cockatrice/cockatrice_en@source.ts
oracle/oracle_en@source.ts
commit-message: Update translation source strings
# author is the owner of the commit
author: github-actions <github-actions@github.com>
branch: ci-update_translation_source
delete-branch: true
title: 'Update source strings'
author: github-actions <github-actions@github.com> # owner of the commit
body: ${{ steps.template.outputs.result }}
branch: ci-update_translation_source
commit-message: Update translation source strings
delete-branch: true
draft: false
labels: |
CI
Translation
draft: false
title: 'Update source strings'
- name: PR Status
- name: "PR Status"
if: github.event_name != 'pull_request'
shell: bash
env:
STATUS: ${{ steps.create_pr.outputs.pull-request-operation }}
PR_NUMBER: ${{ steps.create_pr.outputs.pull-request-number }}
PR_URL: ${{ steps.create_pr.outputs.pull-request-url }}
STATUS: ${{ case(steps.create_pr.outputs.pull-request-operation == 'none', 'unchanged', steps.create_pr.outputs.pull-request-operation) }}
run: |
if [[ "$STATUS" == "none" ]]; then
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} unchanged!" >> $GITHUB_STEP_SUMMARY
else
echo "PR #${{ steps.create_pr.outputs.pull-request-number }} $STATUS!" >> $GITHUB_STEP_SUMMARY
fi
echo "URL: ${{ steps.create_pr.outputs.pull-request-url }}" >> $GITHUB_STEP_SUMMARY
echo "PR #$PR_NUMBER $STATUS!" >> "$GITHUB_STEP_SUMMARY"
echo "URL: $PR_URL" >> "$GITHUB_STEP_SUMMARY"

View file

@ -1,54 +0,0 @@
name: Build Web
on:
push:
branches:
- master
paths:
- '.husky/**'
- 'webclient/**'
- '!**.md'
- '.github/workflows/web-build.yml'
pull_request:
paths:
- '.husky/**'
- 'webclient/**'
- '!**.md'
- '.github/workflows/web-build.yml'
jobs:
build-web:
name: React (Node ${{matrix.node_version}})
runs-on: ubuntu-latest
defaults:
run:
working-directory: webclient
strategy:
fail-fast: false
matrix:
node_version:
- 16
- lts/*
steps:
- name: Checkout
uses: actions/checkout@v6
- name: Setup Node.js
uses: actions/setup-node@v6
with:
node-version: ${{matrix.node_version}}
cache: 'npm'
cache-dependency-path: 'webclient/package-lock.json'
- name: Install dependencies
run: npm clean-install
- name: Build app
run: npm run build
- name: Test app
run: npm run test

View file

@ -1,33 +0,0 @@
name: Code Style (TypeScript)
on:
# push trigger not needed for linting, we do not allow direct pushes to master
pull_request:
paths:
- 'webclient/**'
- '!**.md'
- '.github/workflows/web-lint.yml'
jobs:
ESLint:
runs-on: ubuntu-latest
defaults:
run:
working-directory: webclient
steps:
- name: Checkout
uses: actions/checkout@v6
- name: Setup Node.js
uses: actions/setup-node@v6
with:
cache: 'npm'
cache-dependency-path: 'webclient/package-lock.json'
- name: Install ESLint
run: npm clean-install --ignore-scripts
- name: Run ESLint
run: npm run lint

View file

@ -1,7 +0,0 @@
#!/bin/sh
. "$(dirname "$0")/_/husky.sh"
cd webclient
npm run translate
git add src/i18n-default.json

View file

@ -16,11 +16,3 @@ source_file = oracle/oracle_en@source.ts
file_filter = oracle/translations/oracle_<lang>.ts
type = QT
minimum_perc = 10
[o:cockatrice:p:cockatrice:r:webclient-src-i18n-default-json--master]
resource_name = Webclient
source_lang = en
source_file = webclient/src/i18n-default.json
file_filter = webclient/public/locales/<lang>/translation.json
type = KEYVALUEJSON
minimum_perc = 10

View file

@ -74,11 +74,11 @@ endif()
# A project name is needed for CPack
# Version can be overriden by git tags, see cmake/getversion.cmake
project("Cockatrice" VERSION 2.11.0)
project("Cockatrice" VERSION 3.1.0)
# Set release name if not provided via env/cmake var
if(NOT DEFINED GIT_TAG_RELEASENAME)
set(GIT_TAG_RELEASENAME "Omenpath")
set(GIT_TAG_RELEASENAME "Graduation Day")
endif()
# Use c++20 for all targets
@ -174,6 +174,7 @@ elseif(CMAKE_COMPILER_IS_GNUCXX)
-Wno-error=delete-non-virtual-dtor
-Wno-error=sign-compare
-Wno-error=missing-declarations
-Wno-error=sfinae-incomplete # GCC 16+: Qt MOC + protobuf forward decls trigger this
)
foreach(FLAG ${ADDITIONAL_DEBUG_FLAGS})
@ -254,7 +255,9 @@ endif()
set(CPACK_PACKAGE_CONTACT "Zach Halpern <zach@cockatrice.us>")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "${PROJECT_NAME}")
set(CPACK_PACKAGE_VENDOR "Cockatrice Development Team")
set(CPACK_PACKAGE_DESCRIPTION "Cockatrice is an open-source, multiplatform application for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline.")
set(CPACK_PACKAGE_DESCRIPTION
"Cockatrice is an open-source, multiplatform application for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline."
)
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}")
set(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
@ -328,7 +331,12 @@ include(CPack)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_interfaces ${CMAKE_BINARY_DIR}/libcockatrice_interfaces)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_protocol ${CMAKE_BINARY_DIR}/libcockatrice_protocol)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_network ${CMAKE_BINARY_DIR}/libcockatrice_network)
if(WITH_CLIENT
OR WITH_SERVER
OR WITH_ORACLE
)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_network ${CMAKE_BINARY_DIR}/libcockatrice_network)
endif()
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_deck_list ${CMAKE_BINARY_DIR}/libcockatrice_deck_list)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_rng ${CMAKE_BINARY_DIR}/libcockatrice_rng)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_card ${CMAKE_BINARY_DIR}/libcockatrice_card)

View file

@ -1,5 +1,5 @@
# -------- Build Stage --------
FROM ubuntu:24.04 AS build
FROM ubuntu:26.04 AS build
ARG DEBIAN_FRONTEND=noninteractive
@ -26,7 +26,7 @@ RUN mkdir build && cd build && \
# -------- Runtime Stage (clean) --------
FROM ubuntu:24.04
FROM ubuntu:26.04
RUN apt-get update && apt-get install -y --no-install-recommends \
libprotobuf32t64 \

View file

@ -1,4 +1,4 @@
# Doxyfile 1.14.0
# Doxyfile 1.16.1
# This file describes the settings to be used by the documentation system
# Doxygen (www.doxygen.org) for a project.
@ -361,6 +361,20 @@ EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
# If the MARKDOWN_STRICT tag is enabled then Doxygen treats text in comments as
# Markdown formatted also in cases where Doxygen's native markup format
# conflicts with that of Markdown. This is only relevant in cases where
# backticks are used. Doxygen's native markup style allows a single quote to end
# a text fragment started with a backtick and then treat it as a piece of quoted
# text, whereas in Markdown such text fragment is treated as verbatim and only
# ends when a second matching backtick is found. Also, Doxygen's native markup
# format requires double quotes to be escaped when they appear in a backtick
# section, whereas this is not needed for Markdown.
# The default value is: YES.
# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
MARKDOWN_STRICT = YES
# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up
# to that level are automatically included in the table of contents, even if
# they do not have an id attribute.
@ -392,8 +406,8 @@ AUTOLINK_SUPPORT = YES
# This tag specifies a list of words that, when matching the start of a word in
# the documentation, will suppress auto links generation, if it is enabled via
# AUTOLINK_SUPPORT. This list does not affect links explicitly created using \#
# or the \link or commands.
# AUTOLINK_SUPPORT. This list does not affect links explicitly created using #
# or the \link or \ref commands.
# This tag requires that the tag AUTOLINK_SUPPORT is set to YES.
AUTOLINK_IGNORE_WORDS =
@ -510,9 +524,9 @@ LOOKUP_CACHE_SIZE = 0
# which effectively disables parallel processing. Please report any issues you
# encounter. Generating dot graphs in parallel is controlled by the
# DOT_NUM_THREADS setting.
# Minimum value: 0, maximum value: 32, default value: 1.
# Minimum value: 0, maximum value: 512, default value: 1.
NUM_PROC_THREADS = 1
NUM_PROC_THREADS = 0
# If the TIMESTAMP tag is set different from NO then each generated page will
# contain the date or date and time when the page was generated. Setting this to
@ -779,6 +793,27 @@ GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
# The GENERATE_REQUIREMENTS tag can be used to enable (YES) or disable (NO) the
# requirements page. When enabled, this page is automatically created when at
# least one comment block with a \requirement command appears in the input.
# The default value is: YES.
GENERATE_REQUIREMENTS = YES
# The REQ_TRACEABILITY_INFO tag controls if traceability information is shown on
# the requirements page (only relevant when using \requirement comment blocks).
# The setting NO will disable the traceablility information altogether. The
# setting UNSATISFIED_ONLY will show a list of requirements that are missing a
# satisfies relation (through the command: \satisfies). Similarly the setting
# UNVERIFIED_ONLY will show a list of requirements that are missing a verifies
# relation (through the command: \verifies). Setting the tag to YES (the
# default) will show both lists if applicable.
# Possible values are: YES, NO, UNSATISFIED_ONLY and UNVERIFIED_ONLY.
# The default value is: YES.
# This tag requires that the tag GENERATE_REQUIREMENTS is set to YES.
REQ_TRACEABILITY_INFO = YES
# The ENABLED_SECTIONS tag can be used to enable conditional documentation
# sections, marked by \if <section_label> ... \endif and \cond <section_label>
# ... \endcond blocks.
@ -1070,8 +1105,7 @@ EXCLUDE = build/ \
cmake/ \
doc/doxygen/theme/docs/ \
doc/doxygen/theme/include/ \
vcpkg/ \
webclient/
vcpkg/
# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
# directories that are symbolic links (a Unix file system feature) are excluded
@ -1887,7 +1921,7 @@ USE_MATHJAX = NO
# regards to the different settings, so it is possible that also other MathJax
# settings have to be changed when switching between the different MathJax
# versions.
# Possible values are: MathJax_2 and MathJax_3.
# Possible values are: MathJax_2, MathJax_3 and MathJax_4.
# The default value is: MathJax_2.
# This tag requires that the tag USE_MATHJAX is set to YES.
@ -1896,9 +1930,10 @@ MATHJAX_VERSION = MathJax_2
# When MathJax is enabled you can set the default output format to be used for
# the MathJax output. For more details about the output format see MathJax
# version 2 (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) and MathJax version 3
# https://docs.mathjax.org/en/v2.7/output.html), MathJax version 3 (see:
# https://docs.mathjax.org/en/v3.2/output/index.html) and MathJax version 4
# (see:
# http://docs.mathjax.org/en/latest/web/components/output.html).
# https://docs.mathjax.org/en/v4.0/output/index.htm).
# Possible values are: HTML-CSS (which is slower, but has the best
# compatibility. This is the name for Mathjax version 2, for MathJax version 3
# this will be translated into chtml), NativeMML (i.e. MathML. Only supported
@ -1911,36 +1946,50 @@ MATHJAX_VERSION = MathJax_2
MATHJAX_FORMAT = HTML-CSS
# When MathJax is enabled you need to specify the location relative to the HTML
# output directory using the MATHJAX_RELPATH option. The destination directory
# should contain the MathJax.js script. For instance, if the mathjax directory
# is located at the same level as the HTML output directory, then
# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
# Content Delivery Network so you can quickly see the result without installing
# MathJax. However, it is strongly recommended to install a local copy of
# MathJax from https://www.mathjax.org before deployment. The default value is:
# output directory using the MATHJAX_RELPATH option. For Mathjax version 2 the
# destination directory should contain the MathJax.js script. For instance, if
# the mathjax directory is located at the same level as the HTML output
# directory, then MATHJAX_RELPATH should be ../mathjax.s For Mathjax versions 3
# and 4 the destination directory should contain the tex-<format>.js script
# (where <format> is either chtml or svg). The default value points to the
# MathJax Content Delivery Network so you can quickly see the result without
# installing MathJax. However, it is strongly recommended to install a local
# copy of MathJax from https://www.mathjax.org before deployment. The default
# value is:
# - in case of MathJax version 2: https://cdn.jsdelivr.net/npm/mathjax@2
# - in case of MathJax version 3: https://cdn.jsdelivr.net/npm/mathjax@3
# - in case of MathJax version 4: https://cdn.jsdelivr.net/npm/mathjax@4
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_RELPATH =
# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
# extension names that should be enabled during MathJax rendering. For example
# for MathJax version 2 (see
# https://docs.mathjax.org/en/v2.7-latest/tex.html#tex-and-latex-extensions):
# for MathJax version 2 (see https://docs.mathjax.org/en/v2.7/tex.html):
# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
# For example for MathJax version 3 (see
# http://docs.mathjax.org/en/latest/input/tex/extensions/index.html):
# https://docs.mathjax.org/en/v3.2/input/tex/extensions/):
# MATHJAX_EXTENSIONS = ams
# For example for MathJax version 4 (see
# https://docs.mathjax.org/en/v4.0/input/tex/extensions/):
# MATHJAX_EXTENSIONS = units
# Note that for Mathjax version 4 quite a few extensions are already
# automatically loaded. To disable a package in Mathjax version 4 one can use
# the package name prepended with a minus sign (- like MATHJAX_EXTENSIONS +=
# -textmacros)
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_EXTENSIONS =
# The MATHJAX_CODEFILE tag can be used to specify a file with JavaScript pieces
# of code that will be used on startup of the MathJax code. See the MathJax site
# (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. For an
# example see the documentation.
# of code that will be used on startup of the MathJax code. See the Mathjax site
# for more details:
# - MathJax version 2 (see:
# https://docs.mathjax.org/en/v2.7/)
# - MathJax version 3 (see:
# https://docs.mathjax.org/en/v3.2/)
# - MathJax version 4 (see:
# https://docs.mathjax.org/en/v4.0/) For an example see the documentation.
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_CODEFILE =
@ -2601,7 +2650,7 @@ HAVE_DOT = YES
# processors available in the system. You can set it explicitly to a value
# larger than 0 to get control over the balance between CPU load and processing
# speed.
# Minimum value: 0, maximum value: 32, default value: 0.
# Minimum value: 0, maximum value: 512, default value: 0.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_NUM_THREADS = 0

View file

@ -8,7 +8,7 @@
<a href="#related-repositories">Related</a> <b>|</b>
<a href="#community-resources-">Community</a> <b>|</b>
<a href="#contribute">Contribute</a> <b>|</b>
<a href="#build---">Build</a> <b>|</b>
<a href="#build--">Build</a> <b>|</b>
<a href="#run">Run</a>
</p>
@ -25,7 +25,6 @@
Cockatrice is an open-source, multiplatform application for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline.<br><br>
This project uses <kbd>C++</kbd> and the <kbd>Qt</kbd> libraries.<br>
First work on a webclient with <kbd>Typescript</kbd> was started as well.<br>
# Download [![Cockatrice Eternal Download Count](https://img.shields.io/github/downloads/cockatrice/cockatrice/total.svg)](https://tooomm.github.io/github-release-stats/?username=Cockatrice&repository=Cockatrice&search=0)
@ -48,11 +47,12 @@ Latest <kbd>beta</kbd> version:
- [Magic-Spoiler](https://github.com/Cockatrice/Magic-Spoiler): Code to generate MtG spoiler data from [MTGJSON](https://github.com/mtgjson/mtgjson) for use in Cockatrice
- [cockatrice.github.io](https://github.com/Cockatrice/cockatrice.github.io): Code of the official Cockatrice webpage
- [io.github.Cockatrice.cockatrice](https://github.com/flathub/io.github.Cockatrice.cockatrice): Configuration of our Linux `flatpak` package hosted at [Flathub](https://flathub.org/en/apps/io.github.Cockatrice.cockatrice)
- [Webatrice](https://github.com/Cockatrice/Webatrice): Web client for Cockatrice servers (TypeScript / React)
# Community Resources [![Discord](https://img.shields.io/discord/314987288398659595?label=Discord&logo=discord&logoColor=white)](https://discord.gg/3Z9yzmA)
Join our [Discord community](https://discord.gg/3Z9yzmA) to connect with other projet contributors (`#dev` channel) or fellow users of the app. Come here to talk about the application, features, or just to hang out.
Join our [Discord community](https://discord.gg/3Z9yzmA) to connect with other project contributors (`#dev` channel) or fellow users of the app. Come here to talk about the application, features, or just to hang out.
- [Official Website](https://cockatrice.github.io)
- [Official Wiki](https://github.com/Cockatrice/Cockatrice/wiki)
- [Official Discord](https://discord.gg/3Z9yzmA)
@ -107,12 +107,12 @@ Cockatrice tries to use the [Google Developer Documentation Style Guide](https:/
### Translation [![Transifex Project](https://img.shields.io/badge/translate-on%20transifex-brightgreen)](https://explore.transifex.com/cockatrice/cockatrice/)
Cockatrice uses Transifex to manage translations. You can help us bring <kbd>Cockatrice</kbd>, <kbd>Oracle</kbd> and <kbd>Webatrice</kbd> to your language and just adjust single wordings right from within your browser by visiting our [Transifex project page](https://explore.transifex.com/cockatrice/cockatrice/).<br>
Cockatrice uses Transifex to manage translations. You can help us bring <kbd>Cockatrice</kbd> and <kbd>Oracle</kbd> to your language and just adjust single wordings right from within your browser by visiting our [Transifex project page](https://explore.transifex.com/cockatrice/cockatrice/). The [Webatrice](https://github.com/seavor/Webatrice) web client manages its own translations in its repo.<br>
Check out our [Translator FAQ](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ) for more information about getting invovled, and join a group of hundreds of others!<br>
Check out our [Translator FAQ](https://github.com/Cockatrice/Cockatrice/wiki/Translation-FAQ) for more information about getting involved, and join a group of hundreds of others!<br>
# Build [![CI Desktop](https://github.com/Cockatrice/Cockatrice/actions/workflows/desktop-build.yml/badge.svg?branch=master&event=push)](https://github.com/Cockatrice/Cockatrice/actions/workflows/desktop-build.yml?query=branch%3Amaster+event%3Apush) [![CI Docker](https://github.com/Cockatrice/Cockatrice/actions/workflows/docker-release.yml/badge.svg?branch=master&event=push)](https://github.com/Cockatrice/Cockatrice/actions/workflows/docker-release.yml?query=branch%3Amaster+event%3Apush) [![CI Web](https://github.com/Cockatrice/Cockatrice/actions/workflows/web-build.yml/badge.svg?branch=master&event=push)](https://github.com/Cockatrice/Cockatrice/actions/workflows/web-build.yml?query=branch%3Amaster+event%3Apush)
# Build [![CI Desktop](https://github.com/Cockatrice/Cockatrice/actions/workflows/desktop-build.yml/badge.svg?branch=master&event=push)](https://github.com/Cockatrice/Cockatrice/actions/workflows/desktop-build.yml?query=branch%3Amaster+event%3Apush) [![CI Docker](https://github.com/Cockatrice/Cockatrice/actions/workflows/docker-release.yml/badge.svg?branch=master&event=push)](https://github.com/Cockatrice/Cockatrice/actions/workflows/docker-release.yml?query=branch%3Amaster+event%3Apush)
Dependencies: *(for minimum versions search our [CMake file](https://github.com/Cockatrice/Cockatrice/blob/master/CMakeLists.txt))*
- [Qt](https://www.qt.io/developers/)

View file

@ -29,7 +29,9 @@ if(WITH_ORACLE)
set(_ORACLE_NEEDED Concurrent Network Svg Widgets)
endif()
if(TEST)
set(_TEST_NEEDED Widgets)
# Union of Qt modules required across all test targets (independent of application targets).
# When adding a new test that needs additional Qt modules, add them here rather than in the test's CMakeLists.txt.
set(_TEST_NEEDED Concurrent Network Svg Widgets)
endif()
set(REQUIRED_QT_COMPONENTS ${REQUIRED_QT_COMPONENTS} ${_SERVATRICE_NEEDED} ${_COCKATRICE_NEEDED} ${_ORACLE_NEEDED}
@ -40,7 +42,7 @@ list(REMOVE_DUPLICATES REQUIRED_QT_COMPONENTS)
if(NOT FORCE_USE_QT5)
# Linguist is now a component in Qt6 instead of an external package
find_package(
Qt6 6.2.3
Qt6 6.4.2
COMPONENTS ${REQUIRED_QT_COMPONENTS} Linguist
QUIET HINTS ${Qt6_DIR}
)

View file

@ -11,6 +11,7 @@ SetCompressor LZMA
Var NormalDestDir
Var PortableDestDir
Var PortableMode
Var ReinstallMode
!include LogicLib.nsh
!include FileFunc.nsh
@ -26,14 +27,25 @@ Var PortableMode
!define MUI_WELCOMEPAGE_TEXT "This wizard will guide you through the installation of Cockatrice.$\r$\n$\r$\nClick Next to continue."
!define MUI_FINISHPAGE_RUN "$INSTDIR/cockatrice.exe"
!define MUI_FINISHPAGE_RUN_TEXT "Run 'Cockatrice' now"
!define MUI_ICON "${NSIS_SOURCE_PATH}\cockatrice\resources\appicon.ico"
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_WELCOME
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_LICENSE "${NSIS_SOURCE_PATH}\LICENSE"
Page Custom PortableModePageCreate PortableModePageLeave
!define MUI_PAGE_CUSTOMFUNCTION_PRE componentsPagePre
!insertmacro MUI_PAGE_COMPONENTS
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_DIRECTORY
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_INSTFILES
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_CONFIRM
@ -72,6 +84,7 @@ ${IfNot} ${Errors}
MessageBox MB_ICONINFORMATION|MB_SETFOREGROUND "\
/PORTABLE : Install in portable mode$\n\
/S : Silent install$\n\
/R : Silent upgrade$\n\
/D=%directory% : Specify destination directory$\n"
Quit
${EndIf}
@ -89,13 +102,40 @@ ${Else}
${EndIf}
${EndIf}
ClearErrors
${GetOptions} $9 "/R" $8
${IfNot} ${Errors}
StrCpy $ReinstallMode 1
SetSilent silent
SetAutoClose true
${Else}
StrCpy $ReinstallMode 0
${EndIf}
${If} $InstDir == ""
; User did not use /D to specify a directory,
; we need to set a default based on the install mode
StrCpy $InstDir $0
${EndIf}
; --- Detect portable install when using /R (must come BEFORE SetModeDestinationFromInstdir) ---
${If} $ReinstallMode = 1
IfFileExists "$InstDir\portable.dat" 0 not_portable
StrCpy $PortableMode 1
Goto portable_done
not_portable:
StrCpy $PortableMode 0
portable_done:
${EndIf}
; Now that $PortableMode reflects reality, commit InstDir into the correct slot
Call SetModeDestinationFromInstdir
${If} $ReinstallMode = 1
${AndIf} $PortableMode = 0
Call AutoUninstallIfNeeded
${EndIf}
FunctionEnd
Function un.onInit
@ -125,8 +165,46 @@ ${Else}
${EndIf}
FunctionEnd
Function SkipIfReinstall
${If} $ReinstallMode = 1
Abort
${EndIf}
FunctionEnd
Function AutoUninstallIfNeeded
SetShellVarContext all
; --- 32-bit uninstall ---
SetRegView 32
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "QuietUninstallString"
StrCmp $R0 "" done32
DetailPrint "Removing previous version (32-bit)..."
ExecWait '$R0'
done32:
; --- 64-bit uninstall ---
${If} ${RunningX64}
SetRegView 64
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "QuietUninstallString"
StrCmp $R0 "" done64
DetailPrint "Removing previous version (64-bit)..."
ExecWait '$R0'
done64:
${EndIf}
FunctionEnd
Function PortableModePageCreate
${If} $ReinstallMode = 1
Abort
${EndIf}
Call SetModeDestinationFromInstdir ; If the user clicks BACK on the directory page we will remember their mode specific directory
!insertmacro MUI_HEADER_TEXT "Install Mode" "Choose how you want to install Cockatrice."
nsDialogs::Create 1018
@ -158,6 +236,11 @@ ${EndIf}
FunctionEnd
Function componentsPagePre
${If} $ReinstallMode = 1
Return
${EndIf}
${If} $PortableMode = 0
SetShellVarContext all
@ -167,8 +250,12 @@ ${If} $PortableMode = 0
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "UninstallString"
StrCmp $R0 "" done32
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst32
Abort
${If} $ReinstallMode = 0
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst32
Abort
${Else}
Goto uninst32
${EndIf}
uninst32:
ClearErrors
@ -183,8 +270,12 @@ ${If} $PortableMode = 0
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "UninstallString"
StrCmp $R0 "" done64
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst64
Abort
${If} $ReinstallMode = 0
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst64
Abort
${Else}
Goto uninst64
${EndIf}
uninst64:
ClearErrors
@ -276,6 +367,12 @@ ${Else}
FileWrite $0 "PORTABLE"
FileClose $0
${EndIf}
${If} $ReinstallMode = 1
IfFileExists "$INSTDIR\cockatrice.exe" 0 +2
Exec '"$INSTDIR\cockatrice.exe"'
${EndIf}
SectionEnd
Section "Start menu item" SecStartMenu

View file

@ -213,7 +213,8 @@ set(PROJECT_VERSION_FRIENDLY "${PROJECT_VERSION} (${GIT_COMMIT_DATE_FRIENDLY})")
# Format: <program name>[-ReleaseName]-MAJ.MIN.PATCH[-prerelease_label]
set(PROJECT_VERSION_FILENAME "${PROJECT_NAME}")
if(PROJECT_VERSION_RELEASENAME)
set(PROJECT_VERSION_FILENAME "${PROJECT_VERSION_FILENAME}-${PROJECT_VERSION_RELEASENAME}")
string(REPLACE " " "-" PROJECT_VERSION_RELEASENAME_SAFE "${PROJECT_VERSION_RELEASENAME}")
set(PROJECT_VERSION_FILENAME "${PROJECT_VERSION_FILENAME}-${PROJECT_VERSION_RELEASENAME_SAFE}")
endif()
set(PROJECT_VERSION_FILENAME "${PROJECT_VERSION_FILENAME}-${PROJECT_VERSION}")

View file

@ -1,15 +1,16 @@
cmake_minimum_required(VERSION 3.2)
cmake_minimum_required(VERSION 3.10)
project(gtest-download LANGUAGES NONE)
include(ExternalProject)
ExternalProject_Add(googletest
URL https://github.com/google/googletest/archive/release-1.11.0.zip
URL_HASH SHA1=9ffb7b5923f4a8fcdabf2f42c6540cce299f44c0
externalproject_add(
googletest
URL https://github.com/google/googletest/archive/refs/tags/v1.17.0.zip
URL_HASH SHA1=f638fa0e724760e2ba07ff8cfba32cd644e1ce28
SOURCE_DIR "${CMAKE_BINARY_DIR}/gtest-src"
BINARY_DIR "${CMAKE_BINARY_DIR}/gtest-build"
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
)

View file

@ -7,6 +7,7 @@ project(Cockatrice VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${
set(cockatrice_SOURCES
${VERSION_STRING_CPP}
# sort by alphabetical order, so that there is no debate about where to add new sources to the list
src/client/network/connection_controller/remote_connection_controller.cpp
src/client/network/update/client/update_downloader.cpp
src/client/network/interfaces/deck_stats_interface.cpp
src/client/network/interfaces/tapped_out_interface.cpp
@ -39,6 +40,7 @@ set(cockatrice_SOURCES
src/interface/widgets/dialogs/dlg_load_deck_from_clipboard.cpp
src/interface/widgets/dialogs/dlg_load_deck_from_website.cpp
src/interface/widgets/dialogs/dlg_load_remote_deck.cpp
src/interface/widgets/dialogs/dlg_local_game_options.cpp
src/interface/widgets/dialogs/dlg_manage_sets.cpp
src/interface/widgets/dialogs/dlg_register.cpp
src/interface/widgets/dialogs/dlg_select_set_for_cards.cpp
@ -54,68 +56,73 @@ set(cockatrice_SOURCES
src/filters/filter_tree_model.cpp
src/filters/syntax_help.cpp
src/game/abstract_game.cpp
src/game/board/abstract_card_drag_item.cpp
src/game/board/abstract_card_item.cpp
src/game/board/abstract_counter.cpp
src/game/board/arrow_item.cpp
src/game/board/arrow_target.cpp
src/game/board/card_drag_item.cpp
src/game/board/card_item.cpp
src/game/arrow_registry.cpp
src/game_graphics/board/abstract_card_drag_item.cpp
src/game_graphics/board/abstract_card_item.cpp
src/game_graphics/board/abstract_counter.cpp
src/game/board/arrow_data.cpp
src/game_graphics/board/arrow_item.cpp
src/game_graphics/board/arrow_target.cpp
src/game_graphics/board/card_drag_item.cpp
src/game_graphics/board/card_item.cpp
src/game/board/card_list.cpp
src/game/board/counter_general.cpp
src/game/board/translate_counter_name.cpp
src/game/deckview/deck_view.cpp
src/game/deckview/deck_view_container.cpp
src/game/deckview/tabbed_deck_view_container.cpp
src/game/dialogs/dlg_create_token.cpp
src/game/dialogs/dlg_move_top_cards_until.cpp
src/game/dialogs/dlg_roll_dice.cpp
src/game/board/card_state.cpp
src/game_graphics/board/counter_general.cpp
src/game/board/counter_state.cpp
src/game_graphics/board/translate_counter_name.cpp
src/game_graphics/deckview/deck_view.cpp
src/game_graphics/deckview/deck_view_container.cpp
src/game_graphics/deckview/tabbed_deck_view_container.cpp
src/game_graphics/dialogs/dlg_create_token.cpp
src/game_graphics/dialogs/dlg_move_top_cards_until.cpp
src/game_graphics/dialogs/dlg_roll_dice.cpp
src/game/game.cpp
src/game/game_event_handler.cpp
src/game/game_meta_info.cpp
src/game/game_scene.cpp
src/game_graphics/game_scene.cpp
src/game/game_state.cpp
src/game/game_view.cpp
src/game/hand_counter.cpp
src/game/log/message_log_widget.cpp
src/game_graphics/game_view.cpp
src/game_graphics/hand_counter.cpp
src/game_graphics/log/message_log_widget.cpp
src/game/phase.cpp
src/game/phases_toolbar.cpp
src/game/player/menu/card_menu.cpp
src/game/player/menu/custom_zone_menu.cpp
src/game/player/menu/grave_menu.cpp
src/game/player/menu/hand_menu.cpp
src/game/player/menu/library_menu.cpp
src/game/player/menu/move_menu.cpp
src/game/player/menu/player_menu.cpp
src/game/player/menu/pt_menu.cpp
src/game/player/menu/rfg_menu.cpp
src/game/player/menu/say_menu.cpp
src/game/player/menu/sideboard_menu.cpp
src/game/player/menu/utility_menu.cpp
src/game/player/player.cpp
src/game_graphics/phases_toolbar.cpp
src/game_graphics/player/menu/card_menu.cpp
src/game_graphics/player/menu/custom_zone_menu.cpp
src/game_graphics/player/menu/grave_menu.cpp
src/game_graphics/player/menu/hand_menu.cpp
src/game_graphics/player/menu/library_menu.cpp
src/game_graphics/player/menu/move_menu.cpp
src/game_graphics/player/menu/player_menu.cpp
src/game_graphics/player/menu/pt_menu.cpp
src/game_graphics/player/menu/rfg_menu.cpp
src/game_graphics/player/menu/say_menu.cpp
src/game_graphics/player/menu/sideboard_menu.cpp
src/game_graphics/player/menu/utility_menu.cpp
src/game/player/player_actions.cpp
src/game/player/player_area.cpp
src/game_graphics/player/player_area.cpp
src/game_graphics/player/player_dialogs.cpp
src/game/player/player_event_handler.cpp
src/game/player/player_graphics_item.cpp
src/game_graphics/player/player_graphics_item.cpp
src/game/player/player_info.cpp
src/game/player/player_list_widget.cpp
src/game_graphics/player/player_list_widget.cpp
src/game/player/player_logic.cpp
src/game/player/player_manager.cpp
src/game/player/player_target.cpp
src/game_graphics/player/player_target.cpp
src/game/replay.cpp
src/game/zones/card_zone.cpp
src/game/zones/hand_zone.cpp
src/game/zones/logic/card_zone_logic.cpp
src/game/zones/logic/hand_zone_logic.cpp
src/game/zones/logic/pile_zone_logic.cpp
src/game/zones/logic/stack_zone_logic.cpp
src/game/zones/logic/table_zone_logic.cpp
src/game/zones/logic/view_zone_logic.cpp
src/game/zones/pile_zone.cpp
src/game/zones/select_zone.cpp
src/game/zones/stack_zone.cpp
src/game/zones/table_zone.cpp
src/game/zones/view_zone.cpp
src/game/zones/view_zone_widget.cpp
src/game/zones/card_zone_logic.cpp
src/game/zones/hand_zone_logic.cpp
src/game/zones/pile_zone_logic.cpp
src/game/zones/stack_zone_logic.cpp
src/game/zones/table_zone_logic.cpp
src/game/zones/view_zone_logic.cpp
src/game_graphics/zones/card_zone.cpp
src/game_graphics/zones/hand_zone.cpp
src/game_graphics/zones/pile_zone.cpp
src/game_graphics/zones/select_zone.cpp
src/game_graphics/zones/stack_zone.cpp
src/game_graphics/zones/table_zone.cpp
src/game_graphics/zones/view_zone.cpp
src/game_graphics/zones/view_zone_widget.cpp
src/game_graphics/board/abstract_graphics_item.cpp
src/interface/card_picture_loader/card_picture_loader.cpp
src/interface/card_picture_loader/card_picture_loader_local.cpp
@ -128,7 +135,13 @@ set(cockatrice_SOURCES
src/interface/layouts/overlap_layout.cpp
src/interface/widgets/utility/line_edit_completer.cpp
src/interface/pixel_map_generator.cpp
src/interface/theme_config.cpp
src/interface/theme_manager.cpp
src/interface/palette_editor/color_button.cpp
src/interface/palette_editor/palette_generator.cpp
src/interface/palette_editor/quick_setup_panel.cpp
src/interface/palette_editor/palette_grid_widget.cpp
src/interface/palette_editor/palette_editor_dialog.cpp
src/interface/widgets/cards/additional_info/color_identity_widget.cpp
src/interface/widgets/cards/additional_info/mana_cost_widget.cpp
src/interface/widgets/cards/additional_info/mana_symbol_widget.cpp
@ -170,6 +183,7 @@ set(cockatrice_SOURCES
src/interface/widgets/deck_analytics/analyzer_modules/mana_distribution/mana_distribution_single_display_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_total_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_category_widget.cpp
src/interface/widgets/deck_editor/card_database_view.cpp
src/interface/widgets/deck_editor/deck_list_history_manager_widget.cpp
src/interface/widgets/deck_editor/deck_editor_card_database_dock_widget.cpp
src/interface/widgets/deck_editor/deck_editor_card_info_dock_widget.cpp
@ -215,6 +229,7 @@ set(cockatrice_SOURCES
src/interface/widgets/replay/replay_manager.cpp
src/interface/widgets/replay/replay_timeline_widget.cpp
src/interface/widgets/server/chat_view/chat_view.cpp
src/interface/widgets/server/game_filter_configs.cpp
src/interface/widgets/server/game_selector.cpp
src/interface/widgets/server/game_selector_quick_filter_toolbar.cpp
src/interface/widgets/server/games_model.cpp
@ -226,6 +241,14 @@ set(cockatrice_SOURCES
src/interface/widgets/server/user/user_info_connection.cpp
src/interface/widgets/server/user/user_list_manager.cpp
src/interface/widgets/server/user/user_list_widget.cpp
src/interface/widgets/settings_page/appearance_settings_page.cpp
src/interface/widgets/settings_page/deck_editor_settings_page.cpp
src/interface/widgets/settings_page/general_settings_page.cpp
src/interface/widgets/settings_page/messages_settings_page.cpp
src/interface/widgets/settings_page/shortcut_settings_page.cpp
src/interface/widgets/settings_page/sound_settings_page.cpp
src/interface/widgets/settings_page/storage_settings_page.cpp
src/interface/widgets/settings_page/user_interface_settings_page.cpp
src/interface/widgets/utility/custom_line_edit.cpp
src/interface/widgets/utility/get_text_with_max.cpp
src/interface/widgets/utility/sequence_edit.cpp
@ -324,6 +347,8 @@ set(cockatrice_SOURCES
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_bracket_navigation_widget.h
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_budget_navigation_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_budget_navigation_widget.h
src/interface/widgets/utility/compact_push_button.cpp
src/interface/widgets/utility/compact_push_button.h
)
add_subdirectory(sounds)
@ -538,6 +563,7 @@ if(WIN32)
DIRECTORY "${CMAKE_BINARY_DIR}/cockatrice/"
DESTINATION ./
FILES_MATCHING
PATTERN "CMakeFiles" EXCLUDE
PATTERN "*.ini"
)
@ -563,6 +589,9 @@ if(WIN32)
PATTERN "styles/qopensslbackend.dll"
PATTERN "styles/qschannelbackend.dll"
PATTERN "styles/qwindowsvistastyle.dll"
PATTERN "styles/qwindows11style.dll"
PATTERN "styles/qmodernwindowsstyle.dll"
PATTERN "styles/qmodernwindowsstyled.dll"
PATTERN "tls/qcertonlybackend.dll"
PATTERN "tls/qopensslbackend.dll"
PATTERN "tls/qschannelbackend.dll"

View file

@ -24,6 +24,7 @@
<file>resources/icons/dragon.svg</file>
<file>resources/icons/dropdown_collapsed.svg</file>
<file>resources/icons/dropdown_expanded.svg</file>
<file>resources/icons/filter.svg</file>
<file>resources/icons/floppy_disk.svg</file>
<file>resources/icons/forgot_password.svg</file>
<file>resources/icons/gear.svg</file>
@ -54,6 +55,7 @@
<file>resources/icons/view.svg</file>
<file>resources/icons/mana/B.svg</file>
<file>resources/icons/mana/C.svg</file>
<file>resources/icons/mana/G.svg</file>
<file>resources/icons/mana/R.svg</file>
<file>resources/icons/mana/U.svg</file>
@ -68,6 +70,7 @@
<file>resources/config/interface.svg</file>
<file>resources/config/messages.svg</file>
<file>resources/config/deckeditor.svg</file>
<file>resources/config/storage.svg</file>
<file>resources/config/shorcuts.svg</file>
<file>resources/config/sound.svg</file>
<file>resources/config/debug.ini</file>

File diff suppressed because it is too large Load diff

View file

@ -28,6 +28,8 @@
#dlg_tip_of_the_day = true
#dlg_update = true
#general_settings_page = true
#settings_cache = true
#servers_settings = true
#shortcuts_settings = true

View file

@ -0,0 +1,799 @@
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@ -47,6 +47,6 @@ searches are case insensitive.
<dd>[t:aggro OR o:control](#t:aggro OR o:control) <small>(Any deck filename that contains either aggro or control)</small></dd>
<dt>Grouping:</dt>
<dd><a href="#red -([[]]:100 or aggro)">red -([[]]:100 or aggro)</a> <small>(Any deck that has red in its filename but is not 100 cards or has aggro in its filename)</small></dd>
<dd><a href="#red -([[]]:100 OR aggro)">red -([[]]:100 OR aggro)</a> <small>(Any deck that has red in its filename but is not 100 cards or has aggro in its filename)</small></dd>
</dl>

View file

@ -51,16 +51,16 @@ In this list of examples below, each entry has an explanation and can be clicked
<dt><u>E</u>dition:</dt>
<dd>[set:lea](#set:lea) <small>(Cards that appear in Alpha, which has the set code LEA)</small></dd>
<dd>[e:lea or e:leb](#e:lea or e:leb) <small>(Cards that appear in Alpha or Beta)</small></dd>
<dd>[e:lea OR e:leb](#e:lea OR e:leb) <small>(Cards that appear in Alpha or Beta)</small></dd>
<dt>Negate:</dt>
<dd>[c:wu -c:m](#c:wu -c:m) <small>(Any card that is white or blue, but not multicolored)</small></dd>
<dt>Branching:</dt>
<dd>[t:sliver or o:changeling](#t:sliver or o:changeling) <small>(Any card that is either a sliver or has changeling)</small></dd>
<dd>[t:sliver OR o:changeling](#t:sliver OR o:changeling) <small>(Any card that is either a sliver or has changeling)</small></dd>
<dt>Grouping:</dt>
<dd><a href="#t:angel -(angel or c:w)">t:angel -(angel or c:w)</a> <small>(Any angel that doesn't have angel in its name and isn't white)</small></dd>
<dd><a href="#t:angel -(angel OR c:w)">t:angel -(angel OR c:w)</a> <small>(Any angel that doesn't have angel in its name and isn't white)</small></dd>
<dt>Regular Expression:</dt>
<dd>[/^fell/](#/^fell/) <small>(Any card name that begins with "fell")</small></dd>

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#include "remote_connection_controller.h"
#include "../../settings/cache_settings.h"
#include "../interface/widgets/dialogs/dlg_connect.h"
#include "../interface/widgets/dialogs/dlg_forgot_password_challenge.h"
#include "../interface/widgets/dialogs/dlg_forgot_password_request.h"
#include "../interface/widgets/dialogs/dlg_forgot_password_reset.h"
#include "../interface/widgets/dialogs/dlg_register.h"
#include "../interface/widgets/utility/get_text_with_max.h"
#include <QDateTime>
#include <QLineEdit>
#include <QMessageBox>
#include <QThread>
#include <libcockatrice/network/client/remote/remote_client.h>
#include <libcockatrice/protocol/pb/response.pb.h>
ConnectionController::ConnectionController(QWidget *dialogParent, QObject *parent)
: QObject(parent), dialogParent(dialogParent)
{
remoteClient = new RemoteClient(nullptr, &SettingsCache::instance());
clientThread = new QThread(this);
remoteClient->moveToThread(clientThread);
clientThread->start();
wireClientSignals();
}
ConnectionController::~ConnectionController()
{
remoteClient->deleteLater();
clientThread->wait();
}
void ConnectionController::wireClientSignals()
{
connect(remoteClient, &RemoteClient::connectionClosedEventReceived, this,
&ConnectionController::onConnectionClosedEvent);
connect(remoteClient, &RemoteClient::serverShutdownEventReceived, this,
&ConnectionController::onServerShutdownEvent);
connect(remoteClient, &RemoteClient::statusChanged, this, &ConnectionController::onStatusChanged);
connect(remoteClient, &RemoteClient::userInfoChanged, this, &ConnectionController::onUserInfoReceived,
Qt::BlockingQueuedConnection);
connect(remoteClient, &RemoteClient::loginError, this,
[this](Response::ResponseCode r, QString rs, quint32 et, QList<QString> mf) {
onLoginError(static_cast<int>(r), rs, et, mf);
});
connect(remoteClient, &RemoteClient::registerError, this,
[this](Response::ResponseCode r, QString rs, quint32 et) { onRegisterError(static_cast<int>(r), rs, et); });
connect(remoteClient, &RemoteClient::activateError, this, &ConnectionController::onActivateError);
connect(remoteClient, &RemoteClient::socketError, this, &ConnectionController::onSocketError);
connect(remoteClient, &RemoteClient::serverTimeout, this, &ConnectionController::onServerTimeout);
connect(remoteClient, &RemoteClient::protocolVersionMismatch, this,
&ConnectionController::onProtocolVersionMismatch);
connect(remoteClient, &RemoteClient::registerAccepted, this, &ConnectionController::onRegisterAccepted);
connect(remoteClient, &RemoteClient::registerAcceptedNeedsActivate, this,
&ConnectionController::onRegisterAcceptedNeedsActivate);
connect(remoteClient, &RemoteClient::activateAccepted, this, &ConnectionController::onActivateAccepted);
connect(remoteClient, &RemoteClient::notifyUserAboutUpdate, this, &ConnectionController::onNotifyUserAboutUpdate);
connect(remoteClient, &RemoteClient::sigForgotPasswordSuccess, this,
&ConnectionController::onForgotPasswordSuccess);
connect(remoteClient, &RemoteClient::sigForgotPasswordError, this, &ConnectionController::onForgotPasswordError);
connect(remoteClient, &RemoteClient::sigPromptForForgotPasswordReset, this,
&ConnectionController::onPromptForgotPasswordReset);
connect(remoteClient, &RemoteClient::sigPromptForForgotPasswordChallenge, this,
&ConnectionController::onPromptForgotPasswordChallenge);
}
void ConnectionController::connectToServer()
{
dlgConnect = new DlgConnect(dialogParent);
connect(dlgConnect, &DlgConnect::sigStartForgotPasswordRequest, this, &ConnectionController::forgotPasswordRequest);
if (dlgConnect->exec()) {
remoteClient->connectToServer(dlgConnect->getHost(), static_cast<unsigned int>(dlgConnect->getPort()),
dlgConnect->getPlayerName(), dlgConnect->getPassword());
}
}
void ConnectionController::connectToServerDirect(const QString &host,
unsigned int port,
const QString &playerName,
const QString &password)
{
remoteClient->connectToServer(host, port, playerName, password);
}
void ConnectionController::disconnectFromServer()
{
remoteClient->disconnectFromServer();
}
void ConnectionController::registerToServer()
{
DlgRegister dlg(dialogParent);
if (dlg.exec()) {
remoteClient->registerToServer(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()), dlg.getPlayerName(),
dlg.getPassword(), dlg.getEmail(), dlg.getCountry(), dlg.getRealName());
}
}
void ConnectionController::forgotPasswordRequest()
{
DlgForgotPasswordRequest dlg(dialogParent);
if (dlg.exec()) {
remoteClient->requestForgotPasswordToServer(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
dlg.getPlayerName());
}
}
void ConnectionController::onConnectionClosedEvent(const Event_ConnectionClosed &event)
{
remoteClient->disconnectFromServer();
QString reasonStr;
switch (event.reason()) {
case Event_ConnectionClosed::USER_LIMIT_REACHED: {
reasonStr = tr("The server has reached its maximum user capacity, please check back later.");
break;
}
case Event_ConnectionClosed::TOO_MANY_CONNECTIONS: {
reasonStr = tr("There are too many concurrent connections from your address.");
break;
}
case Event_ConnectionClosed::BANNED: {
reasonStr = tr("Banned by moderator");
if (event.has_end_time()) {
reasonStr.append(
"\n" + tr("Expected end time: %1").arg(QDateTime::fromSecsSinceEpoch(event.end_time()).toString()));
} else {
reasonStr.append("\n" + tr("This ban lasts indefinitely."));
}
if (event.has_reason_str()) {
reasonStr.append("\n\n" + QString::fromStdString(event.reason_str()));
}
break;
}
case Event_ConnectionClosed::SERVER_SHUTDOWN: {
reasonStr = tr("Scheduled server shutdown.");
break;
}
case Event_ConnectionClosed::USERNAMEINVALID: {
reasonStr = tr("Invalid username.");
break;
}
case Event_ConnectionClosed::LOGGEDINELSEWERE: {
reasonStr = tr("You have been logged out due to logging in at another location.");
break;
}
default:
reasonStr = QString::fromStdString(event.reason_str());
}
QMessageBox::critical(dialogParent, tr("Connection closed"),
tr("The server has terminated your connection.\nReason: %1").arg(reasonStr));
}
void ConnectionController::onServerShutdownEvent(const Event_ServerShutdown &event)
{
serverShutdownMessageBox.setInformativeText(tr("The server is going to be restarted in %n minute(s).\nAll running "
"games will be lost.\nReason for shutdown: %1",
"", event.minutes())
.arg(QString::fromStdString(event.reason())));
serverShutdownMessageBox.setIconPixmap(QPixmap("theme:cockatrice").scaled(64, 64));
serverShutdownMessageBox.setText(tr("Scheduled server shutdown"));
serverShutdownMessageBox.setWindowModality(Qt::ApplicationModal);
serverShutdownMessageBox.setVisible(true);
}
void ConnectionController::onStatusChanged(ClientStatus status)
{
// Update the window title first, then let MainWindow handle its own UI
// state via the forwarded signal
updateWindowTitle();
emit statusChanged(status);
// TabSupervisor::stop() needs calling on disconnect; start() is driven by
// onUserInfoReceived → tabSupervisorStartRequested.
if (status == StatusDisconnected) {
emit tabSupervisorStopRequested();
}
}
void ConnectionController::onUserInfoReceived(const ServerInfo_User &info)
{
emit tabSupervisorStartRequested(info);
}
void ConnectionController::onLoginError(int r,
QString reasonStr,
quint32 endTime,
const QList<QString> &missingFeatures)
{
switch (static_cast<Response::ResponseCode>(r)) {
case Response::RespClientUpdateRequired: {
QString formatted = "Missing Features: ";
for (int i = 0; i < missingFeatures.size(); ++i) {
formatted.append(QString("\n %1").arg(QChar(0x2022)) + " " + missingFeatures.value(i));
}
QMessageBox msgBox(dialogParent);
msgBox.setIcon(QMessageBox::Critical);
msgBox.setWindowTitle(tr("Failed Login"));
msgBox.setText(tr("Your client seems to be missing features this server requires for connection.") +
"\n\n" + tr("To update your client, go to 'Help -> Check for Client Updates'."));
msgBox.setDetailedText(formatted);
msgBox.exec();
break;
}
case Response::RespWrongPassword: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("Incorrect username or password. "
"Please check your authentication information and try again."));
break;
}
case Response::RespWouldOverwriteOldSession: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("There is already an active session using this user name.\n"
"Please close that session first and re-login."));
break;
}
case Response::RespUserIsBanned: {
QString bannedStr =
endTime ? tr("You are banned until %1.").arg(QDateTime::fromSecsSinceEpoch(endTime).toString())
: tr("You are banned indefinitely.");
if (!reasonStr.isEmpty()) {
bannedStr.append("\n\n" + reasonStr);
}
QMessageBox::critical(dialogParent, tr("Error"), bannedStr);
break;
}
case Response::RespUsernameInvalid: {
QMessageBox::critical(dialogParent, tr("Error"), extractInvalidUsernameMessage(reasonStr));
break;
}
case Response::RespRegistrationRequired: {
if (QMessageBox::question(dialogParent, tr("Error"),
tr("This server requires user registration. Do you want to register now?"),
QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) {
registerToServer();
}
return; // don't re-prompt connect
}
case Response::RespClientIdRequired: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("This server requires client IDs. Your client is either failing to generate an "
"ID or you are running a modified client.\n"
"Please close and reopen your client to try again."));
break;
}
case Response::RespContextError: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("An internal error has occurred, please close and reopen Cockatrice before "
"trying again.\nIf the error persists, ensure you are running the latest "
"version of the software and if needed contact the software developers."));
break;
}
case Response::RespAccountNotActivated: {
bool ok = false;
QString token =
getTextWithMax(dialogParent, tr("Account activation"),
tr("Your account has not been activated yet.\n"
"You need to provide the activation token received in the activation email."),
QLineEdit::Normal, QString(), &ok);
if (ok && !token.isEmpty()) {
remoteClient->activateToServer(token);
return;
}
remoteClient->disconnectFromServer();
return;
}
case Response::RespServerFull: {
QMessageBox::critical(dialogParent, tr("Server Full"),
tr("The server has reached its maximum user capacity, please check back later."));
break;
}
default: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("Unknown login error: %1").arg(r) +
tr("\nThis usually means that your client version is out of date, and the server "
"sent a reply your client doesn't understand."));
break;
}
}
// Re-open the connect dialog after any handled error
connectToServer();
}
void ConnectionController::onRegisterError(int r, QString reasonStr, quint32 endTime)
{
switch (static_cast<Response::ResponseCode>(r)) {
case Response::RespRegistrationDisabled: {
QMessageBox::critical(dialogParent, tr("Registration denied"),
tr("Registration is currently disabled on this server"));
break;
}
case Response::RespUserAlreadyExists: {
QMessageBox::critical(dialogParent, tr("Registration denied"),
tr("There is already an existing account with the same user name."));
break;
}
case Response::RespEmailRequiredToRegister: {
QMessageBox::critical(dialogParent, tr("Registration denied"),
tr("It's mandatory to specify a valid email address when registering."));
break;
}
case Response::RespEmailBlackListed: {
if (reasonStr.isEmpty()) {
reasonStr =
"The email address provider used during registration has been blocked from use on this server.";
}
QMessageBox::critical(dialogParent, tr("Registration denied"), reasonStr);
break;
}
case Response::RespTooManyRequests: {
QMessageBox::critical(dialogParent, tr("Registration denied"),
tr("It appears you are attempting to register a new account on this server yet you "
"already have an account registered with the email provided. This server "
"restricts the number of accounts a user can register per address. Please "
"contact the server operator for further assistance or to obtain your "
"credential information."));
break;
}
case Response::RespPasswordTooShort: {
QMessageBox::critical(dialogParent, tr("Registration denied"), tr("Password too short."));
break;
}
case Response::RespUserIsBanned: {
QString bannedStr =
endTime ? tr("You are banned until %1.").arg(QDateTime::fromSecsSinceEpoch(endTime).toString())
: tr("You are banned indefinitely.");
if (!reasonStr.isEmpty()) {
bannedStr.append("\n\n" + reasonStr);
}
QMessageBox::critical(dialogParent, tr("Error"), bannedStr);
break;
}
case Response::RespUsernameInvalid: {
QMessageBox::critical(dialogParent, tr("Error"), extractInvalidUsernameMessage(reasonStr));
break;
}
case Response::RespRegistrationFailed: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("Registration failed for a technical problem on the server."));
break;
}
case Response::RespNotConnected: {
QMessageBox::critical(dialogParent, tr("Error"), tr("The connection to the server has been lost."));
break;
}
default: {
QMessageBox::critical(dialogParent, tr("Error"),
tr("Unknown registration error: %1").arg(r) +
tr("\nThis usually means that your client version is out of date, and the server "
"sent a reply your client doesn't understand."));
break;
}
}
registerToServer();
}
void ConnectionController::onActivateError()
{
QMessageBox::critical(dialogParent, tr("Error"), tr("Account activation failed"));
remoteClient->disconnectFromServer();
connectToServer();
}
void ConnectionController::onSocketError(const QString &errorStr)
{
QMessageBox::critical(dialogParent, tr("Error"), tr("Socket error: %1").arg(errorStr));
connectToServer();
}
void ConnectionController::onServerTimeout()
{
QMessageBox::critical(dialogParent, tr("Error"), tr("Server timeout"));
connectToServer();
}
void ConnectionController::onProtocolVersionMismatch(int localVersion, int remoteVersion)
{
if (localVersion > remoteVersion) {
QMessageBox::critical(dialogParent, tr("Error"),
tr("You are trying to connect to an obsolete server. Please downgrade your Cockatrice "
"version or connect to a suitable server.\n"
"Local version is %1, remote version is %2.")
.arg(localVersion)
.arg(remoteVersion));
} else {
QMessageBox::critical(dialogParent, tr("Error"),
tr("Your Cockatrice client is obsolete. Please update your Cockatrice version.\n"
"Local version is %1, remote version is %2.")
.arg(localVersion)
.arg(remoteVersion));
}
}
void ConnectionController::onRegisterAccepted()
{
QMessageBox::information(dialogParent, tr("Success"), tr("Registration accepted.\nWill now login."));
}
void ConnectionController::onRegisterAcceptedNeedsActivate()
{
// Server will send activation email; nothing to display here.
}
void ConnectionController::onActivateAccepted()
{
QMessageBox::information(dialogParent, tr("Success"), tr("Account activation accepted.\nWill now login."));
}
void ConnectionController::onNotifyUserAboutUpdate()
{
QMessageBox::information(
dialogParent, tr("Information"),
tr("This server supports additional features that your client doesn't have.\n"
"This is most likely not a problem, but this message might mean there is a new version of "
"Cockatrice available or this server is running a custom or pre-release version.\n\n"
"To update your client, go to Help -> Check for Updates."));
}
void ConnectionController::onForgotPasswordSuccess()
{
QMessageBox::information(
dialogParent, tr("Reset Password"),
tr("Your password has been reset successfully, you can now log in using the new credentials."));
SettingsCache::instance().servers().setFPHostName("");
SettingsCache::instance().servers().setFPPort("");
SettingsCache::instance().servers().setFPPlayerName("");
}
void ConnectionController::onForgotPasswordError()
{
QMessageBox::warning(
dialogParent, tr("Reset Password"),
tr("Failed to reset user account password, please contact the server operator to reset your password."));
SettingsCache::instance().servers().setFPHostName("");
SettingsCache::instance().servers().setFPPort("");
SettingsCache::instance().servers().setFPPlayerName("");
}
void ConnectionController::onPromptForgotPasswordReset()
{
QMessageBox::information(dialogParent, tr("Reset Password"),
tr("Activation request received, please check your email for an activation token."));
DlgForgotPasswordReset dlg(dialogParent);
if (dlg.exec()) {
remoteClient->submitForgotPasswordResetToServer(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
dlg.getPlayerName(), dlg.getToken(), dlg.getPassword());
}
}
void ConnectionController::onPromptForgotPasswordChallenge()
{
DlgForgotPasswordChallenge dlg(dialogParent);
if (dlg.exec()) {
remoteClient->submitForgotPasswordChallengeToServer(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
dlg.getPlayerName(), dlg.getEmail());
}
}
void ConnectionController::updateWindowTitle()
{
const QString appName = QStringLiteral("Cockatrice");
QString title;
switch (remoteClient->getStatus()) {
case StatusConnecting: {
title = appName + " - " + tr("Connecting to %1...").arg(remoteClient->peerName());
break;
}
case StatusRegistering: {
title = appName + " - " +
tr("Registering to %1 as %2...").arg(remoteClient->peerName()).arg(remoteClient->getUserName());
break;
}
case StatusDisconnected: {
title = appName + " - " + tr("Disconnected");
break;
}
case StatusLoggingIn: {
title = appName + " - " + tr("Connected, logging in at %1").arg(remoteClient->peerName());
break;
}
case StatusLoggedIn: {
title = remoteClient->getUserName() + "@" + remoteClient->peerName();
break;
}
case StatusRequestingForgotPassword:
case StatusSubmitForgotPasswordChallenge:
case StatusSubmitForgotPasswordReset:
title = appName + " - " +
tr("Requesting forgotten password to %1 as %2...")
.arg(remoteClient->peerName())
.arg(remoteClient->getUserName());
break;
default:
title = appName;
}
emit windowTitleChanged(title);
}
// static
QString ConnectionController::extractInvalidUsernameMessage(QString &in)
{
QString out = tr("Invalid username.") + "<br/>";
QStringList rules = in.split(QChar('|'));
if (rules.size() == 7 || rules.size() == 9) {
out += tr("Your username must respect these rules:") + "<ul>";
out += "<li>" + tr("is %1 - %2 characters long").arg(rules.at(0)).arg(rules.at(1)) + "</li>";
out += "<li>" + tr("can %1 contain lowercase characters").arg((rules.at(2).toInt() > 0) ? "" : tr("NOT")) +
"</li>";
out += "<li>" + tr("can %1 contain uppercase characters").arg((rules.at(3).toInt() > 0) ? "" : tr("NOT")) +
"</li>";
out +=
"<li>" + tr("can %1 contain numeric characters").arg((rules.at(4).toInt() > 0) ? "" : tr("NOT")) + "</li>";
if (rules.at(6).size() > 0) {
out += "<li>" + tr("can contain the following punctuation: %1").arg(rules.at(6).toHtmlEscaped()) + "</li>";
}
out += "<li>" +
tr("first character can %1 be a punctuation mark").arg((rules.at(5).toInt() > 0) ? "" : tr("NOT")) +
"</li>";
if (rules.size() == 9) {
if (rules.at(7).size() > 0) {
QString words = rules.at(7).toHtmlEscaped();
if (words.startsWith("\n")) {
out += tr("no unacceptable language as specified by these server rules:",
"note that the following lines will not be translated");
for (QString &line : words.split("\n", Qt::SkipEmptyParts)) {
out += "<li>" + line + "</li>";
}
} else {
out += "<li>" + tr("can not contain any of the following words: %1").arg(words) + "</li>";
}
}
if (rules.at(8).size() > 0) {
out += "<li>" +
tr("can not match any of the following expressions: %1").arg(rules.at(8).toHtmlEscaped()) +
"</li>";
}
}
out += "</ul>";
} else {
out += tr("You may only use A-Z, a-z, 0-9, _, ., and - in your username.");
}
return out;
}

View file

@ -0,0 +1,98 @@
#ifndef COCKATRICE_REMOTE_CONNECTION_CONTROLLER_H
#define COCKATRICE_REMOTE_CONNECTION_CONTROLLER_H
#include "abstract_client.h"
#include <QMessageBox>
#include <QObject>
#include <QString>
#include <QThread>
#include <libcockatrice/protocol/pb/event_connection_closed.pb.h>
#include <libcockatrice/protocol/pb/event_server_shutdown.pb.h>
class RemoteClient;
class ServerInfo_User;
class DlgConnect;
/**
* Owns the RemoteClient and its worker thread.
* Encapsulates all connection, authentication, and registration logic so that
* MainWindow only needs to react to high-level signals.
*/
class ConnectionController : public QObject
{
Q_OBJECT
public:
explicit ConnectionController(QWidget *dialogParent, QObject *parent = nullptr);
~ConnectionController() override;
RemoteClient *client() const
{
return remoteClient;
}
void registerToServer();
void forgotPasswordRequest();
void connectToServer();
void
connectToServerDirect(const QString &host, unsigned int port, const QString &playerName, const QString &password);
void disconnectFromServer();
void refreshWindowTitle()
{
updateWindowTitle();
}
signals:
void windowTitleChanged(const QString &title);
void tabSupervisorStartRequested(const ServerInfo_User &info);
void tabSupervisorStopRequested();
// Passes the raw ClientStatus through so MainWindow can drive its own
// action enable/disable logic
void statusChanged(ClientStatus status);
private slots:
// Slots wired directly to RemoteClient signals
void onStatusChanged(ClientStatus status);
void onUserInfoReceived(const ServerInfo_User &info);
void onLoginError(int r, QString reasonStr, quint32 endTime, const QList<QString> &missingFeatures);
void onRegisterAccepted();
void onRegisterAcceptedNeedsActivate();
void onRegisterError(int r, QString reasonStr, quint32 endTime);
void onActivateAccepted();
void onActivateError();
void onProtocolVersionMismatch(int localVersion, int remoteVersion);
void onNotifyUserAboutUpdate();
void onConnectionClosedEvent(const Event_ConnectionClosed &event);
void onServerShutdownEvent(const Event_ServerShutdown &event);
void onSocketError(const QString &errorStr);
void onServerTimeout();
// Forgot-password flow
void onForgotPasswordSuccess();
void onForgotPasswordError();
void onPromptForgotPasswordReset();
void onPromptForgotPasswordChallenge();
private:
void wireClientSignals();
void updateWindowTitle();
/** Parse the server's pipe-delimited username-rule string into HTML. */
static QString extractInvalidUsernameMessage(QString &in);
RemoteClient *remoteClient{nullptr};
QThread *clientThread{nullptr};
QWidget *dialogParent{nullptr}; // used as parent for QMessageBox / dialog calls
// Persistent so it can be updated in-place by onServerShutdownEvent
QMessageBox serverShutdownMessageBox;
// Kept as a member so the forgot-password signal can be wired to it
DlgConnect *dlgConnect{nullptr};
};
#endif // COCKATRICE_REMOTE_CONNECTION_CONTROLLER_H

View file

@ -6,12 +6,12 @@
#include <QNetworkRequest>
#include <QRegularExpression>
#include <QUrlQuery>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
#include <version_string.h>
DeckStatsInterface::DeckStatsInterface(CardDatabase &_cardDatabase, QObject *parent)
: QObject(parent), cardDatabase(_cardDatabase)
DeckStatsInterface::DeckStatsInterface(QObject *parent) : QObject(parent)
{
manager = new QNetworkAccessManager(this);
connect(manager, &QNetworkAccessManager::finished, this, &DeckStatsInterface::queryFinished);
@ -70,8 +70,8 @@ void DeckStatsInterface::analyzeDeck(const DeckList &deck)
void DeckStatsInterface::copyDeckWithoutTokens(const DeckList &source, DeckList &destination)
{
auto copyIfNotAToken = [this, &destination](const auto node, const auto card) {
CardInfoPtr dbCard = cardDatabase.query()->getCardInfo(card->getName());
auto copyIfNotAToken = [&destination](const auto node, const auto card) {
CardInfoPtr dbCard = CardDatabaseManager::query()->getCardInfo(card->getName());
if (dbCard && !dbCard->getIsToken()) {
DecklistCardNode *addedCard = destination.addCard(card->getName(), node->getName(), -1);
addedCard->setNumber(card->getNumber());

View file

@ -1,13 +1,12 @@
/**
* @file deck_stats_interface.h
* @ingroup ApiInterfaces
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef DECKSTATS_INTERFACE_H
#define DECKSTATS_INTERFACE_H
#include <libcockatrice/card/database/card_database.h>
#include <libcockatrice/deck_list/deck_list.h>
class QByteArray;
@ -21,8 +20,6 @@ class DeckStatsInterface : public QObject
private:
QNetworkAccessManager *manager;
CardDatabase &cardDatabase;
/**
* Deckstats doesn't recognize token cards, and instead tries to find the
* closest non-token card instead. So we construct a new deck which has no
@ -35,7 +32,7 @@ private slots:
void getAnalyzeRequestData(const DeckList &deck, QByteArray &data);
public:
explicit DeckStatsInterface(CardDatabase &_cardDatabase, QObject *parent = nullptr);
explicit DeckStatsInterface(QObject *parent = nullptr);
void analyzeDeck(const DeckList &deck);
};

View file

@ -6,12 +6,12 @@
#include <QNetworkRequest>
#include <QRegularExpression>
#include <QUrlQuery>
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
#include <version_string.h>
TappedOutInterface::TappedOutInterface(CardDatabase &_cardDatabase, QObject *parent)
: QObject(parent), cardDatabase(_cardDatabase)
TappedOutInterface::TappedOutInterface(QObject *parent) : QObject(parent)
{
manager = new QNetworkAccessManager(this);
connect(manager, &QNetworkAccessManager::finished, this, &TappedOutInterface::queryFinished);
@ -89,22 +89,26 @@ void TappedOutInterface::analyzeDeck(const DeckList &deck)
QNetworkRequest request(QUrl("https://tappedout.net/mtg-decks/paste/"));
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
request.setHeader(QNetworkRequest::UserAgentHeader, QString("Cockatrice %1").arg(VERSION_STRING));
// we interpret the redirect and open it in the browser instead, do not follow redirects
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute, QNetworkRequest::ManualRedirectPolicy);
manager->post(request, data);
}
void TappedOutInterface::copyDeckSplitMainAndSide(const DeckList &source, DeckList &mainboard, DeckList &sideboard)
{
auto copyMainOrSide = [this, &mainboard, &sideboard](const auto node, const auto card) {
CardInfoPtr dbCard = cardDatabase.query()->getCardInfo(card->getName());
if (!dbCard || dbCard->getIsToken())
auto copyMainOrSide = [&mainboard, &sideboard](const auto node, const auto card) {
CardInfoPtr dbCard = CardDatabaseManager::query()->getCardInfo(card->getName());
if (!dbCard || dbCard->getIsToken()) {
return;
}
DecklistCardNode *addedCard;
if (node->getName() == DECK_ZONE_SIDE)
if (node->getName() == DECK_ZONE_SIDE) {
addedCard = sideboard.addCard(card->getName(), node->getName(), -1);
else
} else {
addedCard = mainboard.addCard(card->getName(), node->getName(), -1);
}
addedCard->setNumber(card->getNumber());
};

View file

@ -1,14 +1,14 @@
/**
* @file tapped_out_interface.h
* @ingroup ApiInterfaces
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef TAPPEDOUT_INTERFACE_H
#define TAPPEDOUT_INTERFACE_H
#include <libcockatrice/card/database/card_database.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <QLoggingCategory>
#include <QObject>
inline Q_LOGGING_CATEGORY(TappedOutInterfaceLog, "tapped_out_interface");
@ -29,14 +29,13 @@ class TappedOutInterface : public QObject
private:
QNetworkAccessManager *manager;
CardDatabase &cardDatabase;
void copyDeckSplitMainAndSide(const DeckList &source, DeckList &mainboard, DeckList &sideboard);
private slots:
void queryFinished(QNetworkReply *reply);
void getAnalyzeRequestData(const DeckList &deck, QByteArray &data);
public:
explicit TappedOutInterface(CardDatabase &_cardDatabase, QObject *parent = nullptr);
explicit TappedOutInterface(QObject *parent = nullptr);
void analyzeDeck(const DeckList &deck);
};

View file

@ -1,8 +1,8 @@
/**
* @file deck_link_to_api_transformer.h
* @ingroup ApiInterfaces
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef DECK_LINK_TO_API_TRANSFORMER_H
#define DECK_LINK_TO_API_TRANSFORMER_H

View file

@ -1,17 +1,18 @@
/**
* @file interface_json_deck_parser.h
* @ingroup ApiInterfaces
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef INTERFACE_JSON_DECK_PARSER_H
#define INTERFACE_JSON_DECK_PARSER_H
#include "../../../interface/deck_loader/card_node_function.h"
#include "../../../interface/deck_loader/deck_loader.h"
#include <QJsonArray>
#include <QJsonObject>
#include <libcockatrice/card/import/card_name_normalizer.h>
#include <libcockatrice/deck_list/deck_list.h>
class IJsonDeckParser
{
@ -49,7 +50,7 @@ public:
outStream << quantity << ' ' << cardName << " (" << setName << ") " << collectorNumber << '\n';
}
deckList.loadFromStream_Plain(outStream, false);
deckList.loadFromStream_Plain(outStream, false, CardNameNormalizer());
deckList.forEachCard(CardNodeFunction::ResolveProviderId());
return deckList;
@ -96,7 +97,7 @@ public:
outStream << quantity << ' ' << cardName << " (" << setName << ") " << collectorNumber << '\n';
}
deckList.loadFromStream_Plain(outStream, false);
deckList.loadFromStream_Plain(outStream, false, CardNameNormalizer());
deckList.forEachCard(CardNodeFunction::ResolveProviderId());
QJsonObject commandersObj = obj.value("commanders").toObject();

View file

@ -1,8 +1,8 @@
/**
* @file spoiler_background_updater.h
* @ingroup Client
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_SPOILER_DOWNLOADER_H
#define COCKATRICE_SPOILER_DOWNLOADER_H

View file

@ -1,8 +1,8 @@
/**
* @file client_update_checker.h
* @ingroup ClientUpdate
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef CLIENT_UPDATE_CHECKER_H
#define CLIENT_UPDATE_CHECKER_H

View file

@ -129,8 +129,9 @@ void StableReleaseChannel::releaseListFinished()
return;
}
if (!lastRelease)
if (!lastRelease) {
lastRelease = new Release;
}
lastRelease->setName(resultMap["name"].toString());
lastRelease->setDescriptionUrl(resultMap["html_url"].toString());
@ -246,8 +247,9 @@ void BetaReleaseChannel::releaseListFinished()
return;
}
if (lastRelease == nullptr)
if (lastRelease == nullptr) {
lastRelease = new Release;
}
lastRelease->setCommitHash(resultMap["target_commitish"].toString());
lastRelease->setPublishDate(resultMap["published_at"].toDate());

View file

@ -1,8 +1,8 @@
/**
* @file release_channel.h
* @ingroup ClientUpdate
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef RELEASECHANNEL_H
#define RELEASECHANNEL_H

View file

@ -10,8 +10,9 @@ UpdateDownloader::UpdateDownloader(QObject *parent) : QObject(parent), response(
void UpdateDownloader::beginDownload(QUrl downloadUrl)
{
// Save the original URL because we need it for the filename
if (originalUrl.isEmpty())
if (originalUrl.isEmpty()) {
originalUrl = downloadUrl;
}
response = netMan->get(QNetworkRequest(downloadUrl));
connect(response, &QNetworkReply::finished, this, &UpdateDownloader::fileFinished);
@ -21,8 +22,9 @@ void UpdateDownloader::beginDownload(QUrl downloadUrl)
void UpdateDownloader::downloadError(QNetworkReply::NetworkError)
{
if (response == nullptr)
if (response == nullptr) {
return;
}
emit error(response->errorString().toUtf8());
}

View file

@ -1,8 +1,8 @@
/**
* @file update_downloader.h
* @ingroup ClientUpdate
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_UPDATEDOWNLOADER_H
#define COCKATRICE_UPDATEDOWNLOADER_H

View file

@ -1,5 +1,7 @@
#include "cache_settings.h"
#include "../../interface/card_picture_loader/card_picture_loader_cache_method.h"
#include "../../interface/card_picture_loader/card_picture_loader_local_schemes.h"
#include "../network/update/client/release_channel.h"
#include "card_counter_settings.h"
#include "version_string.h"
@ -24,10 +26,11 @@ SettingsCache &SettingsCache::instance()
QString SettingsCache::getDataPath()
{
if (isPortableBuild)
if (isPortableBuild) {
return qApp->applicationDirPath() + "/data";
else
} else {
return QStandardPaths::writableLocation(QStandardPaths::AppLocalDataLocation);
}
}
QString SettingsCache::getSettingsPath()
@ -37,10 +40,11 @@ QString SettingsCache::getSettingsPath()
QString SettingsCache::getCachePath() const
{
if (isPortableBuild)
if (isPortableBuild) {
return qApp->applicationDirPath() + "/cache";
else
} else {
return QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
}
}
QString SettingsCache::getNetworkCachePath() const
@ -50,14 +54,17 @@ QString SettingsCache::getNetworkCachePath() const
void SettingsCache::translateLegacySettings()
{
if (isPortableBuild)
if (isPortableBuild) {
return;
}
// Layouts
QFile layoutFile(getSettingsPath() + "layouts/deckLayout.ini");
if (layoutFile.exists())
if (layoutFile.copy(getSettingsPath() + "layouts.ini"))
if (layoutFile.exists()) {
if (layoutFile.copy(getSettingsPath() + "layouts.ini")) {
layoutFile.remove();
}
}
QStringList usedKeys;
QSettings legacySetting;
@ -116,10 +123,11 @@ void SettingsCache::translateLegacySettings()
gameFilters().setHideIgnoredUserGames(legacySetting.value("hide_ignored_user_games").toBool());
gameFilters().setMinPlayers(legacySetting.value("min_players").toInt());
if (legacySetting.value("max_players").toInt() > 1)
if (legacySetting.value("max_players").toInt() > 1) {
gameFilters().setMaxPlayers(legacySetting.value("max_players").toInt());
else
} else {
gameFilters().setMaxPlayers(99); // This prevents a bug where no games will show if max was not set before
}
QStringList allFilters = legacySetting.allKeys();
for (int i = 0; i < allFilters.size(); ++i) {
@ -135,8 +143,9 @@ void SettingsCache::translateLegacySettings()
QStringList allLegacyKeys = legacySetting.allKeys();
for (int i = 0; i < allLegacyKeys.size(); ++i) {
if (usedKeys.contains(allLegacyKeys.at(i)))
if (usedKeys.contains(allLegacyKeys.at(i))) {
continue;
}
settings->setValue(allLegacyKeys.at(i), legacySetting.value(allLegacyKeys.at(i)));
}
}
@ -147,8 +156,9 @@ QString SettingsCache::getSafeConfigPath(QString configEntry, QString defaultPat
// if the config settings is empty or refers to a not-existing folder,
// ensure that the defaut path exists and return it
if (tmp.isEmpty() || !QDir(tmp).exists()) {
if (!QDir().mkpath(defaultPath))
if (!QDir().mkpath(defaultPath)) {
qCInfo(SettingsCacheLog) << "[SettingsCache] Could not create folder:" << defaultPath;
}
tmp = defaultPath;
}
return tmp;
@ -159,8 +169,9 @@ QString SettingsCache::getSafeConfigFilePath(QString configEntry, QString defaul
QString tmp = settings->value(configEntry).toString();
// if the config settings is empty or refers to a not-existing file,
// return the default Path
if (!QFile::exists(tmp) || tmp.isEmpty())
if (!QFile::exists(tmp) || tmp.isEmpty()) {
tmp = std::move(defaultPath);
}
return tmp;
}
@ -168,8 +179,9 @@ SettingsCache::SettingsCache()
{
// first, figure out if we are running in portable mode
isPortableBuild = QFile::exists(qApp->applicationDirPath() + "/portable.dat");
if (isPortableBuild)
if (isPortableBuild) {
qCInfo(SettingsCacheLog) << "Portable mode enabled";
}
// define a dummy context that will be used where needed
QString dummy = QT_TRANSLATE_NOOP("i18n", "English");
@ -189,8 +201,9 @@ SettingsCache::SettingsCache()
cardCounterSettings = new CardCounterSettings(settingsPath, this);
if (!QFile(settingsPath + "global.ini").exists())
if (!QFile(settingsPath + "global.ini").exists()) {
translateLegacySettings();
}
// updates - don't reorder them or their index in the settings won't match
// append channels one by one, or msvc will add them in the wrong order.
@ -211,6 +224,7 @@ SettingsCache::SettingsCache()
startupCardUpdateCheckAlwaysUpdate = settings->value("personal/startupCardUpdateCheckAlwaysUpdate", false).toBool();
cardUpdateCheckInterval = settings->value("personal/cardUpdateCheckInterval", 7).toInt();
lastCardUpdateCheck = settings->value("personal/lastCardUpdateCheck", QDateTime::currentDateTime().date()).toDate();
alwaysEnableNewSets = settings->value("personal/alwaysEnableNewSets", false).toBool();
notifyAboutUpdates = settings->value("personal/updatenotification", true).toBool();
notifyAboutNewVersion = settings->value("personal/newversionnotification", true).toBool();
@ -256,14 +270,26 @@ SettingsCache::SettingsCache()
settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
settings->setValue("personal/picturedownloadhq", false);
settings->setValue("revert/pixmapCacheSize", true);
} else
} else {
pixmapCacheSize = settings->value("personal/pixmapCacheSize", PIXMAPCACHE_SIZE_DEFAULT).toInt();
}
// sanity check
if (pixmapCacheSize < PIXMAPCACHE_SIZE_MIN || pixmapCacheSize > PIXMAPCACHE_SIZE_MAX)
if (pixmapCacheSize < PIXMAPCACHE_SIZE_MIN || pixmapCacheSize > PIXMAPCACHE_SIZE_MAX) {
pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;
}
networkCacheSize = settings->value("personal/networkCacheSize", NETWORK_CACHE_SIZE_DEFAULT).toInt();
redirectCacheTtl = settings->value("personal/redirectCacheTtl", NETWORK_REDIRECT_CACHE_TTL_DEFAULT).toInt();
cardPictureLoaderCacheMethod =
settings
->value("personal/cardPictureLoaderCacheMethod",
static_cast<int>(CardPictureLoaderCacheMethod::CacheMethod::NETWORK_CACHE))
.toInt();
localCardImageStorageNamingScheme =
settings
->value("personal/localCardImageStorageNamingScheme",
static_cast<int>(CardPictureLoaderLocalSchemes::NamingScheme::Set_Folder_Name_Set_Collector))
.toInt();
picDownload = settings->value("personal/picturedownload", true).toBool();
showStatusBar = settings->value("personal/showStatusBar", false).toBool();
@ -283,6 +309,10 @@ SettingsCache::SettingsCache()
cardViewExpandedRowsMax = settings->value("interface/cardViewExpandedRowsMax", 20).toInt();
closeEmptyCardView = settings->value("interface/closeEmptyCardView", true).toBool();
focusCardViewSearchBar = settings->value("interface/focusCardViewSearchBar", true).toBool();
keepGameChatFocus = settings->value("interface/keepGameChatFocus", false).toBool();
showDragSelectionCount = settings->value("interface/showlassoselectioncount", true).toBool();
showTotalSelectionCount = settings->value("interface/showpersistentselectioncount", true).toBool();
showShortcuts = settings->value("menu/showshortcuts", true).toBool();
showGameSelectorFilterToolbar = settings->value("menu/showgameselectorfiltertoolbar", true).toBool();
@ -359,6 +389,7 @@ SettingsCache::SettingsCache()
ignoreUnregisteredUsers = settings->value("chat/ignore_unregistered", false).toBool();
ignoreUnregisteredUserMessages = settings->value("chat/ignore_unregistered_messages", false).toBool();
ignoreNonBuddyUserMessages = settings->value("chat/ignore_nonbuddy_messages", false).toBool();
scaleCards = settings->value("cards/scaleCards", true).toBool();
verticalCardOverlapPercent = settings->value("cards/verticalCardOverlapPercent", 33).toInt();
@ -385,6 +416,13 @@ SettingsCache::SettingsCache()
defaultStartingLifeTotal = settings->value("game/defaultstartinglifetotal", 20).toInt();
shareDecklistsOnLoad = settings->value("game/sharedecklistsonload", false).toBool();
rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
// Local game settings use "localgameoptions/" prefix to keep them separate
// from server game settings which use "game/" prefix
localGameRememberSettings = settings->value("localgameoptions/remembersettings", false).toBool();
localGameMaxPlayers = settings->value("localgameoptions/maxplayers", 1).toInt();
localGameStartingLifeTotal = settings->value("localgameoptions/startinglifetotal", 20).toInt();
clientID = settings->value("personal/clientid", CLIENT_INFO_NOT_SET).toString();
clientVersion = settings->value("personal/clientversion", CLIENT_INFO_NOT_SET).toString();
}
@ -420,6 +458,13 @@ void SettingsCache::setFocusCardViewSearchBar(QT_STATE_CHANGED_T value)
settings->setValue("interface/focusCardViewSearchBar", focusCardViewSearchBar);
}
void SettingsCache::setKeepGameChatFocus(QT_STATE_CHANGED_T value)
{
keepGameChatFocus = value;
settings->setValue("interface/keepGameChatFocus", keepGameChatFocus);
emit keepGameChatFocusChanged(keepGameChatFocus);
}
void SettingsCache::setKnownMissingFeatures(const QString &_knownMissingFeatures)
{
knownMissingFeatures = _knownMissingFeatures;
@ -759,8 +804,9 @@ void SettingsCache::setPrintingSelectorCardSize(int _printingSelectorCardSize)
void SettingsCache::setIncludeRebalancedCards(bool _includeRebalancedCards)
{
if (includeRebalancedCards == _includeRebalancedCards)
if (includeRebalancedCards == _includeRebalancedCards) {
return;
}
includeRebalancedCards = _includeRebalancedCards;
settings->setValue("cards/includerebalancedcards", includeRebalancedCards);
@ -1080,6 +1126,12 @@ void SettingsCache::setIgnoreUnregisteredUserMessages(QT_STATE_CHANGED_T _ignore
settings->setValue("chat/ignore_unregistered_messages", ignoreUnregisteredUserMessages);
}
void SettingsCache::setIgnoreNonBuddyUserMessages(QT_STATE_CHANGED_T _ignoreNonBuddyUserMessages)
{
ignoreNonBuddyUserMessages = static_cast<bool>(_ignoreNonBuddyUserMessages);
settings->setValue("chat/ignore_nonbuddy_messages", ignoreNonBuddyUserMessages);
}
void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
{
pixmapCacheSize = _pixmapCacheSize;
@ -1087,6 +1139,13 @@ void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
emit pixmapCacheSizeChanged(pixmapCacheSize);
}
void SettingsCache::setCardImageCacheMethod(const CardPictureLoaderCacheMethod::CacheMethod _cardImageCachingMethod)
{
cardPictureLoaderCacheMethod = static_cast<int>(_cardImageCachingMethod);
settings->setValue("personal/cardPictureLoaderCacheMethod", cardPictureLoaderCacheMethod);
emit cardPictureLoaderCacheMethodChanged(cardPictureLoaderCacheMethod);
}
void SettingsCache::setNetworkCacheSizeInMB(const int _networkCacheSize)
{
networkCacheSize = _networkCacheSize;
@ -1101,6 +1160,14 @@ void SettingsCache::setNetworkRedirectCacheTtl(const int _redirectCacheTtl)
emit redirectCacheTtlChanged(redirectCacheTtl);
}
void SettingsCache::setLocalCardImageStorageNamingScheme(
const CardPictureLoaderLocalSchemes::NamingScheme _localCardImageStorageNamingScheme)
{
localCardImageStorageNamingScheme = static_cast<int>(_localCardImageStorageNamingScheme);
settings->setValue("personal/localCardImageStorageNamingScheme", localCardImageStorageNamingScheme);
emit localCardImageStorageNamingSchemeChanged(localCardImageStorageNamingScheme);
}
void SettingsCache::setClientID(const QString &_clientID)
{
clientID = _clientID;
@ -1115,257 +1182,21 @@ void SettingsCache::setClientVersion(const QString &_clientVersion)
QStringList SettingsCache::getCountries() const
{
static QStringList countries = QStringList() << "ad"
<< "ae"
<< "af"
<< "ag"
<< "ai"
<< "al"
<< "am"
<< "ao"
<< "aq"
<< "ar"
<< "as"
<< "at"
<< "au"
<< "aw"
<< "ax"
<< "az"
<< "ba"
<< "bb"
<< "bd"
<< "be"
<< "bf"
<< "bg"
<< "bh"
<< "bi"
<< "bj"
<< "bl"
<< "bm"
<< "bn"
<< "bo"
<< "bq"
<< "br"
<< "bs"
<< "bt"
<< "bv"
<< "bw"
<< "by"
<< "bz"
<< "ca"
<< "cc"
<< "cd"
<< "cf"
<< "cg"
<< "ch"
<< "ci"
<< "ck"
<< "cl"
<< "cm"
<< "cn"
<< "co"
<< "cr"
<< "cu"
<< "cv"
<< "cw"
<< "cx"
<< "cy"
<< "cz"
<< "de"
<< "dj"
<< "dk"
<< "dm"
<< "do"
<< "dz"
<< "ec"
<< "ee"
<< "eg"
<< "eh"
<< "er"
<< "es"
<< "et"
<< "eu"
<< "fi"
<< "fj"
<< "fk"
<< "fm"
<< "fo"
<< "fr"
<< "ga"
<< "gb"
<< "gd"
<< "ge"
<< "gf"
<< "gg"
<< "gh"
<< "gi"
<< "gl"
<< "gm"
<< "gn"
<< "gp"
<< "gq"
<< "gr"
<< "gs"
<< "gt"
<< "gu"
<< "gw"
<< "gy"
<< "hk"
<< "hm"
<< "hn"
<< "hr"
<< "ht"
<< "hu"
<< "id"
<< "ie"
<< "il"
<< "im"
<< "in"
<< "io"
<< "iq"
<< "ir"
<< "is"
<< "it"
<< "je"
<< "jm"
<< "jo"
<< "jp"
<< "ke"
<< "kg"
<< "kh"
<< "ki"
<< "km"
<< "kn"
<< "kp"
<< "kr"
<< "kw"
<< "ky"
<< "kz"
<< "la"
<< "lb"
<< "lc"
<< "li"
<< "lk"
<< "lr"
<< "ls"
<< "lt"
<< "lu"
<< "lv"
<< "ly"
<< "ma"
<< "mc"
<< "md"
<< "me"
<< "mf"
<< "mg"
<< "mh"
<< "mk"
<< "ml"
<< "mm"
<< "mn"
<< "mo"
<< "mp"
<< "mq"
<< "mr"
<< "ms"
<< "mt"
<< "mu"
<< "mv"
<< "mw"
<< "mx"
<< "my"
<< "mz"
<< "na"
<< "nc"
<< "ne"
<< "nf"
<< "ng"
<< "ni"
<< "nl"
<< "no"
<< "np"
<< "nr"
<< "nu"
<< "nz"
<< "om"
<< "pa"
<< "pe"
<< "pf"
<< "pg"
<< "ph"
<< "pk"
<< "pl"
<< "pm"
<< "pn"
<< "pr"
<< "ps"
<< "pt"
<< "pw"
<< "py"
<< "qa"
<< "re"
<< "ro"
<< "rs"
<< "ru"
<< "rw"
<< "sa"
<< "sb"
<< "sc"
<< "sd"
<< "se"
<< "sg"
<< "sh"
<< "si"
<< "sj"
<< "sk"
<< "sl"
<< "sm"
<< "sn"
<< "so"
<< "sr"
<< "ss"
<< "st"
<< "sv"
<< "sx"
<< "sy"
<< "sz"
<< "tc"
<< "td"
<< "tf"
<< "tg"
<< "th"
<< "tj"
<< "tk"
<< "tl"
<< "tm"
<< "tn"
<< "to"
<< "tr"
<< "tt"
<< "tv"
<< "tw"
<< "tz"
<< "ua"
<< "ug"
<< "um"
<< "us"
<< "uy"
<< "uz"
<< "va"
<< "vc"
<< "ve"
<< "vg"
<< "vi"
<< "vn"
<< "vu"
<< "wf"
<< "ws"
<< "xk"
<< "ye"
<< "yt"
<< "za"
<< "zm"
<< "zw";
static const QStringList countries = {
"ad", "ae", "af", "ag", "ai", "al", "am", "ao", "aq", "ar", "as", "at", "au", "aw", "ax", "az", "ba", "bb",
"bd", "be", "bf", "bg", "bh", "bi", "bj", "bl", "bm", "bn", "bo", "bq", "br", "bs", "bt", "bv", "bw", "by",
"bz", "ca", "cc", "cd", "cf", "cg", "ch", "ci", "ck", "cl", "cm", "cn", "co", "cr", "cu", "cv", "cw", "cx",
"cy", "cz", "de", "dj", "dk", "dm", "do", "dz", "ec", "ee", "eg", "eh", "er", "es", "et", "eu", "fi", "fj",
"fk", "fm", "fo", "fr", "ga", "gb", "gd", "ge", "gf", "gg", "gh", "gi", "gl", "gm", "gn", "gp", "gq", "gr",
"gs", "gt", "gu", "gw", "gy", "hk", "hm", "hn", "hr", "ht", "hu", "id", "ie", "il", "im", "in", "io", "iq",
"ir", "is", "it", "je", "jm", "jo", "jp", "ke", "kg", "kh", "ki", "km", "kn", "kp", "kr", "kw", "ky", "kz",
"la", "lb", "lc", "li", "lk", "lr", "ls", "lt", "lu", "lv", "ly", "ma", "mc", "md", "me", "mf", "mg", "mh",
"mk", "ml", "mm", "mn", "mo", "mp", "mq", "mr", "ms", "mt", "mu", "mv", "mw", "mx", "my", "mz", "na", "nc",
"ne", "nf", "ng", "ni", "nl", "no", "np", "nr", "nu", "nz", "om", "pa", "pe", "pf", "pg", "ph", "pk", "pl",
"pm", "pn", "pr", "ps", "pt", "pw", "py", "qa", "re", "ro", "rs", "ru", "rw", "sa", "sb", "sc", "sd", "se",
"sg", "sh", "si", "sj", "sk", "sl", "sm", "sn", "so", "sr", "ss", "st", "sv", "sx", "sy", "sz", "tc", "td",
"tf", "tg", "th", "tj", "tk", "tl", "tm", "tn", "to", "tr", "tt", "tv", "tw", "tz", "ua", "ug", "um", "us",
"uy", "uz", "va", "vc", "ve", "vg", "vi", "vn", "vu", "wf", "ws", "xk", "ye", "yt", "za", "zm", "zw"};
return countries;
}
@ -1472,12 +1303,36 @@ void SettingsCache::setLastCardUpdateCheck(QDate value)
settings->setValue("personal/lastCardUpdateCheck", lastCardUpdateCheck);
}
void SettingsCache::setAlwaysEnableNewSets(bool value)
{
alwaysEnableNewSets = value;
settings->setValue("personal/alwaysEnableNewSets", alwaysEnableNewSets);
}
void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
{
rememberGameSettings = _rememberGameSettings;
settings->setValue("game/remembergamesettings", rememberGameSettings);
}
void SettingsCache::setLocalGameRememberSettings(bool value)
{
localGameRememberSettings = value;
settings->setValue("localgameoptions/remembersettings", value);
}
void SettingsCache::setLocalGameMaxPlayers(int value)
{
localGameMaxPlayers = value;
settings->setValue("localgameoptions/maxplayers", value);
}
void SettingsCache::setLocalGameStartingLifeTotal(int value)
{
localGameStartingLifeTotal = value;
settings->setValue("localgameoptions/startinglifetotal", value);
}
void SettingsCache::setNotifyAboutUpdate(QT_STATE_CHANGED_T _notifyaboutupdate)
{
notifyAboutUpdates = static_cast<bool>(_notifyaboutupdate);
@ -1511,14 +1366,27 @@ void SettingsCache::setMaxFontSize(int _max)
void SettingsCache::setRoundCardCorners(bool _roundCardCorners)
{
if (_roundCardCorners == roundCardCorners)
if (_roundCardCorners == roundCardCorners) {
return;
}
roundCardCorners = _roundCardCorners;
settings->setValue("cards/roundcardcorners", _roundCardCorners);
emit roundCardCornersChanged(roundCardCorners);
}
void SettingsCache::setShowDragSelectionCount(QT_STATE_CHANGED_T _showDragSelectionCount)
{
showDragSelectionCount = static_cast<bool>(_showDragSelectionCount);
settings->setValue("interface/showlassoselectioncount", showDragSelectionCount);
}
void SettingsCache::setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSelectionCount)
{
showTotalSelectionCount = static_cast<bool>(_showTotalSelectionCount);
settings->setValue("interface/showpersistentselectioncount", showTotalSelectionCount);
}
void SettingsCache::loadPaths()
{
QString dataPath = getDataPath();

View file

@ -1,12 +1,14 @@
/**
* @file cache_settings.h
* @ingroup Settings
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef SETTINGSCACHE_H
#define SETTINGSCACHE_H
#include "../../interface/card_picture_loader/card_picture_loader_cache_method.h"
#include "../../interface/card_picture_loader/card_picture_loader_local_schemes.h"
#include "shortcuts_settings.h"
#include <QDate>
@ -181,15 +183,19 @@ signals:
void soundThemeChanged();
void ignoreUnregisteredUsersChanged();
void ignoreUnregisteredUserMessagesChanged();
void ignoreNonBuddyUserMessagesChanged();
void pixmapCacheSizeChanged(int newSizeInMBs);
void networkCacheSizeChanged(int newSizeInMBs);
void redirectCacheTtlChanged(int newTtl);
void cardPictureLoaderCacheMethodChanged(int cardPictureLoaderCacheMethod);
void localCardImageStorageNamingSchemeChanged(int localCardImageStorageNamingScheme);
void masterVolumeChanged(int value);
void chatMentionCompleterChanged();
void downloadSpoilerTimeIndexChanged();
void downloadSpoilerStatusChanged();
void useTearOffMenusChanged(bool state);
void roundCardCornersChanged(bool roundCardCorners);
void keepGameChatFocusChanged(bool value);
private:
QSettings *settings;
@ -216,6 +222,7 @@ private:
bool checkCardUpdatesOnStartup;
int cardUpdateCheckInterval;
QDate lastCardUpdateCheck;
bool alwaysEnableNewSets;
bool notifyAboutUpdates;
bool notifyAboutNewVersion;
bool showTipsOnStartup;
@ -289,6 +296,7 @@ private:
QString soundThemeName;
bool ignoreUnregisteredUsers;
bool ignoreUnregisteredUserMessages;
bool ignoreNonBuddyUserMessages;
QString picUrl;
QString picUrlFallback;
QString clientID;
@ -299,9 +307,12 @@ private:
int cardViewExpandedRowsMax;
bool closeEmptyCardView;
bool focusCardViewSearchBar;
bool keepGameChatFocus;
int pixmapCacheSize;
int networkCacheSize;
int redirectCacheTtl;
int cardPictureLoaderCacheMethod;
int localCardImageStorageNamingScheme;
bool scaleCards;
int verticalCardOverlapPercent;
bool showMessagePopups;
@ -330,10 +341,18 @@ private:
[[nodiscard]] QString getSafeConfigFilePath(QString configEntry, QString defaultPath) const;
void loadPaths();
bool rememberGameSettings;
// Local game settings (separate from server game settings in game/*)
bool localGameRememberSettings;
int localGameMaxPlayers;
int localGameStartingLifeTotal;
QList<ReleaseChannel *> releaseChannels;
bool isPortableBuild;
bool roundCardCorners;
bool showStatusBar;
bool showDragSelectionCount;
bool showTotalSelectionCount;
public:
SettingsCache();
@ -449,6 +468,14 @@ public:
{
return showStatusBar;
}
[[nodiscard]] bool getShowDragSelectionCount() const
{
return showDragSelectionCount;
}
[[nodiscard]] bool getShowTotalSelectionCount() const
{
return showTotalSelectionCount;
}
[[nodiscard]] bool getNotificationsEnabled() const
{
return notificationsEnabled;
@ -486,6 +513,10 @@ public:
return getLastCardUpdateCheck().daysTo(QDateTime::currentDateTime().date()) >= getCardUpdateCheckInterval() &&
getLastCardUpdateCheck() != QDateTime::currentDateTime().date();
}
[[nodiscard]] bool getAlwaysEnableNewSets() const
{
return alwaysEnableNewSets;
}
[[nodiscard]] bool getNotifyAboutUpdates() const override
{
return notifyAboutUpdates;
@ -761,10 +792,18 @@ public:
{
return ignoreUnregisteredUserMessages;
}
[[nodiscard]] bool getIgnoreNonBuddyUserMessages() const
{
return ignoreNonBuddyUserMessages;
}
[[nodiscard]] int getPixmapCacheSize() const
{
return pixmapCacheSize;
}
[[nodiscard]] CardPictureLoaderCacheMethod::CacheMethod getCardPictureLoaderCacheMethod() const
{
return static_cast<CardPictureLoaderCacheMethod::CacheMethod>(cardPictureLoaderCacheMethod);
}
[[nodiscard]] int getNetworkCacheSizeInMB() const
{
return networkCacheSize;
@ -773,6 +812,10 @@ public:
{
return redirectCacheTtl;
}
[[nodiscard]] CardPictureLoaderLocalSchemes::NamingScheme getLocalCardImageStorageNamingScheme() const
{
return static_cast<CardPictureLoaderLocalSchemes::NamingScheme>(localCardImageStorageNamingScheme);
}
[[nodiscard]] bool getScaleCards() const
{
return scaleCards;
@ -862,6 +905,18 @@ public:
{
return rememberGameSettings;
}
[[nodiscard]] bool getLocalGameRememberSettings() const
{
return localGameRememberSettings;
}
[[nodiscard]] int getLocalGameMaxPlayers() const
{
return localGameMaxPlayers;
}
[[nodiscard]] int getLocalGameStartingLifeTotal() const
{
return localGameStartingLifeTotal;
}
[[nodiscard]] int getKeepAlive() const override
{
return keepalive;
@ -882,6 +937,7 @@ public:
void setCardViewExpandedRowsMax(int value);
void setCloseEmptyCardView(QT_STATE_CHANGED_T value);
void setFocusCardViewSearchBar(QT_STATE_CHANGED_T value);
void setKeepGameChatFocus(QT_STATE_CHANGED_T value);
QString getClientID() override
{
return clientID;
@ -914,6 +970,10 @@ public:
{
return focusCardViewSearchBar;
}
[[nodiscard]] bool getKeepGameChatFocus() const
{
return keepGameChatFocus;
}
[[nodiscard]] ShortcutsSettings &shortcuts() const
{
return *shortcutsSettings;
@ -1064,9 +1124,13 @@ public slots:
void setSoundThemeName(const QString &_soundThemeName);
void setIgnoreUnregisteredUsers(QT_STATE_CHANGED_T _ignoreUnregisteredUsers);
void setIgnoreUnregisteredUserMessages(QT_STATE_CHANGED_T _ignoreUnregisteredUserMessages);
void setIgnoreNonBuddyUserMessages(QT_STATE_CHANGED_T _ignoreNonBuddyUserMessages);
void setPixmapCacheSize(const int _pixmapCacheSize);
void setCardImageCacheMethod(CardPictureLoaderCacheMethod::CacheMethod _cardImageCachingMethod);
void setNetworkCacheSizeInMB(const int _networkCacheSize);
void setNetworkRedirectCacheTtl(const int _redirectCacheTtl);
void setLocalCardImageStorageNamingScheme(
const CardPictureLoaderLocalSchemes::NamingScheme _localCardImageStorageNamingScheme);
void setCardScaling(const QT_STATE_CHANGED_T _scaleCards);
void setStackCardOverlapPercent(const int _verticalCardOverlapPercent);
void setShowMessagePopups(const QT_STATE_CHANGED_T _showMessagePopups);
@ -1089,15 +1153,21 @@ public slots:
void setDefaultStartingLifeTotal(const int _defaultStartingLifeTotal);
void setShareDecklistsOnLoad(const bool _shareDecklistsOnLoad);
void setRememberGameSettings(const bool _rememberGameSettings);
void setLocalGameRememberSettings(bool value);
void setLocalGameMaxPlayers(int value);
void setLocalGameStartingLifeTotal(int value);
void setCheckUpdatesOnStartup(QT_STATE_CHANGED_T value);
void setStartupCardUpdateCheckPromptForUpdate(bool value);
void setStartupCardUpdateCheckAlwaysUpdate(bool value);
void setCardUpdateCheckInterval(int value);
void setLastCardUpdateCheck(QDate value);
void setAlwaysEnableNewSets(bool value);
void setNotifyAboutUpdate(QT_STATE_CHANGED_T _notifyaboutupdate);
void setNotifyAboutNewVersion(QT_STATE_CHANGED_T _notifyaboutnewversion);
void setUpdateReleaseChannelIndex(int value);
void setMaxFontSize(int _max);
void setRoundCardCorners(bool _roundCardCorners);
void setShowDragSelectionCount(QT_STATE_CHANGED_T _showDragSelectionCount);
void setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSelectionCount);
};
#endif

View file

@ -11,10 +11,13 @@ CardCounterSettings::CardCounterSettings(const QString &settingsPath, QObject *p
void CardCounterSettings::setColor(int counterId, const QColor &color)
{
QSettings settings = getSettings();
QString key = QString("cards/counters/%1/color").arg(counterId);
if (settings.value(key).value<QColor>() == color)
if (settings.value(key).value<QColor>() == color) {
return;
}
settings.setValue(key, color);
emit colorChanged(counterId, color);
@ -36,7 +39,7 @@ QColor CardCounterSettings::color(int counterId) const
defaultColor = QColor::fromHsv(h, s, v);
}
return settings.value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
return getSettings().value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
}
QString CardCounterSettings::displayName(int counterId) const

View file

@ -1,8 +1,8 @@
/**
* @file card_counter_settings.h
* @ingroup GameSettings
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef CARD_COUNTER_SETTINGS_H
#define CARD_COUNTER_SETTINGS_H

View file

@ -1,8 +1,8 @@
/**
* @file shortcut_treeview.h
* @ingroup CoreSettings
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef SHORTCUT_TREEVIEW_H
#define SHORTCUT_TREEVIEW_H

View file

@ -64,8 +64,13 @@ ShortcutsSettings::ShortcutsSettings(const QString &settingsPath, QObject *paren
}
}
/// PR 5079 changes Textbox/unfocusTextBox to Player/unfocusTextBox and tab_game/aFocusChat to Player/aFocusChat.
/// A migration is necessary to let players keep their already configured shortcuts.
/**
* @brief Migrates legacy shortcut key names to current naming scheme.
*
* PR 5079 changed Textbox/unfocusTextBox to Player/unfocusTextBox and
* tab_game/aFocusChat to Player/aFocusChat. This migration allows players
* to keep their already configured shortcuts.
*/
void ShortcutsSettings::migrateShortcuts()
{
if (QFile(settingsFilePath).exists()) {
@ -236,9 +241,7 @@ bool ShortcutsSettings::isValid(const QString &name, const QString &sequences) c
return findOverlaps(name, sequences).isEmpty();
}
/**
* Checks if the shortcut is a shortcut that is active in all windows
*/
/** @brief Checks if the shortcut is a shortcut that is active in all windows. */
static bool isAlwaysActiveShortcut(const QString &shortcutName)
{
return shortcutName.startsWith("MainWindow") || shortcutName.startsWith("Tabs");

View file

@ -1,8 +1,8 @@
/**
* @file shortcuts_settings.h
* @ingroup CoreSettings
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef SHORTCUTSSETTINGS_H
#define SHORTCUTSSETTINGS_H
@ -223,6 +223,10 @@ private:
{"TabDeckEditor/aLoadDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck..."),
parseSequenceString("Ctrl+O"),
ShortcutGroup::Deck_Editor)},
{"TabDeckEditor/aLoadDeckFromWebsite",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load deck from online service..."),
parseSequenceString("Ctrl+Shift+O"),
ShortcutGroup::Deck_Editor)},
{"TabDeckEditor/aLoadDeckFromClipboard",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
parseSequenceString("Ctrl+Shift+V"),
@ -283,6 +287,10 @@ private:
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
parseSequenceString("Ctrl+Shift+V"),
ShortcutGroup::Game_Lobby)},
{"DeckViewContainer/loadFromWebsiteButton",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load from website..."),
parseSequenceString("Ctrl+Shift+O"),
ShortcutGroup::Game_Lobby)},
{"DeckViewContainer/unloadDeckButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Unload Deck"),
parseSequenceString("Ctrl+Alt+U"),
ShortcutGroup::Game_Lobby)},
@ -501,7 +509,7 @@ private:
{"Player/aUntapAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Untap All"),
parseSequenceString("Ctrl+U"),
ShortcutGroup::Playing_Area)},
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Untap"),
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Skip Untapping"),
parseSequenceString("Alt+U"),
ShortcutGroup::Playing_Area)},
{"Player/aFlip", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Turn Card Over"),
@ -513,6 +521,9 @@ private:
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card"),
parseSequenceString(""),
ShortcutGroup::Playing_Area)},
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card, Face Down"),
parseSequenceString(""),
ShortcutGroup::Playing_Area)},
{"Player/aAttach", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Attach Card..."),
parseSequenceString("Ctrl+Alt+A"),
ShortcutGroup::Playing_Area)},
@ -534,6 +545,9 @@ private:
{"Player/aSetAnnotation", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Annotation..."),
parseSequenceString("Alt+N"),
ShortcutGroup::Playing_Area)},
{"Player/aReduceLifeByPower", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Reduce Life by Power"),
parseSequenceString("Ctrl+Shift+L"),
ShortcutGroup::Playing_Area)},
{"Player/aSelectAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Select All Cards in Zone"),
parseSequenceString("Ctrl+A"),
ShortcutGroup::Playing_Area)},
@ -560,12 +574,9 @@ private:
{"Player/aMoveToTopLibrary", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aMoveToTable", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aViewHand",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hand"), parseSequenceString(""), ShortcutGroup::View)},
{"Player/aViewGraveyard",
@ -598,11 +609,19 @@ private:
{"Player/aMoveTopCardsToGraveyard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
parseSequenceString("Alt+M"),
ShortcutGroup::Move_top)},
{"Player/aMoveTopCardsToGraveyardFaceDown",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple), Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_top)},
{"Player/aMoveTopCardToExile",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_top)},
{"Player/aMoveTopCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
parseSequenceString(""),
ShortcutGroup::Move_top)},
{"Player/aMoveTopCardsToExileFaceDown",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple), Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_top)},
{"Player/aMoveTopCardsUntil", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Stack Until Found"),
parseSequenceString("Ctrl+Shift+Y"),
ShortcutGroup::Move_top)},
@ -620,11 +639,19 @@ private:
{"Player/aMoveBottomCardsToGrave", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardsToGraveFaceDown",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple), Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardToExile",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardsToExileFaceDown",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple), Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
{"Player/aMoveBottomCardToTop", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
parseSequenceString(""),
ShortcutGroup::Move_bottom)},
@ -648,6 +675,9 @@ private:
{"Player/aRollDie", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Roll Dice..."),
parseSequenceString("Ctrl+I"),
ShortcutGroup::Gameplay)},
{"Player/aFlipCoin", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Flip Coin"),
parseSequenceString("Ctrl+Shift+I"),
ShortcutGroup::Gameplay)},
{"Player/aShuffle", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Shuffle Library"),
parseSequenceString("Ctrl+S"),
ShortcutGroup::Gameplay)},

View file

@ -105,8 +105,9 @@ QStringMap &SoundEngine::getAvailableThemes()
dir.setPath(SettingsCache::instance().getDataPath() + "/sounds");
for (const QString &themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
if (!availableThemes.contains(themeName))
if (!availableThemes.contains(themeName)) {
availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
}
}
// load themes from cockatrice system dir
@ -121,8 +122,9 @@ QStringMap &SoundEngine::getAvailableThemes()
);
for (const QString &themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
if (!availableThemes.contains(themeName))
if (!availableThemes.contains(themeName)) {
availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
}
}
return availableThemes;

View file

@ -1,8 +1,8 @@
/**
* @file sound_engine.h
* @ingroup Core
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef SOUNDENGINE_H
#define SOUNDENGINE_H

View file

@ -31,7 +31,7 @@ GenericQuery <- String
NonDoubleQuoteUnlessEscaped <- '\\\"'. / !["].
NonSingleQuoteUnlessEscaped <- "\\\'". / !['].
UnescapedStringListPart <- !['":<>=! ].
UnescapedStringListPart <- !['":<>()=! ].
SingleApostropheString <- (UnescapedStringListPart+ ws*)* ['] (UnescapedStringListPart+ ws*)*
String <- SingleApostropheString / UnescapedStringListPart+ / ["] <NonDoubleQuoteUnlessEscaped*> ["] / ['] <NonSingleQuoteUnlessEscaped*> [']
@ -88,20 +88,27 @@ static void setupParserRules()
const auto arg = std::any_cast<int>(sv[1]);
const auto op = std::any_cast<QString>(sv[0]);
if (op == ">")
if (op == ">") {
return [=](const int s) { return s > arg; };
if (op == ">=")
}
if (op == ">=") {
return [=](const int s) { return s >= arg; };
if (op == "<")
}
if (op == "<") {
return [=](const int s) { return s < arg; };
if (op == "<=")
}
if (op == "<=") {
return [=](const int s) { return s <= arg; };
if (op == "=")
}
if (op == "=") {
return [=](const int s) { return s == arg; };
if (op == ":")
}
if (op == ":") {
return [=](const int s) { return s == arg; };
if (op == "!=")
}
if (op == "!=") {
return [=](const int s) { return s != arg; };
}
return [](int) { return false; };
};

View file

@ -1,8 +1,8 @@
/**
* @file deck_filter_string.h
* @ingroup DeckStorageWidgets
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef DECK_FILTER_STRING_H
#define DECK_FILTER_STRING_H

View file

@ -11,13 +11,15 @@ FilterBuilder::FilterBuilder(QWidget *parent) : QWidget(parent)
{
filterCombo = new QComboBox;
filterCombo->setObjectName("filterCombo");
for (int i = 0; i < CardFilter::AttrEnd; i++)
for (int i = 0; i < CardFilter::AttrEnd; i++) {
filterCombo->addItem(CardFilter::attrName(static_cast<CardFilter::Attr>(i)), QVariant(i));
}
typeCombo = new QComboBox;
typeCombo->setObjectName("typeCombo");
for (int i = 0; i < CardFilter::TypeEnd; i++)
for (int i = 0; i < CardFilter::TypeEnd; i++) {
typeCombo->addItem(CardFilter::typeName(static_cast<CardFilter::Type>(i)), QVariant(i));
}
QPushButton *ok = new QPushButton(QPixmap("theme:icons/increment"), QString());
ok->setObjectName("ok");
@ -53,8 +55,9 @@ FilterBuilder::~FilterBuilder()
void FilterBuilder::destroyFilter()
{
if (fltr)
if (fltr) {
delete fltr;
}
}
static int comboCurrentIntData(const QComboBox *combo)
@ -67,8 +70,9 @@ void FilterBuilder::emit_add()
QString txt;
txt = edit->text();
if (txt.length() < 1)
if (txt.length() < 1) {
return;
}
destroyFilter();
fltr = new CardFilter(txt, static_cast<CardFilter::Type>(comboCurrentIntData(typeCombo)),

View file

@ -1,8 +1,8 @@
/**
* @file filter_builder.h
* @ingroup CardDatabaseModelFilters
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef FILTERBUILDER_H
#define FILTERBUILDER_H

View file

@ -23,8 +23,9 @@ void FilterTreeModel::proxyBeginInsertRow(const FilterTreeNode *node, int i)
int idx;
idx = node->index();
if (idx >= 0)
if (idx >= 0) {
beginInsertRows(createIndex(idx, 0, (void *)node), i, i);
}
}
void FilterTreeModel::proxyEndInsertRow(const FilterTreeNode *node, int)
@ -32,8 +33,9 @@ void FilterTreeModel::proxyEndInsertRow(const FilterTreeNode *node, int)
int idx;
idx = node->index();
if (idx >= 0)
if (idx >= 0) {
endInsertRows();
}
}
void FilterTreeModel::proxyBeginRemoveRow(const FilterTreeNode *node, int i)
@ -41,8 +43,9 @@ void FilterTreeModel::proxyBeginRemoveRow(const FilterTreeNode *node, int i)
int idx;
idx = node->index();
if (idx >= 0)
if (idx >= 0) {
beginRemoveRows(createIndex(idx, 0, (void *)node), i, i);
}
}
void FilterTreeModel::proxyEndRemoveRow(const FilterTreeNode *node, int)
@ -50,8 +53,9 @@ void FilterTreeModel::proxyEndRemoveRow(const FilterTreeNode *node, int)
int idx;
idx = node->index();
if (idx >= 0)
if (idx >= 0) {
endRemoveRows();
}
}
FilterTreeNode *FilterTreeModel::indexToNode(const QModelIndex &idx) const
@ -59,12 +63,14 @@ FilterTreeNode *FilterTreeModel::indexToNode(const QModelIndex &idx) const
void *ip;
FilterTreeNode *node;
if (!idx.isValid())
if (!idx.isValid()) {
return fTree;
}
ip = idx.internalPointer();
if (ip == NULL)
if (ip == NULL) {
return fTree;
}
node = static_cast<FilterTreeNode *>(ip);
return node;
@ -145,14 +151,16 @@ int FilterTreeModel::rowCount(const QModelIndex &parent) const
const FilterTreeNode *node;
int result;
if (parent.column() > 0)
if (parent.column() > 0) {
return 0;
}
node = indexToNode(parent);
if (node)
if (node) {
result = node->childCount();
else
} else {
result = 0;
}
return result;
}
@ -166,14 +174,17 @@ QVariant FilterTreeModel::data(const QModelIndex &index, int role) const
{
const FilterTreeNode *node;
if (!index.isValid())
if (!index.isValid()) {
return QVariant();
if (index.column() >= columnCount())
}
if (index.column() >= columnCount()) {
return QVariant();
}
node = indexToNode(index);
if (node == NULL)
if (node == NULL) {
return QVariant();
}
switch (role) {
case Qt::FontRole:
@ -190,10 +201,11 @@ QVariant FilterTreeModel::data(const QModelIndex &index, int role) const
case Qt::WhatsThisRole:
return node->text();
case Qt::CheckStateRole:
if (node->isEnabled())
if (node->isEnabled()) {
return Qt::Checked;
else
} else {
return Qt::Unchecked;
}
default:
return QVariant();
}
@ -205,22 +217,27 @@ bool FilterTreeModel::setData(const QModelIndex &index, const QVariant &value, i
{
FilterTreeNode *node;
if (!index.isValid())
if (!index.isValid()) {
return false;
if (index.column() >= columnCount())
}
if (index.column() >= columnCount()) {
return false;
if (role != Qt::CheckStateRole)
}
if (role != Qt::CheckStateRole) {
return false;
}
node = indexToNode(index);
if (node == NULL || node == fTree)
if (node == NULL || node == fTree) {
return false;
}
Qt::CheckState state = static_cast<Qt::CheckState>(value.toInt());
if (state == Qt::Checked)
if (state == Qt::Checked) {
node->enable();
else
} else {
node->disable();
}
emit dataChanged(index, index);
return true;
@ -231,16 +248,19 @@ Qt::ItemFlags FilterTreeModel::flags(const QModelIndex &index) const
const FilterTreeNode *node;
Qt::ItemFlags result;
if (!index.isValid())
if (!index.isValid()) {
return Qt::NoItemFlags;
}
node = indexToNode(index);
if (node == NULL)
if (node == NULL) {
return Qt::NoItemFlags;
}
result = Qt::ItemIsEnabled;
if (node == fTree)
if (node == fTree) {
return result;
}
result |= Qt::ItemIsSelectable;
result |= Qt::ItemIsUserCheckable;
@ -252,8 +272,9 @@ QModelIndex FilterTreeModel::nodeIndex(const FilterTreeNode *node, int row, int
{
FilterTreeNode *child;
if (column > 0 || row >= node->childCount())
if (column > 0 || row >= node->childCount()) {
return QModelIndex();
}
child = node->nodeAt(row);
return createIndex(row, column, child);
@ -263,12 +284,14 @@ QModelIndex FilterTreeModel::index(int row, int column, const QModelIndex &paren
{
const FilterTreeNode *node;
if (!hasIndex(row, column, parent))
if (!hasIndex(row, column, parent)) {
return QModelIndex();
}
node = indexToNode(parent);
if (node == NULL)
if (node == NULL) {
return QModelIndex();
}
return nodeIndex(node, row, column);
}
@ -279,18 +302,21 @@ QModelIndex FilterTreeModel::parent(const QModelIndex &ind) const
FilterTreeNode *parent;
QModelIndex idx;
if (!ind.isValid())
if (!ind.isValid()) {
return QModelIndex();
}
node = indexToNode(ind);
if (node == NULL || node == fTree)
if (node == NULL || node == fTree) {
return QModelIndex();
}
parent = node->parent();
if (parent) {
int row = parent->index();
if (row < 0)
if (row < 0) {
return QModelIndex();
}
idx = createIndex(row, 0, parent);
return idx;
}
@ -304,18 +330,22 @@ bool FilterTreeModel::removeRows(int row, int count, const QModelIndex &parent)
int i, last;
last = row + count - 1;
if (!parent.isValid() || count < 1 || row < 0)
if (!parent.isValid() || count < 1 || row < 0) {
return false;
}
node = indexToNode(parent);
if (node == NULL || last >= node->childCount())
if (node == NULL || last >= node->childCount()) {
return false;
}
for (i = 0; i < count; i++)
for (i = 0; i < count; i++) {
node->deleteAt(row);
}
if (node != fTree && node->childCount() < 1)
if (node != fTree && node->childCount() < 1) {
return removeRow(parent.row(), parent.parent());
}
return true;
}

View file

@ -1,8 +1,8 @@
/**
* @file filter_tree_model.h
* @ingroup CardDatabaseModelFilters
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef FILTERTREEMODEL_H
#define FILTERTREEMODEL_H

View file

@ -2,8 +2,8 @@
* @file syntax_help.h
* @ingroup CardDatabaseModelFilters
* @ingroup DeckStorageWidgets
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef SEARCH_SYNTAX_HELP_H
#define SEARCH_SYNTAX_HELP_H

View file

@ -1,8 +1,9 @@
#include "abstract_game.h"
#include "player/player.h"
#include "../interface/widgets/tabs/tab_game.h"
#include "player/player_logic.h"
AbstractGame::AbstractGame(TabGame *_tab) : tab(_tab)
AbstractGame::AbstractGame(QObject *_parent) : QObject(_parent)
{
gameMetaInfo = new GameMetaInfo(this);
gameEventHandler = new GameEventHandler(this);
@ -23,10 +24,11 @@ AbstractClient *AbstractGame::getClientForPlayer(int playerId) const
}
return gameState->getClients().at(playerId);
} else if (gameState->getClients().isEmpty())
} else if (gameState->getClients().isEmpty()) {
return nullptr;
else
} else {
return gameState->getClients().first();
}
}
void AbstractGame::loadReplay(GameReplay *replay)
@ -42,13 +44,15 @@ void AbstractGame::setActiveCard(CardItem *card)
CardItem *AbstractGame::getCard(int playerId, const QString &zoneName, int cardId) const
{
Player *player = playerManager->getPlayer(playerId);
if (!player)
PlayerLogic *player = playerManager->getPlayer(playerId);
if (!player) {
return nullptr;
}
CardZoneLogic *zone = player->getZones().value(zoneName, 0);
if (!zone)
if (!zone) {
return nullptr;
}
return zone->getCard(cardId);
}

View file

@ -1,8 +1,8 @@
/**
* @file abstract_game.h
* @ingroup GameLogic
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_ABSTRACT_GAME_H
#define COCKATRICE_ABSTRACT_GAME_H
@ -16,26 +16,19 @@
#include <libcockatrice/protocol/pb/game_replay.pb.h>
class CardItem;
class TabGame;
class AbstractGame : public QObject
{
Q_OBJECT
public:
explicit AbstractGame(TabGame *tab);
explicit AbstractGame(QObject *parent);
TabGame *tab;
GameMetaInfo *gameMetaInfo;
GameState *gameState;
GameEventHandler *gameEventHandler;
PlayerManager *playerManager;
CardItem *activeCard;
TabGame *getTab() const
{
return tab;
}
GameMetaInfo *getGameMetaInfo()
{
return gameMetaInfo;

View file

@ -0,0 +1,48 @@
#include "arrow_registry.h"
#include "../game_graphics/board/arrow_item.h"
void ArrowRegistry::insert(QSharedPointer<ArrowData> data, ArrowItem *arrow)
{
const ArrowKey key{data->creatorId, data->id};
if (auto *existing = take(data->creatorId, data->id)) {
existing->delArrow();
}
dataStore.insert(key, data);
items.insert(key, arrow);
byPlayer[data->creatorId].insert(data->id);
}
ArrowItem *ArrowRegistry::take(int creatorId, int arrowId)
{
const ArrowKey key{creatorId, arrowId};
dataStore.remove(key);
auto &playerSet = byPlayer[creatorId];
playerSet.remove(arrowId);
if (playerSet.isEmpty()) {
byPlayer.remove(creatorId);
}
return items.take(key);
}
ArrowItem *ArrowRegistry::get(int creatorId, int arrowId) const
{
return items.value(ArrowKey{creatorId, arrowId}, nullptr);
}
bool ArrowRegistry::contains(int creatorId, int arrowId) const
{
return items.contains(ArrowKey{creatorId, arrowId});
}
QSet<int> ArrowRegistry::idsForPlayer(int playerId) const
{
return byPlayer.value(playerId);
}
QList<ArrowItem *> ArrowRegistry::all() const
{
return items.values();
}

View file

@ -0,0 +1,43 @@
#ifndef COCKATRICE_ARROW_REGISTRY_H
#define COCKATRICE_ARROW_REGISTRY_H
#include "board/arrow_data.h"
#include <QMap>
#include <QSet>
#include <QSharedPointer>
class ArrowItem;
struct ArrowKey
{
int creatorId;
int arrowId;
bool operator<(const ArrowKey &other) const
{
if (creatorId != other.creatorId) {
return creatorId < other.creatorId;
}
return arrowId < other.arrowId;
}
};
class ArrowRegistry
{
public:
void insert(QSharedPointer<ArrowData> data, ArrowItem *arrow);
ArrowItem *take(int creatorId, int arrowId);
[[nodiscard]] ArrowItem *get(int creatorId, int arrowId) const;
[[nodiscard]] bool contains(int creatorId, int arrowId) const;
[[nodiscard]] QSet<int> idsForPlayer(int playerId) const;
[[nodiscard]] QList<ArrowItem *> all() const;
private:
QMap<ArrowKey, QSharedPointer<ArrowData>> dataStore;
QMap<ArrowKey, ArrowItem *> items;
QMap<int, QSet<int>> byPlayer;
};
#endif

View file

@ -0,0 +1,21 @@
#include "arrow_data.h"
ArrowData ArrowData::fromProto(const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator)
{
ArrowData data;
data.creatorId = creatorId;
data.isLocalCreator = isLocalCreator;
data.id = arrow.id();
data.startPlayerId = arrow.start_player_id();
data.startZone = QString::fromStdString(arrow.start_zone());
data.startCardId = arrow.start_card_id();
data.targetPlayerId = arrow.target_player_id();
data.color = convertColorToQColor(arrow.arrow_color());
if (arrow.has_target_zone()) {
data.targetZone = QString::fromStdString(arrow.target_zone());
data.targetCardId = arrow.target_card_id();
}
return data;
}

View file

@ -0,0 +1,30 @@
#ifndef COCKATRICE_ARROW_DATA_H
#define COCKATRICE_ARROW_DATA_H
#include <QColor>
#include <QString>
#include <libcockatrice/protocol/pb/serverinfo_arrow.pb.h>
#include <libcockatrice/utility/color.h>
struct ArrowData
{
int creatorId = -1;
bool isLocalCreator = false;
int id = -1;
int startPlayerId = -1;
QString startZone = "";
int startCardId = -1;
int targetPlayerId = -1;
QString targetZone = "";
int targetCardId = -1;
QColor color = "";
static ArrowData fromProto(const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator);
bool isPlayerTargeted() const
{
return targetZone.isEmpty();
}
};
#endif // COCKATRICE_ARROW_DATA_H

View file

@ -1,41 +0,0 @@
#include "arrow_target.h"
#include "../player/player.h"
#include "arrow_item.h"
ArrowTarget::ArrowTarget(Player *_owner, QGraphicsItem *parent)
: AbstractGraphicsItem(parent), owner(_owner), beingPointedAt(false)
{
setFlag(ItemSendsScenePositionChanges);
}
ArrowTarget::~ArrowTarget()
{
for (int i = 0; i < arrowsFrom.size(); ++i) {
arrowsFrom[i]->setStartItem(0);
arrowsFrom[i]->delArrow();
}
for (int i = 0; i < arrowsTo.size(); ++i) {
arrowsTo[i]->setTargetItem(0);
arrowsTo[i]->delArrow();
}
}
void ArrowTarget::setBeingPointedAt(bool _beingPointedAt)
{
beingPointedAt = _beingPointedAt;
update();
}
QVariant ArrowTarget::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemScenePositionHasChanged && scene()) {
for (auto *arrow : arrowsFrom)
arrow->updatePath();
for (auto *arrow : arrowsTo)
arrow->updatePath();
}
return QGraphicsItem::itemChange(change, value);
}

View file

@ -1,70 +0,0 @@
/**
* @file arrow_target.h
* @ingroup GameGraphics
* @brief TODO: Document this.
*/
#ifndef ARROWTARGET_H
#define ARROWTARGET_H
#include "../../game_graphics/board/abstract_graphics_item.h"
#include <QList>
class Player;
class ArrowItem;
class ArrowTarget : public AbstractGraphicsItem
{
Q_OBJECT
protected:
Player *owner;
private:
bool beingPointedAt;
QList<ArrowItem *> arrowsFrom, arrowsTo;
public:
explicit ArrowTarget(Player *_owner, QGraphicsItem *parent = nullptr);
~ArrowTarget() override;
[[nodiscard]] Player *getOwner() const
{
return owner;
}
void setBeingPointedAt(bool _beingPointedAt);
[[nodiscard]] bool getBeingPointedAt() const
{
return beingPointedAt;
}
[[nodiscard]] const QList<ArrowItem *> &getArrowsFrom() const
{
return arrowsFrom;
}
void addArrowFrom(ArrowItem *arrow)
{
arrowsFrom.append(arrow);
}
void removeArrowFrom(ArrowItem *arrow)
{
arrowsFrom.removeOne(arrow);
}
[[nodiscard]] const QList<ArrowItem *> &getArrowsTo() const
{
return arrowsTo;
}
void addArrowTo(ArrowItem *arrow)
{
arrowsTo.append(arrow);
}
void removeArrowTo(ArrowItem *arrow)
{
arrowsTo.removeOne(arrow);
}
protected:
QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) override;
};
#endif

View file

@ -1,6 +1,6 @@
#include "card_list.h"
#include "card_item.h"
#include "../../game_graphics/board/card_item.h"
#include <QDebug>
#include <algorithm>

View file

@ -1,8 +1,8 @@
/**
* @file card_list.h
* @ingroup GameLogicCards
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef CARDLIST_H
#define CARDLIST_H

View file

@ -0,0 +1,111 @@
#include "card_state.h"
void CardState::resetState(bool keepAnnotations)
{
attacking = false;
counters.clear();
pt.clear();
if (!keepAnnotations) {
annotation.clear();
}
attachedTo = nullptr;
}
void CardState::setZone(CardZoneLogic *_zone)
{
if (zone == _zone) {
return;
}
zone = _zone;
emit zoneChanged(this, zone);
emit stateChanged();
}
void CardState::setAttacking(bool _attacking)
{
if (attacking == _attacking) {
return;
}
attacking = _attacking;
emit attackingChanged(_attacking);
emit stateChanged();
}
void CardState::insertCounter(int id, int value)
{
counters.insert(id, value);
emit countersChanged(counters);
emit stateChanged();
}
void CardState::setCounter(int id, int value)
{
if (value) {
counters[id] = value;
} else {
counters.remove(id);
}
emit countersChanged(counters);
emit stateChanged();
}
void CardState::clearCounters()
{
counters.clear();
emit countersChanged(counters);
emit stateChanged();
}
void CardState::setAnnotation(const QString &_annotation)
{
if (annotation == _annotation) {
return;
}
annotation = _annotation;
emit annotationChanged(annotation);
emit stateChanged();
}
void CardState::setPT(const QString &_pt)
{
if (pt == _pt) {
return;
}
pt = _pt;
emit ptChanged(pt);
emit stateChanged();
}
void CardState::setDoesntUntap(bool _doesntUntap)
{
if (doesntUntap == _doesntUntap) {
return;
}
doesntUntap = _doesntUntap;
emit doesntUntapChanged(_doesntUntap);
emit stateChanged();
}
void CardState::setDestroyOnZoneChange(bool _destroyOnZoneChange)
{
if (destroyOnZoneChange == _destroyOnZoneChange) {
return;
}
destroyOnZoneChange = _destroyOnZoneChange;
emit destroyOnZoneChangeChanged(_destroyOnZoneChange);
emit stateChanged();
}
void CardState::setAttachedTo(CardItem *_attachedTo)
{
if (attachedTo == _attachedTo) {
return;
}
attachedTo = _attachedTo;
emit attachedToChanged(_attachedTo);
emit stateChanged();
}

View file

@ -0,0 +1,103 @@
#ifndef COCKATRICE_CARD_STATE_H
#define COCKATRICE_CARD_STATE_H
#include <QMap>
#include <QObject>
class CardZoneLogic;
class CardItem;
class CardState : public QObject
{
Q_OBJECT
private:
bool attacking = false;
QMap<int, int> counters;
QString annotation;
QString pt;
bool doesntUntap = false;
bool destroyOnZoneChange = false;
CardItem *attachedTo = nullptr;
CardZoneLogic *zone = nullptr;
signals:
void stateChanged();
void attackingChanged(bool newValue);
void countersChanged(const QMap<int, int> &newCounters);
void annotationChanged(const QString &newAnnotation);
void ptChanged(const QString &newPt);
void doesntUntapChanged(bool newValue);
void destroyOnZoneChangeChanged(bool newValue);
void attachedToChanged(CardItem *newAttachedTo);
void zoneChanged(CardState *changedCard, CardZoneLogic *newZone);
public:
explicit CardState(QObject *parent, CardZoneLogic *_zone) : QObject(parent), zone(_zone)
{
}
void resetState(bool keepAnnotations);
CardZoneLogic *getZone() const
{
return zone;
}
void setZone(CardZoneLogic *_zone);
bool getAttacking() const
{
return attacking;
}
void setAttacking(bool _attacking);
const QMap<int, int> &getCounters() const
{
return counters;
}
void insertCounter(int id, int value);
void setCounter(int id, int value);
void clearCounters();
QString getAnnotation() const
{
return annotation;
}
void setAnnotation(const QString &_annotation);
QString getPT() const
{
return pt;
}
void setPT(const QString &_pt);
bool getDoesntUntap() const
{
return doesntUntap;
}
void setDoesntUntap(bool _doesntUntap);
bool getDestroyOnZoneChange() const
{
return destroyOnZoneChange;
}
void setDestroyOnZoneChange(bool _destroyOnZoneChange);
CardItem *getAttachedTo() const
{
return attachedTo;
}
void setAttachedTo(CardItem *_attachedTo);
};
#endif // COCKATRICE_CARD_STATE_H

View file

@ -0,0 +1,24 @@
#include "counter_state.h"
#include <libcockatrice/utility/color.h>
CounterState::CounterState(int id, const QString &name, const QColor &color, int radius, int value, QObject *parent)
: QObject(parent), id(id), name(name), color(color), radius(radius), value(value)
{
}
CounterState *CounterState::fromProto(const ServerInfo_Counter &counter, QObject *parent)
{
return new CounterState(counter.id(), QString::fromStdString(counter.name()),
convertColorToQColor(counter.counter_color()), counter.radius(), counter.count(), parent);
}
void CounterState::setValue(int newValue)
{
if (newValue == value) {
return;
}
int old = value;
value = newValue;
emit valueChanged(old, newValue);
}

View file

@ -0,0 +1,51 @@
#ifndef COCKATRICE_COUNTER_STATE_H
#define COCKATRICE_COUNTER_STATE_H
#include <QColor>
#include <QObject>
#include <QString>
#include <libcockatrice/protocol/pb/serverinfo_counter.pb.h>
class CounterState : public QObject
{
Q_OBJECT
public:
CounterState(int id, const QString &name, const QColor &color, int radius, int value, QObject *parent = nullptr);
static CounterState *fromProto(const ServerInfo_Counter &counter, QObject *parent = nullptr);
int getId() const
{
return id;
}
QString getName() const
{
return name;
}
QColor getColor() const
{
return color;
}
int getRadius() const
{
return radius;
}
int getValue() const
{
return value;
}
void setValue(int newValue);
signals:
void valueChanged(int oldValue, int newValue);
private:
int id;
QString name;
QColor color;
int radius;
int value;
};
#endif // COCKATRICE_COUNTER_STATE_H

View file

@ -4,16 +4,16 @@
#include <libcockatrice/protocol/pb/event_game_joined.pb.h>
Game::Game(TabGame *_tab,
Game::Game(QObject *_parent,
bool isLocalGame,
QList<AbstractClient *> &_clients,
const Event_GameJoined &event,
const QMap<int, QString> &_roomGameTypes)
: AbstractGame(_tab)
: AbstractGame(_parent)
{
gameMetaInfo->setFromProto(event.game_info());
gameMetaInfo->setRoomGameTypes(_roomGameTypes);
gameState = new GameState(this, 0, event.host_id(), tab->getTabSupervisor()->getIsLocalGame(), _clients, false,
event.resuming(), -1, false);
gameState = new GameState(this, 0, event.host_id(), isLocalGame, _clients, false, event.resuming(), -1, false);
connect(gameMetaInfo, &GameMetaInfo::startedChanged, gameState, &GameState::onStartedChanged);
playerManager = new PlayerManager(this, event.player_id(), event.judge(), event.spectator());
gameMetaInfo->setStarted(false);

View file

@ -1,8 +1,8 @@
/**
* @file game.h
* @ingroup GameLogic
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_GAME_H
#define COCKATRICE_GAME_H
@ -16,7 +16,8 @@ class Game : public AbstractGame
Q_OBJECT
public:
Game(TabGame *tab,
Game(QObject *parent,
bool isLocalGame,
QList<AbstractClient *> &_clients,
const Event_GameJoined &event,
const QMap<int, QString> &_roomGameTypes);

View file

@ -1,8 +1,8 @@
#include "game_event_handler.h"
#include "../game_graphics/log/message_log_widget.h"
#include "../interface/widgets/tabs/tab_game.h"
#include "abstract_game.h"
#include "log/message_log_widget.h"
#include <libcockatrice/network/client/abstract/abstract_client.h>
#include <libcockatrice/protocol/get_pb_extension.h>
@ -36,8 +36,9 @@ GameEventHandler::GameEventHandler(AbstractGame *_game) : QObject(_game), game(_
void GameEventHandler::sendGameCommand(PendingCommand *pend, int playerId)
{
AbstractClient *client = game->getClientForPlayer(playerId);
if (!client)
if (!client) {
return;
}
connect(pend, &PendingCommand::finished, this, &GameEventHandler::commandFinished);
client->sendCommand(pend);
@ -46,8 +47,9 @@ void GameEventHandler::sendGameCommand(PendingCommand *pend, int playerId)
void GameEventHandler::sendGameCommand(const google::protobuf::Message &command, int playerId)
{
AbstractClient *client = game->getClientForPlayer(playerId);
if (!client)
if (!client) {
return;
}
PendingCommand *pend = prepareGameCommand(command);
connect(pend, &PendingCommand::finished, this, &GameEventHandler::commandFinished);
@ -56,8 +58,9 @@ void GameEventHandler::sendGameCommand(const google::protobuf::Message &command,
void GameEventHandler::commandFinished(const Response &response)
{
if (response.response_code() == Response::RespChatFlood)
if (response.response_code() == Response::RespChatFlood) {
emit gameFlooded();
}
}
PendingCommand *GameEventHandler::prepareGameCommand(const ::google::protobuf::Message &cmd)
@ -96,7 +99,7 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
if (cont.has_forced_by_judge()) {
auto id = cont.forced_by_judge();
Player *judgep = game->getPlayerManager()->getPlayers().value(id, nullptr);
PlayerLogic *judgep = game->getPlayerManager()->getPlayers().value(id, nullptr);
if (judgep) {
emit setContextJudgeName(judgep->getPlayerInfo()->getName());
} else if (game->getPlayerManager()->getSpectators().contains(id)) {
@ -117,9 +120,11 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
break;
}
} else {
if ((game->getGameState()->getClients().size() > 1) && (playerId != -1))
if (game->getGameState()->getClients().at(playerId) != client)
if ((game->getGameState()->getClients().size() > 1) && (playerId != -1)) {
if (game->getGameState()->getClients().at(playerId) != client) {
continue;
}
}
switch (eventType) {
case GameEvent::GAME_STATE_CHANGED:
@ -155,7 +160,7 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
break;
default: {
Player *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
if (!player) {
qCWarning(GameEventHandlerLog) << "unhandled game event: invalid player id";
break;
@ -208,11 +213,25 @@ void GameEventHandler::handleChatMessageSent(const QString &chatMessage)
sendGameCommand(cmd);
}
void GameEventHandler::handleArrowDeletion(int arrowId)
void GameEventHandler::handleArrowDeletion(int creatorId, int arrowId)
{
Command_DeleteArrow cmd;
cmd.set_arrow_id(arrowId);
sendGameCommand(cmd);
auto preparedCommand = prepareGameCommand(cmd);
connect(preparedCommand, &PendingCommand::finished, this, [creatorId, arrowId, this](const Response &response) {
handleArrowDeletionFinished(response, creatorId, arrowId);
});
sendGameCommand(preparedCommand);
}
void GameEventHandler::handleArrowDeletionFinished(const Response &response, int creatorId, int arrowId)
{
if (response.response_code() == Response::RespNameNotFound) {
emit arrowDeleted(creatorId, arrowId);
}
}
void GameEventHandler::eventSpectatorSay(const Event_GameSay &event,
@ -256,7 +275,7 @@ void GameEventHandler::eventGameStateChanged(const Event_GameStateChanged &event
emit spectatorJoined(prop);
}
} else {
Player *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(playerId, 0);
if (!player) {
player = game->getPlayerManager()->addPlayer(playerId, prop.user_info());
emit playerJoined(prop);
@ -284,8 +303,9 @@ void GameEventHandler::eventGameStateChanged(const Event_GameStateChanged &event
if (event.game_started() && !game->getGameMetaInfo()->started()) {
game->getGameState()->setResuming(!game->getGameState()->isGameStateKnown());
game->getGameMetaInfo()->setStarted(event.game_started());
if (game->getGameState()->isGameStateKnown())
if (game->getGameState()->isGameStateKnown()) {
emit logGameStart();
}
game->getGameState()->setActivePlayer(event.active_player_id());
game->getGameState()->setCurrentPhase(event.active_phase());
} else if (!event.game_started() && game->getGameMetaInfo()->started()) {
@ -304,9 +324,10 @@ void GameEventHandler::processCardAttachmentsForPlayers(const Event_GameStateCha
const ServerInfo_Player &playerInfo = event.player_list(i);
const ServerInfo_PlayerProperties &prop = playerInfo.properties();
if (!prop.spectator()) {
Player *player = game->getPlayerManager()->getPlayers().value(prop.player_id(), 0);
if (!player)
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(prop.player_id(), 0);
if (!player) {
continue;
}
player->processCardAttachment(playerInfo);
}
}
@ -316,9 +337,10 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
int eventPlayerId,
const GameEventContext &context)
{
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player)
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player) {
return;
}
const ServerInfo_PlayerProperties &prop = event.player_properties();
emit playerPropertiesChanged(prop, eventPlayerId);
@ -326,8 +348,9 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
switch (contextType) {
case GameEventContext::READY_START: {
bool ready = prop.ready_start();
if (player->getPlayerInfo()->getLocal())
if (player->getPlayerInfo()->getLocal()) {
emit localPlayerReadyStateChanged(player->getPlayerInfo()->getId(), ready);
}
if (ready) {
emit logReadyStart(player);
} else {
@ -338,9 +361,10 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
case GameEventContext::CONCEDE: {
player->setConceded(true);
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext())
QMapIterator<int, PlayerLogic *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext()) {
playerIterator.next().value()->updateZones();
}
emit logConcede(eventPlayerId);
@ -349,9 +373,10 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
case GameEventContext::UNCONCEDE: {
player->setConceded(false);
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext())
QMapIterator<int, PlayerLogic *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext()) {
playerIterator.next().value()->updateZones();
}
emit logUnconcede(eventPlayerId);
@ -389,15 +414,16 @@ void GameEventHandler::eventJoin(const Event_Join &event, int /*eventPlayerId*/,
QString playerName = QString::fromStdString(playerInfo.user_info().name());
emit addPlayerToAutoCompleteList(playerName);
if (game->getPlayerManager()->getPlayers().contains(playerId))
if (game->getPlayerManager()->getPlayers().contains(playerId)) {
return;
}
if (playerInfo.spectator()) {
game->getPlayerManager()->addSpectator(playerId, playerInfo);
emit logJoinSpectator(playerName);
emit spectatorJoined(playerInfo);
} else {
Player *newPlayer = game->getPlayerManager()->addPlayer(playerId, playerInfo.user_info());
PlayerLogic *newPlayer = game->getPlayerManager()->addPlayer(playerId, playerInfo.user_info());
emit logJoinPlayer(newPlayer);
emit playerJoined(playerInfo);
}
@ -425,23 +451,25 @@ QString GameEventHandler::getLeaveReason(Event_Leave::LeaveReason reason)
}
void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext & /*context*/)
{
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player)
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player) {
return;
}
player->clear();
emit playerLeft(eventPlayerId);
emit logLeave(player, getLeaveReason(event.reason()));
game->getPlayerManager()->removePlayer(eventPlayerId);
player->clear();
player->deleteLater();
// Rearrange all remaining zones so that attachment relationship updates take place
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext())
QMapIterator<int, PlayerLogic *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext()) {
playerIterator.next().value()->updateZones();
}
emitUserEvent();
}
@ -460,9 +488,10 @@ void GameEventHandler::eventReverseTurn(const Event_ReverseTurn &event,
int eventPlayerId,
const GameEventContext & /*context*/)
{
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player)
PlayerLogic *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player) {
return;
}
emit logTurnReversed(player, event.reversed());
}
@ -490,9 +519,10 @@ void GameEventHandler::eventSetActivePlayer(const Event_SetActivePlayer &event,
const GameEventContext & /*context*/)
{
game->getGameState()->setActivePlayer(event.active_player_id());
Player *player = game->getPlayerManager()->getPlayer(event.active_player_id());
if (!player)
PlayerLogic *player = game->getPlayerManager()->getPlayer(event.active_player_id());
if (!player) {
return;
}
emit logActivePlayer(player);
emitUserEvent();
}

View file

@ -1,8 +1,8 @@
/**
* @file game_event_handler.h
* @ingroup GameLogic
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_GAME_EVENT_HANDLER_H
#define COCKATRICE_GAME_EVENT_HANDLER_H
@ -38,7 +38,7 @@ class Event_Kicked;
class Event_ReverseTurn;
class AbstractGame;
class PendingCommand;
class Player;
class PlayerLogic;
inline Q_LOGGING_CATEGORY(GameEventHandlerLog, "game_event_handler");
@ -60,7 +60,8 @@ public:
void handleActivePhaseChanged(int phase);
void handleGameLeft();
void handleChatMessageSent(const QString &chatMessage);
void handleArrowDeletion(int arrowId);
void handleArrowDeletion(int creatorId, int arrowId);
void handleArrowDeletionFinished(const Response &response, int creatorId, int arrowId);
void eventSpectatorSay(const Event_GameSay &event, int eventPlayerId, const GameEventContext &context);
void eventSpectatorLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext &context);
@ -95,7 +96,7 @@ public slots:
signals:
void emitUserEvent();
void addPlayerToAutoCompleteList(QString playerName);
void localPlayerDeckSelected(Player *localPlayer, int playerId, ServerInfo_Player playerInfo);
void localPlayerDeckSelected(PlayerLogic *localPlayer, int playerId, ServerInfo_Player playerInfo);
void remotePlayerDeckSelected(QString deckList, int playerId, QString playerName);
void remotePlayersDecksSelected(QVector<QPair<int, QPair<QString, QString>>> opponentDecks);
void localPlayerSideboardLocked(int playerId, bool sideboardLocked);
@ -112,21 +113,22 @@ signals:
void containerProcessingStarted(GameEventContext context);
void setContextJudgeName(QString judgeName);
void containerProcessingDone();
void arrowDeleted(int creatorId, int arrowId);
void logSpectatorSay(ServerInfo_User userInfo, QString message);
void logSpectatorLeave(QString name, QString reason);
void logGameStart();
void logReadyStart(Player *player);
void logNotReadyStart(Player *player);
void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
void logSideboardLockSet(Player *player, bool sideboardLocked);
void logConnectionStateChanged(Player *player, bool connected);
void logReadyStart(PlayerLogic *player);
void logNotReadyStart(PlayerLogic *player);
void logDeckSelect(PlayerLogic *player, QString deckHash, int sideboardSize);
void logSideboardLockSet(PlayerLogic *player, bool sideboardLocked);
void logConnectionStateChanged(PlayerLogic *player, bool connected);
void logJoinSpectator(QString spectatorName);
void logJoinPlayer(Player *player);
void logLeave(Player *player, QString reason);
void logJoinPlayer(PlayerLogic *player);
void logLeave(PlayerLogic *player, QString reason);
void logKicked();
void logTurnReversed(Player *player, bool reversed);
void logTurnReversed(PlayerLogic *player, bool reversed);
void logGameClosed();
void logActivePlayer(Player *activePlayer);
void logActivePlayer(PlayerLogic *activePlayer);
void logActivePhaseChanged(int activePhase);
void logConcede(int playerId);
void logUnconcede(int playerId);

View file

@ -1,8 +1,8 @@
/**
* @file game_meta_info.h
* @ingroup GameLogic
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef GAME_META_INFO_H
#define GAME_META_INFO_H
@ -87,15 +87,17 @@ public:
public slots:
void setStarted(bool s)
{
if (gameInfo_.started() == s)
if (gameInfo_.started() == s) {
return;
}
gameInfo_.set_started(s);
emit startedChanged(s);
}
void setSpectatorsOmniscient(bool v)
{
if (gameInfo_.spectators_omniscient() == v)
if (gameInfo_.spectators_omniscient() == v) {
return;
}
gameInfo_.set_spectators_omniscient(v);
emit spectatorsOmniscienceChanged(v);
}

View file

@ -1,8 +1,8 @@
/**
* @file game_state.h
* @ingroup GameLogic
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_GAME_STATE_H
#define COCKATRICE_GAME_STATE_H

View file

@ -1,71 +0,0 @@
#include "game_view.h"
#include "../client/settings/cache_settings.h"
#include "game_scene.h"
#include <QAction>
#include <QResizeEvent>
#include <QRubberBand>
GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, parent), rubberBand(0)
{
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing);
setFocusPolicy(Qt::ClickFocus);
setViewportUpdateMode(BoundingRectViewportUpdate);
connect(scene, &GameScene::sceneRectChanged, this, &GameView::updateSceneRect);
connect(scene, &GameScene::sigStartRubberBand, this, &GameView::startRubberBand);
connect(scene, &GameScene::sigResizeRubberBand, this, &GameView::resizeRubberBand);
connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
aCloseMostRecentZoneView = new QAction(this);
connect(aCloseMostRecentZoneView, &QAction::triggered, scene, &GameScene::closeMostRecentZoneView);
addAction(aCloseMostRecentZoneView);
connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
&GameView::refreshShortcuts);
refreshShortcuts();
rubberBand = new QRubberBand(QRubberBand::Rectangle, this);
}
void GameView::resizeEvent(QResizeEvent *event)
{
QGraphicsView::resizeEvent(event);
GameScene *s = dynamic_cast<GameScene *>(scene());
if (s)
s->processViewSizeChange(event->size());
updateSceneRect(scene()->sceneRect());
}
void GameView::updateSceneRect(const QRectF &rect)
{
fitInView(rect, Qt::KeepAspectRatio);
}
void GameView::startRubberBand(const QPointF &_selectionOrigin)
{
selectionOrigin = _selectionOrigin;
rubberBand->setGeometry(QRect(mapFromScene(selectionOrigin), QSize(0, 0)));
rubberBand->show();
}
void GameView::resizeRubberBand(const QPointF &cursorPoint)
{
if (rubberBand)
rubberBand->setGeometry(QRect(mapFromScene(selectionOrigin), cursorPoint.toPoint()).normalized());
}
void GameView::stopRubberBand()
{
rubberBand->hide();
}
void GameView::refreshShortcuts()
{
aCloseMostRecentZoneView->setShortcuts(
SettingsCache::instance().shortcuts().getShortcut("Player/aCloseMostRecentZoneView"));
}

View file

@ -1,108 +0,0 @@
/**
* @file message_log_widget.h
* @ingroup GameWidgets
* @brief TODO: Document this.
*/
#ifndef MESSAGELOGWIDGET_H
#define MESSAGELOGWIDGET_H
#include "../../interface/widgets/server/chat_view/chat_view.h"
#include "../zones/logic/card_zone_logic.h"
class AbstractGame;
class CardItem;
class GameEventContext;
class Player;
class PlayerEventHandler;
class MessageLogWidget : public ChatView
{
Q_OBJECT
private:
enum MessageContext
{
MessageContext_None,
MessageContext_MoveCard,
MessageContext_Mulligan
};
MessageContext currentContext;
QString messagePrefix, messageSuffix;
static QPair<QString, QString> getFromStr(CardZoneLogic *zone, QString cardName, int position, bool ownerChange);
public:
void connectToPlayerEventHandler(PlayerEventHandler *player);
MessageLogWidget(TabSupervisor *_tabSupervisor, AbstractGame *_game, QWidget *parent = nullptr);
public slots:
void containerProcessingDone();
void containerProcessingStarted(const GameEventContext &context);
void logAlwaysRevealTopCard(Player *player, CardZoneLogic *zone, bool reveal);
void logAlwaysLookAtTopCard(Player *player, CardZoneLogic *zone, bool reveal);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logConcede(int playerId);
void logUnconcede(int playerId);
void logConnectionStateChanged(Player *player, bool connectionState);
void logCreateArrow(Player *player,
Player *startPlayer,
QString startCard,
Player *targetPlayer,
QString targetCard,
bool playerTarget);
void logCreateToken(Player *player, QString cardName, QString pt, bool faceDown);
void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
void logDestroyCard(Player *player, QString cardName);
void logDrawCards(Player *player, int number, bool deckIsEmpty);
void logDumpZone(Player *player, CardZoneLogic *zone, int numberCards, bool isReversed = false);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logGameClosed();
void logGameStart();
void logGameFlooded();
void logJoin(Player *player);
void logJoinSpectator(QString name);
void logKicked();
void logLeave(Player *player, QString reason);
void logLeaveSpectator(QString name, QString reason);
void logNotReadyStart(Player *player);
void logMoveCard(Player *player,
CardItem *card,
CardZoneLogic *startZone,
int oldX,
CardZoneLogic *targetZone,
int newX);
void logMulligan(Player *player, int number);
void logReplayStarted(int gameId);
void logReadyStart(Player *player);
void logRevealCards(Player *player,
CardZoneLogic *zone,
int cardId,
QString cardName,
Player *otherPlayer,
bool faceDown,
int amount,
bool isLentToAnotherPlayer);
void logReverseTurn(Player *player, bool reversed);
void logRollDie(Player *player, int sides, const QList<uint> &rolls);
void logSay(Player *player, QString message);
void logSetActivePhase(int phase);
void logSetActivePlayer(Player *player);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetSideboardLock(Player *player, bool locked);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logShuffle(Player *player, CardZoneLogic *zone, int start, int end);
void logSpectatorSay(const ServerInfo_User &spectator, QString message);
void logUnattachCard(Player *player, QString cardName);
void logUndoDraw(Player *player, QString cardName);
void setContextJudgeName(QString player);
void appendHtmlServerMessage(const QString &html,
bool optionalIsBold = false,
QString optionalFontColor = QString()) override;
};
#endif

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@ -1,8 +1,8 @@
/**
* @file phase.h
* @ingroup GameLogic
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef PHASE_H
#define PHASE_H

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@ -1,8 +1,8 @@
/**
* @file event_processing_options.h
* @ingroup GameLogicPlayers
* @brief TODO: Document this.
*/
//! \todo Document this file.
#ifndef COCKATRICE_EVENT_PROCESSING_OPTIONS_H
#define COCKATRICE_EVENT_PROCESSING_OPTIONS_H

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@ -1,27 +0,0 @@
/**
* @file custom_zone_menu.h
* @ingroup GameMenusZones
* @brief TODO: Document this.
*/
#ifndef COCKATRICE_CUSTOM_ZONE_MENU_H
#define COCKATRICE_CUSTOM_ZONE_MENU_H
#include <QMenu>
class Player;
class CustomZoneMenu : public QMenu
{
Q_OBJECT
public:
explicit CustomZoneMenu(Player *player);
void retranslateUi();
private:
Player *player;
private slots:
void clearCustomZonesMenu();
void addViewCustomZoneActionToCustomZoneMenu(QString zoneName);
};
#endif // COCKATRICE_CUSTOM_ZONE_MENU_H

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@ -1,204 +0,0 @@
#include "player_menu.h"
#include "../../../interface/widgets/tabs/tab_game.h"
#include "../../board/card_item.h"
#include "../../zones/hand_zone.h"
#include "../../zones/pile_zone.h"
#include "../../zones/table_zone.h"
#include "card_menu.h"
#include "hand_menu.h"
#include <libcockatrice/protocol/pb/command_reveal_cards.pb.h>
PlayerMenu::PlayerMenu(Player *_player) : player(_player)
{
playerMenu = new TearOffMenu();
if (player->getPlayerInfo()->getLocalOrJudge()) {
handMenu = new HandMenu(player, player->getPlayerActions(), playerMenu);
playerMenu->addMenu(handMenu);
libraryMenu = new LibraryMenu(player, playerMenu);
playerMenu->addMenu(libraryMenu);
} else {
handMenu = nullptr;
libraryMenu = nullptr;
}
graveMenu = new GraveyardMenu(player, playerMenu);
playerMenu->addMenu(graveMenu);
rfgMenu = new RfgMenu(player, playerMenu);
playerMenu->addMenu(rfgMenu);
if (player->getPlayerInfo()->getLocalOrJudge()) {
sideboardMenu = new SideboardMenu(player, playerMenu);
playerMenu->addMenu(sideboardMenu);
customZonesMenu = new CustomZoneMenu(player);
playerMenu->addMenu(customZonesMenu);
playerMenu->addSeparator();
countersMenu = playerMenu->addMenu(QString());
utilityMenu = new UtilityMenu(player, playerMenu);
} else {
sideboardMenu = nullptr;
customZonesMenu = nullptr;
countersMenu = nullptr;
utilityMenu = nullptr;
}
if (player->getPlayerInfo()->getLocal()) {
sayMenu = new SayMenu(player);
playerMenu->addMenu(sayMenu);
} else {
sayMenu = nullptr;
}
connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
&PlayerMenu::refreshShortcuts);
refreshShortcuts();
retranslateUi();
}
void PlayerMenu::setMenusForGraphicItems()
{
player->getGraphicsItem()->getTableZoneGraphicsItem()->setMenu(playerMenu);
player->getGraphicsItem()->getGraveyardZoneGraphicsItem()->setMenu(graveMenu, graveMenu->aViewGraveyard);
player->getGraphicsItem()->getRfgZoneGraphicsItem()->setMenu(rfgMenu, rfgMenu->aViewRfg);
if (player->getPlayerInfo()->getLocalOrJudge()) {
player->getGraphicsItem()->getHandZoneGraphicsItem()->setMenu(handMenu);
player->getGraphicsItem()->getDeckZoneGraphicsItem()->setMenu(libraryMenu, libraryMenu->aDrawCard);
player->getGraphicsItem()->getSideboardZoneGraphicsItem()->setMenu(sideboardMenu);
}
}
QMenu *PlayerMenu::updateCardMenu(const CardItem *card)
{
if (!card) {
emit cardMenuUpdated(nullptr);
return nullptr;
}
// If is spectator (as spectators don't need card menus), return
// only update the menu if the card is actually selected
if ((player->getGame()->getPlayerManager()->isSpectator() && !player->getGame()->getPlayerManager()->isJudge()) ||
player->getGame()->getActiveCard() != card) {
return nullptr;
}
QMenu *menu = new CardMenu(player, card, shortcutsActive);
emit cardMenuUpdated(menu);
return menu;
}
void PlayerMenu::retranslateUi()
{
playerMenu->setTitle(tr("Player \"%1\"").arg(player->getPlayerInfo()->getName()));
if (handMenu) {
handMenu->retranslateUi();
}
if (libraryMenu) {
libraryMenu->retranslateUi();
}
graveMenu->retranslateUi();
rfgMenu->retranslateUi();
if (sideboardMenu) {
sideboardMenu->retranslateUi();
}
if (countersMenu) {
countersMenu->setTitle(tr("&Counters"));
}
if (customZonesMenu) {
customZonesMenu->retranslateUi();
}
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
counterIterator.next().value()->retranslateUi();
}
if (utilityMenu) {
utilityMenu->retranslateUi();
}
if (sayMenu) {
sayMenu->setTitle(tr("S&ay"));
}
}
void PlayerMenu::refreshShortcuts()
{
if (shortcutsActive) {
// Judges get access to every player's menus but only want shortcuts to be set for their own.
if (player->getPlayerInfo()->getLocalOrJudge() && !player->getPlayerInfo()->getLocal()) {
setShortcutsInactive();
} else {
setShortcutsActive();
}
} else {
setShortcutsInactive();
}
}
void PlayerMenu::setShortcutsActive()
{
shortcutsActive = true;
if (handMenu) {
handMenu->setShortcutsActive();
}
if (libraryMenu) {
libraryMenu->setShortcutsActive();
}
graveMenu->setShortcutsActive();
// No shortcuts for RfgMenu yet
if (sideboardMenu) {
sideboardMenu->setShortcutsActive();
}
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
counterIterator.next().value()->setShortcutsActive();
}
if (utilityMenu) {
utilityMenu->setShortcutsActive();
}
}
void PlayerMenu::setShortcutsInactive()
{
shortcutsActive = false;
if (handMenu) {
handMenu->setShortcutsInactive();
}
if (libraryMenu) {
libraryMenu->setShortcutsInactive();
}
graveMenu->setShortcutsInactive();
// No shortcuts for RfgMenu yet
if (sideboardMenu) {
sideboardMenu->setShortcutsInactive();
}
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
counterIterator.next().value()->setShortcutsInactive();
}
if (utilityMenu) {
utilityMenu->setShortcutsInactive();
}
}

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@ -1,90 +0,0 @@
/**
* @file player_menu.h
* @ingroup GameMenusPlayers
* @brief TODO: Document this.
*/
#ifndef COCKATRICE_PLAYER_MENU_H
#define COCKATRICE_PLAYER_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "../player.h"
#include "custom_zone_menu.h"
#include "grave_menu.h"
#include "hand_menu.h"
#include "library_menu.h"
#include "rfg_menu.h"
#include "say_menu.h"
#include "sideboard_menu.h"
#include "utility_menu.h"
#include <QMenu>
#include <QObject>
class CardItem;
class PlayerMenu : public QObject
{
Q_OBJECT
signals:
void cardMenuUpdated(QMenu *cardMenu);
public slots:
void setMenusForGraphicItems();
private slots:
void refreshShortcuts();
public:
PlayerMenu(Player *player);
void retranslateUi();
QMenu *updateCardMenu(const CardItem *card);
[[nodiscard]] QMenu *getPlayerMenu() const
{
return playerMenu;
}
[[nodiscard]] QMenu *getCountersMenu()
{
return countersMenu;
}
[[nodiscard]] LibraryMenu *getLibraryMenu() const
{
return libraryMenu;
}
[[nodiscard]] UtilityMenu *getUtilityMenu() const
{
return utilityMenu;
}
[[nodiscard]] bool getShortcutsActive() const
{
return shortcutsActive;
}
void setShortcutsActive();
void setShortcutsInactive();
private:
Player *player;
TearOffMenu *playerMenu;
QMenu *countersMenu;
HandMenu *handMenu;
LibraryMenu *libraryMenu;
SideboardMenu *sideboardMenu;
GraveyardMenu *graveMenu;
RfgMenu *rfgMenu;
UtilityMenu *utilityMenu;
SayMenu *sayMenu;
CustomZoneMenu *customZonesMenu;
bool shortcutsActive;
void initSayMenu();
};
#endif // COCKATRICE_PLAYER_MENU_H

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@ -1,28 +0,0 @@
#include "say_menu.h"
#include "../../../client/settings/cache_settings.h"
#include "../player.h"
#include "../player_actions.h"
SayMenu::SayMenu(Player *_player) : player(_player)
{
connect(&SettingsCache::instance().messages(), &MessageSettings::messageMacrosChanged, this, &SayMenu::initSayMenu);
initSayMenu();
}
void SayMenu::initSayMenu()
{
clear();
int count = SettingsCache::instance().messages().getCount();
setEnabled(count > 0);
for (int i = 0; i < count; ++i) {
auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
if (i < 10) {
newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
}
connect(newAction, &QAction::triggered, player->getPlayerActions(), &PlayerActions::actSayMessage);
addAction(newAction);
}
}

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